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Info BH Maphack Loot Filters

Discussion in 'Guides' started by Gix, Feb 14, 2020.

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  1. Gix

    Gix Founder

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    Introduction
    Loot filters are simple text like files that anybody can create that diablo maphacks use to filter loot drop nameplates. Either hiding certain items or making other ones pop out more with a notification or different color, this makes picking up and identifying loot much easier on the player.

    How To Use
    1. Copy the loot filter code listed below in one of the spoilers or download it from the bottom of the post.
    2. Create a new text document and change the file extension so you end up with the following name BH.cfg
    3. Open BH.cfg with notepad or any other text editor and paste the loot filter code there or simply overwrite the entire file in case you downloaded the attachment.
    4. Run Diablo II

    Submitting Own Filter
    Create a new thread here and copy-paste your entire config file into a spoiler or code box as in this example.
    Add some information that would help describe your loot filter changes and features.
    We will attach your loot filter to this thread and link it to your post.
     
    Atox likes this.
  2. Gix

    Gix Founder

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    Name: Bulleti's Config
    Author: Bulleti
    Info: Noob friendly hoarder edition cfg
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //Metadata[description]: Medium BH Config
    //Metadata[author]: Bulleti
    
    //Maphack Configuration
    
    //Chat colors
    //1 = Red
    //2 = Green/null
    //3 = Blue
    //4 = Gold/unique
    //5 = Grey
    //6 = Black (unreadable)
    //7 = Dark yellow
    //8 = Orange
    //9 = Yellow
    //10 = Dark green
    //11 = Purple
    //12 = Slightly less darker green
    //13 = White
    
    //Chat color
    
    Whisper Color[*chat1]: 8
    Whisper Color[*chat2]: 8
    Whisper Color[*chat3]: 8
    Whisper Color[*chat4]: 8
    Whisper Color[*hc]: 7
    Show Monster Resistance: 1000
    LK Chest Lines: 105
    
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    //Manaburn Monster Color: 0xAB
    
    Monster Line[479]:      0x9B // shenk
    Monster Line[706]:      0x9B // uber izual
    Monster Line[707]:      0x9B // lilith
    Monster Line[708]:      0x9B // uber duriel
    
    //Dangerous Monsters
    //Gloams & Dolls
    Monster Color[118]:      0x9B
    Monster Color[119]:      0x9B
    Monster Color[120]:      0x9B
    Monster Color[121]:      0x9B
    Monster Color[212]:      0x9B
    Monster Color[213]:      0x9B
    Monster Color[214]:      0x9B
    Monster Color[215]:      0x9B
    Monster Color[216]:      0x9B
    Monster Color[597]:      0x9B
    Monster Color[639]:      0x9B
    Monster Color[640]:      0x9B
    Monster Color[641]:      0x9B
    Monster Color[690]:      0x9B
    Monster Color[691]:      0x9B
    Monster Color[733]:      0x9B
    
    //Skill tab preferences. Basic true/false switch. Adjust to whatever you personally like (affects labels on skillers)
    SkillsList[0]:             False        // Amazon
    SkillsList[1]:             True        // Sorceress
    SkillsList[2]:             True        // Necromancer
    SkillsList[3]:             True        // Paladin
    SkillsList[4]:             True        // Barbarian
    SkillsList[5]:             True        // Druid
    SkillsList[6]:            True        // Assassin
    TabSkillsList[0]:        False        // Amazon Bow
    TabSkillsList[1]:        False        // Amazon Passive
    TabSkillsList[2]:        True        // Amazon Javelin
    TabSkillsList[8]:        True        // Sorceress Fire
    TabSkillsList[9]:        True        // Sorceress Lightning
    TabSkillsList[10]:        True        // Sorceress Cold
    TabSkillsList[16]:        False        // Necromancer Curses
    TabSkillsList[17]:        True        // Necromancer Poison & Bone
    TabSkillsList[18]:        False        // Necromancer Summoning
    TabSkillsList[24]:        True        // Paladin Combat
    TabSkillsList[25]:        False        // Paladin Offensive
    TabSkillsList[26]:        False        // Paladin Defensive
    TabSkillsList[32]:        False        // Barbarian Combat
    TabSkillsList[33]:        False        // Barbarian Masteries
    TabSkillsList[34]:        True        // Barbarian Warcries
    TabSkillsList[40]:        False        // Druid Summoning
    TabSkillsList[41]:        False        // Druid Shapeshifting
    TabSkillsList[42]:        True        // Druid Elemental
    TabSkillsList[48]:        True        // Assassin Traps
    TabSkillsList[49]:        False        // Assassin Shadow Disciplines
    TabSkillsList[50]:        False        // Assassin Martial Arts
    
    //Maphack Configuration
    Reveal Map:             True, None
    Show Monsters:          True, None
    Show Missiles:          False, None
    Show Chests:            True, VK_K
    Force Light Radius:     True, None
    Remove Weather:         False, None
    Infravision:            True, None
    Remove Shake:           True, None
    Display Level Names:    True, None
    Reveal Mode:            1
    Low TP Warning:         3
    
    Reload Config:          VK_NUMPAD0
    Stats on Right:         False, None
    
    //Skill Warnings: set true to warn when effect expires from the player
    Skill Warning[16]:      True            // enchant
    Skill Warning[32]:      True            // battle orders
    Skill Warning[101]:     True            // holy shield
    Skill Warning[149]:     False           // oak sage
    Skill Warning[151]:     False           // cyclone armor
    Skill Warning[157]:     False            // burst of speed
    Skill Warning[158]:     False            // blade shield
    Skill Warning[159]:     False            // fade
    
    //Screen Info Configuration
    AutomapInfo[0]:         Game: %GAMENAME%
    AutomapInfo[1]:         Password: %GAMEPASS%
    AutomapInfo[2]:         %LEVEL%
    AutomapInfo[3]:         Difficulty: %GAMEDIFF%
    AutomapInfo[4]:         EuropeBattle.Net
    AutomapInfo[5]:         %GAMETIME%
    
    // Experience Display
    Experience Meter:        True, VK_NUMPAD7
    
    // Controls how many frames to recycle the minimap doodads for
    Minimap Max Ghost: 0
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:     False
    
    //Gamefilter Configuration
    GameListRefresh:        60000
    
    //Bnet Configuration
    Autofill Last Game: False
    Autofill Next Game: True
    Autofill Last Password: True
    Autofill Description: True
    Fail To Join:           4000
    
    //Character Configuration
    Character Stats:         VK_8
    
    //Item Configuration
    Show Ethereal:          True, None
    Show Sockets:           True, None
    Show iLvl:              True, None
    Show Rune Numbers:      True, None
    Alt Item Style:         True, None
    Color Mod:              False, None
    Shorten Item Names:     False, None
    Show Players Gear:      VK_0
    Display Messages:       True, None
    
    Draw Path:              True, None
    Draw Destination:       True, None
    CP to cave:             False, None
    
    Path Color:             97
    Next Color:             0x97
    Other Color:            0x0A
    WP Color:               0x84
    Prev Color:             0x5B
    Other Extra Color:      0xA8
    
    Allow Unknown Items:     True, None
    Suppress Invalid Stats: True, None
    
    //Party Configuration
    Party Enabled:          True, VK_9
    Looting Enabled:        False, VK_7
    
    //Using Potions in Inventory
    // Use Healing Potion:     False, VK_V
    // Use Mana Potion:        False, VK_G
    
    
    //Item Display Configuration
    Advanced Item Display:  True, None
    
    //IDN adds a text warning when an item marked with a box on the map drops. Requires AID (Advanced Item Display).
    Item Drop Notifications: True, None
    
    
    
    
    _________________________________________________________________________________________________________________
    
    MISC STUFF
    _________________________________________________________________________________________________________________
    
    
    // Minimal Config by Fap
    
    //Custom display for gems (Shorthens name and add matching rune number for cube transmute recipe)
    // Shortens name
    ItemDisplay[GEM=1]: Chipped%CONTINUE%
    ItemDisplay[GEM=2]: Flawed%CONTINUE%
    ItemDisplay[GEM=3]: Normal%CONTINUE%
    //Flawless gems (non-skull) : Color name orange
    ItemDisplay[GEM=4]: Flawless%CONTINUE%
    ItemDisplay[(GEM=4 AND !GEMTYPE=7)]: %ORANGE%Flawless%CONTINUE%
    ItemDisplay[GEM=5]: Perfect%CONTINUE%
    
    //Color specific pings for flawless gems (small map ping of the gem's color)
    ItemDisplay[GEM=4 GEMTYPE=1]: %NAME%%MAP-9B%%CONTINUE%      //Amethysts
    //ItemDisplay[GEM=4 GEMTYPE=2]: %NAME%%MAP-20%%CONTINUE%      //Diamonds
    //ItemDisplay[GEM=4 GEMTYPE=3]: %NAME%%MAP-84%%CONTINUE%      //Emeralds
    ItemDisplay[GEM=4 GEMTYPE=4]: %NAME%%MAP-62%%CONTINUE%      //Rubies
    //ItemDisplay[GEM=4 GEMTYPE=5]: %NAME%%MAP-97%%CONTINUE%      //Sapphires
    //ItemDisplay[GEM=4 GEMTYPE=6]: %NAME%%MAP-A8%%CONTINUE%      //Topazes
    
    // Adds a matching circle (instead of gem type in name)
    ItemDisplay[GEMTYPE=1]: %PURPLE%O %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=2]: %WHITE%O %NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=3]: %GREEN%O %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=4]: %RED%O %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=5]: %BLUE%O %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=6]: %YELLOW%O %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=7]: %GRAY%O %WHITE%%NAME%%CONTINUE%
    
    
    // Appends name with rune number for cube transmute recipe
    ItemDisplay[GEM=1 GEMTYPE=6]: %NAME% - 10 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=1]: %NAME% - 11 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=5]: %NAME% - 12 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=4]: %NAME% - 13 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=3]: %NAME% - 14 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=2]: %NAME% - 15 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=6]: %NAME% - 16 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=1]: %NAME% - 17 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=5]: %NAME% - 18 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=4]: %NAME% - 19 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=3]: %NAME% - 20 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=2]: %NAME% - 21 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=6]: %NAME% - 22 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=1]: %NAME% - 23 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=5]: %NAME% - 24 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=4]: %NAME% - 25 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=3]: %NAME% - 26 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=2]: %NAME% - 27 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=6]: %NAME% - 28 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=1]: %NAME% - 29 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=5]: %NAME% - 30 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=4]: %NAME% - 31 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=3]: %NAME% - 32 %CONTINUE%
    
    //Add ethereality, sockets, ilvl, superiority, weapon speed to the name
    ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%][3AR] %NAME% %CONTINUE%
    ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%] %NAME% %CONTINUE%
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
    //ItemDisplay[!RUNE>0 !GEM>0]: %NAME% [L%ILVL%] %CONTINUE%
    ItemDisplay[!RUNE>0 !GEM>0]: %NAME%%CONTINUE% [L%ILVL%] (%PRICE%)
    
    
    //Shorten item names, ignore junk
    ItemDisplay[tsc]: %GREEN%**%WHITE%TP
    ItemDisplay[isc]: %GREEN%**%WHITE%ID
    ItemDisplay[vps CLVL<12]: %NAME%
    ItemDisplay[vps]: //Ignore stamina potions
    ItemDisplay[yps]: %GREEN%o %WHITE%Antidote
    ItemDisplay[wms]: //Ignore Thawing potion
    ItemDisplay[gps]: //Ignore Rancid Gas potion
    ItemDisplay[ops]: //Ignore Oil potion
    ItemDisplay[gpm]: //Ignore Choking Gas potion
    ItemDisplay[opm]: //Ignore Exploding potion
    ItemDisplay[gpl]: //Ignore Strangling Gas potion
    ItemDisplay[opl]: //Ignore Fulminating potion
    
    //Level based filters. Add double slash // in front of each line you want to disable. This means you'll always see these pots. Minor to Super, HP to Mana.
    ItemDisplay[hp1 CLVL>10]:
    ItemDisplay[hp2 CLVL>15]:
    ItemDisplay[hp3 CLVL>20]:
    ItemDisplay[hp4 CLVL>35]:
    //ItemDisplay[hp5 CLVL>79]:
    ItemDisplay[mp1 CLVL>10]:
    ItemDisplay[mp2 CLVL>15]:
    ItemDisplay[mp3 CLVL>25]:
    ItemDisplay[mp4 CLVL>35]:
    //ItemDisplay[mp5 CLVL>70]: //remove these two slashes in front of ItemDisplay on this line to hide super mana pots past level 70
    //ItemDisplay[rvs CLVL>60]: //Same, but baby juvs and level 60
    
    ItemDisplay[hp1]: %RED%* H%WHITE%1
    ItemDisplay[hp2]: %RED%* H%WHITE%2
    ItemDisplay[hp3]: %RED%* H%WHITE%3
    ItemDisplay[hp4]: %RED%* H%WHITE%4
    ItemDisplay[hp5]: %RED%* H%WHITE%5
    ItemDisplay[mp1]: %BLUE%* M%WHITE%1
    ItemDisplay[mp2]: %BLUE%* M%WHITE%2
    ItemDisplay[mp3]: %BLUE%* M%WHITE%3
    ItemDisplay[mp4]: %BLUE%* M%WHITE%4
    ItemDisplay[mp5]: %BLUE%* M%WHITE%5
    ItemDisplay[rvs]: %PURPLE%Baby JUV
    ItemDisplay[rvl]: %PURPLE%JUV
    ItemDisplay[aqv]: %WHITE%Shooty Things //add two slashes in front of %WHITE% on this line to hide arrows, like you see for Bolts
    ItemDisplay[cqv]: //%WHITE%Bolts
    ItemDisplay[key]: Key
    
    //Pings pandemonium keys
    ItemDisplay[pk1 OR pk2 OR pk3]: %ORANGE%%NAME%%MAP-20%%BORDER-00%%LINE-9D%%NOTIFY-8%
    
    //Act 2 rush instructions
    ItemDisplay[vip OR msf]: %ORANGE%Talk to Drognan before going arcane sanctuary. %TAN%%NAME%
    
    //Ignore small gold stacks, progressive system.
    ItemDisplay[CLVL>19 CLVL<40 GOLD<20]:
    ItemDisplay[CLVL>39 CLVL<60 GOLD<50]:
    ItemDisplay[CLVL>59 CLVL<80 GOLD<1000]:
    ItemDisplay[CLVL>79 GOLD<2000]:
    
    //Highest priority so leg is always visible
    ItemDisplay[leg]: %ORANGE%%NAME%%MAP%
    
    _________________________________________________________________________________________________________________
    
    CUSTOM STUFF
    _________________________________________________________________________________________________________________
    
    //Add in your custom additions here, so they are easy to copy and paste to a different file.
    //Even if it touches a same item already in this config, yours will take priority.
    //
    
    _________________________________________________________________________________________________________________
    
    RESET STUFF
    _________________________________________________________________________________________________________________
    
    //Labels Lore bases for CLVL<70
    ItemDisplay[NMAG !INF CLVL<40 SOCK=2 (cap OR skp OR hlm OR fhl OR msk OR bhm) !RW]: %ORANGE%Lore %GRAY%%NAME%
    
    //Labels Stealth bases for CLVL<30
    ItemDisplay[NMAG !INF CLVL<30 (qui OR lea OR hla OR stu OR brs) SOCK=2 !RW]: %ORANGE%Stealth %GRAY%%NAME%
    
    //Labels Rhyme/Splendor bases for CLVL<60
    ItemDisplay[NMAG !INF CLVL<60 (buc OR sml OR lrg OR bsh OR spk OR xsh) SOCK=2 !RW]: %ORANGE%Rhyme/Splendor %GRAY%%NAME%
    
    //Labels Larzukable swords for Spirit for CLVL<60
    ItemDisplay[NMAG !INF SOCK=0 ILVL>25 (bsd OR lsd) CLVL<61]: %ORANGE%Larzuk gives 4s %WHITE%%NAME%
    
    //Exception for a 3 socket Mask for CLVL<61
    ItemDisplay[NMAG !INF SOCK=3 msk CLVL<60]: %NAME%
    
    //Exception for a 3 socket Large Shield
    ItemDisplay[NMAG !INF SOCK=3 lrg CLVL<60]: %NAME%
    
    //Exception for a 0/4 socket Voulge
    ItemDisplay[NMAG !INF ETH (SOCK=4 OR SOCK=0) vou CLVL<60]: %NAME%
    
    //Exception for a 2 socket Grim Shield
    ItemDisplay[NMAG !INF SOCK=2 xsh CLVL<81]: %NAME%
    
    //Exception for 4s ethereal polearms + ping until CLVL60
    ItemDisplay[NMAG WP8 !ELT ETH SOCK=4 !RW CLVL<61] :%ORANGE%Insight%GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%                
    
    //Progressive filter for typically high gold selling items (wands, scepters, staves, circlets, body armor, belts (Thanks, Grover)
    ItemDisplay[(WP12 OR WP13 OR WP11 OR EQ7 OR EQ6 OR EQ2) !ELT (MAG OR NMAG) CLVL<30]: %NAME%
    
    
    _________________________________________________________________________________________________________________
    
    RUNE STUFF
    _________________________________________________________________________________________________________________
    
