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Solved BH weather effects problem [help]

Discussion in 'Help Desk' started by neyahc, Aug 27, 2020.

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  1. neyahc

    neyahc Member

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    Hey.. I'm using BH 1.5s2-1.13c while playing D2SE Plugy becuase of the lootfilter and QoL changes (move items to stash with shift key etc) and I'm loving it so far!

    However, when I use BH the weather effects (snowing at a5 + pindleskin, raining in a1 etc) only works for the first game I create after I start the D2 client, as soon as I save&exit and start another game, no weather effects will occur.. this might not seem like a big deal but it is for my immersion x)

    I've set "Remove Weather: False, None" both in the BH txt file and the ingame settings, but like I said it only lasts for the first game I create.
    I've tried to change "Reveal Map: False, None / Show Monsters: False, None" to True. After I did, I got a fully revealed map and saw monsters on the minimap, so some things seem to work, but my weather effects + Display Level Names: True, None (I'm guessing this is "Durance of hate lv2" etc top right conrner) wont work :(
    Any ideas? Thanks in advance

    This is the full config I have;

    Code:
    //mHax Configuration File
    
    
    
    //Maphack Configuration
    
    Missile Color[Player]:   0x97
    
    Missile Color[Neutral]:  0x0A
    
    Missile Color[Partied]:  0x84
    
    Missile Color[Hostile]:  0x5B
    
    
    
    Monster Color[Normal]:   0x5B
    
    Monster Color[Minion]:   0x60
    
    Monster Color[Champion]: 0x91
    
    Monster Color[Boss]:     0x84
    
    
    
    Reveal Map: False, None
    
    Show Monsters: False, None
    
    Show Missiles: False, None
    
    Force Light Radius: False, None
    
    Remove Weather: False, None
    
    Infravision: False, None
    
    Remove Shake: False, None
    
    Display Level Names: True, None
    
    RevealMode: 0
    
    
    
    //Skill Warnings: set true to warn when effect expires from the player
    
    //The effect numbers can be found here:
    
    //https://github.com/underbent/slashdiablo-maphack/wiki/Effects
    
    Skill Warning[16]: False  // enchant
    
    Skill Warning[32]: False  // battle orders
    
    Skill Warning[101]: False  // holy shield
    
    Skill Warning[149]: False  // oak sage
    
    Skill Warning[151]: False  // cyclone armor
    
    
    
    //Screen Info Configuration
    
    
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    
    Quest Drop Warning: False
    
    
    
    //Gamefilter Configuration
    
    GameListRefresh: 1500
    
    
    
    //Bnet Configuration
    
    Show Last Game:  False
    
    Fail To Join:  4000
    
    
    
    //Character Configuration
    
    Character Stats: VK_8
    
    
    
    //Item Configuration
    
    Show Ethereal:  False, None
    
    Show Sockets:  False, None
    
    Show iLvl:  False, None
    
    Show Rune Numbers: False, None
    
    Alt Item Style:  False, None
    
    Color Mod:  False, None
    
    Shorten Item Names: False, None
    
    Show Players Gear: VK_0
    
    
    
    //AutoTele Configuration
    
    Display Messages: False, None
    
    Draw Path:  False, None
    
    Draw Destination: False, None
    
    CP to cave:  False, None
    
    Fast Teleport:  False, None
    
    
    
    Next Tele:  VK_NUMPAD0
    
    Other Tele:  VK_NUMPAD1
    
    Waypoint Tele:  VK_NUMPAD2
    
    Prev Tele:  VK_NUMPAD3
    
    
    
    Path Color:  97
    
    Next Color:  0x97
    
    Other Color:  0x0A
    
    WP Color:  0x84
    
    Prev Color:  0x5B
    
    
    
    //Party Configuration
    
    Party Enabled:  False, VK_9
    
    Looting Enabled: False, VK_7
    
    
    
    //Using Potions in Inventory
    
    Use Healing Potion: False, VK_NUMPADMULTIPLY
    
    Use Mana Potion: False, VK_NUMPADSUBTRACT
    
    
    
    //Spam Filter Configuration
    
    Log Chat:  False, None
    
    Log Blocks:  False, None
    
    Enabled:  False, None
    
    Autosave:  False, None
    
    Log File:  chatlog.txt
    
    Update URL: 
    
    Token DB:  tokens.db
    
    
    
    
    
    //Item Display Configuration
    
    Advanced Item Display: True, None
    
    
    
    // GEMS
    
    // Hide chipped and flawed
    
    // ItemDisplay[GEMLEVEL<3]:
    
    // Hide normal (not amethyst or skull)
    
    // ItemDisplay[GEMLEVEL=3 AND !(GEMTYPE=1 OR GEMTYPE=7)]:
    
    // Make normal purple
    
    ItemDisplay[GEMLEVEL=3]: %PURPLE%%NAME%
    
    // Make flawless purple
    
    ItemDisplay[GEMLEVEL=4]: %PURPLE%%NAME%
    
    // Makw perfect purple
    
    ItemDisplay[GEMLEVEL=5]: %PURPLE%%NAME%
    
    
    
    //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 1000.
    
