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Stings Hackmap translations

Discussion in 'Help Desk' started by Guyapollo, Feb 14, 2013.

  1. Guyapollo

    Guyapollo Member

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    Here are the two main config files translated from Chinese to English. I did my best to make it understandable. But I at some points I left the Transliteration, because is was hilarious what it translates to.

    Like alot of languages, English and Chinese don't work well together. English is a Germanic (German adapted based off Latin) language, and Chinese is an East Asian language.

    They have differentiated parts of speech and different sentence structure. Often, three characters will mean five different things, depending on how they are arranged. This makes a full translation, without contact with the original author, a lot of guess work .

    There are THREE languages in use here, English, Chinese, and Java. Lucky the original author and I both speak Java fluently, or this would have taken an extra couple pack of cigarettes to finish.

    Thought I attempted to only change that, that was commented out. I may have missed something. This being said, please remember, that this is only a Beta version of the translation. Java can be a picky language, if one thing is out of place, it has seizures. More about that later.

    I HAVE thought loaded both files up on D2 and encounter no problems. So I'm relativity sure every thing went well.


    A note on java.
    Java is an object oriented programming language. That mean for the program to run properly, it requires certain things to be correct.
    As such, you should only change something if you know what it does, and what classes it calls.

    This is a good example:
    Code:
    CubeMain[5]={                       //The ordinary dark gold armor upgrade formula Normal ==>Exc
    Ral(7)+Sol(13)+erfect Diamond
    }
    Everything in the curly brackets are code ; the bread and butter of ItemInfo_Eng.cfg. Each of these trees tells another piece of the program what something is.
    Cubemain[5] calls to another part of the program, so the program is EXPECTING TO SEE THAT. (this is an object)
    The object Cubemain[5], is being defined in the piece of code.
    this says that "Cubemain[5] is equil to the value of the strings Ral(7), Sol(13), and "erfect Diamond"
    Each term HAS TO BE defined in some point in the code.

    So that means that "erfect Diamod" is how it's defied later- DON'T FIX IT. TECHNICALLY, TECHNICALLY NOT BROKEN


    My suggestion is that you only mess with d2hackmap.cfg, unless you KNOW what your doing. There isn't a lot you'll need to change in ItemInfo_Eng.cfg. There aren't very many variances to the core game, on EB. In effect there are only a couple of Cube recipes missing form the document. And I assure you, even if we adding them to the config file, it would only cause more trouble. If Stings gets updated, you have to re-make the changes to that document. On top of that, you wouldn't even notice the change in game.

    If the program is updated, i'll go over the update, and update the translations.



    So with out further adue.

    d2hackmap.cfg

    and

    ItemInfo_Eng.cfg
     
    North44 likes this.
  2. Guyapollo

    Guyapollo Member

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    d2hackmap.cfg- Full text
    //-------------------------------------------------------------------d2hackmap.cfg-------------------------------------------------------------------\\
    // This is an english tranlation of d2mhackmap.cfg form Simplified Chinese \\
    // If your new to programing, '//' indicated a comment. Text after '//' is not used in the code of the program. \\
    // If at any point you wish to make a note, just type '//' and then your comment. \\
    // Things left in chinesse are not comments, leaving them to ensure program still funtions \\
    // For shortcut setting, Please refer to "Shortcut Description.txt" (as far as I can tell this file doesn't exist) \\
    // For color setting, Please refer to "____.jpg" \\
    // For item settings, Please refer to "ItemInfo_Eng.cfg" \\
    // If no special Instrucution are declared, please use -0- Closed Funtion(off); -1- Opened Funtion(on)- \\
    //---------------------------------------------------------------------------------------------------------------------------------------------------\\
    // \\
    // Translated by GuyApollo of War}{ammer Productions and EurpoBattle.com \\
    // \\
    //Item 1 : Don't touch anything, unless your sure you know what your doing. You may damage the config files, and have to reload. Always back shit up.\\
    // \\
    // Item 2: Refer to Item 1 \\
    // \\
    // Item 3 : Two things are happing here, Translation, and transliteration. Most languages are not straight conversions, but \\
    // but messy disorganized cluster****s. \\
    // Translation: To make something make since in english, Transliteration directly convert One language to another. \\
    // \\
    // Item 4: Refer to Item 2 \\
    // \\
    //---------------------------------------------------------------------------------------------------------------------------------------------------\\
    //---------------------Program config (changing not recomended)-----------------------------------------
    // If you wish to edit this section please refer to item 4 at top of the document.
    Show CFGCheck Info : 1 //CFG Checksum 0 open 1 close
    Enable Language Check : 0  //The language validator; 1 Open 0 closes the game It can not be re-loaded
    GameFilterSupport: 1 //Can not reload game list filter game
    Localization Support: 1 //Chinese support 1 Chinese input Traditional D2 but use simplified chat of 3 Traditional D2 Simplified input automatically switch to Traditional games can not reload
    CFG Version Eng : "Recommend Cfg , Only for reference "
    CFG Version Chi : "推薦配置,僅供參考 "
    FixSocketError: 1 //Correction Socket error determination for more open and prevent errors
    SocketTimeOutValue: 100 //Socket timeout time, in seconds. The games default is 100 seconds, this is for special network conditions
    //-------------------------------Commonly used shortcuts settings-----------------------------
    // A note on hotkeys
    // Keys found on main key pad will be referd to as Main (ex 'U' and '+/='
    // Keys found on Number pad will be refered to as N (ex N'.', N+', and N'4')
    // 'F1' through 'F12' are Funtion keys and will be refered to normaly
    // The lock keys and navagational keys will be refered to by name
    // Finaly keys that arn't mapped by defaut 'NA'

    Reload Config Key: VK_NUMPAD9 // N'9' Forces Stings to reload config
    Reveal Act Automap Key: VK_SUBTRACT // N'-' Reveals entire act (only used in Lite verson) M'
    Quick Exit Game Key: VK_OEM_MINUS // '-/_' Instantly exits game
    Quick Next Game Key: VK_OEM_PLUS // '=/+' Quits current game and makes creats a +1 version (example: quits game and creats game1)
    Quick Next Game Key2: -1 // NA Does the same as above. Exepct that it adds 2
    Quick Back To Town Key: VK_BACK // M'←' Once again not entirly sure how this works. Translats to "A key return, backspace key '←'" I think it quits and rejoins, sending you back to town.
    Use Custom Font Toggle: 2, -1 // NA Chinese input (toggles Localization support) If running chinese version, toggles text between Simplified to Triad(tradisional)
    Auto Invite Toggle: 0, VK_U // 'U' Auto Invite, when new player joins server, automatically invit them to party. currnet toggle
    Auto Party Toggle: 0, VK_U // 'U' Auto Join, When invited will automatically Join party
    Auto Loot Permit : 0, VK_NUMPAD4 // N'4' Translated to " HCautomatically unlock keypad" No idea what this does.. Does nothing noticeably for me.
    Wisper Notice Toggle: 0, VK_NUMPAD5 // N'5' Translated to " Recive password prompt in chat' May have to do with passworded room
    View Equipment Key: VK_K // 'K' View equipment (in the case of the other players in the mouse point enabled) ********
    View Player Stats Key: VK_OEM_2 // '/-?' View Player stats. May attributes may not be shown
    First Player Stat Key: -1 // NA View the first attribute of the player
    Next Player Stat Key: VK_OEM_PERIOD // '<' View next Attribute
    Previous Player Stat Key: VK_OEM_COMMA // '>' View Privious Attribute
    Perm Show Items Toggle: 0, VK_F // 'F' Toggles display ground items. Press 'alt' to hide ground items
    Monster Resists Toggle: 1, VK_D // 'D' Toggles display of monsters resistiances.
    Socket Protect Toggle: 0, VK_INSERT // 'Insert' Toggles Socket Protect. Should protect aginst carless socketing of items.
    View Socketables Toggle: 0, VK_J // 'J' Toggles display of socketed items
    Item Basic Stats Toggle: 0, VK_J // 'J' Display direct translation "Display items unmounted original state before the switch"
    View Socket Base Items Toggle : 0 ,VK_J // 'J' Toggles display of items in sockets, seperate form the item it's self
    Item Value Toggle: 0, VK_V // 'v' Toggles display of item value (before ident) in item tag
    Item Levels Toggle: 1, VK_L // 'L' Toggles display of item level in item tag
    Show Item Variable Prop Toggle: 1, -1 // NA Toggles display of items variable scope (dark gold, green, Rune Words, armor base defense, weapons attack range)

    //Bug I think, after translating this, it checks for missed tasks on the current floor
    BugKD Toggle: 1, -1 , 2 //bugkd (best gess after translation) Process triggered from the back end, no hot set or required)
    BugKM Toggle: 1, -1 , 2 //bugkm (All three say the same) Translation: "Protection, only prompted through the back set, so I do not set the shortcut keys"
    BugKB Toggle: 1, -1 , 2 //bugkb 保护,通过后面设置仅提示不退出,所以不设置快捷键

    //"The following are reference wash relevant level, of course also be used to strengthen grab speed"
    Item QLevel Toggle: 1, VK_NUMPAD6 // N'6' Toggles Quality level Display
    Item MLevel Toggle: 0, VK_NUMPAD6 // N'6' Toggles Magic level Display
    Item ALevel Toggle: 1, VK_NUMPAD6 // N'6' Toggles display of ONLY gold and blue items
    Item After Cube Toggle: 0, VK_NUMPAD6 // N'6' Toggles display of new ilvl an alvl of cubed items, only for the blue and gold items

    Hidden Items Toggle: 1, VK_CONTROL // 'ctrl' Changes display of garbage items on ground.
    Switch Item Show Mode: VK_9 // '9' Mode swich (thats all it gives me)
    Default Item Show Mode : 1 // NA Items desplay by default
    Show Identified Item : 1, -1 // NA Toggles display identification items, items that have been recognized not to be hidden
    Show Base Stat: 1, VK_OEM_4 // '[/{' Toggles display of base stats

    //--------------------------Statc hotkeys (cant change them)-----------------------------------
    // ----------These are all commented out by defult some may be editable later----------
    // Small Icon swich: VK_DIVIDE N'/' Toggles Small map icons
    // Scene Effects Switch VK_MULTIPLY N'*' (not sure what this one does)
    // Chicken Mode swich: VK_OEM_7 ' '/" ' - Will automaticly quit game at critical helth ("血保开关" trandslated to "Blood insurance switch")
    // Map Scroll VK_SCROLL (Scroll Lock key), scroll reset VK_PAUSE (Pause Break key)
    //-----------------------------------------------------------------------------------------------

    //-------------------The following setting have no special instructions, as such -1- on; -0- off--------------
    Default Game Name: "" // Set a default game name. !!!!REMEBER TO USE THE QUOTATION MARKS!!!! (example "Game")
    Default Game Password: "" // Set a default game password !!!!REMEBER TO USE THE QUOTATION MARKS!!!! (example "BarbariansFTW")
    ULC Mask Toggle: 1, -1 // Shielded ULC Animation, -1- shielded; -0- Not shielded
    Bug Auto Quit Toggle: 0, -1 // Bug protection propted, whether or not to exit game 0 Does not Quit 1 Quit
    Bug Alert Times: 3 // Bug prompt Views, the number of times that bug wars you of a potental problem
    Townportal Nums Alert : 3 // Bug prompt Views, the number of times that bug warn you when your when your low on Townportal scrolls.
    Skip Quest Message: 8 // Automaticly skips NPC speach, -0- no skip; 1+ skip speed

    //Additional item, information displat
    Item ExtInfo Toggle : 0, -1 //开启命令 = Open a command ( No clue )
    Item ExtInfo File Eng: "ItemInfo_Eng.cfg" //English documentation
    Item ExtInfo File Chi: "ItemInfo_Chi.cfg" //Chinese documents
    Default ExtInfo Colour : 8 //The default color

    //-------------------------Status Monitor Display config-------------------------
    // Status monitor desplays duratuion of buffs, and de-buffs, with timers above your helth bar
    State Monitor Toggle: 1 , -1 //Status Monitor

    //--------------------Status monitor calibration--------------------
    //State Monitor[Stat numbers]: Color , Engrish discription , Chinese discription
    //!!!!REMEBER TO USE THE QUOTATION MARKS!!!! or stink will replace with blank line
    State Monitor[2] : 1 , "Poison" , "中毒"
    State Monitor[11] : 1 , "ColdSlow" , "冰減速"
    State Monitor[61] : 1 , "LowerRes" , "降低抵抗"
    State Monitor[62] : 1 , "OpenWound" , "出血"
    State Monitor[60] : 1 , "Decrepify" , "衰老"
    State Monitor[1] : 1 , "Freeze" , "凍結"
    State Monitor[8] : 3 , "Salvation" , "救助"
    State Monitor[159] : 3 , "Fade" , "能量消解"
    State Monitor[149] : 3 , " OakSage" , "Oak加血"
    State Monitor[16] : 3 , "QH" , "強化"
    State Monitor[10] : 3 , "FrozenArmor" , "冰封裝甲"
    State Monitor[20] : 3 , "ChillingArmor" , "寒冰裝甲"
    State Monitor[88] : 3 , "ShiverArmor" , "碎冰甲"
    State Monitor[32] : 3 , " BattleOrders" , "BO血"
    State Monitor[51] : 3 , " BattleCommand" , "BO技能"
    State Monitor[26] : 3 , " Shout" , "BO防"
    State Monitor[134] : 3 , "ShrineSkill" , "技能樹"
    State Monitor[137] : 3 , "ShrineExp" , "經驗樹"
    State Monitor[101] : 3 , "HolyShield" , "聖盾"

    Show Exp Toggle: 1, -1 , 2 // Displays character experiance, The third character sets number of likes 1 for single line; 2 for dual-line
    Show Ping Toggle: 1, -1 // Desplay ping and FPS values
    Out Town Select Toggle: 0, -1 // Outside switch is enabled by default

    Kill Count Toggle: 1, -1, 3 //Shows kills without pet,The third character sets color
    GetHit Count Toggle: 1, -1, 2 //Show FHR count,The third character sets color

    Show Base ED Toggle : 1, -1 //Rune Words material basis of ed
    Show Party Position Toggle: 1, -1 //Avatar displayed on scene number
    Show Party Level Toggle: 1, -1 //Avatar on display level

    Center Map Scroll Key: VK_PAUSE //Scroll reset
    Scroll Map Toggle: 0, VK_SCROLL //Scroll switch "Scroll Lock"
    Diagonal Scroll Toggle: 1, -1 //Diagonal scrolling