    //Pings Rals. Enable by removing double slash. Orange notification text.
    ItemDisplay[RUNE=8]: %RUNENUM% - %ORANGE%%RUNENAME%%BORDER-00%%MAP-62%%NOTIFY-8%
    
    //Alters basic display of runes - add drop notification for runes over Fal
    //Runes : Runes up to Fal orange. White notif text.
    ItemDisplay[RUNE<20]: %RUNENUM% - %ORANGE%%RUNENAME%
    ItemDisplay[RUNE=32]: %RUNENUM% - %PURPLE%Some cow poop %BORDER-9B%%MAP-00%%DOT-9B%%PX-9B%%LINE-9B%%NOTIFY-b%        //Adjusts name for Cham to better fit its value
    
    //RUNES : Runes Lem to Gul Red, box on map. Red notif text.
    ItemDisplay[(RUNE>19 AND RUNE<26)]: %RUNENUM% - %RED%%RUNENAME%%BORDER-00%%MAP-62%%NOTIFY-1%
    
    //RUNES : Show a purple box on map for rune Vex and higher. Purple notif text.
    ItemDisplay[RUNE>25]: %RUNENUM% - %PURPLE%%RUNENAME%%BORDER-9B%%MAP-00%%DOT-9B%%PX-9B%%LINE-9B%%NOTIFY-b%
    
    _________________________________________________________________________________________________________________
    
    UNIQUE STUFF
    _________________________________________________________________________________________________________________
    
    //Anni, torch and Gheed's. Golden notif text.
    ItemDisplay[!ID UNI cm1]: %WHITE%o %TAN%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%
    ItemDisplay[!ID UNI cm3]: %WHITE%ooo %TAN%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%
    ItemDisplay[!ID UNI cm2]: %WHITE%oo %TAN%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%
    
    //Drop notification for unique rings, amulets or jewels
    ItemDisplay[UNI !ID (rin OR amu OR jew)]: %GOLD%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%
    
    //Ping literally every unique item
    //ItemDisplay[!ID UNI NORM]: %GRAY%0 %GOLD%%NAME%%MAP%%NOTIFY-4%      //Normal
    //ItemDisplay[!ID UNI EXC]: %RED%0 %GOLD%%NAME%%MAP%%NOTIFY-4%        //Exceptional
    //ItemDisplay[!ID UNI ELT]: %PURPLE%0 %GOLD%%NAME%%MAP%%NOTIFY-4%     //Elite
    
    // ** Unidentified Uniques (Stolen and heavily edited. Thanks, EvilDread's old config from 2017)
    // Helms / Circlets
    ItemDisplay[UNI (!ID uap)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Shako
    ItemDisplay[UNI (!ID uhm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Steel or Nightwing's
    ItemDisplay[UNI (ETH !ID usk)]: %PURPLE%ooo %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%    //ETH Andy
    ItemDisplay[UNI (!ID usk)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Andy
    ItemDisplay[UNI (!ID urn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Crown of Ages
    ItemDisplay[UNI (!ID ci2)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Kira's Guardian
    ItemDisplay[UNI (!ID ci3)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%          //Griffon's Eye
    ItemDisplay[UNI (!ID xh9)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Vampire Gaze
    ItemDisplay[UNI (!ID uh9)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Giant Skull
    ItemDisplay[UNI (!ID xhm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Valk Wing
    
    // Armor
    ItemDisplay[UNI (!ID uui)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Ormus
    ItemDisplay[UNI (!ID utu)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Gladiators Bane
    ItemDisplay[UNI (!ID upl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Arkaine's Valor
    ItemDisplay[UNI (!ID uld)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Leviathan
    ItemDisplay[UNI (!ID uul)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Steel Carapace
    ItemDisplay[UNI (!ID uar)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%LINE-68%%NOTIFY-4%                //Templars or Tyrone's Mite
    ItemDisplay[UNI (!ID xea)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Skin of the Vipermagi
    ItemDisplay[UNI (!ID xhn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //ETH Shaftstop
    
    // Shields
    ItemDisplay[UNI (!ID uit)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Stormshield
    ItemDisplay[UNI (!ID ush)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Head Hunter's Glory
    ItemDisplay[UNI (!ID xml)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Moser's
    ItemDisplay[UNI (!ID xsh)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Lidless
    
    // Gloves
    ItemDisplay[UNI (!ID lgl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Bloodfist
    ItemDisplay[UNI (!ID uvg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Dracul's Grasp
    ItemDisplay[UNI (!ID umg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Soul Drainer
    ItemDisplay[UNI (!ID uhg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Steelrend
    ItemDisplay[UNI (!ID mgl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Chance Guards
    ItemDisplay[UNI (!ID tgl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Magefist
    
    // Boots
    ItemDisplay[UNI (ETH !ID uvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%      //ETH Sandstorm Trek
    ItemDisplay[UNI (!ID uvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Sandstorm Trek
    ItemDisplay[UNI (!ID umb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Marrowwalk
    ItemDisplay[UNI (!ID uhb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Shadow Dancer
    ItemDisplay[UNI (!ID xhb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Gore Rider
    ItemDisplay[UNI (!ID xtb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //War Traveler
    ItemDisplay[UNI (!ID xlb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Infernostride
    ItemDisplay[UNI (!ID lbt)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Hotspur
    ItemDisplay[UNI (!ID tbt)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Goblin Toe
    ItemDisplay[UNI (!ID xmb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Silkweave
    
    // Belts
    ItemDisplay[UNI (!ID ulc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%          //Arachnid Mesh
    ItemDisplay[UNI (!ID uvc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Nosferatu's Coil
    ItemDisplay[UNI (!ID umc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Verdungo's Hearty Cord
    ItemDisplay[UNI (!ID zhb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Thundergod's Vigor
    ItemDisplay[UNI (!ID ztb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Snowclash
    ItemDisplay[UNI (!ID zlb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //String of Ears
    ItemDisplay[UNI (!ID zvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Razortail
    ItemDisplay[UNI (!ID lbl)]: %ORANGE%Legendary %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%  //ETH Lenymo
    
    //Weapons
    //Axes
    //ItemDisplay[UNI (!ID !ETH 72a)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                    //Rune Master
    ItemDisplay[UNI (!ID ETH 72a)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //ETH Rune Master
    ItemDisplay[UNI (!ID 7wa)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Death Cleaver
    
    // Bows
    ItemDisplay[UNI (!ID 6l7)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Eaglehorn
    ItemDisplay[UNI (!ID 6sw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Widowmaker
    ItemDisplay[UNI (!ID 6lw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Windforce
    
    // Daggers
    ItemDisplay[UNI (!ID 7dg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Wizardspike
    ItemDisplay[UNI (!ID 7kr)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Fleshripper
    ItemDisplay[UNI (!ID 7bl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Ghostflame
    ItemDisplay[UNI (!ID dgr)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Gull
    
    // Maces
    ItemDisplay[UNI (!ID 7fl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Horizon's Tornado or Stormlash
    ItemDisplay[UNI (ETH !ID 7gm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //Earth Shifter
    ItemDisplay[UNI (!ETH !ID 7gm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                    //Earth Shifter or Cranium Basher
    ItemDisplay[UNI (!ID 9sp)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Fleshrender
    
    // Polearms
    ItemDisplay[UNI ETH !ID 7s8]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%      //ETH Reaper's Toll
    ItemDisplay[UNI !ETH !ID 7s8]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                    //Reaper's Toll
    ItemDisplay[UNI !ID 7pa]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Tomb Reaver
    ItemDisplay[UNI !ID ETH 7pa]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%      //ETH Tomb Reaver
    ItemDisplay[UNI !ID 7wc]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Stormspire
    
    // Scepters
    ItemDisplay[UNI (!ID 7sc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Heaven's Light or The Redeemer
    ItemDisplay[UNI (!ID 7ws)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Astreon's Iron Ward
    
    // Staves
    ItemDisplay[UNI (!ID 6cs)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Ondal's Wisdom
    ItemDisplay[UNI (!ID 6ws)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%          //Mang Song's Lesson
    ItemDisplay[UNI (!ID 8ls)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Ribcracker
    
    // Swords
    ItemDisplay[UNI (!ID 7cr)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Lightsabre or Azurewrath
    ItemDisplay[UNI (!ID 9fc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Blade of Ali Baba
    
    // Throwing
    ItemDisplay[UNI (!ID 7bk ETH)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //ETH Warshrike
    ItemDisplay[UNI (!ID 7bk) !ETH]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                    //Warshrike
    ItemDisplay[UNI (!ID 7b8 ETH)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //ETH Lacerator
    ItemDisplay[UNI (!ID 7b8 !ETH)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                    //Lacerator
    
    //Javelins
    ItemDisplay[UNI (ETH !ID 7s7)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //ETH Demon's Arch
    ItemDisplay[UNI (!ID 7gl)]: %ORANGE%It's always ETH %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%           //ETH Wraith Flight
    ItemDisplay[UNI (ETH !ID 7ts)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //ETH Gargoyle's Bite
    
    // Wands
    ItemDisplay[UNI (!ID 7bw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Boneshade
    ItemDisplay[UNI (!ID 7gw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%          //Death's Web
    ItemDisplay[UNI (!ID ETH 9wn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                     //ETH Suicide Branch
    //ItemDisplay[UNI (!ID !ETH 9wn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                  //Suicide Branch
    
    // CLASS ITEM UNIQUES
    ItemDisplay[UNI (!ID pae)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Dragonscale
    ItemDisplay[UNI (!ID pa9)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Herald Of Zakarum
    ItemDisplay[UNI (!ID pac)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Alma Negra
    ItemDisplay[UNI (!ID dre)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Ravenlore
    ItemDisplay[UNI (!ID drb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Cerebus' Bite
    ItemDisplay[UNI (!ID dra)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Jalal's Mane
    ItemDisplay[UNI (!ID drd)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Spirit Keeper
    ItemDisplay[UNI (!ID oba)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //The Oculus
    ItemDisplay[UNI (!ID obc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Eschuta's Temper
    ItemDisplay[UNI (!ID obf)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%               //Death's Fathom
    ItemDisplay[UNI (!ID baa)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Arreat's Face
    ItemDisplay[UNI (!ID bac)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Wolfhowl
    ItemDisplay[UNI (!ID bad)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Demonhorn's Edge
    ItemDisplay[UNI (!ID bae)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Halaberd's Reign
    ItemDisplay[UNI (!ID nea)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Homunculus
    ItemDisplay[UNI (!ID nef)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%               //Darkforce Spawn
    ItemDisplay[UNI (!ID nee)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Boneflame
    ItemDisplay[UNI (!ID 7cs)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Shadow Killer
    ItemDisplay[UNI (!ID ETH 9tw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                          //ETH Bartuc's Cut-Throat
    ItemDisplay[UNI (!ID !ETH 9tw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Bartuc's Cut-Throat
    ItemDisplay[UNI (!ID 7wb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Jade Talon
    ItemDisplay[UNI (!ID 7lw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Firelizard's Talons
    ItemDisplay[UNI (!ID am7)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Lycander's Aim
    ItemDisplay[UNI (!ID ETH ama)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b%           //ETH Titan's Revenge
    ItemDisplay[UNI (!ID !ETH ama)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                         //Titan's Revenge
    ItemDisplay[UNI (!ID amf)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%                              //Thunderstroke
    
    //Show all remaining uniques (Add ID next to UNI to skip all unlisted unidentified uniques, but see already identified ones)
    ItemDisplay[UNI]: %NAME%
    
    _________________________________________________________________________________________________________________
    
    SET STUFF
    _________________________________________________________________________________________________________________
    
    ItemDisplay[SET !ID amu]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                           //Amulets
    //ItemDisplay[SET !ID rin]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                           //Rings
    ItemDisplay[SET (!ID xtb)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Aldur's Advance (Boots)
    ItemDisplay[SET (!ID 7gd)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Bul-Kathos' Sacred Charge (Colossus Blade)
    ItemDisplay[SET (!ID 7wd)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Bul-Kathos' Tribal Guardian (Mythical Sword)
    ItemDisplay[SET (!ID urn)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Griswold's Valor (Hat)
    ItemDisplay[SET (!ID 7ws)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Griswold's Redemption (Weapon)
    ItemDisplay[SET (!ID paf)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Griswold's Honor (Shield)
    ItemDisplay[SET (!ID uar)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Immortal King's Soul Cage (Chest)
    ItemDisplay[SET (!ID xmb)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Natalya's Soul (Chest)
    ItemDisplay[SET (!ID xhm)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Guillaume's Face (Hat)
    ItemDisplay[SET (!ID oba)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Tal Rasha's Lidless Eye (Weapon)
    ItemDisplay[SET (!ID uth)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //Tal Rasha's Guardianship (Chest)
    ItemDisplay[SET (!ID ci3)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2%                                         //M'avina's True Sight (Hat)
    
    //Set Item quality indicator (remove slashes from all lines before ItemDisplay to enable)
    //ItemDisplay[!ID SET NORM]: %GRAY%0 %GREEN%%NAME%
    //ItemDisplay[!ID SET EXC]: %RED%0 %GREEN%%NAME%
    //ItemDisplay[!ID SET ELT]: %PURPLE%0 %GREEN%%NAME%%MAP%
    //ItemDisplay[!ID SET rin]: %GRAY%0 %GREEN%%NAME%
    //ItemDisplay[!ID SET amu]: %PURPLE%0 %GREEN%%NAME%
    
    _________________________________________________________________________________________________________________
    
    RARE STUFF
    _________________________________________________________________________________________________________________
    
    //Rare Ethereal Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants etc. map pings
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR 9lw OR 9tw OR 7lw OR 9lw)]: %RED%0 %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%
    
    //Rare item pings. Remove double slash to enable. Does not affect visibility.
    ItemDisplay[RARE !ID (am5 OR ama OR amf)]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                             //Rare any amazon javelin ping
    ItemDisplay[RARE !ID EQ4]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare gloves ping
    ItemDisplay[RARE !ID EQ5]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare boots ping
    ItemDisplay[RARE !ID rin]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare ring ping
    ItemDisplay[RARE !ID amu]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare amulet ping
    ItemDisplay[RARE !ID jew]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare jewel ping
    ItemDisplay[RARE !ID EQ7]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare circlet/coronet/tiara/diadem ping
    ItemDisplay[RARE !ID ETH]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%                                             //Rare any ethereal ping
    ItemDisplay[(am5 OR ama OR amf) IAS>29 (TABSK2=3 AND CLSK0=2)]: %YELLOW%%NAME%                                  //+5/30-40 rare Amazon javelins
    ItemDisplay[ID (MAG OR RARE) (9lw OR 9tw OR 7lw OR 7tw) SK271>2 CLSK6>1]: %ORANGE%++ %YELLOW%%NAME%  //+2 Assassin & +3 LS claws
    ItemDisplay[RARE FRW>10 FRES+CRES+LRES>59 EQ5]: %ORANGE%+ %YELLOW%%NAME%                                       //Label for tri-res FRW boots
    ItemDisplay[WEAPON RARE FOOLS ED>199 IAS>10]: %ORANGE%+ %YELLOW%%NAME%                                      //Label for likely good rare weapons
    
    //Labels for amulets
    ItemDisplay[amu RARE (GOODTBSK=2 OR GOODCLSK=2) FCR>9 (STR>4 OR LIFE>30 OR RES>9 OR MANA>50)]: %ORANGE%+ %YELLOW%%NAME%
    ItemDisplay[amu RARE (GOODCLSK=2 OR GOODTBSK=2) FCR>9 LIFE+MANA>70 STR>9]: %ORANGE%+ %YELLOW%%NAME%
    ItemDisplay[amu !MAG !RARE (GOODTBSK=2 OR GOODCLSK=2) FCR>10 (STR>4 OR LIFE>30 OR RES>9 OR MANA>50)]: %RED%+ %ORANGE%%NAME%
    ItemDisplay[amu !MAG !RARE (GOODCLSK=2 OR GOODTBSK=2) FCR>10 LIFE+MANA>70 STR>9]: %RED%+ %ORANGE%%NAME%
    ItemDisplay[amu !MAG !RARE (GOODCLSK=2 OR GOODTBSK=2) FCR=20]: %RED%+ %ORANGE%%NAME%
    
    //Labels for rings
    ItemDisplay[rin RARE STR=0 DEX=0 LIFE=0 MANA=0 FCR=10]: %RED%Yesn't %YELLOW%%NAME%
    ItemDisplay[rin RARE (STR>9 OR DEX>9) (LIFE>24 OR MANA>44 OR LIFE+MANA>54) FCR=10]: %RED%+ %YELLOW%%NAME%
    
    //Labels for circlets etc.
    ItemDisplay[EQ7 RARE FCR=20 (CLSK3>1 OR CLSK2>1 OR CLSK5=2 OR TABSK42>1 OR TABSK24>1 OR TABSK17>1)]: %ORANGE%+ %YELLOW%%NAME%
    ItemDisplay[EQ7 RARE FRW>19 FCR=20 (CLSK2=2 OR TABSK17>1)]: %ORANGE%++ %YELLOW%%NAME%
    ItemDisplay[EQ7 RARE STR>14 FRW>19 FCR=20 (CLSK2=2 OR TABSK17>1)]: %ORANGE%+++ %YELLOW%%NAME%
    
