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Question On BH Maphack

Discussion in 'Help Desk' started by TJ_D2, Oct 8, 2021.

  1. TJ_D2

    TJ_D2 Active Member

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    Hi all, good day. I am trying to figure out what went wrong on my BH maphack setting.

    I have set minor healing potion as "ItemDisplay[hp1]: " but it is still appear on screen like below. I have ensure there is no spacing and still no luck. Did I miss anything?

    Thanks in advance.

    upload_2021-10-8_17-18-29.png
     
  2. Atox

    Atox Senior Game Master Moderator

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    Hi there, after editing your config you need to reload it. Also please share the config inside a spoiler so we can have a better look at it in case you missed something. We do have a thread dedicated to BH http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/ and I suggest to search in that thread as most of common issues have been answered in there and also post in there if is BH releated.
    Cheers.
     
  3. ameth

    ameth Senior Member

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    Slivers from my config:

    Item Colours[All]: -2
    This line hides every item. You will see nothing anymore. Put this line after areas, mobs, and other specs so there are only item specifications from this line until the end of the config file.

    //--
    //Healing Pot Colours[1]: -1 //minor
    //Healing Pot Colours[2]: -1 //light
    //Healing Pot Colours[3]: -1 //norm
    //Healing Pot Colours[4]: -1 //greater
    //Healing Pot Colours[5]: -1 //super

    //--
    //Mana Pot Colours[1]: -1 //minor
    //Mana Pot Colours[2]: -1 //light
    //Mana Pot Colours[3]: -1 //norm
    //Mana Pot Colours[4]: -1 //greater
    //Mana Pot Colours[5]: -1 //super

    //--
    //Rejuv Pot Colours[1]: -1 //minor
    Rejuv Pot Colours[2]: -1 //full

    //--
    Uncomment whatever you wish to see. Right now, I see only full rejuv pots on the ground.

    There are also exceptions in town. You might see items dropped by you in town even if MH should filter them out. It is a rare case so I did not fully investigate the reason.

    Cheers,
     
  4. TJ_D2

    TJ_D2 Active Member

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    Guys, thanks for the assistance. My draft code is as follow and so far those items I wanted to complete hide / filter still display on map and with name display as a space when I pressed Alt.

    upload_2021-10-10_8-27-27.png

    //mHax Configuration File

    //Maphack Configuration
    Missile Color[Player]: 0x97
    Missile Color[Neutral]: 0x0A
    Missile Color[Partied]: 0x84
    Missile Color[Hostile]: 0x5B

    Monster Color[Normal]: 0x5B
    Monster Color[Minion]: 0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]: 0x84

    Reveal Map: False, None
    Show Monsters: False, None
    Show Missiles: False, None
    Force Light Radius: False, None
    Remove Weather: False, None
    Infravision: False, None
    Remove Shake: False, None
    Display Level Names: False, None
    RevealMode: 0

    //Skill Warnings: set true to warn when effect expires from the player
    //The effect numbers can be found here:
    //https://github.com/underbent/slashdiablo-maphack/wiki/Effects
    Skill Warning[16]: False // enchant
    Skill Warning[32]: True // battle orders
    Skill Warning[101]: False // holy shield
    Skill Warning[149]: False // oak sage
    Skill Warning[151]: False // cyclone armor

    //Screen Info Configuration

    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning: False

    //Gamefilter Configuration
    GameListRefresh: 1500

    //Bnet Configuration
    Show Last Game: False
    Fail To Join: 4000

    //Character Configuration
    Character Stats: VK_8

    //Item Configuration
    Show Ethereal: False, None
    Show Sockets: False, None
    Show iLvl: False, None
    Show Rune Numbers: False, None
    Alt Item Style: False, None
    Color Mod: False, None
    Shorten Item Names: False, None
    Show Players Gear: VK_0

    //AutoTele Configuration
    Display Messages: False, None
    Draw Path: False, None
    Draw Destination: False, None
    CP to cave: False, None
    Fast Teleport: False, None

    Next Tele: VK_NUMPAD0
    Other Tele: VK_NUMPAD1
    Waypoint Tele: VK_NUMPAD2
    Prev Tele: VK_NUMPAD3

    Path Color: 97
    Next Color: 0x97
    Other Color: 0x0A
    WP Color: 0x84
    Prev Color: 0x5B

    //Party Configuration
    Party Enabled: False, VK_9
    Looting Enabled: False, VK_7

    //Using Potions in Inventory
    Use Healing Potion: False, VK_NUMPADMULTIPLY
    Use Mana Potion: False, VK_NUMPADSUBTRACT