    Scroll Mode: 2 //Default mode 1 One-touch reset 2 Switch reset 3 Automatic reset
    //Map Scroll Key1: VK_H // 'H'
    //Map Scroll Key2: VK_G // 'G'
    //Map Scroll Key3: VK_T // 'T'
    //Map Scroll Key4: VK_Y // 'Y'
    //Map Scroll Key5: VK_N // 'N'

    //Offset setting [], as the commencement of the ACT, available formats 1 1,2,4 1-5 1+ ;
    Map Scroll Offset1[1-5]: 20, 12
    Map Scroll Offset2[1-5]: -20, 12
    Map Scroll Offset3[1-5]: -20, -12
    Map Scroll Offset4[1-5]: 20, -12
    Map Scroll Offset5[3]: -40, 10

    // Call name Comment File (must retain format)
    Player Blob File: "blobplayer" // Player blobplayer.bmp
    Monster Blob File: "blobmonster" // Monster blobmonster.bmp
    Object Blob File: "blobchest" // Objects blobchest.bmp
    Missile Blob File: "blobdot" // Missiles blobdot.bmp
    Item Blob File: "blobitem" // Item blobitem.bmp
    Boss Blob File: "blobBoss" // boss blobBoss.bmp
    Npc Blob File: "blobNpc" // npc blobNpc.bmp
    My Blob File: "blobMe" // Player blobme.bmp
    Corpse Blob File: "blobCorpse" // Corpse blobCorpse.bmp

    Full Visuals Toggle: 1, VK_MULTIPLY // N'*' Master switch, any of the following four, individually set prevail. Hot
    Weather Toggle: 0, VK_MULTIPLY // Weather Swich -0- Open Weather; -1- Close Weather
    Infravision Toggle: 1, VK_MULTIPLY // Perspective switch -0- Open Perspective; -1- Close Perspective
    Light Radius Toggle: 1, VK_MULTIPLY // Illumination switch -0- Open illuminate; -1- Close illuminate
    Screen Shake Toggle: 1, VK_MULTIPLY // Seismic switch; -0- open earthquakes; -1- Close earthquake

    //--------------------------------Chicken Life/Blood Insurance settings-------------------------------
    Chicken Life Action: 1 // -1- exit game; -2- go back to town (1 by default)
    Chicken Life Toggle: 0, VK_OEM_7 // ' '/" ' Blood Insurance
    Chicken Hostile Toggle: 0, -1 // NA Hostile Blood Insurance
    Chicken Hostile Nearby Toggle: 0, -1 // NA The hostile blood insurance in the vicinity of switch
    Chicken Life: 0 // Blood Insurance Value
    Chicken Life Percent: 20 // Percentage of life remaining before Blood Insurance initiates 1%~100%
    Chicken Hostile Life: 0 // Blood Insurance Value (OFF BY DEFAULT)
    Chicken Hostile Life Percent: 20 // Percentage of life remaining before Blood Insurance initiates 1%~100% (OFF BY DEFAULT)
    Chicken Hostile Nearby Life: 0 // Blood Insurance Value (OFF BY DEFAULT)
    Chicken Hostile Nearby Life Percent: 20 // Percentage of life remaining before Blood Insurance initiates 1%~100% (OFF BY DEFAULT)

    Reveal Level Automap Key: -1 //NA Open the current area map
    Auto Reveal Act: 2 // Automatically reveals act
    AutoMap Toggle: 1, -1 // Automatically displays automap
    Auto Next Game Name: 1 // Automatically remeber game name
    Auto Next Game Password: 1 // Automatically remeber game password

    //Locale MPQ:"d2locale.mpq" // Someone set us up the Chinese font
    Input Line Toggle: 1, -1 // Enables copy and past in-game (chat)


    //Extrawork Dll Action: 0 // extrawork.dll protect ,for Battle.Net
    //Version Checking Dll Action: 0 // keep loaded when logging into Battle.Net

    Enter Game Sound : 0 // Voice prompt after entering the game
    Right Click Swap Toggle: 1, -1 // The right mouse button fast-moving items
    Ctrl Click Swap Toggle : 1 ,-1 // Ctrl + click mobile items
    Quick Drop Toggle : 1 ,-1 // You can throw on the ground fast moving

    Message Log Toggle: 2 // Toggles recording of chat log; -0- record -1- Do not record
    Message Log File Size : 1000 // Max size of log file (in Kilobites)

    // Game information shown in top right corner of screen while auto map is open
    Game Time Toggle: 1, -1 // Displays how long you've been ingame the sesion
    Clock Toggle: 1, -1 // Displays the time
    Layer Level No Toggle : 0, -1 // Displays sceane number
    Server Ip Toggle: 1, -1 // Displays server IP
    Area Level Toggle: 1, -1 // Displays zone level


    Automap Active Rooms Toggle: 0, -1 // The active area of ??the display, 3 * 3 rectangle
    Automap Ready Rooms Toggle: 0, -1 // Map scene buffer
    Automap Screen Area Toggle: 0, VK_SCROLL // The map shows the area of the screen, with the use of the Scroll reset


    Automap Active Rooms Colour: 0x77 // Active area of ??color map
    Automap Ready Rooms Colour: 0x77 // Preparation area color on the map
    Automap Screen Area Colour: 0x55 // Area of ??the screen color map
    Mini Shrines Toggle: 1, -1 // Toggles Shrines shown on map

    Life Bar Transparency: 2 // Life Bar Transparency
    Life Bar Colour: 0x08 // Life Bar Colour

    Perm Show Orbs Toggle: 1, -1 // Permanent life / mana shown

    // When meet dangerous monsters (such as black soul) and you 4r below the critical value, automatically quit the game or return to the city.
    Dangerous Monster Action: back to town //The action taken in the danger , -1- exit game; -2- back to town: Not sure why this has have a string value, and the actuly command has an integer
    Dangerous Monster Chicken Toggle: 0, VK_NUMPAD8
    //格式Dangerous Monster[Monster Index 1, Monster Index 2]: resistance type, resistance threshold
    // resistance type can be one of fr, cr, lr, pr; resistance thresold ranges between -127 and 128
    // for example:
    Dangerous Monster[Burning Soul 2, Black Soul 2]: lr,-30 // fr, cr, lr, pr


    //----------------------------------------Scene Indicator----------------------------------------

    Automap Level Names Toggle: 1, -1 // map entrance name swich (I.E. The hole, Claw Viper temple, or River of Flame)
    Level Name Colour: White // Scene name color
    Staff Tomb Level Desc: "%2<==Tomb Here" // A2 correct tombs show
    Minimap Toggle: 1, -1 // Toggles the goal indicator line (the line that show you the direction to your goal)
    Minimap Size: 6 // The size of the indicator line
    Minimap Cell Colour: 0x84 // The color of the indicator line
    // format: Minimap Cells[level number][cell no.1, cell no.2, ...] : 1 , color2 // 1 for enable, -1 for disable
    // example:
    //Minimap Cells[Catacombs Level 2][Catacombs Level 3]: 1 , 0x62
    //Minimap Cells[Catacombs Level 3][Catacombs Level 4]: 1 , 0x62
    //Act1:
    Minimap Cells[Rogue Encampment][The Secret Cow Level]: 1 //进游戏后开启的牛关无法指向 (The open cattle into the game off can not point to) no idea
    Minimap Cells[Blood Moor][Den of Evil]: 1
    Minimap Cells[Stony Field][Cairn Stone]: 1
    Minimap Cells[Black Marsh][Forgotten Tower]: 1
    Minimap Cells[Dark Wood][Tree of Inifuss]: 1

    Minimap Cells[Tower Cellar Level 1][Tower Cellar Level 2]: 1
    Minimap Cells[Tower Cellar Level 2][Tower Cellar Level 3]: 1
    Minimap Cells[Tower Cellar Level 3][Tower Cellar Level 4]: 1
    Minimap Cells[Tower Cellar Level 4][Tower Cellar Level 5]: 1
    Minimap Cells[Tamoe Highland][Pit Level 1]: 1
    Minimap Cells[Pit Level 1][Pit Level 2]: 1

    Minimap Cells[Jail Level 1][Jail Level 2]: 1
    Minimap Cells[Jail Level 2][Jail Level 3]: 1
    Minimap Cells[Jail Level 3][Inner Cloister]: 1
    Minimap Cells[Catacombs Level 1][Catacombs Level 2]: 1
    Minimap Cells[Catacombs Level 2][Catacombs Level 3]: 1
    Minimap Cells[Catacombs Level 3][Catacombs Level 4]: 1

    Minimap Cells[Cold Plains][Crypt]: 1
    Minimap Cells[Barracks][316]: 1 // Haradric Hammer (Act1 Quest 5)
    //Act2:
    Minimap Cells[Far Oasis][Maggot Lair Level 1]: 1
    Minimap Cells[Maggot Lair Level 1][Maggot Lair Level 2]:1
    Minimap Cells[Maggot Lair Level 2][Maggot Lair Level 3]:1
    Minimap Cells[lost city][Claw Viper Temple Level 1] :1
    Minimap Cells[Lost City][Ancient Tunnels]: 1 ,0x62
    Minimap Cells[Claw Viper Temple Level 1][Claw Viper Temple Level 2]: 1
    Minimap Cells[Arcane Sanctuary][Horazon's Journal]: 1
    //Act3:
    Minimap Cells[Kurast Bazaar][Ruined Temple]: 1
    Minimap Cells[Durance of Hate Level 1][Durance of Hate Level 2]: 1
    Minimap Cells[Durance of Hate Level 2][Durance of Hate Level 3]: 1
    Minimap Cells[Flayer Jungle][315]: 1
    //Act4
    Minimap Cells[Plains of Despair][Izual on Minimap]: 1
    Minimap Cells[River of Flame][Hellforg on Minimap]: 1

    //Act5
    Minimap Cells[Crystalline Passage][Frozen River]: 1
    Minimap Cells[Frozen River][Anya on Minimap]: 1
    Minimap Cells[118][Arreat Summit]: 1
    Minimap Cells[Halls of Anguish][Halls of Pain]: 1
    Minimap Cells[Halls of Pain][Halls of Vaught]: 1
    Minimap Cells[Halls of Vaught][Nihlathak on Minimap]: 1
    Minimap Cells[Worldstone Keep Level 1][Worldstone Keep Level 2]: 1
    Minimap Cells[Worldstone Keep Level 2][Worldstone Keep Level 3]: 1
    Minimap Cells[Worldstone Keep Level 3][Throne of Destruction]: 1
    //------------------------------------------------------------------------------------------------



    //----------------------------------------------Players and monsters----------------------------------------
    Monster Death Anims[1+]: 1 // Monster death animations
    Monster Level Toggle: 1, -1 // Toggle display of Monster Level
    Monster TC Toggle: 1, -1 // Monster Tresure class
    Monster Rune TC Toggle: 0, -1 // Monster Rune Tresure class
    Monster HPPercent Toggle: 0, -1 // Monster Hit Point Percentage
    Monster Distance Toggle: 0, -1 // Monster Distance
    Player Level Toggle: 0, -1 // Player Level Display
    Player Distance Toggle: 0, -1 // Player Distance Display
    Player HPPercent Toggle: 0, -1 // Player Hit Point Percentage
    Boss Name Toggle: 0, -1 // Boss name Display

    Automap Party Default: 1
    Automap Names Default: 1


    Hidden Corpses Toggle: 0, -1 // Toggle corpse display; -1- Hide; -0- Show
    Automap Corpses Toggle: 0, -1 // Automap corpse display
    //Normal Corpse Colour: 0x08 // Ordinary monster corpses color
    //Boss Corpse Colour: 0x08 // Boss corpses color
    //Minion Corpse Colour: 0x08 // Minion corpse color
    //Champion Corpse Colour: 0x08 // Champion Corpse Colour
    //Monster Corpse Colours[0+]: 0x08 // Specified monster corpses colors
    //Monster Corpses[0+]: 1 // Specified monster the ground corpse hidden set; -1- Hide; -0- Show

    Party Player Text Colour: 2 // Pary Automap name color
    Neutral Player Text Colour: 9 // Neutral player automap name color
    Hostile Player Text Colour: 1 // Hostile player automap name color
    Neutral Player Colour: 0x6f // Neutral player automap icon color
    Hostile Player Colour: 0x5b // Hostile player automap icon color
    Friend Minion Colour : 0x7f // Minion automap icon color
    Player Minion Colour: 0xcb // Minion automap icon color

    Automap Monsters Toggle: 1, VK_DIVIDE // Toggle Monsters shown on automap
    Normal Monster Colour: 0x62 // Ordinary monster color
    Boss Monster Colour: 0x5b // Boss color
    Minion Monster Colour: 0x66 // Minion color
    Champion Monster Colour: 0x68 // Champion color
    Act5 Barbarian Colour: 0x9f // Act5 Barberian color
    Super Unique Colour : 0x6f // Super Unique Color (超级金怪颜色 = The Super Gold strange color)


    //Some dangerous monster special display
    Monster Colours[Undead Stygian Doll 1]: 0x9b //Stygian Doll
    Monster Colours[Undead Stygian Doll 2]: 0x9b //Stygian Doll
    Monster Colours[Gloam 1]: 0x9b //电鬼(Electricity Ghost)
    Monster Colours[Gloam 2]: 0x9b //电鬼
    Monster Colours[Burning Soul 1]: 0x9b //电鬼
    Monster Colours[Burning Soul 2]: 0x9b //电鬼
    Monster Colours[734]: 0x9b //电鬼
    Monster Colours[Black Soul 1]: 0x9b //电鬼
    Monster Colours[Black Soul 2]: 0x9b //电鬼
    Monster Colours[Soul Killer 3]: 0x9b //Soul killer
    Monster Colours[Soul Killer 4]: 0x9b //Soul killer
    Monster Colours[Frenzied Ice Spawn]: 0x9b //Blew people
    Monster Colours[Tomb viper 1]: 0x9b //Viper
    Monster Colours[Tomb Viper 2]: 0x9b //Viper
    Monster Colours[Undead Soul Killer 2]: 0x9b //Soul killer

    // Anti-PK, map display some traps, assassins and witches Fire Dragon, White
    Monster Colours[411]: 0x20 //wake of fire
    Monster Colours[412]: 0x20 //Charged Bolt Sentry
    Monster Colours[413]: 0x20 //Lightning Sentry
    Monster Colours[417]: 0x20 //Death Sentry
    Monster Colours[352-354]: 0x20 //Hydra1-Hydra3