    //Labels for class specifics
    ItemDisplay[RARE CL1 (CLSK5=2 OR TABSK42=2) SK245>1]: %ORANGE%Maybe %YELLOW%%NAME%                              //+4-5 tornado pelts
    ItemDisplay[CL6 RARE SK52=3 TABSK8=2]: %ORANGE%Maybe %YELLOW%%NAME%                                             //+5 enchant orbs with +2 fire skills
    ItemDisplay[CL6 RARE SK52=3 CLSK1=2]: %ORANGE%Maybe %YELLOW%%NAME%                                              //+5 enchant orbs with +2 sorc skills
    
    _________________________________________________________________________________________________________________
    
    COMMUNITY STUFF
    _________________________________________________________________________________________________________________
    
    
    
    //
    ItemDisplay[!ID CL1 RARE ILVL>98]: %ORANGE%Ask Deuscrim %YELLOW%%NAME%
    
    //
    ItemDisplay[RARE FRW=30 LREQ<31 xhb]: %ORANGE%Ask BigTFatty %YELLOW%%NAME%
    ItemDisplay[crs ETH NMAG SOCK=0]: %ORANGE%Ask BigTFatty %GRAY%%NAME%
    ItemDisplay[9cr ETH NMAG SOCK=0]: %ORANGE%Ask BigTFatty %GRAY%%NAME%
    ItemDisplay[7tw ETH NMAG SOCK=0]: %ORANGE%Ask BigTFatty %GRAY%%NAME%
    ItemDisplay[9tw ETH NMAG SOCK=0]: %ORANGE%Ask BigTFatty %GRAY%%NAME%
    ItemDisplay[NMAG SOCK=3 CL2 LREQ<31 SK151>2]: %ORANGE%Ask BigTFatty %GRAY%%NAME%
    ItemDisplay[NMAG SOCK=0 CL2 LREQ<31 SK151>2]: %ORANGE%Ask BigTFatty %WHITE%%NAME%
    
    //
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=0 SK74=3 SK66<4 !RW]: %ORANGE%Ask Jeebus %GRAY%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=2 SK74=3 SK66<4 !RW]: %ORANGE%Ask Jeebus %WHITE%%NAME%%MAP-20%%BORDER-00%%NOTIFY-5%
    
    //
    //ItemDisplay[NMAG 6rx SOCK=4 ED>1]: %ORANGE%Ask Kerm %GRAY%%NAME%%MAP-1F%%BORDER-00%
    //ItemDisplay[NMAG (cst OR bst OR wst OR 8cs OR 8bs OR 8ws OR 6cs OR 6bs OR 6ws) (SOCK=4 OR SOCK=0) SK58>2 SK46>2 (SK40 OR SK50 OR SK60)!RW]: %ORANGE%Ask Kerm Memory%GRAY%%NAME%%MAP-1F%%BORDER-00%
    //ItemDisplay[NMAG (wst OR 8ws OR 6ws) (SOCK=5 OR SOCK=0) SK58>2 SK46>2 (SK40 OR SK50 OR SK60)!RW]: %ORANGE%Ask Kerm CTA%GRAY%%NAME%%MAP-1F%%BORDER-00%
    
    //
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0]: %ORANGE%Ask Death %YELLOW%%NAME%
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0 SK244>0]: %ORANGE%Ask Death %YELLOW%%NAME%
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0 SK234>0]: %ORANGE%Ask Death %YELLOW%%NAME%
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0 SK247>0]: %ORANGE%Ask Death %YELLOW%%NAME%
    _________________________________________________________________________________________________________________
    
    MAGIC STUFF
    _________________________________________________________________________________________________________________
    
    ItemDisplay[!ID MAG rin]: %NAME%                                                                                //Displays magic rings
    ItemDisplay[!ID MAG amu]: %NAME%                                                                                //Displays magic amulets
    ItemDisplay[!ID MAG jew]: %BLUE%%NAME%%MAP-97%%BORDER-20%%NOTIFY-3%                                                       //Pings magic jewels
    ItemDisplay[!ID MAG EQ7]: %BLUE%%NAME%%MAP-97%%BORDER-20%%NOTIFY-3%                                                       //Pings magic circlet family
    //ItemDisplay[MAG 7wa]: %ORANGE%Craft me %BLUE%%NAME%%MAP%                                                        //Zerkers for crafting
    ItemDisplay[ID MAG (9lw OR 9tw OR 7lw OR 7tw) SK271>2 TABSK48>2]: %ORANGE%Legendary %BLUE%%NAME%                //+3 Traps & +3 LS Claws
    ItemDisplay[ID MAG (9lw OR 9tw OR 7lw OR 7tw) TABSK48>2]: %ORANGE%Ask KP (I forgot who KP is)%BLUE%%NAME%                           //+3 Traps
    ItemDisplay[(am5 OR ama OR amf) IAS>29 TABSK2>4]: %ORANGE%Legendary %BLUE%%NAME%                                //+5-6/30-40 Magic Amazon javelins
    ItemDisplay[MAG (WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6) TABSK34=3]: %ORANGE%Yell Stick for enhanced REEEEE                       //+3 Warcries weapons
    ItemDisplay[MAG EQ2 SOCK=4 LIFE>79]: %ORANGE%Maybe %PURPLE%%NAME%                                               //Jeweler's X of LIFE chests
    ItemDisplay[MAG EQ2 SOCK=4 FHR>23]: %ORANGE%Maybe %PURPLE%%NAME%                                                //Jeweler's X of FHR chests
    ItemDisplay[MAG EQ4 TABSK2=3 IAS=20]: %ORANGE%++ %BLUE%%NAME%                                                   //+3 Javelin 20% IAS gloves
    ItemDisplay[MAG EQ4 TABSK2=2 IAS=20]: %ORANGE%+ %BLUE%%NAME%                                                    //+2 Javelin 20% IAS gloves
    
    //Label for ILVL 60+ orbs and barb hats (+3 skill tree capable)
    ItemDisplay[MAG !ID CL6 ILVL>59]: %ORANGE%ID this and be disappointed %BLUE%%NAME%
    ItemDisplay[MAG !ID CL2 ILVL>59]: %ORANGE%ID this and contemplate quitting%BLUE%%NAME%
    
    //Highlight possible JMoDs and display emotions when it's not
    ItemDisplay[MAG uit !ID]: %ORANGE%Is it a JMOD? %BLUE%%NAME%%BORDER-20%%MAP-9D%%NOTIFY-3%
    ItemDisplay[MAG uit ID SOCK=3]: %ORANGE%OH MY GOD Just kidding %BLUE%%NAME%
    ItemDisplay[MAG uit ID FRES>1]: %ORANGE%M81 sucks toes %BLUE%%NAME%
    ItemDisplay[MAG uit ID CRES>1]: %ORANGE%Your life sucks %BLUE%%NAME%
    ItemDisplay[MAG uit ID PRES>1]: %ORANGE%Shouldn't have gotten your hopes up %BLUE%%NAME%
    ItemDisplay[MAG uit ID LRES>1]: %ORANGE%Shove it in some dark hole %BLUE%%NAME%
    ItemDisplay[MAG uit ID LIFE>1]: %ORANGE%What do we say to the god of death? %BLUE%%NAME%
    ItemDisplay[MAG uit ID MANA>1]: %ORANGE%Not today, not ever %BLUE%%NAME%
    ItemDisplay[MAG uit ID STR>1]: %ORANGE%OH LAWD HE COMIN' %BLUE%%NAME%
    ItemDisplay[MAG uit ID !SOCK=4]: %ORANGE%Fucking yeet me at Akara %BLUE%%NAME%
    ItemDisplay[MAG uit ID FHR>1 SOCK=4]: %ORANGE%Maybe %BLUE%%NAME%
    ItemDisplay[MAG uit ID RES>1]: %ORANGE%Ligma %BLUE%%NAME%
    
    //Unid SC and GC map ping (and LC without ping. In case you're insane, add %MAP% after the 4th line)
    ItemDisplay[!ID MAG cm1]: %WHITE%o %ORANGE%%NAME%%MAP-97%%BORDER-00%%NOTIFY-3%
    ItemDisplay[!ID MAG cm3 ILVL>49]: %WHITE%ooo %ORANGE%%NAME%%MAP-97%%BORDER-00%%NOTIFY-3%
    ItemDisplay[!ID MAG cm3]: %WHITE%oo %BLUE%%NAME%
    ItemDisplay[MAG !ID cm2]: %WHITE%oo %BLUE%%NAME%
    
    //Label for better skillers and other GCs. Consult the list on top to remove skill tabs from the "Yesn't" label. TABSK17=1 means Necro summoning, for example.
    ItemDisplay[MAG cm3 GOODTBSK=1 LIFE=45]: %ORANGE%Epic %BLUE%%NAME%
    ItemDisplay[MAG cm3 GOODTBSK=1 (LIFE>29 LIFE<45)]: %ORANGE%+++ %BLUE%%NAME%
    ItemDisplay[MAG cm3 GOODTBSK=1 ((LIFE>1 LIFE<30) OR FHR>1)]: %ORANGE%++ %BLUE%%NAME%
    ItemDisplay[MAG cm3 TABSK2=1 FRW=7]: %ORANGE%++ %BLUE%%NAME%
    ItemDisplay[MAG cm3 GOODTBSK=1]: %ORANGE%+ %BLUE%%NAME%
    ItemDisplay[MAG cm3 (TABSK0=1 OR TABSK1=1 OR TABSK16=1 OR TABSK18=1 OR TABSK2=15 OR TABSK26=1 OR TABSK32=1 OR TABSK33=1 OR TABSK40=1 OR TABSK41=1 OR TABSK49=1 OR TABSK50=1)]: %ORANGE%Yesn't %BLUE%%NAME%
    ItemDisplay[MAG cm3 LIFE>39 (TABSK0=1 OR TABSK1=1 OR TABSK16=1 OR TABSK18=1 OR TABSK2=15 OR TABSK26=1 OR TABSK32=1 OR TABSK33=1 OR TABSK40=1 OR TABSK41=1 OR TABSK49=1 OR TABSK50=1)]: %ORANGE%RIP %BLUE%%NAME%
    ItemDisplay[MAG cm3 MANA+LIFE>69]: %ORANGE%Maybe %BLUE%%NAME%
    ItemDisplay[MAG cm3 ILVL>90]: %ORANGE%"Baal charm" %BLUE%%NAME%
    
    
    //Small charm labels
    ItemDisplay[MAG cm1 LIFE>16 (LRES>9 OR FRES>9 OR CRES>9 OR PRES>9)]: %ORANGE%++ %BLUE%%NAME%       //17+ LIFE and 10+ RES small charms
    ItemDisplay[MAG cm1 RES>2 LIFE>15]: %ORANGE%++ %BLUE%%NAME%                                        //16+ LIFE and @3+ small charms
    ItemDisplay[MAG cm1 MANA+LIFE>29]: %ORANGE%++ %BLUE%%NAME%                                         //MANA+LIFE=30+ small charms
    ItemDisplay[MAG cm1 FRES=11]: %RED%RES %WHITE%+ %BLUE%%NAME%                                        //11 fire res small charms
    ItemDisplay[MAG cm1 PRES=11]: %GREEN%RES %WHITE%+ %BLUE%%NAME%                                      //11 poison res small charms
    ItemDisplay[MAG cm1 CRES=11]: %BLUE%RES %WHITE%+ %BLUE%%NAME%                                       //11 cold res small charms
    ItemDisplay[MAG cm1 LRES=11]: %YELLOW%RES %WHITE%+ %BLUE%%NAME%                                     //11 lightning res small charms
    ItemDisplay[MAG cm1 MFIND=7 LIFE>17]: %ORANGE%++ %BLUE%%NAME%                                      //MF lifers
    
    
    //Tiaras etc.
    ItemDisplay[EQ7 MAG FCR=20 SOCK=2 (CLSK3=2 OR CLSK2=2 OR CLSK5=2 OR TABSK42>1 OR TABSK24>1 OR TABSK17>1)]: %ORANGE%Yes %BLUE%%NAME%
    ItemDisplay[EQ7 MAG FRW=30 SOCK=3]: %ORANGE%Yes %BLUE%%NAME%
    ItemDisplay[EQ7 MAG FCR=20 (TABSK17=3 OR TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK24=3 OR TABSK34=3 OR TABSK42=3 OR TABSK48)]: %ORANGE%Yes %BLUE%%NAME%
    ItemDisplay[EQ7 MAG FCR=20 (CLSK3=2 OR CLSK2=2 OR CLSK5=2 OR TABSK42>1 OR TABSK24>1 OR TABSK17>1)]: %ORANGE%Maybe %BLUE%%NAME%
    
    //Labels for class specifics
    ItemDisplay[CL6 MAG SK52=2 TABSK8=3]: %ORANGE%++ %BLUE%%NAME%                                       //+5 Enchant orbs with +3 fire skills
    ItemDisplay[CL6 MAG SK52=3 TABSK8=2]: %ORANGE%+ %BLUE%%NAME%                                        //+5 Enchant orbs with +2 fire skills
    ItemDisplay[CL6 MAG SK52=3 CLSK1=2]: %ORANGE%+ %BLUE%%NAME%                                         //+5 Enchant orbs with +2 sorc skills
    ItemDisplay[CL6 MAG SK52=3 TABSK8=3]: %ORANGE%+++ %BLUE%%NAME%                                      //+6 Enchant orbs
    ItemDisplay[CL6 MAG SK49=2 TABSK8=3]: %ORANGE%+ %BLUE%%NAME%                                        //+6 Lightning orbs
    ItemDisplay[CL6 MAG SK49=2 TABSK8=3 FCR=10]: %ORANGE%++ %BLUE%%NAME%                                //+6 Lightning orbs with 10% FCR
    ItemDisplay[CL6 MAG SK49=2 TABSK8=3 FCR=20]: %ORANGE%+++ %BLUE%%NAME%                               //+6 Lightning orbs with 20% FCR
    ItemDisplay[CL2 MAG TABSK34=3 SK149=3]: %ORANGE%+++ %BLUE%%NAME%                                    //+6 BO hats
    
    //Label for undesirable orbs and hats
    ItemDisplay[MAG ID CL6]: %ORANGE%Yeet me %BLUE%%NAME%
    ItemDisplay[MAG ID CL2]: %ORANGE%Yeet me %BLUE%%NAME%
    
    //Normal magical exceptions (Pelts, orbs, barb hats, circlets, zon javelins) - (Change EQ4 to !EQ4 to hide gloves)
    ItemDisplay[NORM MAG (CL1 OR CL6 OR CL2 OR EQ7 OR am5 OR EQ4)]: %NAME%
    
    //Exceptional magical exceptions (Pelts, orbs, barb hats, circlets, zon javelins, -20/-30 wsm claws) - (Change EQ4 to !EQ4 to hide gloves)
    ItemDisplay[EXC MAG (CL1 OR CL6 OR CL2 OR EQ7 OR EQ4 OR ama OR 9tw OR 9lw)]: %NAME%
    
    //Elite magical exceptions (Pelts, orbs, barb hats, circlets, zon javelins, -20/-30 wsm claws, zerkers) - (Change EQ4 to !EQ4 to hide gloves)
    ItemDisplay[ELT MAG (CL1 OR CL6 OR CL2 OR EQ7 OR EQ4 OR amf OR 7tw OR 7lw OR 7wa)]: %NAME%
    _________________________________________________________________________________________________________________
    
    WHITE STUFF
    _________________________________________________________________________________________________________________
    
    //White tiaras and diadems (imbue) (replace parentheses with EQ7 to include circlets and coronets)
    ItemDisplay[NMAG (ci2 OR ci3) SOCK=0]: %ORANGE%Imbue %WHITE%%NAME%%MAP-20%%BORDER-00%
    
    //Ignore inferior items except tiaras and diadems
    ItemDisplay[INF]:
    
    //Highlight spirt monarch base
    ItemDisplay[NMAG uit SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG uit ED>9 SOCK=0 !RW]: %ORANGE%Spirit %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[NMAG uit SOCK=0 !RW]: %ORANGE%Spirit %WHITE%%NAME%
    ItemDisplay[NMAG uit ED>9 SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    
    //Matriarchal and Grand Matron bows (and blade bow for merc faith)
    ItemDisplay[(amb OR amc) !RW SOCK=4 NMAG TABSK0=3]: %ORANGE%Faith/Ice %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG (6hb OR 6cb) SOCK=4]: %ORANGE%Merc Faith %GRAY%%NAME%%NOTIFY-5%
    
    //Polearms with cube recipe (ETH Elite 0s)
    ItemDisplay[WP8 ETH ELT NMAG (SOCK=0 AND !SUP) !7o7 !RW]: %ORANGE%Amn Ral %PURPLE%o %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%
    
    //Eth superior unsocketed CVs
    ItemDisplay[ETH NMAG SUP SOCK=0 7vo !RW]: %ORANGE%Larzuk Ins/Inf %GRAY%%NAME%
    
    //Poleaxes (ETH Elite 4s)
    ItemDisplay[WP8 ETH ELT NMAG SOCK=4 !RW]: %ORANGE%Insi/Infi %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-8%
    