    ItemDisplay[GOLD<2000]:
    
    ItemDisplay[tsc]: TP
    
    ItemDisplay[isc]: ID
    
    ItemDisplay[vps]:
    
    ItemDisplay[yps]:
    
    ItemDisplay[wms]:
    
    ItemDisplay[gps]:
    
    ItemDisplay[ops]:
    
    ItemDisplay[gpm]:
    
    ItemDisplay[opm]:
    
    ItemDisplay[gpl]:
    
    ItemDisplay[opl]:
    
    ItemDisplay[hp1]:
    
    ItemDisplay[hp2]:
    
    ItemDisplay[hp3]:
    
    ItemDisplay[hp4]: HP
    
    ItemDisplay[hp5]: HP*
    
    ItemDisplay[mp1]:
    
    ItemDisplay[mp2]:
    
    ItemDisplay[mp3]:
    
    ItemDisplay[mp4]: MP
    
    ItemDisplay[mp5]: MP*
    
    ItemDisplay[rvs]: %PURPLE% Rejuv
    
    ItemDisplay[rvl]: %PURPLE% Full Rejuv
    
    ItemDisplay[aqv]:
    
    ItemDisplay[cqv]:
    
    ItemDisplay[key]:
    
    ItemDisplay[ear]:
    
    
    
    // Jewels, Small/Grand Charms
    
    ItemDisplay[MAG (jew OR cm1 OR cm3)]: %ORANGE%%NAME%
    
    
    
    //Druid Pelts
    
    ItemDisplay[MAG !ETH !ID CL1]: %PURPLE%O%BLUE%%NAME%
    
    ItemDisplay[RARE !ETH !ID CL1]: %PURPLE%O%YELLOW%%NAME%
    
    //Monarchs
    
    ItemDisplay[MAG !ETH !ID uit]: %PURPLE%O%BLUE%%NAME%
    
    //Circlets/Diadems/Etc
    
    ItemDisplay[MAG !ETH !ID EQ7]: %PURPLE%O%BLUE%%NAME%
    
    ItemDisplay[RARE !ETH !ID EQ7]: %PURPLE%O%YELLOW%%NAME%
    
    //Archon Plate
    
    ItemDisplay[MAG !ETH !ID (utp OR uui)]: %PURPLE%O%BLUE%%NAME%
    
    //Assassin Claws
    
    ItemDisplay[MAG !ID (9lw OR 7lw OR 9tw OR 7tw OR 9hw OR 7hw)]: %PURPLE%O%BLUE%%NAME%
    
    //Amazon Javelin
    
    ItemDisplay[MAG !ID (am5 OR ama OR amf)]: %PURPLE%O%BLUE%%NAME%
    
    ItemDisplay[RARE !ID (am5 OR ama OR amf)]: %PURPLE%O%YELLOW%%NAME%
    
    // Hiding some bad stuff
    
    ItemDisplay[INF !leg]:
    
    // RUNES
    // Indicators: Grey (1-19), Red (20-26), Purple (27-33)
    // Minimap: Red (20-26), Purple (27-33)
    
    ItemDisplay[RUNE<20]: %GRAY%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>27]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
     
  2. Gix

    Gix Founder

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    Hello, you already made a similar post in the guides forum earlier today and you have been notified that we do not provide single-player support.
    Unfortunately, we do not provide single-player support, please contact your mod developer instead.

    Remove Weather: False, None is the only available option that controls the weather. If that doesn't work then you'll have to look into the other 3rd party tools you are using or your maphack version.
     
  3. neyahc

    neyahc Member

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    Hey! yea my post went poof, I've checked my account here but didnt find any message or something (might have missed, new to this site)
    Weather works just fine if I dont use BH with D2SE. But I'll try to figure it out, sry for posting if you dont provide single-player support, I'll look elsewhere is someone have had the same problem. Thanks!
     
  4. Gix

    Gix Founder

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    Just as I thought, it's because of another 3rd party software then and in this case, it's D2SE which doesn't support closed battle.

    PS: Notifications can be found on the left side of the screen, next to your logged-in forum username.
     
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