    Monster Desc Colour: Red
    // Special attributes monster display follows:
    Enchantment Descs: 0
    Extra Strong Desc: "S"
    Extra Fast Desc: "F"
    Cursed Desc: "%2C"
    Magic Resistant Desc: "%8m"
    Fire Enchanted Desc: "%1FE"
    Lightning Enchanted Desc: "%9LE"
    Cold Enchanted Desc: "%3CE"
    Thief Desc: 0
    Mana Burn Desc: "%3MB"
    Teleportation Desc: "T"
    Spectral Hit Desc: "H"
    Stone Skin Desc: "%4SS"
    Multiple Shots Desc: "%12MS"
    Ghostly Desc: 0
    Fanatic Desc: "%11F"
    Possessed Desc: 0
    Berserker Desc: "%4B"
    Champion Desc: 0
    // Auras Enhanted: Properties
    Aura Descs : 0
    Might Aura Desc: "%4a"
    Holy Fire Aura Desc: "%1a"
    Blessed Aim Aura Desc: "%0a"
    Holy Freeze Aura Desc: "%3a"
    Holy Shock Aura Desc: "%9a"
    Conviction Aura Desc: "%11a"
    Fanaticism Aura Desc: "%5a"
    // Immunities Properties
    Immunity Descs : 0
    Physical Immunity Desc: "%4i"
    Magic Immunity Desc: "%8i"
    Fire Immunity Desc: "%1i"
    Lightning Immunity Desc: "%9i"
    Cold Immunity Desc: "%3i"
    Poison Immunity Desc: "%2i"
    //-------------------------------------------------------------------------------------------------

    //----------------------------------------------Containers and Missles------------------------------
    Automap Chests Toggle: 1, VK_DIVIDE
    Closed Chest Colour: 0x09
    Locked Chest Colour: 0x97

    Automap Missiles Toggle: 1, VK_DIVIDE // Toggel display of missles(Wizard arrows, bone Wizard)
    Hostile Missile Colour: 0x62
    Guided Missile Colour: 0x5b
    Tracer Missile Colour: 0x97
    Other Missile Colour: 0x84

    //Missile Colours[Firewall, FireSmall, FireMedium]: -2 //Individually set-2According to the above settings
    //Missile Colours[FrozenOrbBolt, FrozenOrbNova]: -2
    Missile Colours[All Arrows]: -2
    Missile Colours[BattleOrders,BattleCommand,BattleCry,Shout,warcry,Howl]: -2
    Missile Colours[BoneSpear]: 0x20
    Missile Colours[teeth]: 0x20
    Missile Colours[BoneSpirit]: 0x20
    Missile Colours[PoisonNova]: 0x84
    Missile Colours[BlessedHammer 1]: 0x20
    Missile Colours[Tornado,Twister]: 0x20
    Missile Colours[BladeFury1, BladeFury2, BladeFury3, BladeFragment1, BladeFragment2, BladeFragment3]: 0x20

    //-------------------------------------------------------------------------------------------------

    //----------------------------------------------Chief Item Settings----------------------------------------

    Automap Items Toggle: 1, VK_DIVIDE // Small map items hidden
    Rune Numbers Toggle: 1, -1 // RUNE number display
    Socket Numbers Toggle: 1, -1
    Unit Numbers Toggle: 0, -1 // The unit digital switch (Item internal code)
    Item Indexs Toggle: 0, -1
    Item FileIndexs Toggle: 0, -1
    Item Life Per Level Toggle: 1,-1
    Quest Item Colour: 4

    Ethereal Item Prefix: "[Eth]"
    Ethereal Item Postfix: ""

    Good Gold Number: 2000 // Define high-quality gold amount
    Good Gold Colour: 0 // Define high-quality gold color
    Poor Gold Colour: -1,-2,-2,-2 // Poor gold ( it gives not information on this option)
    Item Hide Lvl[0+][0+]: 0 // Define low Ilvl desplay

    //-------------------------------------------------------------------------------------------------
     
    Bglzaborg likes this.
  3. Guyapollo

    Guyapollo Member

    Joined:
    Feb 13, 2013
    Messages:
    8
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    Trophy Points:
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    ItemInfo_Eng.cfg -Full text
    //---------------------------------------------------------------Item Information Beta---------------------------------------------------------------\\
    // \\
    // Translated by GuyApollo of War}{ammer Productions and EurpoBattle.com \\
    // \\
    //Item 1 : Don't touch anything, unless your sure you know what your doing. You may damage the config files, and have to reload. Always back shit up.\\
    // \\
    // Item 2: Refer to Item 1 \\
    // \\
    // Item 3 : Two things are happing here, Translation, and transliteration. Most languages are not straight conversions, but \\
    // but messy disorganized cluster****s. \\
    // Translation: To make something make since in english, Transliteration directly convert One language to another. \\
    // \\
    // Item 4: Refer to Item 2 \\
    // \\
    //---------------------------------------------------------------------------------------------------------------------------------------------------\\
    // **NOTE FORM TRANSLATOR** \\
    // Do not correct the "+erfect Diamond" I think it's like that becasue of a syntax error else were. Untill I figure out were that error is, \\
    // it has to remain like that. Even then It wont be changed. Just reported. Changing it can mess the who thing up. LEAVE IT.. \\
    //---------------------------------------------------------------------------------------------------------------------------------------------------\\
    // Usage: the primary CFG, plus the command Item ExtInfo Toggle: 1, -1
    // Be sure that <<ExtInfo File Eng: "ItemInfo.cfg" and ExtInfo File Chi: "ItemInfo.cfg">> point to this file (Not sure why that's here)
    // There are (now) English and Chinese versions of this file, the game will automatically determine wich to load.
    // The ExtInfo Colour command is used to set the default color
    //
    // UniqueItemInfo GreenSetItemInfo RuneWordInfo RuneInfo
    // Common Items NormalItemInfo [Item #] [type]. To get the item number, check with the main CFG, see the specific corresponding section description.
    //
    //Be sure to follow formatting
    // CubeMain[A]={
    // Item 1(B)+Item 2(B)+Item 3
    // }
    // Were A is, put the call from the Apriate class.
    // Were B is, you'll need the Rune Number. (runes only)
    // Recipe must be in curly brackets '{}' else jave will have a seizure.
    // If you can't figure it out, refer to Item 4 at the top of the document. Or learn Java....
    //
    // Up to 40 lines, each line is as brief as possible, too wide will display no less than (40 lines have shown high because some items display a wide)
    //
    //
    // Reserved characters: & @ %
    // & number followed by numbers, will be treated as synthetic formula
    // @ number followed by numbers, will be treated as Rune Word formula
    // % Number followed by numbers or letters (ABC), will be treated as a color code. The String method for coloring, Code %1 - %c (or %12)
    // Also parse the string backwards, and the color of the back will affect the color of the front, pay attention to corrections.
    //
    // You want branches containing one or more spaces, to have a dividing line. Lines without charicters will be ignored.
    //
    // UltraEdit edited coloring scheme selections, so java would be able to see clearly. (I'm at the end of my rope with this line, I think this is right)

    //--------------------------------------------------Cube recipes--------------------------------------------------

    CubeMain[0]={ // Socket normal Armor Formula \\
    Tal(7)+Thul(10)+Perfect Topaz
    }
    CubeMain[1]={ //Socket Normal Helmet Formula \\
    Tal(8)+Thul(10)+Perfect Sapphire
    }
    CubeMain[2]={ //Socket Normal Shield Formula \\
    Tal(7)+Thul(11)+Perfect Ruby
    }
    CubeMain[3]={ //Socket Normal Weapon Formula \\
    Tal(8)+Thul(11)+Perfect Amethyst
    }
    CubeMain[4]={ // Normal Unique Weapon Upgrades formula Nomal==>Exc
    Ral(8)+Sol(12)+Perfect Emerald
    }
    CubeMain[5]={ //The ordinary dark gold armor upgrade formula Nomal==>Exc
    Ral(7)+Sol(13)+erfect Diamond
    }
    CubeMain[6]={ //Extended dark gold weapon upgrades formula Exc==>Elite
    Ral(17)+Sol(21)+Perfect Emerald
    }
    CubeMain[7]={ //To extend dark gold armor upgrade formula Exc==>Elite
    Ral(18)+Sol(20)+erfect Diamond
    }
    CubeMain[8]={
    3 Perfect Skull + 1 SOJ
    }
    CubeMain[9]={//
    }
    CubeMain[10]={//
    }
    CubeMain[11]={//
    }
    CubeMain[12]={//
    }
    CubeMain[13]={//
    }
    CubeMain[14]={//
    }
    CubeMain[15]={//
    }
    CubeMain[16]={//
    }
    CubeMain[17]={//
    }
    CubeMain[18]={//
    }
    CubeMain[19]={//
    }