    //Golem Insight bases
    ItemDisplay[WP8 NMAG SOCK=4 !RW] :%ORANGE%Golem Insight%GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    
    //Staff CTA Base: +3 Energy Shield
    ItemDisplay[WP11 NMAG SOCK=5 SK58=3 !RW]: %ORANGE%CTA %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    
    //Wands with PNova/BSpear/BSpirit capable of 2os
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=2 (SK84=3 OR SK93=3 OR SK92=3) !RW]: %ORANGE%White %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=0 (SK84=3 OR SK93=3 OR SK92=3) !RW]: %ORANGE%White %WHITE%%NAME%%MAP-20%%BORDER-00%
    
    //Leaf chant/memory bases
    ItemDisplay[NMAG (sst OR lst OR cst OR bst OR wst OR 8ss OR 8ls OR 8cs OR 8bs OR 8ws OR 6ss OR 6ls OR 6cs OR 6bs OR 6ws) SOCK=2 SK52>2 !RW]: %ORANGE%Leaf %WHITE%%NAME%%MAP-20%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG (cst OR bst OR wst OR 8cs OR 8bs OR 8ws OR 6cs OR 6bs OR 6ws) SOCK=4 SK58>2 !RW]: %ORANGE%Memory %WHITE%%NAME%%MAP-20%%BORDER-00%%NOTIFY-5%
    
    //Body armor (cube recipe for ebug)
    ItemDisplay[EQ2 ELT ETH NMAG !SUP SOCK=0 !RW DEF>666]: %ORANGE%Tal Thul %YELLOW%o %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%
    
    //Normal 0/3 socket chests
    ItemDisplay[(brs OR ltp OR aar OR ful OR gth) !ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(brs OR ltp OR aar OR ful OR gth) !ETH NMAG SOCK=0 !SUP !RW]: %ORANGE%Base %WHITE%%NAME%
    
    //Exceptional 0/3 socket chests
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=0 ED>9 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=0 !RW]: %ORANGE%Base %WHITE%%NAME%
    
    //Elite 0/3 socket chests (Only pings superior. Add %MAP% to 2nd line's end to ping non-superior.)
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH ED>9 NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    
    //Elite 0/4 socket chests (Only pings superior. Add %MAP% to 3rd line's end to ping non-superior.)
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH ED>9 NMAG SOCK=0 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH ED>9 NMAG SOCK=4 !RW]: %ORANGE%Base %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH NMAG SOCK=4 !RW]: %ORANGE%Base %GRAY%%NAME%
    
    //Making sure we see ebugged armor
    ItemDisplay[EQ2 ETH NMAG SOCK=4 !RW DEF>900]: %ORANGE%Fort %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[EQ2 ETH NMAG SOCK=3 !RW DEF>900]: %ORANGE%Treachery %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[EQ2 ETH NMAG SOCK=2 !RW DEF>900]: %ORANGE%Prudence %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[EQ2 ETH NMAG SOCK=1 !RW DEF>900]: %ORANGE%RIP %GRAY%%NAME%
    
    //Paladin shields
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=4 !SUP !RW DEF>285]: %ORANGE%Exile %GRAY%%NAME%%NOTIFY-5%
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0 !SUP !RW]: %ORANGE%Tal Amn %RED%o %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 (SOCK=0 OR SOCK=4) !RW]: %ORANGE%Spirit %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 SOCK=0 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%
    ItemDisplay[CL3 !ETH !ELT NMAG RES>39 SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%
    ItemDisplay[CL3 !ETH !ELT NMAG RES>39 SOCK=0 !RW]: %ORANGE%Spirit %WHITE%%NAME%
    ItemDisplay[CL3 !ETH NMAG RES>39 SOCK=3 !RW]: %ORANGE%Sanctuary %GRAY%%NAME%
    
    //Barb helms with +3 BO
    ItemDisplay[CL2 SOCK=3 NMAG SK149>2 !RW]: %ORANGE%Delirium %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[CL2 SOCK=0 NMAG SK149>2 !RW]: %ORANGE%Delirium %WHITE%%NAME%
    
    //Druid pelts with +3 tornado (Enabled because Deuscrim)
    ItemDisplay[CL1 SOCK=3 NMAG SK245>2 !RW]: %ORANGE%Delirium %GRAY%%NAME%
    
    //Paladin scepters (foh sticks, HS CTA)
    ItemDisplay[(wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %ORANGE%FoH Stick %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(wsp OR 9ws OR 7ws) (SK117>0) (SOCK=0 OR SOCK=5)]: %ORANGE%CTA %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(wsp OR 9ws OR 7ws) (SK121>2 AND SK118>2) (SOCK=0 OR SOCK=5)]: %ORANGE%FoH Stick %WHITE%%NAME%%MAP-20%%BORDER-00%
    
    //Rift bases
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) SOCK=4 !RW]: %ORANGE%Rift %GRAY%%NAME%
    
    //Cube recipe weapon labels
    ItemDisplay[NMAG !SUP SOCK=0 !ETH (7wa OR 7cr OR amb OR amc OR 7gd)]: %ORANGE%Amn Ral %PURPLE%o %WHITE%%NAME%
    ItemDisplay[NMAG !SUP SOCK=0 ETH (7wa OR 7gd)]: %ORANGE%Amn Ral %PURPLE%o %GRAY%%NAME%
    
    //Add exceptions to more commonly used bases like flails, CS etc.
    ItemDisplay[NMAG NORM WP9 SOCK=3 !RW]: %ORANGE%Edge %GRAY%%NAME%                                                                    //Labels normal quality Edge bases
    ItemDisplay[NMAG (fla OR crs) SOCK=5 !RW]: %ORANGE%CTA %GRAY%%NAME%                                                                 //Labels CTA CS/Flail bases
    ItemDisplay[NMAG fla SOCK=4 !RW]: %ORANGE%HoTO %GRAY%%NAME%                                                                         //Labels HoTO bases
    ItemDisplay[NMAG !ETH SOCK=5 7wa !RW]: %ORANGE%Grief/Beast %GRAY%%NAME%                                                             //Labels Beast/Grief zerker bases
    ItemDisplay[NMAG (7cr OR 7gd) !ETH SOCK=5 !RW]: %ORANGE%Grief %GRAY%%NAME%                                                      //Labels Grief bases
    ItemDisplay[NMAG 6lw ED>10 SOCK=6 !RW]: %ORANGE%BoTD %GRAY%%NAME%                                                               //Labels superior 6 socket Hydra Bow BoTD bases
    ItemDisplay[NMAG ETH (7p7 OR 7gd OR 7gm OR 7m7 OR 7gi OR 7ga OR 7h7) SOCK=0 ED>9 !RW]: %ORANGE%BoTD %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%    //Pings on superior unsocketed BoTD bases
    ItemDisplay[NMAG ETH (7p7 OR 7gd OR 7gm OR 7m7 OR 7gi OR 7ga OR 7h7) SOCK=6 !RW]: %ORANGE%BoTD %GRAY%%NAME%                     //Labels BoTD bases
    ItemDisplay[NMAG !ETH SOCK=6 (7cr OR 7wa OR 7gd)]: %ORANGE%Last Wish %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%                                   //Pings on LW bases
    ItemDisplay[NMAG NORM (hbw OR cbw) SOCK=4 !RW]: %ORANGE%Harmony %GRAY%%NAME%                                                    //Labels low req Harmony bases
    ItemDisplay[NMAG ETH (7fb OR 7gd) SOCK=5 !RW]: %ORANGE%Death %GRAY%%NAME%                                                       //Labels two-handed sword Death bases
    ItemDisplay[NMAG ETH 7wa SOCK=5 !RW]: %ORANGE%Death %GRAY%%NAME%                                                                //Labels zerker Death bases
    ItemDisplay[NMAG (fla OR 9fl) SOCK=3 !RW]: %ORANGE%Black %GRAY%%NAME%                                                           //Labels Black flail/knout bases
    ItemDisplay[NMAG ETH (72h OR 7gs OR 7b7 OR 7fb OR 7gd OR 7cm) SOCK=4 !RW]: %ORANGE%Oath %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%         //Pings on (two-handed) Oath bases
    ItemDisplay[NMAG ETH (72a OR crs) SOCK=3 !RW]: %ORANGE%CMoon %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%                                    //Pings on CMoon Eth ettin axe and CS bases
    ItemDisplay[NMAG ETH ELT WP8 SOCK=5 !RW]: %ORANGE%Obedience %GRAY%%NAME%                                                        //Labels (merc) Obedience bases
    ItemDisplay[NMAG ETH (72h OR 7gs OR 7b7 OR 7fb OR 7gd OR 7cm) SOCK=3 !RW]: %ORANGE%Lawbringer %GRAY%%NAME%                      //Labels Act 5 merc compatible eth Lawbringer bases
    ItemDisplay[NMAG crs SOCK=6 !RW]: %ORANGE%Sex-ist, get it? %GRAY%%NAME%                                                        //Label for 6 socket crystal sword for isting needs.
    ItemDisplay[NMAG !ETH 7wa SOCK=4 !RW]: %ORANGE%Famine %GRAY%%NAME%                                                              //Label for zerker Famine bases
    ItemDisplay[NMAG (bsd OR crs) SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%                                                          //Labels Spirit sword bases
    ItemDisplay[NMAG ETH ((bsd ILVL>25) OR (crs ILVL>25 ILVL<41) SOCK=0 !RW]: %ORANGE%Larzuk Spirit %GRAY%%NAME%%WHITE%%MAP%        //Labels Larzukable ethereal Spirit sword bases
    ItemDisplay[NMAG SOCK=0 ILVL>25 ILVL<41 (crs OR fla)]: %ORANGE%Larzuk gives 4s %WHITE%%NAME%                                    //Labels Larzukable spirit CS and HoTO Flails
    
    //Plague Claw Base Lite Sentry
    ItemDisplay[NMAG (7tw OR 9tw) (SK271>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Plague LS++%GRAY%%NAME%%MAP-1F%%BORDER-00%        //Fastest speed
    ItemDisplay[(7wb OR 9lw OR 7lw) NMAG (SK271>2) (SOCK=0 OR SOCK=3)] %ORANGE%Plague LS+%GRAY%%NAME%%MAP-1F%%BORDER-00%   //Medium speed
    ItemDisplay[(9ar OR 7qr OR 7ar) NMAG (SK271>2) (SOCK=0 OR SOCK=3)] %ORANGE%Plague LS%GRAY%%NAME%%MAP-1F%%BORDER-00%    //Slowest speed
    ItemDisplay[(7tw OR 7lw OR 7ar OR 7qr OR 7wb OR 9tw OR 9lw OR 9ar) NMAG (SK278>2) (SOCK=0 OR SOCK=3)] %ORANGE%Plague Venom%GRAY%%NAME%%MAP-1F%%BORDER-00% //Venom prebuff
    
    //Chaos Bases
    ItemDisplay[!ETH NMAG 7tw SK273>0 SK271>2 (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos %GRAY%%NAME%%MAP-1F%%BORDER-00%  //Mind Blast + 3LS
    ItemDisplay[!ETH NMAG 7tw SK267>0 SK278>2 (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos %GRAY%%NAME%%MAP-1F%%BORDER-00%  //Fade + 3Venom
    ItemDisplay[!ETH NMAG 7tw SK263>0 SK278>2 (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos %GRAY%%NAME%%MAP-1F%%BORDER-00%  //Weapon Block + 3Venom
    
    //Venom Base for Chaos
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK273>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //Mind Blast + Venom
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK271>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //LS + Venom
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //Fade + 3Venom
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //Weapon Block + 3Venom
    
    //Unlabeled bases people have asked for
    ItemDisplay[NMAG 7cr SOCK=4]: %NAME%                            //4 socket Phase Blade
    ItemDisplay[NMAG 7cr]: %NAME%                                   //Unsocketed Phase Blade
    ItemDisplay[NMAG 7ls SOCK=4 ETH]: %NAME%                        //4 socket ethereal Cryptic Sword
    _________________________________________________________________________________________________________________
    
    FILTER STUFF
    _________________________________________________________________________________________________________________
    
    //filter out most useless white items like gloves, boots etc. and almost all blues
    
    //Unwanted axes
    ItemDisplay[!RW NORM NMAG (hax OR axe OR 2ax OR mpi OR wax OR lax OR bax OR btx OR gax OR gix)]:
    ItemDisplay[!RW EXC NMAG (9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi)]:
    ItemDisplay[!RW ELT NMAG (7ha OR 7ax OR 7mp OR 7la OR 7ba OR 7bt)]:
    ItemDisplay[!ID NORM MAG (hax OR axe OR 2ax OR mpi OR wax OR lax OR bax OR btx OR gax OR gix)]:
    ItemDisplay[!ID EXC MAG (9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi)]:
    ItemDisplay[!ID ELT MAG (7ha OR 7ax OR 72a OR 7mp OR 7la OR 7ba OR 7bt OR 7ga OR 7gi)]:
    
    //Maces
    ItemDisplay[!RW NORM NMAG (clb OR spc OR mac OR mst OR whm OR mau OR gma)]:
    ItemDisplay[!RW EXC NMAG (9cl OR 9sp OR 9ma OR 9mt OR 9wh OR 9m9 OR 9gm)]:
    ItemDisplay[!RW ELT NMAG (7cl OR 7sp OR 7ma OR 7mt OR 7wh OR 7m7)]:
    ItemDisplay[!ID NORM MAG (clb OR spc OR mac OR mst OR whm OR mau OR gma OR fla)]:
    ItemDisplay[!ID EXC MAG (9cl OR 9sp OR 9ma OR 9mt OR 9wh OR 9m9 OR 9gm OR 9fl)]:
    ItemDisplay[!ID ELT MAG (7cl OR 7sp OR 7ma OR 7mt OR 7wh OR 7m7 OR 7fl OR 7gm)]:
    
    //Swords
    ItemDisplay[!RW NORM NMAG (ssd OR scm OR sbr OR flc OR lsd OR wsd OR 2hs OR clm OR gis OR bsw OR flb OR gsd)]:
    ItemDisplay[!RW EXC NMAG (9ss OR 9sm OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9fb OR 9gs OR 9gd OR 9b9)]:
    ItemDisplay[!RW ELT NMAG (7ss OR 7sm OR 7sb OR 7fc OR 7bs OR 7ls OR 7wd OR 72h)]:
    ItemDisplay[!ID NORM MAG (ssd OR scm OR sbr OR flc OR lsd OR wsd OR 2hs OR clm OR gis OR bsw OR flb OR gsd OR crs OR bsd)]:
    ItemDisplay[!ID EXC MAG (9ss OR 9sm OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9fb OR 9gs OR 9b9 OR 9gd)]:
    ItemDisplay[!ID ELT MAG (7ss OR 7sm OR 7sb OR 7fc OR 7cr OR 7bs OR 7ls OR 7wd OR 72h OR 7cm OR 7fb OR 7gs OR 7gd OR 7b7)]:
    
    //Daggers
    ItemDisplay[!RW NORM NMAG (dgr OR dir OR kri OR bld)]:
    ItemDisplay[!RW EXC NMAG (9dg OR 9di OR 9kr OR 9bl)]:
    ItemDisplay[!RW ELT NMAG (7dg OR 7di OR 7kr OR 7bl)]:
    ItemDisplay[!ID NORM MAG (dgr OR dir OR kri OR bld)]:
    ItemDisplay[!ID EXC MAG (9dg OR 9di OR 9kr OR 9bl)]:
    ItemDisplay[!ID ELT MAG (7dg OR 7di OR 7kr OR 7bl)]:
    
    //Throwing
    ItemDisplay[!RW NORM NMAG (tkf OR tax OR bkf OR bal)]:
    ItemDisplay[!RW EXC NMAG (9tk OR 9ta OR 9bk OR 9b8)]:
    ItemDisplay[!RW ELT NMAG (7tk OR 7ta OR 7bk OR 7b8)]:
    ItemDisplay[!ID NORM MAG (tkf OR tax OR bkf OR bal)]:
    ItemDisplay[!ID EXC MAG (9tk OR 9ta OR 9bk OR 9b8)]:
    ItemDisplay[!ID ELT MAG (7tk OR 7ta OR 7bk OR 7b8)]:
    
    //Javelins
    ItemDisplay[!RW NORM NMAG (jav OR pil OR ssp OR glv OR tsp)]:
    ItemDisplay[!RW EXC NMAG (9ja OR 9pi OR 9s9 OR 9gl OR 9ts)]:
    ItemDisplay[!RW ELT NMAG (7ja OR 7pi OR 7s7 OR 7gl OR 7ts)]:
    ItemDisplay[!ID NORM MAG (jav OR pil OR ssp OR glv OR tsp)]:
    ItemDisplay[!ID EXC MAG (9ja OR 9pi OR 9s9 OR 9gl OR 9ts)]:
    ItemDisplay[!ID ELT MAG (7ja OR 7pi OR 7s7 OR 7gl OR 7ts)]:
    
