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Guide STING Maphack Configuration Guide

Discussion in 'Guides' started by Gix, May 8, 2016.

  1. sirius_A

    sirius_A Well-Known Member

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    Hi there.
    Thanks for replying.
    I just copy&paste some lines from my Sting`s configuration file after I added your line ([1020...etc.]) at the Item colors rows.
    Like here
    //Item Colours[?]: ?

    Item colours[1020][3][1,4]: 11

    //Example :-
    //Item Colours[Shako][Unique]: 1,0x20 //show unique shako name red and automap white
    //Item Colours[Ear]: -1,-2 //hide ears
    //Item Colours[Ful][1120] :[Orange] 1,-1,-1,-1
     
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  2. Atox

    Atox Rune Farming Machine Senior Game Master Moderator

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    Hi there,
    I have tested your cfg and it will only show the ident large charms. The unident ones will be hidden.

    Cheers
    Atox
     
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  3. tsetsko

    tsetsko Member

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    About the colors, I need the color codes. I know that each color has a specific number/digit.
     
  4. Atox

    Atox Rune Farming Machine Senior Game Master Moderator

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  5. Bati-Pafka

    Bati-Pafka Member

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    Hello, how do I make maphack so that I can see all gems in color and not just some?
     
  6. Atox

    Atox Rune Farming Machine Senior Game Master Moderator

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    Hi there,
    Read the first post of this thread and you will find your answer.
    Here is an example from my personal cfg for reference


    Gem Colours[1+]: 12,0x76
    Amethyst Colours[1+]: 12,0x76
    Amethyst Colours[4+]: 12,0x76
    Topaz Colours[1+]: 12,0x76
    Topaz Colours[4+]: 12,0x76
    Sapphire Colours[1+]: 12,0x76
    Sapphire Colours[4+]: 12,0x76
    Emerald Colours[1+]: 12,0x76
    Emerald Colours[4+]: 12,0x76
    Ruby Colours[1+]: 12,0x76
    Ruby Colours[4+]: 12,0x76
    Diamond Colours[1+]: 12,0x76
    Diamond Colours[4+]: 12,0x76
    Skull Colours[1+]: 12,0x76
    Skull Colours[4+]: 12,0x76


    Cheers
    Atox
     
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  7. ameth

    ameth Supporter

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    Hi ppl!

    Sting MH ping-based chicken function - does anyone use those? Theory says they do exist, yet, found no script example here on 28 pages or on the whole internet.
     
  8. Atox

    Atox Rune Farming Machine Senior Game Master Moderator

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    Hi there,

    You can find some settings in the first post of this thread, but I doubt anyone uses that. You can always copy the settings into a CFG and try them by changing the amount of chicken.
    Below you can find the source
    https://forum.europebattle.net/threads/sting-maphack-configuration-guide.537869/
    Chicken Ping - Default here is 0, because default is chicken ping turned off. If you use chicken ping, select a number (for instance, we'll say a ping of 100). Enter 100 where the 0 is located. When chicken ping is turned on with that, any time you hit a ping spike that puts you at 100 or higher, you will automatically chicken from the game. I recommend something higher (like 500) or you're gona be chickening from a LOT of games. (ping spikes suck hehe)
    Chicken Normal Life - There are two possible ways to set this variable. Using any regular number will automatically chicken when you hit that number of life or lower. Any number below 100, with a - infront of it, and you will chicken at that life percent. (if I'm reading it right.) so -30 would chicken you at 30% life or lower.
    Chicken Hostile Life - There are two possible ways to set this variable. Using any regular number will automatically chicken when you hit that number of life or lower. Any number below 100, with a - infront of it, and you will chicken at that life percent. (if I'm reading it right.) so -30 would chicken you at 30% life or lower.



    Cheers
    Atox
     
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  9. ameth

    ameth Supporter

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    So, in theory, this should drop me out asap, since the ping is sure more than 5 millisec:

    Chicken Ping Toggle: 1, -1
    Chicken Ping: 5


    But it does nothing. Should I assume, ping chicken does not work?
    (I tested life chicken, that works normally, so I am sure, Sting MH does work in the background.)
     
  10. Atox

    Atox Rune Farming Machine Senior Game Master Moderator

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    Hi,

    I have also tested this and it seems that this function is not working.

    Cheers
    Atox
     
  11. dan4o_psihologa

    dan4o_psihologa Active Member

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    Just to hop in on the thread, after longtime i decided to log and see how are the things, but is there any good .cfg which can be shared right now?
     
  12. ameth

    ameth Supporter

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    I think, "good .cfg" is pretty much related to your own preferences in mob immunities, mob types, boss auras, sc or hc gaming style, and item drop. So, what do you need?
     
  13. Atox

    Atox Rune Farming Machine Senior Game Master Moderator

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  14. OneFlipFace

    OneFlipFace Supporter

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    I have problem with my sting maphack the green line where guid you where to go on the map is missin and i don`t know how to fix that!
    upload_2025-7-24_0-30-55.png
     
  15. Herlikium

    Herlikium Supporter

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    If I’m not mistaken you pressed hotkey which hides it.
    Try to reload MH config, mainly it’s NumPad9.
    Can’t check it on vocation, have no pc here :)
     
    Last edited: Jul 24, 2025
  16. OneFlipFace

    OneFlipFace Supporter

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    Yes NumPad9 reload MH config but no change at all the green line is missing :cry:
     
  17. ameth

    ameth Supporter

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    Is the color the problem or the multiple lines?

    You can have 2 targets on hate level 2 (hate 1 and hate 3), an you can color them to the supported colors. Find something like this in your config:

    Minimap Cells[Durance of Hate Level 2][Durance of Hate Level 3]: 1, 0x0a
    Minimap Cells[Durance of Hate Level 2][Durance of Hate Level 1]: 1, 0x69

    I am using red dot for primary target (0x0a), and yellow for secondary (0x69). If you want green, use 0x84. Originally, I did not use hate1 vector on hate2, since it does not make practical sense, but tested it just now. Both directions are supported on that level.
     
  18. OneFlipFace

    OneFlipFace Supporter

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    the problem is not the color.. is missing all that where MH guide you where to go on the map is just missing i don`t have idea how that happend i
     
  19. ameth

    ameth Supporter

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    Those Minimap Cells are responsible for your area target vectors. Check your config. Do you have those lines?
     
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  20. jororush

    jororush Member

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    It seems I cant turn of back to town option or dangerous monster option.
    I turn it off in the config file but I keep teleporting to town I dont know what to do someone help?
     
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