    //Unique items, number do not change
    UniqueItemInfo[0]={//The Gnasher Hand Axe
    }
    UniqueItemInfo[1]={//Deathspade Axe
    }
    UniqueItemInfo[2]={//Bladebone Double Axe
    }
    UniqueItemInfo[3]={//Skull Splitter Military Pick
    }
    UniqueItemInfo[4]={//Rakescar War Axe
    }
    UniqueItemInfo[5]={//Axe of Fechmar Large Axe
    }
    UniqueItemInfo[6]={//Goreshovel Broad Axe
    }
    UniqueItemInfo[7]={//The Chieftain Battle Axe
    }
    UniqueItemInfo[8]={// Brainhew Great Axe
    }
    UniqueItemInfo[9]={//Humongous Giant Axe
    }
    UniqueItemInfo[10]={//Torch of Iro Wand
    }
    UniqueItemInfo[11]={// Maelstrom Yew Wand
    }
    UniqueItemInfo[12]={// Gravenspine Bone Wand
    }
    UniqueItemInfo[13]={// Ume's Lament Grim Wand
    }
    UniqueItemInfo[14]={// Felloak Club
    }
    UniqueItemInfo[15]={// Knell Striker Sceptre
    }
    UniqueItemInfo[16]={// Rusthandle Grand Scepter
    }
    UniqueItemInfo[17]={// Stormeye War Sceptre
    }
    UniqueItemInfo[18]={//¼áÓ²µÄÖ¸¼× Stoutnail Spiked Club
    }
    UniqueItemInfo[19]={// Crushflange Mace
    }
    UniqueItemInfo[20]={//Bloodrise Morning Star
    }
    UniqueItemInfo[21]={// The General's Tan Do Li Ga Flail
    }
    UniqueItemInfo[22]={// Ironstone War Hammer
    }
    UniqueItemInfo[23]={// Bonesnap Maul
    }
    UniqueItemInfo[24]={// Steeldriver Great Maul
    }
    UniqueItemInfo[25]={// Rixot's Keen Short Swrod
    }
    UniqueItemInfo[26]={// Blood Crescent Scimitar
    }
    UniqueItemInfo[27]={// Skewer of Krintiz Saber
    }
    UniqueItemInfo[28]={// Gleamscythe Falcata
    }
    UniqueItemInfo[29]={// Azurewrath Crystal Sword
    }
    UniqueItemInfo[30]={// Griswold's Edge Broad Sword
    }
    UniqueItemInfo[31]={// Hellplague Long Sword
    }
    UniqueItemInfo[32]={// Culwen's Point War Sword
    }
    UniqueItemInfo[33]={// Shadowfang 2-Handed Sword
    }
    UniqueItemInfo[34]={//°þƤÁé»ê Soulflay Ë«Èдóµ¶Claymore
    }
    UniqueItemInfo[35]={//½ðÂó¶ûµÄ׶×Ó Kinemil's Awl ´ó½£Giant Sword
    }
    UniqueItemInfo[36]={//ºÚÉ«Ö®Éà Blacktongue ¾Þ½£Bastard Sword
    }
    UniqueItemInfo[37]={//´Ö³Ý´ó¾â Ripsaw Ë«ÊÖÊν£Flamberge
    }
    UniqueItemInfo[38]={//×峤 The Patriarch ׿Խ֮½£Great Sword
    }
    UniqueItemInfo[39]={//º£Å¸ Gull Ø°Ê×Dagger
    }
    UniqueItemInfo[40]={//µÏ¸ñÀÕ The Diggler ³¤Ø°Ê×Dirk
    }
    UniqueItemInfo[41]={//̹¶ÅÖ®Óñ The Jade Tan Do ²¨Ðε¶Kris
    }
    UniqueItemInfo[42]={//Ñý¹ÖËéƬ Spectral Shard ¶Ìµ¶Blade
    }
    UniqueItemInfo[43]={//ÕÅÁú The Dragon Chang ³¤Ã¬Spear
    }
    UniqueItemInfo[44]={//Ì굶֮²æ Razortine Èý²æêªTrident
    }
    UniqueItemInfo[45]={//Ѫ֮͵ Bloodthief ²æBrandistock
    }
    UniqueItemInfo[46]={//ÑŸó¤Ã¬ Lance of Yaggai ´óÕ½êªSpetum
    }
    UniqueItemInfo[47]={//̹֮ѪÕÈ The Tannr Gorerod ìPike
    }
    UniqueItemInfo[48]={//µÏÂí¿ËÖ®Åü¿³ Dimoak's Hew ´ó¿³µ¶Bardiche
    }
    UniqueItemInfo[49]={//Ìú´Ì°ô Steelgoad ¹³Á*ǹVoulge
    }
    UniqueItemInfo[50]={//Áé»ê²É¼¯Õß Soul Harvest Á*µ¶Scythe
    }
    UniqueItemInfo[51]={//Õ½¶·Ö§Ïµ The Battlebranch ³¤±úÕ½¸«Poleaxe
    }
    UniqueItemInfo[52]={//·³ÄÕÊ«¼¯ Woestave ³¤êªHalberd
    }
    UniqueItemInfo[53]={//Àä¿á¿ªÌÅÊÖ The Grim Reaper ¾ÞÕ½Á*µ¶War Scythe
    }
    UniqueItemInfo[54]={//»ö¸ùÖ®»Ò Bane Ash ¶Ì¹÷Short Staff
    }
    UniqueItemInfo[55]={//º£ÉßÖ®Íõ Serpent Lord ³¤¹÷Long Staff
    }
    UniqueItemInfo[56]={//À*ÈöÂÞ˹֮ÂÝÐý Spire of Lazarus ¶à½Ú¹÷Gnarled Staff
    }
    UniqueItemInfo[57]={//»ð¾«Áé The Salamander Õ½¶··¨ÕÈBattle Staff
    }
    UniqueItemInfo[58]={//Ìú¼ì°ô The Iron Jang Bong ¾ÞÕ½·¨ÕÈWar Staff
    }
    UniqueItemInfo[59]={//ÓÂÆøÖ®ÑÛ Pluckeye ¶Ì¹*Short Bow
    }
    UniqueItemInfo[60]={//µòл֮½ä Witherstring ÁÔ¹*Hunter's Bow
    }
    UniqueItemInfo[61]={//¶ÉÄñ֮צ Raven Claw ³¤¹*Long Bow
    }
    UniqueItemInfo[62]={//ÂܸñÖ®¹* Rogue's Bow ×éºÏ¹*Composite Bow
    }
    UniqueItemInfo[63]={//±©·çÖ®»÷ Stormstrike ¶ÌÕ½¶·¹*Short Battle Bow
    }
    UniqueItemInfo[64]={//µòл֮»* Wizendraw ³¤Õ½¶·¹*Long Battle Bow
    }
    UniqueItemInfo[65]={//×÷ÏìµÄµØÓü Hellclap ¶Ì¾ÞÕ½¹*Short War Bow
    }
    UniqueItemInfo[66]={//±¬ÁѵķͽРBlastbark ³¤¾ÞÕ½¹*Long War Bow
    }
    UniqueItemInfo[67]={//Òýµ¼ÎÚÑ» Leadcrow ÇáÊ®×Ö¹*Light Crossbow
    }
    UniqueItemInfo[68]={//ÁéÒºÖ®´Ì Ichorsting Ê®×Ö¹*Crossbow
    }
    UniqueItemInfo[69]={//ͶÖÀµØÓü Hellcast ÖØÊ®×Ö¹*Heavy Crossbow
    }
    UniqueItemInfo[70]={//»ÙÃðͶʯÕß Doomslinger Á¬ÉäÊ®×Ö¹*Repeating Crossbow
    }
    UniqueItemInfo[71]={//±Ï¸ñÒòµÄÈíñ Biggin's Bonnet ñ×ÓCap
    }
    UniqueItemInfo[72]={//ËþÒòÍ·¿ø Tarnhelm ÷¼÷ÃñSkull Cap
    }
    UniqueItemInfo[73]={//¹âÈÙ²¼Ã± Coif of Glory Í·¿øHelm
    }
    UniqueItemInfo[74]={//»Æ»èÉî´¦ Duskdeep ¸ß¼¶Í·¿øFull Helm
    }
    UniqueItemInfo[75]={//Èä³æ÷¼÷à Wormskull °×¹ÇÍ·¿øBone Helm
    }
    UniqueItemInfo[76]={//Å*ºÅ³¤ÑÀ Howltusk ׿Խͷ¿øGreat Helm
    }
    UniqueItemInfo[77]={//²»ËÀ»Ê¹Ú Undead Crown »Ê¹ÚCrown
    }
    UniqueItemInfo[78]={//¿Ö¾åÖ®Á³ The Face of Horror Ãæ¾ßMask
    }
    UniqueItemInfo[79]={//±¡ÄºÍâ¹Û Greyform ²¼¼×Quilted Armor
    }
    UniqueItemInfo[80]={//Õ£ÑÛòùòðµÄÍâ¹Û Blinkbat's Form Ƥ¼×Leather Armor
    }
    UniqueItemInfo[81]={//°Ù·ò³¤ The Centurion ӲƤ¼×Hard Leather
    }
    UniqueItemInfo[82]={//³é¶¯µÄÕõÔú Twitchthroe ÏâǶ¼×Studded Leather
    }
    UniqueItemInfo[83]={//À©É¢ºÚ°µ Darkglow Ëø»·¼×Ring Mail
    }
    UniqueItemInfo[84]={//Ó¥¼× Hawkmail ÁÛ¼×Scale Mail
    }
    UniqueItemInfo[85]={//»ð»¨Ö®¼× Sparking Mail Ëø×Ó¼×Chain Mail
    }
    UniqueItemInfo[86]={//¶¾ÒºÀη¿ Venom Ward Ðؼ×Breast Plate
    }
    UniqueItemInfo[87]={//±ùÑ©Õ£ÑÛ Iceblink °å¼×Splint Mail
    }
    UniqueItemInfo[88]={//¹ÇÈâ Boneflesh îø¼×Plate Mail
    }
    UniqueItemInfo[89]={//ʯ֮ë Rockfleece ʵսîø¼×Field Plate
    }
    UniqueItemInfo[90]={//×÷ÏìÖ®Áý Rattlecage ¸çµÂÕ½¼×Gothic Plate
    }
    UniqueItemInfo[91]={//»Æ½ð֮Ƥ Goldskin ¸ß¼¶Õ½¼×Full Plate Mail
    }
    UniqueItemInfo[92]={//ʤÀûÕß֮˿³ñ Silks of the Victor ¹Å´ú×°¼×AncientArmor
    }
    UniqueItemInfo[93]={//ÌìÌÃ×°Êø Heavenly Garb ÇáÐÍ×°¼×Light Plate
    }
    UniqueItemInfo[94]={//ÐÂÔÂС¶Ü Pelta Lunata Ô²¶ÜBuckler
    }
    UniqueItemInfo[95]={//ÒõÓ°Ô²ÅÌ Umbral Disk С¶ÜÅÆSmall Shield
    }
    UniqueItemInfo[96]={//±©·ç¹«»á Stormguild ´ó¶ÜÅÆLarge Shield
    }
    UniqueItemInfo[97]={//ÎÞÑÛ֮ǽ Wall of the Eyeless °×¹Ç¶ÜÅÆBone Shield
    }
    UniqueItemInfo[98]={//½£±³Ö®¼Ü Swordback Hold ¼â´Ì¶ÜÅÆSpiked Shield
    }
    UniqueItemInfo[99]={//×÷ÏìµÄ½ðÊô Steelclash Çá¶ÜKite Shield
    }
    UniqueItemInfo[100]={//±´¸¥ÌáµÄ¼ÍÄî Bverrit Keep Ëþ¶ÜTower Shield
    }
    UniqueItemInfo[101]={//Çô·¿ The Ward ¸çµÂ¶ÜÅÆGothic Shield
    }
    UniqueItemInfo[102]={//°Ø¿ËÖ®ÊÖ The Hand of Broc ƤÊÖÌ×Leather Gloves
    }
    UniqueItemInfo[103]={//ѪÈ* Bloodfist ÖØÊÖÌ×Heavy Gloves
    }
    UniqueItemInfo[104]={//ÔËÆøÊØ»¤ Chance Guards ËøÁ´ÊÖÌ×Chain Gloves
    &5
    &7
    }
    UniqueItemInfo[105]={//·¨Ê¦Ö®È* Magefist ÇáÐÍÌúÊÖÌ×Light Gauntlets
    &5
    &7
    }
    UniqueItemInfo[106]={//˪ȼ Frostburn ÌúÊÖÌ×Gauntlets
    }
    UniqueItemInfo[107]={//ÈÈÑ¥´Ì Hotspur ƤѥLeather Boots
    }
    UniqueItemInfo[108]={//Ѫ½Å Gorefoot ÖØÑ¥Heavy Boots
    }
    UniqueItemInfo[109]={//¿*ËɵÄÕ÷·þ Treads of Cthon ËøÁ´Ñ¥Chain Boots
    }
    UniqueItemInfo[110]={//СÑý¾«½ÅÖº Goblin Toe ÇáÐͽðÊôÑ¥Light Plate Boots
    &5
    &7
    }
    UniqueItemInfo[111]={//ÀáÖ®ÍÎ Tearhaunch »¤ëÖGreaves
    }
    UniqueItemInfo[112]={//À×ÄáĦ Lenymo ÊδøSash
    }
    UniqueItemInfo[113]={//ÉßË÷ Snakecord Çá¿Û´øLight Belt
    }
    UniqueItemInfo[114]={//Ò¹ÑÌ Nightsmoke ¿Û´øBelt
    }
    UniqueItemInfo[115]={//½ðÉ«°ü¸¤ Goldwrap ÖØ¿Û´øHeavy Belt
    &5
    &7
    }
    UniqueItemInfo[116]={//·æÀû¿Û´ø Bladebuckle ½ðÊô¿Û´øPlated Belt
    }
    UniqueItemInfo[117]={//ŵ¿ÆÀ¶ÒÅÎï Nokozan Relic ÏîÁ´Amulet
    }
    UniqueItemInfo[118]={//°¬ÀûÇüÖ®ÑÛ The Eye of Etlich ÏîÁ´Amulet
    }
    UniqueItemInfo[119]={//Âê¹þÄ·Ïðľ¹Å¶* The Mahim-Oak Curio ÏîÁ´Amulet
    }
    UniqueItemInfo[120]={//Äø÷µÄ½äÖ¸ Nagelring ½äÖ¸Ring
    }
    UniqueItemInfo[121]={//ÂêÄǵõÄÖÎÁÆ Manald Heal ½äÖ¸Ring
    }
    UniqueItemInfo[122]={//Çǵ¤Ö®Ê¯ The Stone of Jordan ½äÖ¸Ring
    SOJ
    }
    UniqueItemInfo[123]={//òóÉß»¤·û ÏîÁ´Amulet
    }
    UniqueItemInfo[124]={//¹úÍõÖ®ÕÈStaff
    }
    UniqueItemInfo[125]={//ºÕÀ*µÏ¿Ë·¨ÕÈStaff
    }
    UniqueItemInfo[126]={//µØÓüÈÛ¯Ìú´¸Hammer
    }
    UniqueItemInfo[127]={//¿ËÁÖÄ·µÄÁ¬¼ÏFlail
    }
    UniqueItemInfo[128]={//¿ËÁÖÄ·µÄÒâÖ¾Flail
    }
    // The following piece of information (that what it said, I don't get it either)
    UniqueItemInfo[129]={//Àäɱ Coldkill С¸«Hatchet
    }
    UniqueItemInfo[130]={//ÍÀ·ò֮ͫ Butcher's Pupil ÇÐÈ⸫Cleaver
    }
    UniqueItemInfo[131]={//µº»÷ Islestrike Ç¿»¯Ë«¸«Twin Axe
    }
    UniqueItemInfo[132]={//ÅÓ±´Ö®Å* Pompeii's Wrath à¹Ç¯Crowbill
    }
    UniqueItemInfo[133]={//ÉßÉñÊØ»¤Õß Guardian Naga ÄÉ¿¨Naga
    }
    UniqueItemInfo[134]={//Õ½¾ôÖ®Ö¤ Warlord's Trust ¾ü¸«Military Axe
    }
    UniqueItemInfo[135]={//¸ÖÌúħÖä Spellsteel ¹³¸«Bearded Axe
    }
    UniqueItemInfo[136]={//±©·çÆïÊ¿ Stormrider Õ½¶·¸«Tabar
    }
    UniqueItemInfo[137]={//Ëé¹ÇÕßÖ®ÈÐ Boneslayer Blade ¸çµÂÖ®¸«Gothic Axe
    }
    UniqueItemInfo[138]={//ţͷ¹Ö The Minotaur ¹Å´úÖ®¸«Ancient Axe
    }
    UniqueItemInfo[139]={//×Ôɱ֧ϵ Suicide Branch Ÿý½¹Ö®ÕÈBurnt Wand
    }
    UniqueItemInfo[140]={//¿*¶÷ËéƬ Carin Shard ¾»»¯Ö®ÕÈPetrified Wand
    }
    UniqueItemInfo[141]={//Àî°ÂÈð¿ËÍõµÄÎäÆ÷ Arm of King Leoric ¹ÅĹ֮ÕÈTomb Wand
    }
    UniqueItemInfo[142]={//ºÚÊÖÖ®Ô¿ Blackhand Key ŵØÖ®ÕÈGrave Wand
    }
    UniqueItemInfo[143]={//°µ×åËéÃðÕß Dark Clan Crusher ¹÷°ôCudgel
    }
    UniqueItemInfo[144]={//Èö¿¨À¼Ä·Ö®ÊÖ Zakarum's Hand ·ûÎÄȨÕÈRune Scepter
    }
    UniqueItemInfo[145]={//¶ñ³ôÉ¢²¼Õß The Fetid Sprinkler ʥˮÅçÕÈHoly Water Sprinkler
    }
    UniqueItemInfo[146]={//×£¸£Ö®¹âÖ®ÊÖ Hand of Blessed Light ÉñÊôȨÕÈDivine Scepter
    }
    UniqueItemInfo[147]={//ѪÈâ²Ã¾öÕß Fleshrender µ¹¹³é³Barbed Club
    }
    UniqueItemInfo[148]={//¼âÐ¥±ù˪ Sureshrill Frost ͹Ե¶¤Í·´¸Flanged Mace
    }
    UniqueItemInfo[149]={//ÂäÔ Moonfall ¾â³ÝÁ÷ÐÇ´¸Jagged Star
    }
    UniqueItemInfo[150]={//±´Î÷¶ûµÄäöÎÐ Baezil's Vortex ÌúƤ±ÞKnout
    }
    UniqueItemInfo[151]={//º³µØÕß Earthshaker Õ½¶·Ìúé³Battle Hammer
    }
    UniqueItemInfo[152]={//ѪÊ÷²ÐÖê Bloodtree Stump ¾Þսľ¹÷War Club
    }
    UniqueItemInfo[153]={//Í´¿àÄ¾é³ The Gavel of Pain Õ½é³Martel de Fer
    }
    UniqueItemInfo[154]={//ѪÊé Bloodletter Á_ñR¶Ì„¦GladiusÏ¢
    }
    UniqueItemInfo[155]={//±ù¸ÖÖ®ÑÛ Coldsteel Eye ΢„¦Cutlass
    }
    UniqueItemInfo[156]={//Áù½ÇÖ®»ð Hexfire Ì“‚ÎÖ®ÈÐShamshir
    }
    UniqueItemInfo[157]={//°¢Àï°Í°ÍÖ®ÈÐ Blade of Ali Baba ˆAÔµ¶Tulwar
    }
    UniqueItemInfo[158]={//½ðɪµÄÁÑ·ì Ginther's Rift ¿ÕégÖ®ÈÐDimensional Blade
    }
    UniqueItemInfo[159]={//»÷Í·Õß Headstriker ‘ðôY„¦Battle Sword
    &4
    &6
    }
    UniqueItemInfo[160]={//Òß²¡´øÔ*Õß Plague Bearer ·ûÎÄ„¦Rune Sword
    }
    UniqueItemInfo[161]={//ÑÇÌØÀ*˹ The Atlantean ¹Å´úÖ®„¦Ancient Sword
    }
    UniqueItemInfo[162]={//¿ËÁÖÌú-¸¥Ä· Crainte Vomir ”ØèF„¦Espadon
    }
    UniqueItemInfo[163]={//±øÖ®Íõ Bing Sz Wang ëpÈÐæ`Dacian Falx
    }
    UniqueItemInfo[164]={//±°ÁÓÇû¿Ç The Vile Husk éLÑÀ„¦Tusk Sword
    }
    UniqueItemInfo[165]={//ÔÆÁÑ Cloudcrack ¸çµÂ„¦Gothic Sword
    }
    UniqueItemInfo[166]={//ÌصÏ˹·¨À×-ܽ·¨Ã× Todesfaelle Flamme ínÈðµÂÖ®„¦Zweihander
    }
    UniqueItemInfo[167]={//½£ÎÀ Swordguard ËÀÐÌÖ®„¦Executioner Sword
    }
    UniqueItemInfo[168]={//ÁѼ¹Õß Spineripper ÈñØ°Poignard
    }
    UniqueItemInfo[169]={//¿ÌÐÄÕß Heart Carver Ê«¸èØ°Ê×Rondel
    }
    UniqueItemInfo[170]={//ºÚÕÓÖ®·æ Blackbog's Sharp Ç¿²¨µ¶Cinquedeas
    }
    UniqueItemInfo[171]={//±©·ç¼â´Ì Stormspike С½£Stilleto
    }
    UniqueItemInfo[172]={//´©´ÌÕß The Impaler ¾ÞÕ½³¤Ã¬War Spear
    }
    UniqueItemInfo[173]={//ˮħÏÝÚå Kelpie Snare ħ¹íÖ®²æFuscina
    &6
    }
    UniqueItemInfo[174]={//ÊÉ»ê²æ Soulfeast Tine ¾ÞÕ½Ö®²æWar Fork
    }
    UniqueItemInfo[175]={//ºê-É*µ¤ Hone Sundan Èý²æ³¤Ç¹Yari
    &6
    }
    UniqueItemInfo[176]={//ÈÙÒ«µÄ¼âËþ Spire of Honor ³¤Ç¹Lance
    }
    UniqueItemInfo[177]={//¹ÎÈâÕß The Meat Scraper Â޼Ѳ®¸«Lochaber Axe
    }
    UniqueItemInfo[178]={//ºÚˮ֮ÈÐ Blackleach Blade ±È¶û³¤µ¶Bill
    }
    UniqueItemInfo[179]={//°¢Î÷ÄȵķÞÅ* Athena's Wrath Õ½¶·Á*µ¶Battle Scythe
    }
    UniqueItemInfo[180]={//Ƥ¶û-ͨ°Ñ-¿¼¶÷ÌØ Pierre Tombale Couant Õ½êªPartizan
    }
    UniqueItemInfo[181]={//ºúË÷µ¤-ÒÀ¸¥ Husoldal Evo Ë«·æÕ½êªBec-de-Corbin
    }
    UniqueItemInfo[182]={//¾ª²ÀÑæÍöÁé Grim's Burning Dead ²Ð¿áÁ*µ¶Grim Scythe
    }
    UniqueItemInfo[183]={//°Ú¶¯Ì굶 Razorswitch ÇÇľ°ôJo Staff
    }
    UniqueItemInfo[184]={//À߹ǷÛËéÕß Ribcracker Áù³ß¹÷Quarter Staff
    }
    UniqueItemInfo[185]={//Îå²ÊµÄÅ*Æø Chromatic Ire ɼľ֮¹÷Cedar Staff
    }
    UniqueItemInfo[186]={//ŤÇú֮ì Warpspear ¸çµÂÖ®¹÷Gothic Staff
    }
    UniqueItemInfo[187]={//÷¼÷ÃÊÕ¼¯Õß Skull Collector ·ûÎÄÖ®¹÷Rune Staff
    }
    UniqueItemInfo[188]={//Ìì»÷ Skystrike ·æÈñÖ®¹*Edge Bow
    }
    UniqueItemInfo[189]={//˺ÁÑÖ®¹³ Riphook Ì굶֮¹*Razor Bow
    }
    UniqueItemInfo[190]={//Éç½Ç¾Ã×Ó Kuko Shakaku ɼľ¹*CedarBow
    }
    UniqueItemInfo[191]={//ÎÞÐÝÖ¹µÄ±ù±¢ Endlesshail Ë«¹*Double Bow
    }
    UniqueItemInfo[192]={//¿ñÒ°Ö®ÏÒ Witchwild String ¶Ì¹¥³Ç¹*Short Siege Bow
    }
    UniqueItemInfo[193]={//ÑÒ±ÚɱÊÖ Cliffkiller ³¤¹¥³Ç¹*Long Siege Bow
    }
    UniqueItemInfo[194]={//Î×ʦ֮Å* Magewrath ·ûÎÄÖ®¹*Rune Bow
    }
    UniqueItemInfo[195]={//½ð»÷Ô²»¡ Goldstrike Arch ¸çµÂ¹*Gothic Bow
    }
    UniqueItemInfo[196]={//À¼¸ñ-²¼Àïɪ Langer Briser ʯ¹*Arbalest
    }
    UniqueItemInfo[197]={//¶¾Òº¹Ö Pus Spitter ¹¥³ÇÊ®×Ö¹*Siege Crossbow
    }
    UniqueItemInfo[198]={//²¼ÀíÈö-¶à-¿*ÄÏ Buriza-Do åó¹*Kyanon Balista
    }
    UniqueItemInfo[199]={//¶ñħ»úÆ÷ Demon Machine Çɹ¤åóChu-Ko-Nu
    }
    UniqueItemInfo[200]={//×°¼× Armor(Î޳ܵķָîÏß)
    }
    UniqueItemInfo[201]={//´ÖÒ°Ö®¹Ú Peasant Crown սñWar Hat
    }
    UniqueItemInfo[202]={//ÑÒʯÖƶ¯Æ÷ Rockstopper Ýp±ãî^¿øSallet
    }
    UniqueItemInfo[203]={//͵ȡ÷¼÷à Stealskull Ÿoîaî^¿øCasque
    }
    UniqueItemInfo[204]={//°µÊÓÖ®¿ø Darksight Helm Çá¸Ö¿øBasinet
    }
    UniqueItemInfo[205]={//Å®ÉñÖ®Òí Valkyrie Wing Òí¿øWinged Helm
    }
    UniqueItemInfo[206]={//µÁÔô»Ê¹Ú Crown of Thieves ¾Þ»Ê¹ÚGrand Crown
    }
    UniqueItemInfo[207]={//ºÚ½ÇÃæ¾ß Blackhorn's Face ËÀÍöÃæ¾ßDeath Mask
    }
    UniqueItemInfo[208]={//ÎüѪ¹íµÄÄýÊÓ Vampire Gaze ²Ð¿áÍ·¿øGrim Helm
    &7
    }
    UniqueItemInfo[209]={//Áé»êá¡Ä» The Spirit Shroud ¹í»ê‘ð¼×Ghost Armor
    }
    UniqueItemInfo[210]={//Éßħ·¨Ê¦Ö®Æ¤ Skin of the Vipermagi º£ÉßƤ¼×SerpentSkin Armor
    &7
    }
    UniqueItemInfo[211]={//°þƤÕß֮Ƥ Skin of the Flayed One ħƤ‘ð¼×Demonhide Armor
    }
    UniqueItemInfo[212]={//ÖÀÌú Iron Pelt ÅÌÈÆÕ½¼×Tresllised Armor
    }
    UniqueItemInfo[213]={//Áé»êÈÛ¯ Spirit Forge ßB¿Û‘ð¼×Linked Mail
    }
    UniqueItemInfo[214]={//Ñ»Ãù Crow Caw Ìá¸ñÈRÌØ‘ð¼×Tigulated Mail
    }
    UniqueItemInfo[215]={//л·òÌØ˹̹²¼ Shaftstop ¿—¾W‘ð¼×Mesh Armor
    &7
    }
    UniqueItemInfo[216]={//¶¼Èð¶ûµÄ¿Ç Duriel's Shell »¤Ðؼ×Cuirass
    &7
    }
    UniqueItemInfo[217]={//Ê«¿ÜµÙµÄ·ßÅ* Skullder's Ire ÂÞɪս¼×Russet Armor
    &7
    }
    UniqueItemInfo[218]={//ÊØ»¤Ììʹ Guardian Angel Â}ÌÃÎäÊ¿ÍâÅÛTemplar Coat
    &7
    }
    UniqueItemInfo[219]={//ÅÅ³Ý Toothrow öè³ÝÕ½¼×Sharktooth Armor
    }
    UniqueItemInfo[220]={//ÑÇÌØÂêµÄ¿Þº° Atma's Wail ͹ÎÆÕ½¼×Embossed Plate
    }
    UniqueItemInfo[221]={//ºÚÉ«ºÚµÛ˹ Black Hades »ìãçÕ½¼×Chaos Armor
    }
    UniqueItemInfo[222]={//ʬÌåµÄ°§ÉË Corpsemourn »ªÀöÕ½¼×Ornate Armor
    }
    UniqueItemInfo[223]={//¿ýºÚ¸ÕµÄÖÇ»Û Que-Hegan's Wisdom ·¨ŽŸæz¼×Mage Plate
    }
    UniqueItemInfo[224]={//ά˹¶û̹ÌØ Visceratuant ·ÀÓù¶ÜDefender
    }
    UniqueItemInfo[225]={//ĦÎ÷×£¸£Ö®»· Moser's Blessed Circle Ô²ÐͶÜRound Shield
    }
    UniqueItemInfo[226]={//·ç±©×·ÖðÕß Stormchaser ÁÛ¶ÜScutum
    }
    UniqueItemInfo[227]={//ħÁúµÄ·ÇÄÑ Tiamat's Rebuke Áú¶ÜDragon Shield
    }
    UniqueItemInfo[228]={//»ù¶û¿ËµÄÊ¥Ìà Gerke's Sanctuary ´ó¶ÜPavise
    }
    UniqueItemInfo[229]={//ÂÞ´ïÃÅÌØÖ®ÇòÌå Radament's Sphere ¹Å´úÖ®¶ÜAncient Shield
    }
    UniqueItemInfo[230]={//¾¯½ä֮ǽ Lidless Wall Àä¿áÖ®¶ÜGrim Shield
    }
    UniqueItemInfo[231]={//³¤Ç¹ÊØÎÀ Lance Guard µ¹´Ì»¤¶ÜBarbed Shield
    }
    UniqueItemInfo[232]={//¾ç¶¾Ö®×¥ Venom Grip ħƤÊÖÌ×Demonhide Gloves
    }
    UniqueItemInfo[233]={//ĹѨµÄ¸§Åª Gravepalm öèƤÊÖÌ×Sharkskin Gloves
    }
    UniqueItemInfo[234]={//ʳʬ¹íÍâƤ Ghoulhide ÖØÐÍÊÖïíHeavy Bracers
    }
    UniqueItemInfo[235]={//ÈÛÑÒ½ÇÑò Lava Gout Õ½³¡ÊÖÌ×Battle Guantlets
    }
    UniqueItemInfo[236]={//µØÓüÖ®×ì Hellmouth ¾ÞÕ½ÊÖÌ×War Gauntlets
    }
    UniqueItemInfo[237]={//µØÓüÀ«²½ Infernostride ħƤѥDemonhide Boots
    }
    UniqueItemInfo[238]={//Ë®ÉÏÆ® Waterwalk õƤ֮ѥSharkskin Boots
    &7
    }
    UniqueItemInfo[239]={//É´Ö¯ Silkweave ¿—¾W֮ѥMesh Boots
    }
    UniqueItemInfo[240]={//Õ½ÕùÂÃÕß War Traveler ‘ðˆö֮ѥBattle Boots
    &7
    }
    UniqueItemInfo[241]={//Ê´ÈâÆïÊ¿ Gore Rider ¾Þ‘ð֮ѥWar Boots
    }
    UniqueItemInfo[242]={//³¤´®Ö®¶ú String of Ears ħƤ„쎧Demonhide Sash
    }
    UniqueItemInfo[243]={//Ì굶֮β Razortail öèƤÑü´øSharkskin Belt
    &7
    }
    UniqueItemInfo[244]={//ÒõÓ°ÏÝÚå Gloom's Trap Ö¯ÍøÑü´øMesh Belt
    }
    UniqueItemInfo[245]={//Ñ©Ö®³åÍ» Snowclash ‘ðˆöÑüŽ§ Battle Belt
    }
    UniqueItemInfo[246]={//À×ÉñÖ®Á¦ Thundergod's Vigor ¾Þ‘ðÑüŽ§War Belt
    &7
    }
    UniqueItemInfo[247]={//Ò»¹Éа¶ñÁ¦Á¿(ÉñÃصľ«»ª·Ö¸îÏß)
    }
    UniqueItemInfo[248]={//г½ÇÖ®¹Ú Harlequin Crest ¾üñShako
    }
    UniqueItemInfo[249]={//¸ÖÌúÃæÉ´ Veil of Steel ÂÝÐýî^¿øSpired Helm
    }
    UniqueItemInfo[250]={//¶·Ê¿µÄ»ö¸ù The Gladiator's Bane ¾€ÑòëƤ¼×Wire Fleece
    }
    UniqueItemInfo[251]={//°¢¿*ÄáµÄÈÙÒ« Arkaine's Valor Ñ×ħƤ°å¼×Balrog Skin
    }
    UniqueItemInfo[252]={//ºÚÏðÊ÷¶Ü Blackoak Shield Ô¾«ì`×o¶ÜLuna
    }
    UniqueItemInfo[253]={//±©·çÖ®¶Ü Stormshield ½yÖÎÕß´ó¶ÜMonarch
    }
    UniqueItemInfo[254]={//µØÓü»ÙÃðÕß Hellslayer Õ¶Ê׸«Decapitator
    }
    UniqueItemInfo[255]={//ϣ÷˹ÌصÄÂÓ¶á Messerschmidt's Reaver ºÀ½Ü¸«Champion Axe
    }
    UniqueItemInfo[256]={//°ÍÀ*ÄÇÖ®ÐÇ Baranar's Star ¶ñħÁ÷ÐÇ´¸Devil Star
    }
    UniqueItemInfo[257]={//Ê·Ç¡·ðÖ®´¸ Schaefer's Hammer ´«ËµÖ®é³Legendary Mallet
    }
    UniqueItemInfo[258]={//ËéÄÔ´¸ The Cranium Basher À×´¸Thunder Maul
    }
    UniqueItemInfo[259]={//¹âÖ®¾üµ¶ Lightsabre »Ã»¯Ö®ÈÐPhase Blade
    }
    UniqueItemInfo[260]={//Ä©ÈÕ»ÙÃðÕß Doombringer ¹Ú¾üÖ®½£Champion Sword
    }
    UniqueItemInfo[261]={//×游 The Grandfather ¾ÞÉñÖ®ÈÐColossus Blade
    }
    UniqueItemInfo[262]={//Î×ʦ֮´Ì Wizardspike º¡¹ÇСµ¶Bone Knife
    }
    UniqueItemInfo[263]={//ÊÕËõ½äÖ¸ Constricting Ring ½äÖ¸Ring(먦·Å)
    }
    UniqueItemInfo[264]={//±©·ç¼âËþ Stormspire öÞβ¾Þ¸«Giant Thresher
    }
    UniqueItemInfo[265]={//Ó¥ºÅ½Ç Eaglehorn Ê®×ÖÜŠÖ®¹*Crusader Bow
    }
    UniqueItemInfo[266]={//·çÖ®Á¦ Windforce ¾ÅÍ·Éß¹*Hydra Bow
    }
    UniqueItemInfo[267]={//Ö¸»· Rings(а¶ñµÄ·Ö¸îÏß)
    }
    UniqueItemInfo[268]={//²¼¶û¿*Ë÷Ö®½ä Bul-Kathos' Wedding Band »é½ä
    }
    UniqueItemInfo[269]={//èÑÛ The Cat's Eye
    }
    UniqueItemInfo[270]={//ÐñÈÕ¶«Éý The Rising Sun
    }
    UniqueItemInfo[271]={//ÐÂÔÂ Crescent Moon
    }
    UniqueItemInfo[272]={//ÂíÀ*µÄÍò»¨Í² Mara's Kaleidoscope
    }
    UniqueItemInfo[273]={//ÑÇÌØÂêµÄÊ¥¼×³æ Atma's Scarab
    }
    UniqueItemInfo[274]={//°«ÈËÖ®ÐÇ Dwarf Star
    }
    UniqueItemInfo[275]={//ÎÚѻ֮˪ Raven Frost
    }
    UniqueItemInfo[276]={//´ó¾ýÖ®Å* Highlord's Wrath
    }
    UniqueItemInfo[277]={//ÈøÀ*É*µÄ»ú»á Saracen's Chance
    }
    UniqueItemInfo[278]={//Ö¸¶¨Ö°Òµ(Ö°ÒµµÄ·Ö¸îÏß)
    }
    UniqueItemInfo[279]={//ÑÇÈðÌصÄÃæÈÝ Arreat's Face ɱÊÖ·À»¤Ãæ¼×Slayer Guard
    &7
    }
    UniqueItemInfo[280]={//ÙªÈå Homunculus ¼À˾ӡ¼ÇHeirophant Trophy
    &7
    }
    UniqueItemInfo[281]={//̩̹µÄ¸´³ð Titan's Revenge ¼Àµì±êǹCeremonial Javelin
    &6
    }
    UniqueItemInfo[282]={//À×ɽµÂµÄÖ¸±ê Lycander's Aim ¼ÀµäÖ®¹*Ceremonial Bow
    }
    UniqueItemInfo[283]={//À×ɽµÂµÄ²à¸¹ Lycander's Flank ¼Àµä֮ìCeremonial Pike
    }
    UniqueItemInfo[284]={//ÑÛÇò The Oculus ÎÐÁ÷Ë®¾§Swirling Crystal
    &6
    }
    UniqueItemInfo[285]={//Èö¿¨À¼Ä·Ê¹Õß Herald of Zakarum Êνð¶ÜÅÆGuilded Shield
    &7
    }
    UniqueItemInfo[286]={//°ÍÌؿ˵ÄÃÍ»÷ Bartuc's Cut-Throat ¾ÞӥצGreater Talons
    }
    UniqueItemInfo[287]={//¼Ó¶ûµÄ³¤·¢ Jalal's Mane Totemic MaskͼÌÚÃæ¾ßÀÇ¿ø
    }
    UniqueItemInfo[288]={//Ô²Ôä The Scalper ·¨À¼·É¸«Francisca
    }
    UniqueItemInfo[289]={//ѪÔ Bloodmoon ÓÅÑÅÖ®½£elegant blade
    }
    UniqueItemInfo[290]={//ħÁéɱÊÖ Djinn Slayer ÍÁ¶úÆä½£ataghan
    }
    UniqueItemInfo[291]={//ËÀÍöËéƬ Deathbit Õ½¶··ÉïÚbattle dart
    }
    UniqueItemInfo[292]={//Õ½ÕùÖ®Äñ Warshrike Òíµ¶winged knife
    }
    UniqueItemInfo[293]={//ÄÚÔàÎü¹Ü Gut Siphon ¶ñħʮ×Ö¹*demon crossbow
    }
    UniqueItemInfo[294]={//µ¶·æ±ßÔµ Razor's Edge Õ½êªtomahawk
    }
    UniqueItemInfo[295]={//Ѫ¿é˺ÁÑÕß Gore Ripper(ɶÍæÒ⣿)
    }
    UniqueItemInfo[296]={//¶ñħצÑÀ Demon Limb ±©¾ýÖ®°ôtyrant club
    }
    UniqueItemInfo[297]={//¸ÖÓ° Steel Shade »î¶¯Í·¿øarmet
    }
    UniqueItemInfo[298]={//µÁĹÕß Tomb Reaver ÉñÃØÖ®¸«cryptic axe
    }
    UniqueItemInfo[299]={//ËÀÍöÖ®Íø Death's Web ÆÆÒþ·¨ÕÈunearthed wand
    }
    UniqueItemInfo[300]={//´ó×ÔÈ»µÄºÍƽ Nature's Peace
    }
    UniqueItemInfo[301]={//±ÌÀ¶Å*»ð Azurewrath »Ã»¯Ö®ÈÐphase blade
    }
    UniqueItemInfo[302]={//³ãÌìʹ֮ÔÏ Seraph's Hymn ÏîÁ´
    }
    UniqueItemInfo[303]={//Èö¿¨À¼Ä·µÄ¾ÈÊê Zakarum's Salvation δ֪
    }
    UniqueItemInfo[304]={//ÁÑÈâÕß Fleshripper ³ÝԵСµ¶fanged knife
    }
    UniqueItemInfo[305]={//Ñá¶ñ Odium Ñá¶ñ?
    }
    UniqueItemInfo[306]={//µØƽÏßµĄ̈·ç Horizon's Tornado Ìì·£Ö®´¸scourge
    }
    UniqueItemInfo[307]={//ËéʯÕß Stone Crusher ´«ËµÖ®´¸legendary mallet
    }
    UniqueItemInfo[308]={//±ÌÓñצ Jade Talon Íó½£wrist sword
    }
    UniqueItemInfo[309]={//Ó°ÎèÕß Shadow Dancer ¼±ËÙÑ¥myrmidon greaves
    }
    UniqueItemInfo[310]={//µØÓüÖ®ÎÇ Cerebus' Bite ѪÐÈÖ®Áéblood spirit
    }
    UniqueItemInfo[311]={//Ì©Èð¶ûµÄÁ¦Á¿ Tyrael's Might ÉñÊ¥¿ø¼×sacred armor
    }
    UniqueItemInfo[312]={//Îü»êÕß Soul Drainer ÎüѪ¹íÊÖÌ×Vambraces
    }
    UniqueItemInfo[313]={//·ûÎÄ´óʦ Rune Master Ë«Í·¸«ettin axe
    }
    UniqueItemInfo[314]={//ËÀÍöÖ®µ¶ Death Cleaver ¿ñսʿ¸«berserker axe
    }
    UniqueItemInfo[315]={//¹ô×ÓÊֵIJþö Executioner's Justice ÈÙ¹âÖ®¸«glorious axe
    }
    UniqueItemInfo[316]={//ʯÎÚÑ» Stoneraven Å®×峤֮ìmatriarchal spear
    }
    UniqueItemInfo[317]={//º£ÍõÀûάÑÇÉ£ Leviathan º£Ñý¿Ç¼×kraken shell
    }
    UniqueItemInfo[318]={//À*Ëտ˵Ķ·Ê¿ Larzuk's Champion °¡£¿
    }
    UniqueItemInfo[319]={//¹í»ðͶÉäÕß Wisp Projector ½äÖ¸
    }
    UniqueItemInfo[320]={//ʯÏñ¹íÖ®ÊÉ Gargoyle's Bite ÒíÓã²æwinged harpoon
    }
    UniqueItemInfo[321]={//˺ÁÑÕß Lacerator Òí¸«winged axe
    }
    UniqueItemInfo[322]={//÷¸ñÖ®¸èµÄ½Ìѵ Mang Song's Lesson Ö´Õþ¹ÙÖ®ÕÈarchon staff
    }
    UniqueItemInfo[323]={//òóÉß²æ Viperfork ´ÌÈËǹMancatcher
    }
    UniqueItemInfo[324]={//ÓÀºã±ß½ç Ethereal Edge ÒøÈи«silver-edged axe
    }
    UniqueItemInfo[325]={//¶ñħºÅ½ÇµÄ±ßÔµ Demonhorn's Edge »ÙÃðÕßÍ·¿ødestroyer helm
    }
    UniqueItemInfo[326]={//ËÀÉñµÄÉ¥ÖÓ The Reaper's Toll ÈñÀûÖ®¸«thresher
    }
    UniqueItemInfo[327]={//Áé»ê¿´ÊØÕß Spirit Keeper ´óµØÖ®Áé earth spirit
    }
    UniqueItemInfo[328]={//µØÓü¿½ÎÊ Hellrack ¾ÞÉñÊ®×Ö¹*colossus crossbow
    }
    UniqueItemInfo[329]={//°¢¶ûÂê-Äá¸ñÀ* Alma Negra ÉñÊ¥ÇáÔ²¶Üsacred rondache
    }
    UniqueItemInfo[330]={//ħÁ¦ÕØÉú Darkforce Spawn ѪÍõÖ®¹Çbloodlord skull
    }
    UniqueItemInfo[331]={//¾·òÈÐ Widowmaker ±Ó»¤Ö®¹*ward bow
    }
    UniqueItemInfo[332]={//ѪÄñµÄÏ®»÷ Blood Raven's Charge Å®×峤֮¹*matriarchal bow
    }
    UniqueItemInfo[333]={//¹í»ðÑæ Ghostflame ´«Ëµ¼â´Ìlegend spike
    }
    UniqueItemInfo[334]={//ӰɱÕß Shadow Killer ¶·Ñüµ¶battle cestus
    }
    UniqueItemInfo[335]={//ËéƬ̰À·Õß Gimmershred ·É¸«flying axe
    }
    UniqueItemInfo[336]={//¸ñÀû·çÖ®ÑÛ Griffon's Eye Ȩ¹Údiadem
    }
    UniqueItemInfo[337]={//·çÖ®´¸ Windhammer ʳÈËħ֮é³ogre maul
    }
    UniqueItemInfo[338]={//À×»÷ Thunderstroke Å®×峤֮±êǹmatriarchal javelin
    }
    UniqueItemInfo[339]={//ÖزРGiant Maimer Éí²ÐÖ¾¼á
    }
    UniqueItemInfo[340]={//¶ñħ֮Íõ Demon's Arch Ñ×ħ֮ìbalrog spear
    }
    UniqueItemInfo[341]={//¹ÇÑæ Boneflame Å®ÑýÖ®¹Çsuccubae skull
    }
    UniqueItemInfo[342]={//ÌúÖù Steel Pillar սǹwar pike
    }
    UniqueItemInfo[343]={//Ò¹ÒíÃæÉ´ Nightwing's Veil ÂÝÐýÍ·¿øspired helm
    }
    UniqueItemInfo[344]={//Äê¼ÍÖ®¹Ú Crown of Ages Í·¹Úcorona
    }
    UniqueItemInfo[345]={//°²´ïÀû¶ûµÄÃæò Andariel's Visage ¶ñħͷ¸Ç¹ÇÃæ¾ßdemonhead
    }
    UniqueItemInfo[346]={//ºÚ°µ¿Ö¾å Darkfear »î¶¯Í·¿øarmet
    }
    UniqueItemInfo[347]={//ÁúÁÛ Dragonscale Èö¿¨À¼Ûé¶ÜÅÆzakarum shield
    }
    UniqueItemInfo[348]={//¸ÖÌúîø¼× Steel Carapace ÒõÓ°îø¼×shadow plate
    }
    UniqueItemInfo[349]={//÷¶ÅɯµÄÄýÊÓ Medusa's Gaze Ëþ¶Üaegis
    }
    UniqueItemInfo[350]={//ÎÚѻ֮Íõ Ravenlore Ìì¿ÕÖ®Áésky spirit
    }
    UniqueItemInfo[351]={//°×¹ÇÒõÓ° Boneshade Î×Ñý·¨ÕÈlich wand
    }
    UniqueItemInfo[352]={//Ú¤¸®ÎÚÑ» Nethercrow ËÀÍöÄñ
    }
    UniqueItemInfo[353]={//»ðÑæºÅ½Ð Flamebellow Ñ×ħ֮ÈÐbalrog blade
    }
    UniqueItemInfo[354]={//ËÀÍöÉî¶È Death's Fathom ´ÎÔªËéƬdimensional shard
    }
    UniqueItemInfo[355]={//ÀǺ¿ Wolfhowl Å*Ãæ¼×fury visor
    }
    UniqueItemInfo[356]={//»êϵ½á½ç Spirit Ward ±£»¤¶ÜÅÆward
    }
    UniqueItemInfo[357]={//ÆæÀ*µÄÊØ»¤ Kira's Guardian ÈýÖعÚtiara
    }
    UniqueItemInfo[358]={//°ÂÂê˹µÄ³¤ÅÛ Ormus' Robes »ÒĺÊÙÒÂdusk shroud
    }
    UniqueItemInfo[359]={//»ùµÃµÄÔËÆø Gheed's Fortune »¤Éí·ûcharm
    }
    UniqueItemInfo[360]={//±©·çÖ®½á Stormlash Ìì·£Ö®´¸scourge
    }
    UniqueItemInfo[361]={//º£À*°ØµÃµÄ¹ú¶È Halaberd's Reign Õ÷·þÕ߻ʹÚÃæ¼×conqueror crown
    }
    UniqueItemInfo[362]={//ÍßÈð·òµÄÁîÅÆ Warriv's Warder--------
    }
    UniqueItemInfo[363]={//¼â´Ì¸ùÔ´ Spike Thorn µ¶Èд̶Üblade barrier
    }
    UniqueItemInfo[364]={//׿¹ÅÀ*Ö®ÎÕ Dracul's Grasp ÎüѪ¹íº¡¹ÇÊÖÌ×vampirebone gloves
    }
    UniqueItemInfo[365]={//±ù˪֮·ç Frostwind ÉñÃØÖ®½£cryptic sword
    }
    UniqueItemInfo[366]={//Ê¥ÌÃÎäÊ¿µÄÁ¦Á¿ Templar's Might ÉñÊ¥¿ø¼×sacred armor
    }
    UniqueItemInfo[367]={//°¬Ë¹ÇüËþµÄÆ¢Æø Eschuta's Temper ¹ÖÒìÖ®Çòeldritch orb
    }
    UniqueItemInfo[368]={//»ðòáòæ֮צ Firelizard's Talons ÃÍÇÝצferal claws
    }
    UniqueItemInfo[369]={//ɳ±©Ö®Âà Sandstorm Trek Ê¥¼×³æ¿ÇÑ¥scarabshell boots
    }
    UniqueItemInfo[370]={//¹ÇËèÐÐ×ß Marrowwalk º¡¹ÇÑ¥boneweave boots
    }
    UniqueItemInfo[371]={//ÌìÌÃÖ®¹â Heaven's Light Ç¿ÍþȨÕÈmighty scepter
    }
    UniqueItemInfo[372]={//ÈËÓãµÄ³ÝÂÖ Merman's Sprocket Ç¿´óµÄ³ÝÂÖ
    }
    UniqueItemInfo[373]={//Ö©ÖëÖ®Íø Arachnid Mesh ÖëÍøÑü´øspiderweb sash
    }
    UniqueItemInfo[374]={//ÎüѪʥÍõ֮Ȧ Nosferatu's Coil ÎüѪ¹íÁÇÑÀÑüŽ§vampirefang belt
    }
    UniqueItemInfo[375]={//½ðÊôÍø¸ñ Metalgrid
    }
    UniqueItemInfo[376]={//ά¶ûµÇ¸êµÄÐĽá Verdungo's Hearty Cord ÃØÒøÑü´ømithril coil
    }
    UniqueItemInfo[377]={//ϯ¼ÎµÂµÄÒþ²Ø Siggard's Stealth
    }
    UniqueItemInfo[378]={//¸¯ÈâÖ®·ç Carrion Wind
    }
    UniqueItemInfo[379]={//¾Þ÷¼÷à Giant Skull º¡¹ÇÃæÕÖbone visage
    }
    UniqueItemInfo[380]={//°®Ë¹ÌØÁúÖ®ÌúµÄ±£»¤Çø Astreon's Iron Ward Éñʹ֮ÕÈcaduceus
    }
    UniqueItemInfo[381]={//»ÙÃð Annihilus
    }
    UniqueItemInfo[382]={//°®ÀíÅ·¿ËÖ®Õë Arioc's Needle º¥²®Áú֮ìhyperion spear
    }
    UniqueItemInfo[383]={//º××ì Cranebeak Õ½´Ìwar spike
    }
    UniqueItemInfo[384]={//ŵµÂµÄÊ´ÈâÒ© Nord's Tenderizer Õ½ÒÇÕÈtruncheon
    }
    UniqueItemInfo[385]={//´óµØ±äÐÎÕß Earth Shifter À×é³thunder maul
    }
    UniqueItemInfo[386]={//ËÀÁéÒ¹Ïè Wraith Flight ¹í»ê¼âǹghost glaive
    }
    UniqueItemInfo[387]={//ÆÆ¹Ç Bonehew ÈËħ֮¸«ogre axe
    }
    UniqueItemInfo[388]={//°²´÷¶ûµÄÖÇ»Û Ondal's Wisdom ³¤ÀÏÖ®ÕÈelder staff
    }
    UniqueItemInfo[389]={//âã»ÚÕß The Redeemer Ç¿ÍþȨÕÈmighty scepter
    }
    UniqueItemInfo[390]={//ÁÔÍ·È˵ÄÈÙÒ« Head Hunter's Glory ¶´Ñ¨¾Þħ³²Ñ¨¹Ç¶Ütroll nest
    }
    UniqueItemInfo[391]={//Ëé¸Ö Steelrend ʳÈËħÌúÊÖÌ×ogre gauntlets
    }
    UniqueItemInfo[392]={//²Êºç¿ÌÃæ Rainbow Facet(ËÀµç)
    }
    UniqueItemInfo[393]={//²Êºç¿ÌÃæ Rainbow Facet(ËÀ±ù)
    }
    UniqueItemInfo[394]={//²Êºç¿ÌÃæ Rainbow Facet(ËÀ»ð)
    }
    UniqueItemInfo[395]={//²Êºç¿ÌÃæ Rainbow Facet(ËÀ¶¾)
    }
    UniqueItemInfo[396]={//²Êºç¿ÌÃæ Rainbow Facet(»îµç)
    }
    UniqueItemInfo[397]={//²Êºç¿ÌÃæ Rainbow Facet(»î±ù)
    }
    UniqueItemInfo[398]={//²Êºç¿ÌÃæ Rainbow Facet(»î»ð)
    }
    UniqueItemInfo[399]={//²Êºç¿ÌÃæ Rainbow Facet(»î¶¾)
    }
    UniqueItemInfo[400]={//µØÓü»ð¾æ Hellfire Torch
    }
    UniqueItemInfo[401]={//Ò»¹Éа¶ñÁ¦Á¿
    }