    //Spears
    ItemDisplay[!RW NORM NMAG (spr OR tri OR brn OR spt OR pik)]:
    ItemDisplay[!RW EXC NMAG (9sr OR 9tr OR 9br OR 9st OR 9p9)]:
    ItemDisplay[!RW ELT NMAG (7sr OR 7tr OR 7br OR 7st OR (!ETH 7p7))]:
    ItemDisplay[!ID NORM MAG (spr OR tri OR brn OR spt OR pik)]:
    ItemDisplay[!ID EXC MAG (9sr OR 9tr OR 9br OR 9st OR 9p9)]:
    ItemDisplay[!ID ELT MAG (7sr OR 7tr OR 7br OR 7st OR 7p7)]:
    
    //Polearms
    ItemDisplay[!RW NORM NMAG (SOCK=0 OR SOCK=6 OR SOCK=5) (bar OR vou OR scy OR pax OR hal OR wsc)]:
    ItemDisplay[!RW EXC NMAG (SOCK=0 OR SOCK=6 OR SOCK=5) (9b7 OR 9vo OR 9s8 OR 9pa OR 9h9 OR 9wc)]:
    ItemDisplay[!RW !ETH ELT NMAG (SOCK=0 OR SOCK=5) (7o7 OR 7vo OR 7s8 OR 7pa OR 7h7 OR 7wc)]:
    ItemDisplay[!ID NORM MAG (bar OR vou OR scy OR pax OR hal OR wsc)]:
    ItemDisplay[!ID EXC MAG (9b7 OR 9vo OR 9s8 OR 9pa OR 9h9 OR 9wc)]:
    ItemDisplay[!ID ELT MAG (7o7 OR 7vo OR 7s8 OR 7pa OR 7h7 OR 7wc)]:
    
    //Bows
    ItemDisplay[!RW NORM NMAG (lbw OR sbb OR lbb OR swb OR lwb)]:
    ItemDisplay[!RW EXC NMAG (8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw)]:
    ItemDisplay[!RW ELT NMAG (6sb OR 6lb OR 6s7 OR 6l7 OR 6sw)]:
    ItemDisplay[!ID NORM MAG (sbw OR hbw OR lbw OR cbw OR sbb OR lbb OR swb OR lwb)]:
    ItemDisplay[!ID EXC MAG (8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw)]:
    ItemDisplay[!ID ELT MAG (6sb OR 6hb OR 6lb OR 6cb OR 6s7 OR 6l7 OR 6sw OR 6lw)]:
    
    //Crossbows
    ItemDisplay[!RW NORM NMAG (lxb OR mxb OR hxb OR rxb)]:
    ItemDisplay[!RW EXC NMAG (8lx OR 8mx OR 8hx OR 8rx)]:
    ItemDisplay[!RW ELT NMAG (6lx OR 6mx OR 6hx OR 6rx)]:
    ItemDisplay[!ID NORM MAG (lxb OR mxb OR hxb OR rxb)]:
    ItemDisplay[!ID EXC MAG (8lx OR 8mx OR 8hx OR 8rx)]:
    ItemDisplay[!ID ELT MAG (6lx OR 6mx OR 6hx OR 6rx)]:
    
    //Staves
    ItemDisplay[!RW NORM NMAG ((SOCK=0 OR SOCK=6) sst OR lst OR cst OR bst OR wst)]:
    ItemDisplay[!RW EXC NMAG ((SOCK=0 OR SOCK=6) 8ss OR 8ls OR 8cs OR 8bs OR 8ws)]:
    ItemDisplay[!RW ELT NMAG ((SOCK=0 OR SOCK=6) 6ss OR 6ls OR 6cs OR 6bs OR 6ws)]:
    ItemDisplay[!ID NORM MAG (sst OR lst OR cst OR bst OR wst)]:
    ItemDisplay[!ID EXC MAG (8ss OR 8ls OR 8cs OR 8bs OR 8ws)]:
    ItemDisplay[!ID ELT MAG (6ss OR 6ls OR 6cs OR 6bs OR 6ws)]:
    
    //Wands
    ItemDisplay[!RW NORM NMAG (wnd OR ywn OR bwn OR gwn)]:
    ItemDisplay[!RW EXC NMAG (9wn OR 9yw OR 9bw OR 9gw)]:
    ItemDisplay[!RW ELT NMAG (7wn OR 7yw OR 7bw OR 7gw):
    ItemDisplay[!ID NORM MAG (wnd OR ywn OR bwn OR gwn)]:
    ItemDisplay[!ID EXC MAG (9wn OR 9yw OR 9bw OR 9gw)]:
    ItemDisplay[!ID ELT MAG (7wn OR 7yw OR 7bw OR 7gw)]:
    
    //Scepters
    ItemDisplay[!RW NORM NMAG (scp OR gsc OR (wsp SOCK=0))]:
    ItemDisplay[!RW EXC NMAG (9sc OR 9qs OR (9ws SOCK=0))]:
    ItemDisplay[!RW ELT NMAG (7sc OR 7qs OR (7ws SOCK=0))]:
    ItemDisplay[!ID NORM MAG (scp OR gsc OR wsp)]:
    ItemDisplay[!ID EXC MAG (9sc OR 9qs OR 9ws)]:
    ItemDisplay[!ID ELT MAG (7sc OR 7qs OR 7ws)]:
    
    //Claws
    ItemDisplay[!RW NORM NMAG (ktr OR wrb OR axf OR ces OR clw OR btl OR skr)]:
    ItemDisplay[!RW EXC NMAG (9ar OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr)]:
    ItemDisplay[!RW ELT NMAG (7ar OR 7wb OR 7xf OR 7cs OR 7lw OR 7qr OR 7tw)]:
    ItemDisplay[!ID NORM MAG (ktr OR wrb OR axf OR ces OR clw OR btl OR skr)]:
    ItemDisplay[!ID EXC MAG (9ar OR 9wb OR 9xf OR 9cs OR 9qr)]:
    ItemDisplay[!ID ELT MAG (7ar OR 7wb OR 7xf OR 7cs OR 7qr)]:
    
    //Orbs
    ItemDisplay[!RW NORM NMAG (ob1 OR ob2 OR pb3 OR ob4 OR ob5)]:
    ItemDisplay[!RW EXC NMAG (ob6 OR ob7 OR ob8 OR ob9 OR oba)]:
    ItemDisplay[!RW ELT NMAG (obb OR obc OR obd OR obe OR obf)]:
    //ItemDisplay[!ID NORM MAG (ob1 OR ob2 OR pb3 OR ob4 OR ob5)]:
    //ItemDisplay[!ID EXC MAG (ob6 OR ob7 OR ob8 OR ob9 OR oba)]:
    //ItemDisplay[!ID ELT MAG (obb OR obc OR obd OR obe OR obf)]:
    
    //Zon weapons
    ItemDisplay[!RW NORM NMAG (am1 OR am2 OR am3 OR am4 OR am5)]:
    ItemDisplay[!RW EXC NMAG (am6 OR am7 OR am8 OR am9 OR ama)]:
    ItemDisplay[!RW ELT NMAG (amd OR ame OR amf OR ((amb OR amc) TABSK0<3))]:
    ItemDisplay[!ID NORM MAG (am1 OR am2 OR am3 OR am4)]:
    ItemDisplay[!ID EXC MAG (am6 OR am7 OR am8 OR am9)]:
    ItemDisplay[!ID ELT MAG (amb OR amc OR amd OR ame)]:
    
    //Hats
    ItemDisplay[!RW NORM NMAG CLVL>41 (cap OR skp OR hlm OR fhl OR ghm OR crn OR msk OR bhm)]:
    ItemDisplay[!RW EXC NMAG (xap OR xkp OR xlm OR xhl OR xhm OR xrn OR xsk OR xh9)]:
    ItemDisplay[!RW ELT NMAG (uap OR ukp OR ulm OR uhl OR uhm OR urn OR usk OR uh9)]:
    ItemDisplay[!ID NORM MAG (cap OR skp OR hlm OR fhl OR ghm OR crn OR msk OR bhm)]:
    ItemDisplay[!ID EXC MAG (xap OR xkp OR xlm OR xhl OR xhm OR xrn OR xsk OR xh9)]:
    ItemDisplay[!ID ELT MAG (uap OR ukp OR ulm OR uhl OR uhm OR urn OR usk OR uh9)]:
    
    //Body armor
    ItemDisplay[!RW NORM NMAG (rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ful OR aar OR ltp)]:
    ItemDisplay[!RW EXC NMAG (xui OR xea OR xla OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul OR xar)]:
    ItemDisplay[!RW ELT NMAG !SUP !ETH (ung OR ucl OR uhn OR upl OR uld OR uth OR uul OR (!SUP uar) OR ult)]:
    ItemDisplay[!ID NORM MAG (qui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ful OR aar OR ltp)]:
    ItemDisplay[!ID EXC MAG (xui OR xea OR xla OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul OR xar OR xtp)]:
    ItemDisplay[!ID ELT MAG (uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp)]:
    
    //Shields
    ItemDisplay[!RW NORM NMAG (buc OR sml OR lrg OR kit OR tow OR gts OR bsh OR spk)]:
    ItemDisplay[!RW EXC NMAG (xuc OR xml OR xrg OR xit OR xow OR xts OR xsh OR xpk)]:
    ItemDisplay[!RW ELT NMAG (uuc OR uml OR urg OR uow OR uts OR ush OR upk OR uit)]:
    ItemDisplay[!ID NORM MAG (buc OR sml OR lrg OR kit OR tow OR gts OR bsh OR spk)]:
    ItemDisplay[!ID EXC MAG (xuc OR xml OR xrg OR xit OR xow OR xts OR xsh OR xpk)]:
    ItemDisplay[!ID ELT MAG (uuc OR uml OR urg OR uow OR uts OR ush OR upk)]:
    
    //Gloves
    ItemDisplay[!RW NORM NMAG (lgl OR vgl OR mgl OR tgl OR hgl)]:
    ItemDisplay[!RW EXC NMAG (xlg OR xvg OR xmg OR xtg OR xhg)]:
    ItemDisplay[!RW ELT NMAG (ulg OR uvg OR umg OR utg OR uhg)]:
    //ItemDisplay[!ID NORM MAG (lgl OR vgl OR mgl OR tgl OR hgl)]:
    //ItemDisplay[!ID EXC MAG (xlg OR xvg OR xmg OR xtg OR xhg)]:
    //ItemDisplay[!ID ELT MAG (ulg OR uvg OR umg OR utg OR uhg)]:
    
    //Boots
    ItemDisplay[!RW NORM NMAG (lbt OR vbt OR mbt OR tbt OR hbt)]:
    ItemDisplay[!RW EXC NMAG (xlb OR xvb OR xmb OR xtb OR xhb)]:
    ItemDisplay[!RW ELT NMAG (ulb OR uvb OR umb OR utb OR uhb)]:
    ItemDisplay[!ID NORM MAG (lbt OR vbt OR mbt OR tbt OR hbt)]:
    ItemDisplay[!ID EXC MAG (xlb OR xvb OR xmb OR xtb OR xhb)]:
    ItemDisplay[!ID ELT MAG (ulb OR uvb OR umb OR utb OR uhb)]:
    
    //Belts
    ItemDisplay[!RW NORM NMAG (lbl OR vbl OR mbl OR tbl OR hbl)]:
    ItemDisplay[!RW EXC NMAG (zlb OR zvb OR zmb OR ztb OR zhb)]:
    ItemDisplay[!RW ELT NMAG (ulc OR uvc OR umc OR utc OR uhc)]:
    ItemDisplay[!ID NORM MAG (lbl OR vbl OR mbl OR tbl OR hbl)]:
    ItemDisplay[!ID EXC MAG (zlb OR zvb OR zmb OR ztb OR zhb)]:
    ItemDisplay[!ID ELT MAG (ulc OR uvc OR umc OR utc OR uhc)]:
    
    //Pelts
    ItemDisplay[!RW NORM NMAG dr1 OR dr2 OR dr3 OR dr4 OR dr5]:
    ItemDisplay[!RW EXC NMAG (dr6 OR dr7 OR dr8 OR dr9 OR dra)]:
    ItemDisplay[!RW ELT NMAG (drb OR drc OR drd OR dre OR drf)]:
    ItemDisplay[!ID NORM MAG dr1 OR dr2 OR dr3 OR dr4 OR dr5]:
    ItemDisplay[!ID EXC MAG (dr6 OR dr7 OR dr8 OR dr9 OR dra)]:
    ItemDisplay[!ID ELT MAG (drb OR drc OR drd OR dre OR drf)]:
    
    //Barb hats
    ItemDisplay[!RW NORM NMAG (ba1 OR ba2 OR ba3 OR ba4 OR ba5)]:
    ItemDisplay[!RW EXC NMAG (ba6 OR ba7 OR ba8 OR ba9 OR baa)]:
    ItemDisplay[!RW ELT NMAG (bab OR bac OR bad OR bae OR baf)]:
    //ItemDisplay[!ID NORM MAG (ba1 OR ba2 OR ba3 OR ba4 OR ba5)]:
    //ItemDisplay[!ID EXC MAG (ba6 OR ba7 OR ba8 OR ba9 OR baa)]:
    //ItemDisplay[!ID ELT MAG (bab OR bac OR bad OR bae OR baf)]:
    
    //Pala shields
    ItemDisplay[!RW NORM NMAG RES<30 (pa1 OR pa2 OR pa3 OR pa4 OR pa5)]:
    ItemDisplay[!RW EXC NMAG RES<30 (pa6 OR pa7 OR pa8 OR pa9 OR paa)]:
    ItemDisplay[!RW ELT NMAG ((ETH SUP) OR !ETH) RES<30 (pab OR pac OR pad OR pae OR paf)]:
    ItemDisplay[!ID NORM MAG (pa1 OR pa2 OR pa3 OR pa4 OR pa5)]:
    ItemDisplay[!ID EXC MAG (pa6 OR pa7 OR pa8 OR pa9 OR paa)]:
    ItemDisplay[!ID ELT MAG (pab OR pac OR pad OR pae OR paf)]:
    
    //Necro heads
    ItemDisplay[!RW NORM NMAG (ne1 OR ne2 OR ne3 OR ne4 OR ne5)]:
    ItemDisplay[!RW EXC NMAG (ne6 OR ne7 OR ne8 OR ne9 OR nea)]:
    ItemDisplay[!RW ELT NMAG (neb OR nec OR ned OR nee OR nef)]:
    ItemDisplay[!ID NORM MAG (ne1 OR ne2 OR ne3 OR ne4 OR ne5)]:
    ItemDisplay[!ID EXC MAG (ne6 OR ne7 OR ne8 OR ne9 OR nea)]:
    ItemDisplay[!ID ELT MAG (neb OR nec OR ned OR nee OR nef)]:
    
    //Filter for ethereal and superior (non-ebuggable) armor, shields and hats
    ItemDisplay[!RW ELT NMAG ETH SUP (CL1 OR CL3 OR CL7 OR EQ2 OR EQ7 OR EQ1 OR (EQ3 !uit) !leg)]:
    
    
    //Filtering useless socket amount weapons and making sure exceptions don't pop up unintended
    ItemDisplay[NMAG SOCK=1 !leg]:
    ItemDisplay[NMAG !ETH !RW (SOCK=6 OR SOCK=4) (7gd OR 72a OR 7cm OR 72h OR 7gs OR 7b7 OR 7fb OR 7cr OR 6ls OR 6cs OR 6bs OR 6ws)]:
    ItemDisplay[NMAG SOCK=2 !RW (!cap !skp !hlm !fhl !msk !bhm !wnd !ywn !bwn !gwn !9wn !9yw !9bw !9gw !7wn !7bw !7gw !leg)]:
    ItemDisplay[NMAG !ETH SOCK=0 CLVL>70 (7ga OR 7gm OR crs OR fla OR sbw OR bsd OR 9fl OR cbw OR 72h OR 7cm OR 7gs OR 7b7 OR uea OR 72a OR qui OR lea OR hla OR stu OR 6hb OR 7fl OR 6cb OR (7gd SUP) OR uui OR uea OR ula OR utu OR urs OR utp OR 7bw OR 7yw OR ci0 OR ci1 OR (7wn (ETH OR !ETH)))]:
    ItemDisplay[NMAG !RW SOCK=3 (!fla !72a !9fl !crs !7cr WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6 OR WP7 OR WP8 OR WP9 OR WP10 OR WP11 OR WP12 OR WP13) !RW]:
    //ItemDisplay[NMAG !RW WEAPON]:
    
    
    Reveal Mode:1
     

    Attached Files:

    • BH.cfg
      File size:
      69.6 KB
      Views:
      43
    Last edited: Mar 1, 2021
    V4mpir likes this.
  3. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: Planqi's Config
    Author: planqi
    Info: Extremely simple config, hides nothing
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //Metadata[description]: planqi's hidenothing config
    //Metadata[author]: planqi
    
    //Maphack Configuration
    
    Whisper Color[*chat]: 9
    Whisper Color[*hc]: 7
    
    Monster Resistances: True, None
    Show Monster Resistance: 1000
    
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    //Monster Line[479]:      0x9B // shenk
    //Monster Line[706]:      0x9B // uber izual
    //Monster Line[707]:      0x9B // lilith
    //Monster Line[708]:      0x9B // uber duriel
    