    //Spam Filter Configuration
    Log Chat: False, None
    Log Blocks: False, None
    Enabled: False, None
    Autosave: False, None
    Log File: chatlog.txt
    Update URL:
    Token DB: tokens.db


    //Item Display Configuration
    Advanced Item Display: True, None

    //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 1000.
    ItemDisplay[GOLD<1500]:
    ItemDisplay[tsc]: TP
    ItemDisplay[isc]: ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]:
    ItemDisplay[hp2]:
    ItemDisplay[hp3]:
    ItemDisplay[hp4]:
    ItemDisplay[hp5]: Heal
    ItemDisplay[mp1]:
    ItemDisplay[mp2]:
    ItemDisplay[mp3]:
    ItemDisplay[mp4]:
    ItemDisplay[mp5]: Mana
    ItemDisplay[rvs]: Reju
    ItemDisplay[rvl]: Full
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    ItemDisplay[ear]:

    // Item Filter

    // Ignore ALL inferior
    ItemDisplay[INF !leg]:

    // Runes and gems
    ItemDisplay[RUNE<20]: %ORANGE%RUNENAME%
    ItemDisplay[RUNE>19]: %RED%%RUNENAME% %RED%%MAP%
    ItemDisplay[GEM>0]: %PURPLE%%NAME%
    // GEMS
    // Hide chipped and flawed
    //ItemDisplay[GEMLEVEL<3]:
    // Hide normal (not amethyst or skull)
    //ItemDisplay[GEMLEVEL=3 AND !(GEMTYPE=1 OR GEMTYPE=7)]:
    // Make normal purple
    //ItemDisplay[GEMLEVEL=3]: %PURPLE%%NAME%
    // Make flawless purple
    //ItemDisplay[GEMLEVEL=4]: %PURPLE%%NAME%
    // Make perfect purple
    //ItemDisplay[GEMLEVEL=5]: %PURPLE%%NAME%

    // Add ethereality, sockets, ilvl to the name
    ItemDisplay[ETH]: Eth %NAME%%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    //ItemDisplay[]: %NAME% L%ILVL%%CONTINUE%

    // Normal Non-Magic Exceptions: Runewords, Crystal Sword, Flail
    ItemDisplay[NORM NMAG !RW !crs !fla !leg]:

    // Normal Magic Exceptions: Identified Items, Jewels, Small & Grand Charms
    ItemDisplay[NORM MAG !ID]:
    ItemDisplay[MAG cm2]:
    ItemDisplay[MAG (jew OR cm1 OR cm3)]: %PURPLE%%NAME%

    // Exceptional Non-Magic Exceptions: Runewords, Mage Plate
    ItemDisplay[EXC NMAG !RW !xtp]:

    // Exceptional Magic Exceptions: Identified Items
    ItemDisplay[EXC MAG !ID]:

    // Elite Non-Magic Exceptions: Runewords, E.Axe, War Spike, B.Axe, Caduceus, C.Voulge, Thresher, C.Axe, G.poleaxe, G.Thresher, P.Blade, Elite Armors, Monarch, Amazon Bows, Sacred.T
    ItemDisplay[ELT NMAG !RW !72a !7mp !7wa !7ws !7vo !7s8 !7pa !7h7 !7wc !7cr !EQ2 !uit !amb !amc !pab]:

    // Elite Magic Exceptions: Identified Items, Monach(JMOD)
    ItemDisplay[ELT MAG !ID !uit]:

    // Rare Items Exceptions: Identified Items, Jewels, Rings, Amulets, Gloves, Boots, Belts, Circlets
    ItemDisplay[RARE !ID !jew !rin !amu !EQ4 !EQ5 !EQ6 !EQ7]:
     
  5. ameth

    ameth Senior Member

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    There are guides (link by @Atox) and there is a clear example from me. If you like fancy screening, more reading and more testing are waiting for you. Have your fun :)
     
  6. TJ_D2

    TJ_D2 Active Member

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    Thanks Ameth. Finally, I understand what you referring to.

    In BH maphack, those filtered items that are in inventory / stash / vendor pages will continue to show up on screen as a "space". Only new drop from mobs will get filter out. This is completely different in Sting maphack where filtered items will continue to be invisible even you drop it on ground from inventory / stash.

    One more question please. Is there a "Socket Protect" function in BH maphack? My old Sting maphack have it and come very handy to avoid mistake.
     
  7. Kefflar32

    Kefflar32 Well-Known Member

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    I dont think bh has socket protect option like sting maphack
     
  8. ameth

    ameth Senior Member

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    Now I just realized my mistake :)

    So, I checked both, picked Sting over BH, and using Sting ever since. Cannot help you with BH, sorry. Advice? Change to Sting :)
     
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