    // Green equipment Do not chang ID's
    SetItemInfo[0]={//Ï£¸¥²®µÄ·À»¤ Civerb's Ward
    }
    SetItemInfo[1]={//Ï£¸¥²®µÄͼ°¸ Civerb's Icon
    }
    SetItemInfo[2]={//Ï£¸¥²®µÄ¶Ì¹÷ Civerb's Cudgel
    }
    SetItemInfo[3]={//¹þ˹À*°ØµÄÌúºó¸ú Hsarus' Iron Heel
    }
    SetItemInfo[4]={//¹þ˹À*°ØµÄÌúºó¸ú Hsarus' Iron Fist
    }
    SetItemInfo[5]={//¹þ˹À*°ØµÄÌúÐØÒ Hsarus' Iron Stay
    }
    SetItemInfo[6]={//¿ËÀ×µÃÀÍÖ®ÑÀ Cleglaw's Tooth
    }
    SetItemInfo[7]={//¿ËÀ×µÃÀÍ֮צ Cleglaw's Claw
    }
    SetItemInfo[8]={//¿ËÀ×µÃÀÍ֮ǯ Cleglaw's Pincers
    }
    SetItemInfo[9]={//ÒÀÀ×ÈöµÄÏîȦ Iratha's Collar
    }
    SetItemInfo[10]={//ÒÀÀ×ÈöµÄÐä¿Ú Iratha's Cuff
    }
    SetItemInfo[11]={//ÒÀÀ×ÈöµÄÏßȦ Iratha's Coil
    }
    SetItemInfo[12]={//ÒÀÀ×ÈöÖ®Éþ Iratha's Cord
    }
    SetItemInfo[13]={//ÒÀÉ*¹þµÂµÄ¹âÖ®ÀÓÌú Isenhart's Lightbrand
    }
    SetItemInfo[14]={//ÒÀÉ*¹þµÂµÄÉÁ±Ü Isenhart's Parry
    }
    SetItemInfo[15]={//ÒÀÉ*¹þµÂµÄÍâ¿Ç Isenhart's Case
    }
    SetItemInfo[16]={//ÒÀÉ*¹þµÂµÄºÅ½Ç Isenhart's Horns
    }
    SetItemInfo[17]={//ά´ïÀ*Ö®µ¹´Ì Vidala's Barb
    }
    SetItemInfo[18]={//ά´ïÀ*µÄ¾àë Vidala's Fetlock
    }
    SetItemInfo[19]={//ά´ïÀ*µÄͻϮ Vidala's Ambush
    }
    SetItemInfo[20]={//ά´ïÀ*µÄÏÝÚå Vidala's Snare
    }
    SetItemInfo[21]={//Ã×À*²®¼ÑÖ®Çò Milabrega's Orb
    }
    SetItemInfo[22]={//Ã×À*²®¼ÑÖ®ÕÈ Milabrega's Rod
    }
    SetItemInfo[23]={//Ã×À*²®¼ÑµÄÍõ¹Ú Milabrega's Diadem
    }
    SetItemInfo[24]={//Ã×À*²®¼ÑÖ®ÅÛ Milabrega's Robe
    }
    SetItemInfo[25]={//¿¨ÉºÖ®³ß Cathan's Rule
    }
    SetItemInfo[26]={//¿¨ÉºÖ®Íø Cathan's Mesh
    }
    SetItemInfo[27]={//¿¨ÉºµÄÈÝò Cathan's Visage
    }
    SetItemInfo[28]={//¿¨ÉºµÄħÖä Cathan's Sigil
    }
    SetItemInfo[29]={//¿¨ÉºµÄ·âÓ¡ Cathan's Seal
    }
    SetItemInfo[30]={//̹¿ËÀ×µÄÑ»×ìǯ Tancred's Crowbill
    }
    SetItemInfo[31]={//̹¿ËÀ׵ļ¹Öù Tancred's Spine
    }
    SetItemInfo[32]={//̹¿ËÀ×µÄƽͷ¶¤ Tancred's Hobnails
    }
    SetItemInfo[33]={//̹¿ËÀ׵Ĺֵ® Tancred's Weird
    }
    SetItemInfo[34]={//̹¿ËÀ×Ö®÷¼÷à Tancred's Skull
    }
    SetItemInfo[35]={//Î÷¸ÕµÄÌôÕ½ Sigon's Gage
    }
    SetItemInfo[36]={//Î÷¸ÕÖ®Ãæ¼× Sigon's Visor
    }
    SetItemInfo[37]={//Î÷¸ÕµÄÕڱΠSigon's Shelter
    }
    SetItemInfo[38]={//Î÷¸ÕµÄľЬ Sigon's Sabot
    }
    SetItemInfo[39]={//Î÷¸ÕµÄÅû¼ç Sigon's Wrap
    }
    SetItemInfo[40]={//Î÷¸ÕµÄÊØ»¤ Sigon's Guard
    }
    SetItemInfo[41]={//µØÓüÍ·¹Ç Infernal Cranium
    }
    SetItemInfo[42]={//µØÓü»ð¾æ Infernal Torch
    }
    SetItemInfo[43]={//µØÓü·ûºÅ Infernal Sign
    }
    SetItemInfo[44]={//¿ñսʿµÄÍ·´÷ Berserker's Headgear
    }
    SetItemInfo[45]={//¿ñսʿµÄËø×Ó¼× Berserker's Hauberk
    }
    SetItemInfo[46]={//¿ñսʿµÄÊÖ¸« Berserker's Hatchet
    }
    SetItemInfo[47]={//ËÀÍöÖ®ÊÖ Death's Hand
    }
    SetItemInfo[48]={//ËÀÍöµÄÊØ»¤ Death's Guard
    }
    SetItemInfo[49]={//ËÀÍöÖ®´¥ Death's Touch
    }
    SetItemInfo[50]={//ÌìʹµÄÁ*µ¶ Angelic Sickle
    }
    SetItemInfo[51]={//ÌìʹµÄÅû·ç Angelic Mantle
    }
    SetItemInfo[52]={//Ììʹ֮¹â Angelic Halo
    }
    SetItemInfo[53]={//Ììʹ֮Òí Angelic Wings
    }
    SetItemInfo[54]={//±±¼«ºÅ½Ç Arctic Horn
    }
    SetItemInfo[55]={//±±¼«Ã«Æ¤ Arctic Furs
    }
    SetItemInfo[56]={//±±¼«À¦¸¿ Arctic Binding
    }
    SetItemInfo[57]={//±±¼«ÊÖÌ× Arctic Mitts
    }
    SetItemInfo[58]={//°¢¿¨ÄȵķûºÅ Arcanna's Sign
    }
    SetItemInfo[59]={//°¢¿¨ÄȵÄËÀÍöÖ®ÕÈ Arcanna's Deathwand
    }
    SetItemInfo[60]={//°¢¿¨ÄȵÄÍ·_Arcanna's Head
    }
    SetItemInfo[61]={//°¢¿¨ÄȵÄѪÈâ Arcanna's Flesh
    }
    SetItemInfo[62]={//ÄÈËþÑǵÄͼÌÚ Natalya's Totem
    }
    SetItemInfo[63]={//ÄÈËþÑǵļǺŠNatalya's Mark
    }
    SetItemInfo[64]={//ÄÈËþÑǵÄÓ°×Ó Natalya's Shadow
    }
    SetItemInfo[65]={//ÄÈËþÑǵÄÁé»ê Natalya's Soul
    }
    SetItemInfo[66]={//°¬¶û¶àµÄÀä¿áÄýÊÓ Aldur's Stony Gaze
    }
    SetItemInfo[67]={//°¬¶û¶àµÄÆÛ•¹ Aldur's Deception
    }
    SetItemInfo[68]={//°¬¶û¶àµÄÂɶ¯ Aldur's Rhythm
    }
    SetItemInfo[69]={//°¬¶û¶àµÄ³É³¤ Aldur's Advance
    }
    SetItemInfo[70]={//²»ÐàÖ®ÍõµÄÒâÖ¾ Immortal King's Will
    }
    SetItemInfo[71]={//²»ÐàÖ®ÍõµÄÁé»êÀÎÁý Immortal King's Soul Cage
    }
    SetItemInfo[72]={//²»ÐàÖ®ÍõµÄËöÊ Immortal King's Detail
    }
    SetItemInfo[73]={//²»ÐàÖ®ÍõµÄÈÚ¯ Immortal King's Forge
    }
    SetItemInfo[74]={//²»ÐàÖ®ÍõÖ®Öù Immortal King's Pillar
    }
    SetItemInfo[75]={//²»ÐàÖ®ÍõµÄËé»êÕß Immortal King's Stone Crusher
    }
    SetItemInfo[76]={//Ëþ-À*ÏĵÄÏËϸÒ·þ Tal Rasha's Fine-Spun Cloth
    }
    SetItemInfo[77]={//Ëþ-À*ÏĵÄÅоö Tal Rasha's Adjudication
    }
    SetItemInfo[78]={//Ëþ-À*Ïĵľ¯½äÖ®ÑÛ Tal Rasha's Lidless Eye
    }
    SetItemInfo[79]={//Ëþ-À*ÏĵÄÊØ»¤ Tal Rasha's Guardianship
    }
    SetItemInfo[80]={//Ëþ-À*ÏĵĺÕÀ*µÏ¿ËÎÆÕ Tal Rasha's Horadric Crest
    }
    SetItemInfo[81]={//¸ñÈð˹»ª¶ûµÂµÄÓÂÆø Griswold's Valor Í·¹Ú
    }
    SetItemInfo[82]={//¸ñÈð˹»ª¶ûµÂÖ®ÐÄ Griswold's Heart
    }
    SetItemInfo[83]={//¸ñÈð˹»ª¶ûµÂµÄ¾ÈÊê Griswold's Redemption Éñʹ֮ÕÈ
    }
    SetItemInfo[84]={//¸ñÈð˹»ª¶ûµÂµÄÈÙÒ« Griswold's Honor
    }
    SetItemInfo[85]={//Ëþ¸ñ°ÂÖ®Íâ×° Trang-Oul's Guise
    }
    SetItemInfo[86]={//Ëþ¸ñ°ÂÖ®ÁÛ Trang-Oul's Scales
    }
    SetItemInfo[87]={//Ëþ¸ñ°ÂÖ®Òí Trang-Oul's Wing
    }
    SetItemInfo[88]={//Ëþ¸ñ°ÂÖ®ÊÖ Trang-Oul's Claws
    }
    SetItemInfo[89]={//Ëþ¸ñ°ÂÖ®Êø´ø Trang-Oul's Girth
    }
    SetItemInfo[90]={//ÂíάÄȵÄÕæʵ֮ÑÛ M'avina's True Sight
    }
    SetItemInfo[91]={//ÂíάÄȵÄÓµ±§ M'avina's Embrace
    }
    SetItemInfo[92]={//ÂíάÄȵıùÎÕ M'avina's Icy Clutch
    }
    SetItemInfo[93]={//ÂíάÄȵĽÌÒå M'avina's Tenet
    }
    SetItemInfo[94]={//ÂíάÄȵÄÊ©Õ¹ M'avina's Caster
    }
    SetItemInfo[95]={//Êö˵֮Öé Telling of Beads
    }
    SetItemInfo[96]={//ÊÖÕƵݲÖà Laying of Hands
    }
    SetItemInfo[97]={//ÒÇʽµÄ×ßµÀ Rite of Passage
    }
    SetItemInfo[98]={//ºÚ°µÐÅͽ Dark Adherent
    }
    SetItemInfo[99]={//ÐÅÌõ Credendum
    }
    SetItemInfo[100]={//µ¤¹*µÄ½Ìµ¼ Dangoon's Teaching
    }
    SetItemInfo[101]={//Ì©±È¿ËµÄ¹âÈÙ Taebaek's Glory
    }
    SetItemInfo[102]={//ºÚĦËյļá¾ö Haemosu's Adamant
    }
    SetItemInfo[103]={//°²´÷¶ûµÄÈ«Áé Ondal's Almighty
    }
    SetItemInfo[104]={//¼ªÓÀÖ®Á³ Guillaume's Face
    }
    SetItemInfo[105]={//ÍþÁ®µÄ×Ô×ð Wilhelm's Pride
    }
    SetItemInfo[106]={//Âí¸ñÄÉ˹֮Ƥ Magnus' Skin
    }
    SetItemInfo[107]={//»Ý˹̹µÄÎä×° Whitstan's Guard
    }
    SetItemInfo[108]={//»ªÄþµÄ¹â»Ô Hwanin's Splendor
    }
    SetItemInfo[109]={//»ªÄþµÄ±£»¤ Hwanin's Refuge
    }
    SetItemInfo[110]={//»ªÄþµÄ×£¸£ Hwanin's Blessing
    }
    SetItemInfo[111]={//»ªÄþµÄÕýÒå Hwanin's Justice
    }
    SetItemInfo[112]={//ɳÈöèµµÄâã»ÚÖ®îÜ Sazabi's Cobalt Redeemer
    }
    SetItemInfo[113]={//ɳÈö赵Ĺí»êÊÍ·ÅÕß Sazabi's Ghost Liberator
    }
    SetItemInfo[114]={//ɳÈö赵ľ«ÉñÖ®ÇÊ Sazabi's Mental Sheath
    }
    SetItemInfo[115]={//²¼¶û¿*Ë÷µÄÉñÊ¥´ú¼Û Bul-Kathos' Sacred Charge
    }
    SetItemInfo[116]={//²¼¶û¿*Ë÷µÄ²¿×åÊØ»¤ Bul-Kathos' Tribal Guardian
    }
    SetItemInfo[117]={//ţħÍõÖ®½Ç Cow King's Horns
    }
    SetItemInfo[118]={//ţħÍõ֮Ƥ Cow King's Hide
    }
    SetItemInfo[119]={//ţħÍõÖ®Ìã Cow King's Hooves
    }
    SetItemInfo[120]={//Äȼª½âÃÔÕÈ Naj's Puzzler
    }
    SetItemInfo[121]={//ÄȼªµÄÇáîø¼× Naj's Light Plate
    }
    SetItemInfo[122]={//ÄȼªµÄС»· Naj's Circlet
    }
    SetItemInfo[123]={//ɽµÂµÄÄ£·¶ Sander's Paragon
    }
    SetItemInfo[124]={//ɽµÂµÄËéʯ Sander's Riprap
    }
    SetItemInfo[125]={//ɽµÂµÄ½û¼É Sander's Taboo
    }
    SetItemInfo[126]={//ɽµÂµÄÃÔÐÅ Sander's Superstition
    }