    //Dangerous Monsters
    //Gloams & Dolls
    Monster Color[118]:      0x9B
    Monster Color[119]:      0x9B
    Monster Color[120]:      0x9B
    Monster Color[121]:      0x9B
    Monster Color[212]:      0x9B
    Monster Color[213]:      0x9B
    Monster Color[214]:      0x9B
    Monster Color[215]:      0x9B
    Monster Color[216]:      0x9B
    Monster Color[597]:      0x9B
    Monster Color[639]:      0x9B
    Monster Color[640]:      0x9B
    Monster Color[641]:      0x9B
    Monster Color[690]:      0x9B
    Monster Color[691]:      0x9B
    Monster Color[733]:      0x9B
    
    //Maphack Configuration
    Reveal Map:             True, None
    Show Monsters:          True, None
    Show Missiles:          False, None
    Show Chests:            True, VK_K
    Force Light Radius:     False, None
    Remove Weather:         False, None
    Infravision:            True, None
    Remove Shake:           True, None
    Display Level Names:    True, None
    RevealMode:             1
    
    Reload Config:          VK_NUMPAD0
    Stats on Right:         False, None
    
    //Skill Warnings: set true to warn when effect expires from the player
    Skill Warning[16]:      False            // enchant
    Skill Warning[32]:      True            // battle orders
    Skill Warning[101]:     False            // holy shield
    Skill Warning[149]:     False           // oak sage
    Skill Warning[151]:     False           // cyclone armor
    Skill Warning[157]:     False            // burst of speed
    Skill Warning[158]:     False            // blade shield
    Skill Warning[159]:     False            // fade
    
    //Screen Info Configuration
    AutomapInfo[0]:         Name: %GAMENAME%
    AutomapInfo[1]:         Password: %GAMEPASS%
    AutomapInfo[2]:         %LEVEL%
    AutomapInfo[3]:         %GAMEDIFF%
    //AutomapInfo[4]:         %GAMETIME%
    //AutomapInfo[5]:         %ACCOUNTNAME%
    //AutomapInfo[6]:         Ping: %PING%
    
    // Experience Display
    Experience Meter:        True, VK_NUMPAD7
    
    // Controls how many frames to recycle the minimap doodads for
    Minimap Max Ghost: 0
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:     False
    
    //Gamefilter Configuration
    GameListRefresh:        60000
    
    //Bnet Configuration
    Autofill Last Game: True
    Autofill Next Game: True
    Autofill Last Password: True
    Fail To Join:           4000
    
    //Character Configuration
    Character Stats:         VK_8
    
    //Item Configuration
    Show Ethereal:          True, None
    Show Sockets:           True, None
    Show iLvl:              True, None
    Show Rune Numbers:      True, None
    Alt Item Style:         True, None
    Color Mod:              False, None
    Shorten Item Names:     False, None
    Show Players Gear:      VK_0
    
    //AutoTele Configuration
    Display Messages:       True, None
    Draw Path:              False, None
    Draw Destination:       False, None
    CP to cave:             False, None
    
    Path Color:             97
    Next Color:             0x97
    Other Color:            0x0A
    WP Color:               0x84
    Prev Color:             0x5B
    Other Extra Color:      0xA8
    
    Allow Unknown Items:     True, None
    Suppress Invalid Stats: True, None
    
    //Party Configuration
    Party Enabled:          True, VK_9
    Looting Enabled:        True, VK_7
    
    //Using Potions in Inventory
    // Use Healing Potion:     False, VK_V
    // Use Mana Potion:        False, VK_G
    
    //Item Display Configuration
    Advanced Item Display:  True, None
    
    //IDN adds a text warning when an item marked with a box on the map drops. Requires AID.
    Item Drop Notifications: True, None
    
    //Custom display for gems (Shorthens name and add matching rune number for cube transmute recipe)
    // Shortens name
    ItemDisplay[GEM=1]: Chp%CONTINUE%
    ItemDisplay[GEM=2]: Fld%CONTINUE%
    ItemDisplay[GEM=3]: Nrm%CONTINUE%
    //Flawless gems (non-skull) : Color name orange
    ItemDisplay[GEM=4]: Fls%CONTINUE%
    ItemDisplay[(GEM=4 AND !GEMTYPE=7)]: %ORANGE%Fls%CONTINUE%
    ItemDisplay[GEM=5]: Pft%CONTINUE%
    
    // Adds a matching circle (instead of gem type in name)
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=2]: %WHITE%o %NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%NAME%%CONTINUE%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%NAME%%CONTINUE%
    
    
    // Appends name with rune number for cube transmute recipe
    ItemDisplay[GEM=1 GEMTYPE=6]: %NAME% - 10 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=1]: %NAME% - 11 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=5]: %NAME% - 12 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=4]: %NAME% - 13 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=3]: %NAME% - 14 %CONTINUE%
    ItemDisplay[GEM=1 GEMTYPE=2]: %NAME% - 15 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=6]: %NAME% - 16 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=1]: %NAME% - 17 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=5]: %NAME% - 18 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=4]: %NAME% - 19 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=3]: %NAME% - 20 %CONTINUE%
    ItemDisplay[GEM=2 GEMTYPE=2]: %NAME% - 21 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=6]: %NAME% - 22 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=1]: %NAME% - 23 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=5]: %NAME% - 24 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=4]: %NAME% - 25 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=3]: %NAME% - 26 %CONTINUE%
    ItemDisplay[GEM=3 GEMTYPE=2]: %NAME% - 27 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=6]: %NAME% - 28 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=1]: %NAME% - 29 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=5]: %NAME% - 30 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=4]: %NAME% - 31 %CONTINUE%
    ItemDisplay[GEM=4 GEMTYPE=3]: %NAME% - 32 %CONTINUE%
    
    //Add ethereality, sockets, ilvl, superiority, weapon speed to the name
    ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%][3AR] %NAME% %CONTINUE%
    ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%] %NAME% %CONTINUE%
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
    ItemDisplay[!RUNE>0 !GEM>0]: %NAME% [L%ILVL%] %CONTINUE%
    
    //Shorten item names, ignore junk
    ItemDisplay[tsc]: %GREEN%**%WHITE%TP
    ItemDisplay[isc]: %GREEN%**%WHITE%ID
    ItemDisplay[vps]: //Ignore stamina potions
    ItemDisplay[yps]: //Ignore Antidote
    ItemDisplay[wms]: //Ignore Thawing potion
    ItemDisplay[gps]: //Ignore Rancid Gas potion
    ItemDisplay[ops]: //Ignore Oil potion
    ItemDisplay[gpm]: //Ignore Choking Gas potion
    ItemDisplay[opm]: //Ignore Exploding potion
    ItemDisplay[gpl]: //Ignore Strangling Gas potion
    ItemDisplay[opl]: //Ignore Fulminating potion
    
    ItemDisplay[hp1]: %RED%**%WHITE%H1
    ItemDisplay[hp2]: %RED%**%WHITE%H2
    ItemDisplay[hp3]: %RED%**%WHITE%H3
    ItemDisplay[hp4]: %RED%**%WHITE%H4
    ItemDisplay[hp5]: %RED%**%WHITE%H5
    ItemDisplay[mp1]: %BLUE%**%WHITE%M1
    ItemDisplay[mp2]: %BLUE%**%WHITE%M2
    ItemDisplay[mp3]: %BLUE%**%WHITE%M3
    ItemDisplay[mp4]: %BLUE%**%WHITE%M4
    ItemDisplay[mp5]: %BLUE%**%WHITE%M5
    ItemDisplay[rvs]: %PURPLE%**%WHITE%R1
    ItemDisplay[rvl]: %PURPLE%oo%WHITE%R5
    ItemDisplay[aqv]: %NAME% //Ignore Arrows
    ItemDisplay[cqv]: //Ignore Bolts
    ItemDisplay[key]: Key
    
    //Ignore small gold stacks (disabled)
    //ItemDisplay[GOLD<1000]:
    
    //Ignore inferior items (disabled)
    //ItemDisplay[INF]:
    
    ItemDisplay[leg]: %NAME%
    
    // CUSTOMIZATION SHOULD START HERE
    
    // Alters basic display of runes - add drop notification for runes over Fal
    //Runes : Runes up to Fal orange
    ItemDisplay[RUNE<20]: %RUNENUM% - %RUNENAME%
    //RUNES : Runes Lem to Gul Red, box on map
    ItemDisplay[(RUNE>19 AND RUNE<26)]: %RUNENUM% - %RED%%RUNENAME%%MAP%
    //RUNES : Show a purple box on map for rune Vex and higher
    ItemDisplay[RUNE>25]: %RUNENUM% - %PURPLE%%RUNENAME%%MAP%
    
    //A few disable examples (remove // at begining of line to enable them)
    
    //Ignore useless non magical (white or gray) items, not that !leg is often neeed to show wirt's leg
    //ItemDisplay[NORM NMAG !RW !(EQ1 AND SOCK>1) !(EQ2 AND SOCK>1) !(EQ3 AND SOCK>1) !(WP9 AND SOCK>2) !fla !bsd !crs !lsd !WP8 !leg]:
    //this would hide every non magical items (normal quality) except for : Runewords (RW) Helms (EQ1), Armors (EQ2) and Shields (EQ3) that have 2+ sockets, flails (fla), broad swords (bsd), crystal swords (crs), long swords (lsd) and polearms (wp8)
    
    //Highlight potential spirt monarch base
    //Spirit monarch base
    //ItemDisplay[NMAG uit (SOCK=0 OR SOCK=4)]: %RED%%NAME%
    
    //Drop notification for unique rings, amulets or jewels
    //ItemDisplay[UNI !ID (rin OR amu OR jew)]: %GOLD%%NAME%%MAP%
    
     

    Attached Files:

    • BH.cfg
      File size:
      9 KB
      Views:
      8
    Last edited: Mar 1, 2021
  4. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
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    Name: Unknown
    Author: Unknown
    Info: Basic item display config
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    // Basic ItemDisplay config
    
    // GEMS
    // Indicators: Colour coded (eg. Purple for Amethysts)
    
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: o %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
    
    //Optional - Add map indicators for flawless gems.
    // Map Indicators for all Flawless gems
    ItemDisplay[GEMLEVEL=4]: %GRAY%%MAP%
    //Map Indicators for Flawless Amethysts / Skulls
    //ItemDisplay[GEMLEVEL=4 AND (GEMTYPE=1 OR GEMTYPE=7)]: %GRAY%%MAP%
    
    
    //RUNES
    //El -> Ko: Grey Indicator, Orange text, no map icon
    //Fal -> Gul: Red Indicator, Orange text, red map icon
    //Vex -> Zod: Purple Indicator, Orange text, purple map icon
    //Line below displays all runes 1-19 as gray box on minimap
    //ItemDisplay[RUNE<20]: %GRAY%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    //Line below displays tal, thul, ort, amn, ral, and hel+ as gray box on minimap
    ItemDisplay[RUNE=7 OR RUNE=8 OR RUNE=9 OR RUNE=10 OR RUNE=11 OR RUNE=12 OR (RUNE>14 RUNE<20) ]: %GRAY%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>18]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    //Add Indicators
    //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    //Uniques
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    //Set Items
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    //Add ethereality, sockets, ilvl to the name
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
    
    //Minimap Socketables
    
    //Runewords
    ItemDisplay[RW]: %NAME%%MAP%
    
    //Wirts Leg
    ItemDisplay[leg]: %NAME%
    
    //Eth HOTO base
    ItemDisplay[fla ETH NMAG SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //4k Fort Base
    ItemDisplay[EQ2 NMAG ETH !RW !SUP SOCK=4 DEF>1328]: %RED%0 %PURPLE%%NAME%%MAP%
    
    //Ebug Bases >750 Defense
    ItemDisplay[EQ2 NMAG ETH !SUP SOCK=0 DEF>750]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Elite Eth Infinity/Insight Bases
    ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //+3 BO Barb Hats
    ItemDisplay[CL2 ILVL>25 !ETH NMAG !SOCK=1 !SOCK=2 SK149>2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Paladin Shields >39@ non-eth, >29@ Eth
    ItemDisplay[CL3 ELT ETH !SUP NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[CL3 !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Superior Enigma & COH Bases
    ItemDisplay[xtp !ETH NMAG ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[uui !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[utp !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[gth !ETH NMAG ED>14 SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Non-Superior 3os Dusk Shroud
    ItemDisplay[uui !ETH NMAG SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Chaos Bases
    //Mind Blast + 3LS
    ItemDisplay[!ETH NMAG (9hw OR 7hw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    //Fade + 3Venom
    ItemDisplay[!ETH NMAG (9hw OR 7hw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    //Weapon Block + 3Venom
    ItemDisplay[!ETH NMAG (9hw OR 7hw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Faith Bases
    ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[6cb NMAG ED>14 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    // OATH BASES -- eth balrog blade (code: 7gs) / cryptic sword (code: 7ls)
    ItemDisplay[(7gs OR 7ls) (ETH NMAG (SOCK=4 OR SOCK=0))]: %RED%0 %WHITE%%NAME%%MAP%
    
    // OATH BASES -- eth scourge (code: 7fl) / berserker axe (7wa)
    ItemDisplay[(7fl OR 7wa) (ETH NMAG SOCK=4)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Blade BotD Bases 10+ ED
    ItemDisplay[(7wa OR 7gd) ETH NMAG ED>9 (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //FoH Sticks
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base +3 Spirit and +3 Spear
    ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Optional White Items
    
    //Leaf Base: +3 Enchant
    //ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Memory Base: +3 Energy Shield
    //ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Staff CTA Base: +3 Energy Shield
    //ItemDisplay[WP11 NMAG SOCK=5 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //0/5/6 Socket Eth Crystal Swords
    ItemDisplay[ETH !NMAG crs !SOCK=1 !SOCK=2 !SOCK=3 !SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Crescent Moon Base Crystal Swords
    //ItemDisplay[crs NMAG SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //0/4/5 Socket Eth Flails
    //ItemDisplay[ETH fla !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Insight Golem Bases
    //ItemDisplay[WP8 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Imbue Diadems
    ItemDisplay[ci3 !ETH NMAG SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base 3spirit OR 3spear
    //ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 OR SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Eth War pikes
    ItemDisplay[7p7 ETH (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Monarch Spirit Base
    ItemDisplay[uit !ETH NMAG ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    // Sorc Orbs (chilling armor)
    ItemDisplay[CL6 NMAG SK60>2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Magic Items
    
    // Sorc Orbs
    ItemDisplay[CL6 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Monarchs
    ItemDisplay[uit !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Barb Hats
    //ItemDisplay[CL2 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Circlet Variants
    ItemDisplay[EQ7 !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    
    // Recolor items for shopping
    
    // BO Sticks (+3 WC sticks)
    ItemDisplay[WEAPON (TABSK34>2)]: %WHITE%0 %ORANGE%%NAME%
    // Javazon Gloves (+3)
    ItemDisplay[EQ4 TABSK2>2]: %WHITE%0 %ORANGE%%NAME%
    // Claws (+3 traps)
    ItemDisplay[CL5 TABSK48>2]: %WHITE%0 %ORANGE%%NAME%
    
    // End recolor items for shopping
    
    
    //Gosu Magic Items
    ItemDisplay[uit MAG SOCK=4]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG SOCK=4 LIFE>80]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG SOCK=4]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2>2 AND SK35>2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) (TABSK2>2 AND SK35>2) ]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL2 (TABSK34>2 AND SK149>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL6 (TABSK8>2 AND SK52>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    
    //Rare Items
    
    //Rings, Amulets, Jewels, & Circlets
    ItemDisplay[RARE !ID (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Gloves & Boots
    ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Druid Pelts
    ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    // White Druid Pelts (earth, sky, dream)
    //ItemDisplay[(drd OR dre OR drf) (NMAG !ETH !RW !SUP SOCK=0)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Assassin Claws
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Add map indicators for Unique and Set items.
    
