Loading...

Sting MH Help / Integrated Auto-Tele

Discussion in 'Help Desk' started by xTherionx, Jan 7, 2015.

  1. xTherionx

    xTherionx Active Member

    Joined:
    Jan 3, 2015
    Messages:
    58
    Likes Received:
    25
    Trophy Points:
    18
    I am having several issues since the latest patch. I went through Coldet's thread and I couldn't find any suggestion as to how to fix my problem, so I'll make a bullet list.

    Note: These issues only happen when auto-teleport is injected.

    Correct me if I am wrong, but the injection changes the .CFG settings, obviously?

    1. In-game messages are saved. Whenever I want to type a new message, after pressing enter, the previous message reappears. I do not know which string in the .CFG file will stop this from happening.

    2. After fiddling with buttons, eventually I cannot type at all in-game, and hitting 'Enter' only provides me with an empty box

    3. After several games (I must be hitting a button) the auto-tele no longer works by pressing '1' on the numpad. Num Lock has no effect on this.

    3.1 Does anyone know how to clear the voice messages in the in-game controls list to 'none'. I seem to have forgotten. I thought maybe that would solve the issue. (I feel like an idiot.) EDIT: Hit Delete Twice. I still feel like an idiot.

    4. Is there any way to edit the .CFG preferences after they are injected? Are these settings different from the standard integrated .CFG prior to injecting auto-tele's DLL?

    I think this all boils down to me hitting some wrong buttons. I have gone through the .CFG but some things don't make much sense to me still.

    Edit: Correlation. Even after the numpad controls are removed, whenever I hit '1' or any other key on the numpad, and THEN hit enter, all of the keystrokes I used show up in the message. Odd? Obviously no message box is open at the time.

    [​IMG]
     
  2. kikac125

    kikac125 Member

    Joined:
    Feb 5, 2015
    Messages:
    3
    Likes Received:
    0
    Trophy Points:
    0
    i have the same problem im create first game autotele work, im create socond game maphack dont load a map and autotele dont work ;/
     
  3. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,564
    Likes Received:
    5,205
    Trophy Points:
    113

    Maphack and auto-teleport are stand alone "cheats". They are not related with the game itself or with the server patch. They got their own creators and it's not us.

    Also there is no integrated auto-teleport so I assume you are talking about the integrated MH we added? The integrated MH is just a normal Sting MH added inside the loader with a software, a simple thing that doesn't change anything except the inject method of the auto-teleport. In this case I assume you are talking about the integrated MH not auto-teleport.

    Have you tried using our normal loader (w/o integrated MH) and run Sting MH separately as most people do then load the auto-teleport normally through the Sting MH GUI ?
     
  4. kikac125

    kikac125 Member

    Joined:
    Feb 5, 2015
    Messages:
    3
    Likes Received:
    0
    Trophy Points:
    0
    for autotele im use autotele injector from this forum, older version autotele work fine witch string mh but this new autotele sometimes work but sometimes dont work

    when im start game its something like this
    [​IMG]

    you see mh dont load map

    when im manualy press load plugin in mh then mh work but autotele dont work
    [​IMG]
     
  5. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,564
    Likes Received:
    5,205
    Trophy Points:
    113

    It's not "old version" of auto-tele. It's the same version, just that Auto-tele v2 its a bit optimized by removing that small delay and the town crash the default sting auto-tele normally has it , other than that it's the same thing.

    If the normal Sting MH + auto-tele works fine for you then you don't have to use the integrated mh + injector that we suggested. We offered that alternative for those people who get issues with running the default Sting MH (mostly users of that lame WIndows 8.1 which si discontinued by microsoft) which again it's related the the Maphack alone not to the game or server patch.

    You can do this: start D2 (no integrated MH since your Sting MH works just fine), run Sting MH as administrator, load auto-teleport dll then hit the Goodbye button and you're done. If you want to use the Auto Tele v2 because of it's optimization, simply replace the autoteleport.dll file with the one inside Sting MH and you're done.

    I repeat: you DO NOT need the integrated mh + injector if Sting MapHack runs fine for you. That's our alternative for people having issues with running the normal Sting MH which usually happens on Windows 8.1 due to ... well ... being a crap OS and remember this game or it's cheats were never ment to work with new operating systems. Sting mh, auto-tele and others have not been updated since years and they will never be.
     
  6. Xerath

    Xerath Member

    Joined:
    Mar 3, 2015
    Messages:
    6
    Likes Received:
    0
    Trophy Points:
    0
    What does auto-tele do? Just uses teleport to go to picked location?
     
  • Draft saved Draft deleted
    Loading...
    Similar Threads - Sting Help Integrated
    1. FenrirZYX
      Replies:
      1
      Views:
      963
    2. Bepe_DeMarco
      Replies:
      1
      Views:
      1,354
    3. NUKEM
      Replies:
      0
      Views:
      934
    4. Hell_Blazer
      Replies:
      1
      Views:
      1,849
    5. DukeDubz
      Replies:
      2
      Views:
      1,059
    Loading...