    //Rune Words
    RuneWordInfo[0]={//¹Å´úÈ˵ÄÆõÔ¼ Ancients' Pledge
    }
    RuneWordInfo[1]={//ºÚÉ« Black
    }
    RuneWordInfo[2]={//¿ñÅ* Fury
    }
    RuneWordInfo[3]={//ÉñÊ¥À×»÷ Holy Thunder
    }
    RuneWordInfo[4]={//ÈÙÒ« Honor
    }
    RuneWordInfo[5]={//ÍõÕߵĴȱ¯ King's Grace
    }
    RuneWordInfo[6]={//Ò¶×Ó Leaf
    }
    RuneWordInfo[7]={//ʨ×ÓÐÄ Lionheart
    }
    RuneWordInfo[8]={//֪ʶ Lore
    }
    RuneWordInfo[9]={//Ô¹ºÞ Malice
    }
    RuneWordInfo[10]={//ÐýÂÉ Melody
    }
    RuneWordInfo[11]={//¼ÇÒä Memory
    }
    RuneWordInfo[12]={//Ììµ× Nadir
    }
    RuneWordInfo[13]={//¹â»Ô Radiance
    }
    RuneWordInfo[14]={//ѺÔÏ Rhyme
    }
    RuneWordInfo[15]={//¼Å¾² Silence
    }
    RuneWordInfo[16]={//ÑÌÎí Smoke
    }
    RuneWordInfo[17]={//ÒþÃÜ Stealth
    }
    RuneWordInfo[18]={//¸ÖÌú Steel
    }
    RuneWordInfo[19]={//Á¦Á¿ Strength
    }
    RuneWordInfo[20]={//¶¾ÑÀ Venom
    }
    RuneWordInfo[21]={//²Æ¸» Wealth
    }
    RuneWordInfo[22]={//°×É« White
    }
    RuneWordInfo[23]={//ºÍ·ç Zephyr
    }
    RuneWordInfo[24]={//ÈÙÒ«Ö®Á´ Chains of Honor
    }
    RuneWordInfo[25]={//ҰǾޱ Bramble
    }
    RuneWordInfo[26]={//ËÀÍöºôÎü Breath of the Dying
    }
    RuneWordInfo[27]={//Õ½ÕùÕÙ»½ Call to Arms
    }
    RuneWordInfo[28]={//ÐÂÔÂ Crescent Moon
    }
    RuneWordInfo[29]={//µÏÀÕÈðÄ· Delirium
    }
    RuneWordInfo[30]={//Ä©ÈÕ Doom
    }
    RuneWordInfo[31]={//ÃÕÍÅ Enigma
    }
    RuneWordInfo[32]={//ʯ¿é Stone
    }
    RuneWordInfo[33]={//ÓÀºã Eternity
    }
    RuneWordInfo[34]={//Á÷Íö Exile
    }
    RuneWordInfo[35]={//¼¢»Ä Famine
    }
    RuneWordInfo[36]={//ÕýÒåÖ®ÊÖ Hand of Justice
    }
    RuneWordInfo[37]={//ÏðÊ÷Ö®ÐÄ Heart of the Oak
    }
    RuneWordInfo[38]={//ÊÃÍõÕß Kingslayer
    }
    RuneWordInfo[39]={//ÈÈÇé Passion
    }
    RuneWordInfo[40]={//ÓÄ°µ Gloom
    }
    RuneWordInfo[41]={//Ê¥Ìà Sanctuary
    }
    RuneWordInfo[42]={//»ìãç Chaos
    }
    RuneWordInfo[43]={//Ò°ÊÞ Beast
    }
    RuneWordInfo[49]={//¾«Éñ Spirit
    }
    RuneWordInfo[50]={//²ÓÀÃ Splendor
    }
    RuneWordInfo[53]={//Ç¿ÖÆ Duress
    }
    RuneWordInfo[59]={//ÊÄÔ¼ Oath
    }
    RuneWordInfo[60]={//×ñ´Ó Obedience
    }
    RuneWordInfo[63]={//ºÍг Harmony
    }
    RuneWordInfo[66]={//¸ÕÒã Fortitude
    }
    RuneWordInfo[70]={//ÐÅÐÄ Faith
    }
    RuneWordInfo[76]={//°×¹Ç Bone
    }
    RuneWordInfo[77]={//ÀÓÓ¡ Brand
    }
    RuneWordInfo[83]={//ËÀÉñ Death
    }
    RuneWordInfo[88]={//»ÙÃð Destruction
    }
    RuneWordInfo[89]={//·ÉÁú Dragon
    }
    RuneWordInfo[91]={//Ãξ³ Dream
    }
    RuneWordInfo[93]={//±ßÔµ Edge
    }
    RuneWordInfo[94]={//½Ì»¯ Enlightenment
    }
    RuneWordInfo[100]={//±ù¶³ Ice
    }
    RuneWordInfo[101]={//ÎÞÏÞ Infinity
    }
    RuneWordInfo[103]={//ÑÛ¹â Insight
    }
    RuneWordInfo[107]={//×îºóÏ£Íû Last Wish
    }
    RuneWordInfo[109]={//Ö´·¨Õß Lawbringer
    }
    RuneWordInfo[117]={//Éñ»° Myth
    }
    RuneWordInfo[120]={//ºÍƽ Peace
    }
    RuneWordInfo[124]={//·ï»Ë Phoenix
    }
    RuneWordInfo[130]={//½¾°Á Pride
    }
    RuneWordInfo[131]={//Ô*Àí Principle
    }
    RuneWordInfo[133]={//½÷ÖØ Prudence
    }
    RuneWordInfo[137]={//½µÓê Rain
    }
    RuneWordInfo[140]={//ÁÑ·ì Rift
    }
    RuneWordInfo[148]={//±³ÐÅ Treachery
    }
    RuneWordInfo[160]={//»ÚºÞ Grief
    }
    RuneWordInfo[161]={//Çá·ç Wind
    }
    RuneWordInfo[163]={//˼¿¼Ö®Éù Voice of Reason
    }
    RuneWordInfo[167]={//ᧁ* Wrath
    }