    //Unique Hats
    ItemDisplay[UNI (ci3 OR urn)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %NAME%%GOLD%%MAP%
    
    //Body Armor
    ItemDisplay[UNI uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xea OR uui OR upl)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
    
    //Shields
    ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
    
    //Gloves
    ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
    
    //Boots
    ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
    
    //Belts
    ItemDisplay[UNI ulc]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI umc]: %NAME%%GOLD%%MAP%
    
    //Weapons
    ItemDisplay[UNI ETH (7wa OR 7pa)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
    
    //Misc Uniques
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew OR zvb OR lbw OR xow)]: %NAME%%GOLD%%MAP%
    ItemDisplay[WP8 SOCK=4 NMAG]: %RED%0%WHITE%%NAME%%MAP%
    ItemDisplay[WP1 SOCK=5]: %RED%0%MAP%0%WHITE%%NAME%%MAP%
    
    //Set Equips
    ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
    
    //Display small charms, grand charms and jewels on the map
    ItemDisplay[!ID (cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Uber Keys on the Map
    ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
    
    //Item Filter
    //Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
    //Normal Non-Magic Exceptions: Runewords, Broadsword, Crystal Sword, Flail, War Scepter, Ancient Armor, Gothic Plate, Barbarian Helmets
    //Normal Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets, Barbarian Helmets
    //Exceptional Non-Magic Exceptions: Runewords, Greater Claws, Greater Talons, Mage Plate, Divine Scepter, Barbarian Helmets
    //Exceptional Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets, Barbarian Helmets
    //Filtered Non-Magic Elite: Daggers, Throwing Weapons, Javelins, Crossbows, Gloves, Boots, Belts,
    //Filtered Magic Elite: Unidentified - Daggers, Throwing Weapons, Javelins, Crossbows, Helms, Gloves Boots, Belts,
    
    ItemDisplay[INF]:
    ItemDisplay[NORM NMAG !RW !CL2 !bsd !crs !fla !wsp !aar !gth !leg]:
    ItemDisplay[NORM MAG !ID !CL2  !WP11 !WP12 !WP13 !CL6 !EQ7 !leg]:
    ItemDisplay[EXC NMAG !RW !WP8 !CL2 !9lw !9tw !xtp !9ws !leg]:
    ItemDisplay[EXC MAG !ID !CL2 !WP11 !WP12 !WP13 !CL6 !EQ7 !leg]:
    ItemDisplay[ELT NMAG !leg !RW !CL2 (WP4 OR WP5 OR WP6 OR WP10 OR EQ4 OR EQ5 OR EQ6)]:
    ItemDisplay[ELT MAG !leg !ID !CL2 (WP4 OR WP5 OR WP6 OR WP10 OR EQ1 OR EQ4 OR EQ5 OR EQ6)]:
    
    //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 2500.
    ItemDisplay[GOLD<1250]:
    ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
    ItemDisplay[isc]: %GREEN%+ %WHITE%ID
    ItemDisplay[!UNI cm2]:
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]:
    ItemDisplay[hp2]:
    ItemDisplay[hp3]:
    ItemDisplay[hp4]: %RED%+ %WHITE%H4
    ItemDisplay[hp5]: %RED%+ %WHITE%H5
    ItemDisplay[mp1]:
    ItemDisplay[mp2]:
    ItemDisplay[mp3]:
    ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]: %GREEN%+ %WHITE%KEY
    ItemDisplay[ear]:
     

    Attached Files:

    • BH.cfg
      File size:
      11.9 KB
      Views:
      18
  5. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: l3uddy's Config
    Author: l3uddy
    Info: Item display config for a fresh start
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    // l3uddy's Item Display Config for a fresh start
    
    // POTIONS + GOLD
    //ItemDisplay[GOLD<5000]:
    ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
    ItemDisplay[isc]: %GREEN%+ %WHITE%ID
    ItemDisplay[hp1]: %RED%+ %WHITE%H1
    ItemDisplay[hp2]: %RED%+ %WHITE%H2
    ItemDisplay[hp3]: %RED%+ %WHITE%H3
    ItemDisplay[hp4]: %RED%+ %WHITE%H4
    ItemDisplay[hp5]: %RED%+ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%+ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%+ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%+ %WHITE%M3
    ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
    
    // GEMS
    // Indicators: Colour coded (eg. Purple for Amethysts)
    // 1 Amethyst, 2 Diamond, 3 Emerald, 4 Ruby, 5 Sapphire, 6 Topaz, 7 Skull
    
    //ItemDisplay[GEMLEVEL=1]:
    //ItemDisplay[GEMLEVEL=2]:
    //ItemDisplay[GEMLEVEL=3]:
    //ItemDisplay[GEMLEVEL=4]:
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: %WHITE%o %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
    
    //RUNES
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    //Add Indicators
    //Indicators: Gray (Normal), Red (Exceptional), Purple (Elite)
    
    //Uniques
    ItemDisplay[UNI NORM !(stu OR vgl OR mgl OR tgl OR tbt OR tbl OR )]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI NORM (stu OR vgl OR mgl OR tgl OR tbt OR tbl OR )]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID (rin OR amu)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI jew]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    //Set Items
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    //Add ethereality, sockets, ilvl, superiority, weapon speed to the name
    ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%][3AR] %NAME% %CONTINUE%
    ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%] %NAME% %CONTINUE%
    ItemDisplay[ETH NMAG]: %TAN%%NAME% (Eth)%CONTINUE%
    ItemDisplay[ETH !NMAG]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    //ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
    
    //Runewords
    ItemDisplay[RW]: %NAME%%MAP%
    
    //Wirt's Leg
    ItemDisplay[leg]: %NAME%
    
    
    
    //************************************************
    //****************  Wanted Items  ****************
    //************************************************
    
    //TESTING
    ItemDisplay[(amu OR rin OR jew OR ci0 OR ci1 OR ci2 OR ci3) RARE ID]: %BLUE%%LVLREQ% %YELLOW%%NAME%%MAP%%CONTINUE%
    ItemDisplay[cm1 ID !UNI]: %RED%%LVLREQ% %BLUE%%NAME%%MAP%%CONTINUE%
    ItemDisplay[(jew OR ci0 OR ci1 OR ci2 OR ci3) MAG ID]: %RED%%LVLREQ% %BLUE%%NAME%%MAP%%CONTINUE%
    //ItemDisplay[ ]: %TEST% %NAME%
    
    //****************       LLD      ****************
    
    //****************      lvl 9     ****************
    
    //VLLD Amulets/Rings
    ItemDisplay[amu RARE (AR>0 OR REPLIFE>0 OR LIFE>5 OR STR>0 OR DEX>0) LVLREQ=9]: %GREEN%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[rin RARE AR>50 (REPLIFE>0 OR LIFE>0 OR STR>0 OR DEX>0) LVLREQ=9]: %GREEN%0 %ORANGE%%NAME%%MAP%
    
    //Rondache ED/AR
    ItemDisplay[pa2 AR>100 !ETH NMAG !SOCK=1 !SOCK=2 !SOCK=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Eth Helms
    ItemDisplay[RARE ETH (crn OR xh9)]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //14-15 Life LCs
    ItemDisplay[cm2 LIFE>13 LIFE<16]: %GREEN%0 %BLUE%%NAME%%MAP%
    
    
    //***************      lvl 18     ****************
    
    //18 Amulets/Rings
    ItemDisplay[amu RARE (TABSK1=1 OR TABSK2=1 OR TABSK8=1 OR TABSK10=1 OR TABSK17=1 OR TABSK24=1 OR TABSK33=1 OR TABSK42=1 OR TABSK49=1) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[amu RARE TABSK1=1 REPLIFE>5 LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[rin RARE FCR=10 (REPLIFE>0 OR MANA>20) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[rin RARE MANA>25 (REPLIFE>0 OR DEX>3 OR STR>3) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[rin RARE AR>90 (REPLIFE>0 OR MANA>25) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //18 Charge/MIGHT/ZEAL Scepter
    ItemDisplay[NMAG wsp (SK107=3 OR SK106=3 OR SK98=3) (SOCK=0 OR SOCK=5)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[NMAG wsp SK107>0 SK106>0 SK98>0 (SOCK=0 OR SOCK=5)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //Conc helm
    ItemDisplay[NORM CL2 NMAG !SOCK=1 !SOCK=2 SK113=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Crown ED/AR
    ItemDisplay[pa5 !ETH NMAG AR>100 !SOCK=1 !SOCK=2 !SOCK=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Belt
    ItemDisplay[EQ6 FHR >16 LIFE>30 LIFE<41 REPLIFE>0 REPLIFE<6]: %GREEN%0 %ORANGE%%NAME%%MAP%
    
    //18 Charms
    ItemDisplay[cm1 LIFE>10 (MANA>0 OR DEF>0 OR AR>0) LVLREQ<19]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 MAXDMG=6 (LIFE>17 OR STR=6 OR DEX=6)]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2 MAXDMG=3 (STR=5 OR DEX=5)]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm1 LIFE=15 LVLREQ<19]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 FRW=7 MANA>25 MANA<34]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 FHR=12 MANA>25 MANA<34]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 LIFE>18 MANA>25 MANA<34]: %GREEN%0 %BLUE%%NAME%%MAP
    
    
    //***************      lvl 30     ****************
    
    //White Hand Scythe for Strength
    ItemDisplay[NMAG 9cs SK273>0 SK275>0 !SOCK=1]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[NMAG 9cs SK271>0 !SOCK=1]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //30 Kicksin Boots
    ItemDisplay[RARE xhb FRW=30 FHR=10]: %RED%0 %ORANGE%%NAME%%MAP%
    
    //+3 Bone Spear or Spirit White Nec Head for Rhyme
    ItemDisplay[MMAG CL4 !SOCK=1 (SK84=3 OR SK93=3)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //LLD Insight Rune Staff
    ItemDisplay[8ws SUP ED=15 SOCK=4]: %RED%0 %ORANGE%%NAME%%MAP%
    
    //LLD Insight Partizan
    ItemDisplay[9pa SUP ED=15 SOCK=4]: %RED%0 %ORANGE%%NAME%%MAP%
    
    //+WW Barb Hats
    ItemDisplay[CL2 !ETH NMAG SK151>0]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Akaran Rondache ED/AR
    ItemDisplay[pa7 AR>100 !ETH NMAG !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //FoH Sticks (FoH + Convi) (Not only LLD)
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>0 AND SK123>0) (SOCK=0 OR SOCK=5)]: %ORANGE%0 %NAME%%MAP%
    
    //FoH Sticks (FoH only)
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>1) (SOCK=0 OR SOCK=5)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //LLD Barb Helms
    ItemDisplay[!ELT !ba9 !baa RARE CL2 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //30 Zon Circlets
    ItemDisplay[ci0 MAG AND FRW>10 CLSK0=1]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[ci0 MAG AND FRW>10 TABSK1=2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[ci0 MAG AND FRW>10 RES>13]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[ci0 MAG AND FRW>10 EDMG>25]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //30 Magic Amulets
    ItemDisplay[amu MAG (CLSK0=1 OR CLSK2=1 OR CLSK3=1 OR CLSK4=1 OR CLSK5=1 OR CLSK6=1 OR CLSK7=1) REPLIFE>10]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[amu MAG (TABSK1=2 OR TABSK2=2 OR TABSK8=2 OR TABSK10=2 OR TABSK17=2 OR TABSK24=2 OR TABSK42=2 OR TABSK48=2) REPLIFE>10]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[amu MAG (CLSK0=1 OR CLSK2=1 OR CLSK3=1 OR CLSK4=1 OR CLSK5=1 OR CLSK6=1 OR CLSK7=1) LIFE>70]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[amu MAG (TABSK1=2 OR TABSK2=2 OR TABSK8=2 OR TABSK10=2 OR TABSK17=2 OR TABSK24=2 OR TABSK42=2 OR TABSK48=2) LIFE>70]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //30 Rare Amulets
    
    //30 kick/trapsin rings
    ItemDisplay[rin RARE AR>60 MANA>50 (STR>0 OR DEX>0 OR LIFE>0) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //30 Charms
    ItemDisplay[cm1 LIFE>11 (DEF>14 OR RES>0) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[cm1 LIFE>9 (MANA>5 OR MAXDMG=3) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[cm1 (FRW=3 OR FHR=5) (AR>9 OR MANA>4 OR RES>0) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[cm1 LIFE=15 LVLREQ>18 LVLREQ<31]: %PURPLE%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 LIFE>22 LIFE<26 MANA>40 MANA<47]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    
    //***************     Others     ****************
    
    //LLD Uniques (look up the codes if you want to know)
    ItemDisplay[UNI (xml OR xap OR stu OR spk OR xuc OR zlb OR vgl OR tgl OR hgl OR lbt OR tbt)]: %GOLD%%NAME%%MAP%
    
    //LLD Eth Imbues
    ItemDisplay[ETH NMAG SOCK=0 (xsh OR xh9 OR crn OR aar OR xar OR tsp OR 9ts OR 9wa OR 9wh OR 9cs OR 9gd)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Shields
    ItemDisplay[RARE !ID (lrg OR spk OR tow OR bsh OR kit OR xpk OR xsh OR xit)]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //Bigtfatty stuff
    ItemDisplay[7tw ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    ItemDisplay[9tw ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    ItemDisplay[crs ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    ItemDisplay[9cr ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    
    
    
    //***************     General    *****************
    
    //****************     White    ******************
    
    //Rift Scepter
    ItemDisplay[SUP AR=3 (wsp OR 9ws OR 7ws) SOCK=4]: %RED%0 %NAME%%GRAY%%MAP%
    
    //Ebug Bases >735 Defense (1100+ after bug)
    ItemDisplay[EQ2 NMAG ETH !SUP SOCK=0 DEF>735]: %RED%0 %WHITE%%NAME%%MAP%
    
    //War Pikes
    ItemDisplay[7p7 ETH NMAG (SOCK=0 OR SOCK=6)]: %PURPLE%0 %WHITE%%NAME%%MAP%
    
    //Elite Eth Infinity/Insight Bases
    ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Paladin Shields >39@ Non-Eth, >29@ Eth Non-Sup
    ItemDisplay[CL3 ELT ETH !SUP NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[CL3 !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Superior Enigma & COH Bases
    ItemDisplay[xtp !ETH SUP ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[ELT EQ2 !ETH SUP ED>9 SOCK=3] %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[ELT EQ2 !ETH SUP ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //15ed Monarch 0/4os
    ItemDisplay[uit !ETH SUP ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //15ed Troll Nest 0/3os
    ItemDisplay[uit !ETH SUP ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Chaos Bases
    //Mind Blast + 3LS
    ItemDisplay[!ETH NMAG (9tw OR 7tw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    //Fade + 3Venom
    ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    //Weapon Block + 3Venom
    ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Faith Bases
    ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[6cb SUP ED>14 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) ETH SUP ED>9 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) ETH SUP ED>9 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Blade BotD Bases 10+ ED
    ItemDisplay[(7wa OR 7gd) ETH SUP ED>9 (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base +3 Spirit and +3 Spear
    ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Holy Shield Scepter
    ItemDisplay[SK117>0]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Memory Base: +3 Energy Shield
    ItemDisplay[WP11 NMAG SOCK=4 SK58=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Staff CTA Base: 1+ Energy Shield
    ItemDisplay[WP11 NMAG SOCK=5 SK58>0]: %RED%0 %WHITE%%NAME%%MAP%
    
    
    //****************    Magic    ****************
    
    //MF Rings
    ItemDisplay[rin MFIND>30]: %RED%0 %NAME%
    
    //Circlets
    ItemDisplay[EQ7 !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Barb Hats
    ItemDisplay[!ELT CL2 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Assassin Claws (9cs = Hand Scythe for LLD)
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw OR 9cs) !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Gosu Magic Items
    ItemDisplay[uit MAG SOCK=4 FBR=30]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG SOCK=4 LIFE>80]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG SOCK=4 FHR=24]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) IAS=40 TABSK2=6]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2=3 AND CLSK0=2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL2 (TABSK34>2 AND SK149>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL6 (TABSK8>2 AND SK52>2 AND SK61>0)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL6 (TABSK8>2 AND SK52>2)]: %PURPLE%0 %NAME%%MAP%
    
    
    //****************    Rare    ****************
    
    //Eth Armors
    ItemDisplay[RARE ETH EQ2]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Rings, Amulets, Jewels, & Circlets
    ItemDisplay[RARE (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Gloves, Boots & Belts
    ItemDisplay[RARE !ID (EQ4 OR EQ5 OR EQ6)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Druid Pelts
    ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    /Amazon Javelins
    ItemDisplay[(am5 OR ama OR amf) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Assassin Claws (9cs = Hand Scythe for LLD)
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw OR 9cs) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    
    
    //****************************************************
    //************* Map Indicators Set/Uni ***************
    //****************************************************
    
    //Unique Hats
    ItemDisplay[UNI (ci3 OR urn)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %NAME%%GOLD%%MAP%
    
    //Body Armor
    ItemDisplay[UNI uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xea OR uui OR upl)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
    
    //Shields
    ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
    
    //Gloves
    ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
    
    //Boots
    ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
    
    //Belts
    ItemDisplay[UNI ulc]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI umc]: %NAME%%GOLD%%MAP%
    
    //Weapons
    ItemDisplay[UNI ETH (7wa OR 7pa)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
    
    //Misc Uniques
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
    
    //Set Equips
    ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
    
    //Display small charms, grand charms and jewels on the map
    ItemDisplay[(cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2]: %RED%0 %BLUE%%NAME%
    
    //Uber Keys on the Map
    ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
     

    Attached Files:

    • BH.cfg
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  6. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
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    Name: Lolisquad's Config
    Author: Lolisquad
    Info: Advanced items display config
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    // LoliSquad's Advanced Item Display Config
    
    // POTIONS + GOLD
    //ItemDisplay[GOLD<5000]:
    ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
    ItemDisplay[isc]: %GREEN%+ %WHITE%ID
    ItemDisplay[hp1]: %RED%+ %WHITE%H1
    ItemDisplay[hp2]: %RED%+ %WHITE%H2
    ItemDisplay[hp3]: %RED%+ %WHITE%H3
    ItemDisplay[hp4]: %RED%+ %WHITE%H4
    ItemDisplay[hp5]: %RED%+ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%+ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%+ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%+ %WHITE%M3
    ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
    
    // GEMS
    // Indicators: Colour coded (eg. Purple for Amethysts)
    // 1 Amethyst, 2 Diamond, 3 Emerald, 4 Ruby, 5 Sapphire, 6 Topaz, 7 Skull
    
    //ItemDisplay[GEMLEVEL=1]:
    //ItemDisplay[GEMLEVEL=2]:
    //ItemDisplay[GEMLEVEL=3]:
    //ItemDisplay[GEMLEVEL=4]:
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: %WHITE%o %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
    
