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Question regarding mf and re-rolling charms

Discussion in 'General Discussions' started by Blockz, Aug 8, 2013.

  1. Blockz

    Blockz Member

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    Hi guys

    Iv got a question,
    Does magic find affect your chance to reroll a charm?
    Iv searched with google and have found zero threads on this subject.
     
  2. Coldet

    Coldet Forum Legend

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    MF does NOT affect the stats rolled on a charm. Looking for +Skills? The charm must have an iLvl of 50+ ie. found during or after NM act 3
    NB! Using the lowest ilvl possible increases the odds of rolling a skiller but cuts down the number of useful suffix’s available

    The Recipe:
    3 Perfect Gems (of any type) + 1 Magic Item = 1 New Random Magic Item of the Same Type
    You can use this formula to get another chance at a Magic Item of the same type. The ilvl = ilvl. This means to use 100% of the ilvl of the input item. It's important to note the difference between "the ilvl is set to a fixed number" like what happens in some recipes and "the ilvl of the output is exactly the same as the ilvl of the input" as is the case here. So if you're cubing for +skills Grand Charms, for example, you want to use Charms starting from late Nightmare, not ones that dropped in the Normal Blood Moor. You can use this formula (with an Amulet) to create a +2 Skills Amulet. And you cannot Gamble one before Character Level 84. Be warned however, that the chances of getting that on an Amulet might be very low (considering everything is available) and it might take a lot of tries. Rare Items cannot be used with this formula to create new Rare Items. You can also use this on Charms and Jewels.

    Guide:Charms v1.10, by Kronos
     
  3. Blockz

    Blockz Member

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    Thank you Coldet that kinda sucks that mf doesnt apply to re-rolling
     
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