    //
    RuneInfo[1]={
    3*1# = 2#
    }
    RuneInfo[2]={
    3*2# = 3#
    }
    RuneInfo[3]={
    3*3# = 4#
    }
    RuneInfo[4]={
    3*4# = 5#
    }
    RuneInfo[5]={
    3*5# = 6#
    }
    RuneInfo[6]={
    3*6# = 7#
    }
    RuneInfo[7]={
    3*7# = 8#
    }
    RuneInfo[8]={
    3*8# = 9#
    }
    RuneInfo[9]={
    3*9# = 10#
    }
    RuneInfo[10]={
    3*10# + 1 Chipped Topaz = 11#
    }
    RuneInfo[11]={
    3*11# + 1 Chipped Amethyst = 12#
    }
    RuneInfo[12]={
    3*12# + 1 Chipped Saphire = 13#
    }
    RuneInfo[13]={
    3*13# + 1 Chipped Ruby = 14#
    }
    RuneInfo[14]={
    3*14# + 1 Chipped Emerald = 15#
    }
    RuneInfo[15]={
    3*15# + 1 Chipped Diamond = 16#
    }
    RuneInfo[16]={
    3*16# + 1 Flawed Topaz = 17#
    }
    RuneInfo[17]={
    3*17# + 1 Flawed Amethyst = 18#
    }
    RuneInfo[18]={
    3*18# + 1 Flawed Saphire = 19#
    }
    RuneInfo[19]={
    3*19# + 1 Flawed Ruby = 20#
    }
    RuneInfo[20]={
    3*20# + 1 Flawed Emerald = 21#
    }
    RuneInfo[21]={
    2*21# + 1 Flawed Diamond- = 22#
    }
    RuneInfo[22]={
    2*22# + 1 Topaz = 23#
    }
    RuneInfo[23]={
    2*23# + 1 Amethyst = 24#
    }
    RuneInfo[24]={
    2*24# + 1 Saphire = 25#
    }
    RuneInfo[25]={
    2*25# + 1 Ruby = 26#
    }
    RuneInfo[26]={
    2*26# + 1 Emerald = 27#
    }
    RuneInfo[27]={
    2*27# + 1 Diamond = 28#
    }
    RuneInfo[28]={
    2*28# + 1 Flawless Topaz = 29#
    }
    RuneInfo[29]={
    2*29# + 1 Flawless Amethyst = 30#
    }
    RuneInfo[30]={
    2*30# + 1 Flawless Saphire = 31#
    }
    RuneInfo[31]={
    2*31# + 1 Flawless Ruby = 32#
    }
    RuneInfo[32]={
    2*32# + 1 Flawless Emerald = 33#
    }


