Loading...

More Loader Options

Discussion in 'Suggestions' started by b1n, Apr 28, 2016.

Thread Status:
Not open for further replies.
  1. b1n

    b1n Member

    Joined:
    Apr 5, 2016
    Messages:
    12
    Likes Received:
    1
    Trophy Points:
    3
    I suggest to add the loader options we have with another mods like:

    Failed to Join delay reducer
    No-minimize in window mode.
     
  2. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,544
    Likes Received:
    5,149
    Trophy Points:
    113

    FJT reducer was used in bnet due to the 60+ seconds or even couple minutes waiting time while in private realms that seems to be reduced a lot and there are no restrictions if you create games too fast
    What minimize are you talking about?
     
  3. b1n

    b1n Member

    Joined:
    Apr 5, 2016
    Messages:
    12
    Likes Received:
    1
    Trophy Points:
    3
    There's a mod that "locks" the d2 window, so when you click out, it dont minimize
    The FTJ reducer i've used removes the entire time, for me here in euro the FTJ takes about 30 seconds
     
  4. Kahn

    Kahn Member

    Joined:
    Mar 9, 2014
    Messages:
    14
    Likes Received:
    6
    Trophy Points:
    3
    You can lock the window with glide.
     
    Gix likes this.
  5. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,544
    Likes Received:
    5,149
    Trophy Points:
    113

    @b1n, FJT protection works different here compared to the official server. Here it only kicks in sometimes and only if you quit/join games way too fast and leaving a 3-5 seconds between games is enough, while on the official server you need to wait much longer and you also get temporarily limited. Are you using FTJ Reducer v0.1 by McGod? Anyway, if you got a FJT reducer that works and you use it successfully, send me a link in private and we can add it inside our server patch and on the website so others may use it too.
     
    b1n likes this.
  6. b1n

    b1n Member

    Joined:
    Apr 5, 2016
    Messages:
    12
    Likes Received:
    1
    Trophy Points:
    3
    Yeah it's that FTJ i've used.. but didn't tried here
    I'll send you the link to the no-minimize dlls too
    thanks for the attention
     
  7. aethyllnor

    aethyllnor Supporter

    Joined:
    Apr 24, 2015
    Messages:
    117
    Likes Received:
    42
    Trophy Points:
    28
    One thing I have noticed in terms of FTJ is this: instead of "failure to join" I get a error message and the program shuts off. This is the thing though!!! ::: When I leave game and make a game really really fast - then I dont get and FTJ - but when i pause for a moment or two then create a new game I get the error message. It's such that there is this temporal "window of pwn" that I must not click create game during. It seems to be around 0.85 seconds - 4.65 seconds after leaving a game. I think I can "beat the server" and create a new game before it does whatever it does.
     
  8. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,544
    Likes Received:
    5,149
    Trophy Points:
    113

    This isn't about "beating the server", game itself may be buggy if games are created way too fast especially if played with MH. I sometime got FTJ even on single player, back in the days. Anyways, some of the server side security is being rewritten so by this we'll try to eliminate the FTJ as much as possible (keep in mind ftj is a game message that you'll get on any d2 server depending on all kind of factors that may delay the game creation process, not a custom message added by us)

    It's usually bots that create games that fast and why bnet added this protection I guess.
     
  9. aethyllnor

    aethyllnor Supporter

    Joined:
    Apr 24, 2015
    Messages:
    117
    Likes Received:
    42
    Trophy Points:
    28
    Well the reason I do it is to avoid that error message. When I leave a game and create anew game really fast I can dodge that error message. That's the reason why. I dont bot GIX!
     
  • Loading...
    Thread Status:
    Not open for further replies.
    Loading...