    //Common Items, Numbered wiht the main CFG
    //Item Type: 0 Ordinary (broken, ordinary, super) 1 ETH+Ordinary (broken, ordinary, super) 2 Blue 3 Gold 4 Orange (nothing over 4
    //
    //
    // @24 ÈÙÒ«Ö®Á´ Chains of Honor
    // @25 ҰǾޱ Bramble
    // @26 ËÀÍöºôÎü Breath of the Dying
    // @27 Õ½ÕùÕÙ»½ Call to Arms
    // @28 ÐÂÔÂ Crescent Moon
    // @29 µÏÀÕÈðÄ· Delirium
    // @31 ÃÕÍÅ Enigma
    // @30 Ä©ÈÕ Doom
    // @34 Á÷Íö Exile
    // @37 ÏðÊ÷Ö®ÐÄ Heart of the Oak
    // @38 ÊÃÍõÕß Kingslayer
    // @49 ¾«Éñ Spirit
    // @53 Ç¿ÖÆ Duress
    // @66 ¸ÕÒã Fortitude
    // @83 ËÀÉñ Death
    // @70 ÐÅÐÄ Faith
    // @101 ÎÞÏÞ Infinity
    // @124 ·ï»Ë Phoenix
    // @160 »ÚºÞ Grief

    NormalItemInfo[1116][0]={
    }
    NormalItemInfo[1116][2]={
    }
    NormalItemInfo[1116][3]={
    }

    NormalItemInfo[301][2]={
    }
    NormalItemInfo[301][3]={
    }

    NormalItemInfo[2013][2]={//Blue Necklace
    }

    NormalItemInfo[2015][2]={//Blue Ring
    }

    NormalItemInfo[2013][4]={//Orange necklace
    }

    NormalItemInfo[235][1]={//ETH Blade of the Titans
    6S:
    @26
    }
     
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