    //RUNES
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    //Add Indicators
    //Indicators: Gray (Normal), Red (Exceptional), Purple (Elite)
    
    //Uniques
    ItemDisplay[UNI NORM !(stu OR vgl OR mgl OR tgl OR tbt OR tbl OR )]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI NORM (stu OR vgl OR mgl OR tgl OR tbt OR tbl OR )]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID (rin OR amu)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI jew]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    //Set Items
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    //Add ethereality, sockets, ilvl, superiority, weapon speed to the name
    ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%][3AR] %NAME% %CONTINUE%
    ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%] %NAME% %CONTINUE%
    ItemDisplay[ETH NMAG]: %TAN%%NAME% (Eth)%CONTINUE%
    ItemDisplay[ETH !NMAG]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    //ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
    
    //Runewords
    ItemDisplay[RW]: %NAME%%MAP%
    
    //Wirt's Leg
    ItemDisplay[leg]: %NAME%
    
    
    
    //************************************************
    //****************  Wanted Items  ****************
    //************************************************
    
    //TESTING
    ItemDisplay[(amu OR rin OR jew OR ci0 OR ci1 OR ci2 OR ci3) RARE ID]: %BLUE%%LVLREQ% %YELLOW%%NAME%%MAP%%CONTINUE%
    ItemDisplay[cm1 ID !UNI]: %RED%%LVLREQ% %BLUE%%NAME%%MAP%%CONTINUE%
    ItemDisplay[(jew OR ci0 OR ci1 OR ci2 OR ci3) MAG ID]: %RED%%LVLREQ% %BLUE%%NAME%%MAP%%CONTINUE%
    //ItemDisplay[ ]: %TEST% %NAME%
    
    //****************       LLD      ****************
    
    //****************      lvl 9     ****************
    
    //VLLD Amulets/Rings
    ItemDisplay[amu RARE (AR>0 OR REPLIFE>0 OR LIFE>5 OR STR>0 OR DEX>0) LVLREQ=9]: %GREEN%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[rin RARE AR>50 (REPLIFE>0 OR LIFE>0 OR STR>0 OR DEX>0) LVLREQ=9]: %GREEN%0 %ORANGE%%NAME%%MAP%
    
    //Rondache ED/AR
    ItemDisplay[pa2 AR>100 !ETH NMAG !SOCK=1 !SOCK=2 !SOCK=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Eth Helms
    ItemDisplay[RARE ETH (crn OR xh9)]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //14-15 Life LCs
    ItemDisplay[cm2 LIFE>13 LIFE<16]: %GREEN%0 %BLUE%%NAME%%MAP%
    
    
    //***************      lvl 18     ****************
    
    //18 Amulets/Rings
    ItemDisplay[amu RARE (TABSK1=1 OR TABSK2=1 OR TABSK8=1 OR TABSK10=1 OR TABSK17=1 OR TABSK24=1 OR TABSK33=1 OR TABSK42=1 OR TABSK49=1) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[amu RARE TABSK1=1 REPLIFE>5 LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[rin RARE FCR=10 (REPLIFE>0 OR MANA>20) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[rin RARE MANA>25 (REPLIFE>0 OR DEX>3 OR STR>3) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    ItemDisplay[rin RARE AR>90 (REPLIFE>0 OR MANA>25) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //18 Charge/MIGHT/ZEAL Scepter
    ItemDisplay[NMAG wsp (SK107=3 OR SK106=3 OR SK98=3) (SOCK=0 OR SOCK=5)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[NMAG wsp SK107>0 SK106>0 SK98>0 (SOCK=0 OR SOCK=5)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //Conc helm
    ItemDisplay[NORM CL2 NMAG !SOCK=1 !SOCK=2 SK113=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Crown ED/AR
    ItemDisplay[pa5 !ETH NMAG AR>100 !SOCK=1 !SOCK=2 !SOCK=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Belt
    ItemDisplay[EQ6 FHR >16 LIFE>30 LIFE<41 REPLIFE>0 REPLIFE<6]: %GREEN%0 %ORANGE%%NAME%%MAP%
    
    //18 Charms
    ItemDisplay[cm1 LIFE>10 (MANA>0 OR DEF>0 OR AR>0) LVLREQ<19]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 MAXDMG=6 (LIFE>17 OR STR=6 OR DEX=6)]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2 MAXDMG=3 (STR=5 OR DEX=5)]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm1 LIFE=15 LVLREQ<19]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 FRW=7 MANA>25 MANA<34]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 FHR=12 MANA>25 MANA<34]: %GREEN%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 LIFE>18 MANA>25 MANA<34]: %GREEN%0 %BLUE%%NAME%%MAP
    
    
    //***************      lvl 30     ****************
    
    //White Hand Scythe for Strength
    ItemDisplay[NMAG 9cs SK273>0 SK275>0 !SOCK=1]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[NMAG 9cs SK271>0 !SOCK=1]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //30 Kicksin Boots
    ItemDisplay[RARE xhb FRW=30 FHR=10]: %RED%0 %ORANGE%%NAME%%MAP%
    
    //+3 Bone Spear or Spirit White Nec Head for Rhyme
    ItemDisplay[MMAG CL4 !SOCK=1 (SK84=3 OR SK93=3)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //LLD Insight Rune Staff
    ItemDisplay[8ws SUP ED=15 SOCK=4]: %RED%0 %ORANGE%%NAME%%MAP%
    
    //LLD Insight Partizan
    ItemDisplay[9pa SUP ED=15 SOCK=4]: %RED%0 %ORANGE%%NAME%%MAP%
    
    //+WW Barb Hats
    ItemDisplay[CL2 !ETH NMAG SK151>0]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Akaran Rondache ED/AR
    ItemDisplay[pa7 AR>100 !ETH NMAG !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //FoH Sticks (FoH + Convi) (Not only LLD)
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>0 AND SK123>0) (SOCK=0 OR SOCK=5)]: %ORANGE%0 %NAME%%MAP%
    
    //FoH Sticks (FoH only)
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>1) (SOCK=0 OR SOCK=5)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //LLD Barb Helms
    ItemDisplay[!ELT !ba9 !baa RARE CL2 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //30 Zon Circlets
    ItemDisplay[ci0 MAG AND FRW>10 CLSK0=1]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[ci0 MAG AND FRW>10 TABSK1=2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[ci0 MAG AND FRW>10 RES>13]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[ci0 MAG AND FRW>10 EDMG>25]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //30 Magic Amulets
    ItemDisplay[amu MAG (CLSK0=1 OR CLSK2=1 OR CLSK3=1 OR CLSK4=1 OR CLSK5=1 OR CLSK6=1 OR CLSK7=1) REPLIFE>10]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[amu MAG (TABSK1=2 OR TABSK2=2 OR TABSK8=2 OR TABSK10=2 OR TABSK17=2 OR TABSK24=2 OR TABSK42=2 OR TABSK48=2) REPLIFE>10]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[amu MAG (CLSK0=1 OR CLSK2=1 OR CLSK3=1 OR CLSK4=1 OR CLSK5=1 OR CLSK6=1 OR CLSK7=1) LIFE>70]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[amu MAG (TABSK1=2 OR TABSK2=2 OR TABSK8=2 OR TABSK10=2 OR TABSK17=2 OR TABSK24=2 OR TABSK42=2 OR TABSK48=2) LIFE>70]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //30 Rare Amulets
    
    //30 kick/trapsin rings
    ItemDisplay[rin RARE AR>60 MANA>50 (STR>0 OR DEX>0 OR LIFE>0) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //30 Charms
    ItemDisplay[cm1 LIFE>11 (DEF>14 OR RES>0) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[cm1 LIFE>9 (MANA>5 OR MAXDMG=3) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[cm1 (FRW=3 OR FHR=5) (AR>9 OR MANA>4 OR RES>0) LVLREQ<31]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[cm1 LIFE=15 LVLREQ>18 LVLREQ<31]: %PURPLE%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm3 LIFE>22 LIFE<26 MANA>40 MANA<47]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    
    //***************     Others     ****************
    
    //LLD Uniques (look up the codes if you want to know)
    ItemDisplay[UNI (xml OR xap OR stu OR spk OR xuc OR zlb OR vgl OR tgl OR hgl OR lbt OR tbt)]: %GOLD%%NAME%%MAP%
    
    //LLD Eth Imbues
    ItemDisplay[ETH NMAG SOCK=0 (xsh OR xh9 OR crn OR aar OR xar OR tsp OR 9ts OR 9wa OR 9wh OR 9cs OR 9gd)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Shields
    ItemDisplay[RARE !ID (lrg OR spk OR tow OR bsh OR kit OR xpk OR xsh OR xit)]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //Bigtfatty stuff
    ItemDisplay[7tw ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    ItemDisplay[9tw ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    ItemDisplay[crs ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    ItemDisplay[9cr ETH NMAG SOCK=0]: %RED%0 %NAME%%MAP%
    
    
    
    //***************     General    *****************
    
    //****************     White    ******************
    
    //Rift Scepter
    ItemDisplay[SUP AR=3 (wsp OR 9ws OR 7ws) SOCK=4]: %RED%0 %NAME%%GRAY%%MAP%
    
    //Ebug Bases >735 Defense (1100+ after bug)
    ItemDisplay[EQ2 NMAG ETH !SUP SOCK=0 DEF>735]: %RED%0 %WHITE%%NAME%%MAP%
    
    //War Pikes
    ItemDisplay[7p7 ETH NMAG (SOCK=0 OR SOCK=6)]: %PURPLE%0 %WHITE%%NAME%%MAP%
    
    //Elite Eth Infinity/Insight Bases
    ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Paladin Shields >39@ Non-Eth, >29@ Eth Non-Sup
    ItemDisplay[CL3 ELT ETH !SUP NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[CL3 !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Superior Enigma & COH Bases
    ItemDisplay[xtp !ETH SUP ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[ELT EQ2 !ETH SUP ED>9 SOCK=3] %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[ELT EQ2 !ETH SUP ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //15ed Monarch 0/4os
    ItemDisplay[uit !ETH SUP ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //15ed Troll Nest 0/3os
    ItemDisplay[uit !ETH SUP ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Chaos Bases
    //Mind Blast + 3LS
    ItemDisplay[!ETH NMAG (9tw OR 7tw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    //Fade + 3Venom
    ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    //Weapon Block + 3Venom
    ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Faith Bases
    ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[6cb SUP ED>14 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) ETH SUP ED>9 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) ETH SUP ED>9 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Blade BotD Bases 10+ ED
    ItemDisplay[(7wa OR 7gd) ETH SUP ED>9 (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base +3 Spirit and +3 Spear
    ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Holy Shield Scepter
    ItemDisplay[SK117>0]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Memory Base: +3 Energy Shield
    ItemDisplay[WP11 NMAG SOCK=4 SK58=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Staff CTA Base: 1+ Energy Shield
    ItemDisplay[WP11 NMAG SOCK=5 SK58>0]: %RED%0 %WHITE%%NAME%%MAP%
    
    
    //****************    Magic    ****************
    
    //MF Rings
    ItemDisplay[rin MFIND>30]: %RED%0 %NAME%
    
    //Circlets
    ItemDisplay[EQ7 !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Barb Hats
    ItemDisplay[!ELT CL2 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Assassin Claws (9cs = Hand Scythe for LLD)
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw OR 9cs) !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Gosu Magic Items
    ItemDisplay[uit MAG SOCK=4 FBR=30]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG SOCK=4 LIFE>80]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG SOCK=4 FHR=24]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) IAS=40 TABSK2=6]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2=3 AND CLSK0=2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL2 (TABSK34>2 AND SK149>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL6 (TABSK8>2 AND SK52>2 AND SK61>0)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL6 (TABSK8>2 AND SK52>2)]: %PURPLE%0 %NAME%%MAP%
    
    
    //****************    Rare    ****************
    
    //Eth Armors
    ItemDisplay[RARE ETH EQ2]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Rings, Amulets, Jewels, & Circlets
    ItemDisplay[RARE (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Gloves, Boots & Belts
    ItemDisplay[RARE !ID (EQ4 OR EQ5 OR EQ6)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Druid Pelts
    ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    /Amazon Javelins
    ItemDisplay[(am5 OR ama OR amf) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Assassin Claws (9cs = Hand Scythe for LLD)
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw OR 9cs) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    
    
    //****************************************************
    //************* Map Indicators Set/Uni ***************
    //****************************************************
    
    //Unique Hats
    ItemDisplay[UNI (ci3 OR urn)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %NAME%%GOLD%%MAP%
    
    //Body Armor
    ItemDisplay[UNI uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xea OR uui OR upl)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
    
    //Shields
    ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
    
    //Gloves
    ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
    
    //Boots
    ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
    
    //Belts
    ItemDisplay[UNI ulc]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI umc]: %NAME%%GOLD%%MAP%
    
    //Weapons
    ItemDisplay[UNI ETH (7wa OR 7pa)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
    
    //Misc Uniques
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
    
    //Set Equips
    ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
    
    //Display small charms, grand charms and jewels on the map
    ItemDisplay[(cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2]: %RED%0 %BLUE%%NAME%
    
    //Uber Keys on the Map
    ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
     

    Attached Files:

    • BH.cfg
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  7. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
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    Name: Evildreads's Config
    Author: Evildreads
    Info: Medium items display config
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    // **********************************************
    // **   EvilDreads BHMH Item Config (1.0.2)    **
    // **********************************************
    
    // Potion, scroll and misc. renaming
    ItemDisplay[tsc]: %BLUE%P%WHITE%ortal
    ItemDisplay[isc]: %RED%I%WHITE%dentify
    ItemDisplay[vps]: Stamina
    ItemDisplay[hp1]: //%RED%Health%WHITE% - 1
    ItemDisplay[hp2]: //%RED%Health%WHITE% - 2
    ItemDisplay[hp3]: //%RED%Health%WHITE% - 3
    ItemDisplay[hp4]: %RED%Health%WHITE% - 4
    ItemDisplay[hp5]: %RED%Health%WHITE% - 5
    ItemDisplay[mp1]: //%BLUE%Mana%WHITE% - 1
    ItemDisplay[mp2]: //%BLUE%Mana%WHITE% - 2
    ItemDisplay[mp3]: %BLUE%Mana%WHITE% - 3
    ItemDisplay[mp4]: %BLUE%Mana%WHITE% - 4
    ItemDisplay[mp5]: %BLUE%Mana%WHITE% - 5
    ItemDisplay[rvs]: %PURPLE%Rejuv%WHITE% - Small
    ItemDisplay[rvl]: %PURPLE%Rejuv%WHITE% - Large
    ItemDisplay[key]: %WHITE%Key
    
    // Hidden Items
    
    ItemDisplay[yps]: //Antidote %GREEN%A%WHITE%ntidote %YELLOW%($%PRICE%)
    ItemDisplay[wms]: //Thawing %YELLOW%T%WHITE%hawing %YELLOW%($%PRICE%)
    ItemDisplay[gps]: //Rancid %GREEN%R%WHITE%ancid %YELLOW%($%PRICE%)
    ItemDisplay[ops]: //Oil %ORANGE%O%WHITE%il %YELLOW%($%PRICE%)
    ItemDisplay[gpm]: //Choking %GREEN%C%WHITE%hoking %YELLOW%($%PRICE%)
    ItemDisplay[opm]: //Exploding %ORANGE%E%WHITE%xploding %YELLOW%($%PRICE%)
    ItemDisplay[gpl]: //Strangling %GREEN%S%WHITE%trangling %YELLOW%($%PRICE%)
    ItemDisplay[opl]: //Fulminating %ORANGE%F%WHITE%ulminating %YELLOW%($%PRICE%)
    ItemDisplay[aqv]: //Arrows %YELLOW%($%PRICE%)
    ItemDisplay[cqv]: //Bolts %YELLOW%($%PRICE%)
    ItemDisplay[GOLD<500]: //Gold stack less than 500 gold
    ItemDisplay[INF]: //Inferior Items
    ItemDisplay[MAG !(cm1 OR cm2 OR cm3 OR jew OR rin OR amu) !ELT (CL5 OR EQ2 OR EQ3)]: //Hides all magic items that are not Small Charms, Large Charms, Grand Charms, Jewels, Rings, Amulets, Elite Body Armor, Elite Shields, Elite Assassin Weps
    ItemDisplay[NMAG NORM !RW]: // Hide Normal White Items
    
    // GEMS
    //Show Flawless/Perfect Gem names with color
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=1)]: %WHITE%%GEMLEVEL% %PURPLE%%GEMTYPE%%CONTINUE%
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=2)]: %GEMLEVEL% %GEMTYPE%%CONTINUE%
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=3)]: %WHITE%%GEMLEVEL% %GREEN%%GEMTYPE%%CONTINUE%
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=4)]: %WHITE%%GEMLEVEL% %RED%%GEMTYPE%%CONTINUE%
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=5)]: %WHITE%%GEMLEVEL% %BLUE%%GEMTYPE%%CONTINUE%
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=6)]: %WHITE%%GEMLEVEL% %YELLOW%%GEMTYPE%%CONTINUE%
    ItemDisplay[((GEM=4 OR GEM=5) AND GEMTYPE=7)]: %WHITE%%GEMLEVEL% %GRAY%%GEMTYPE%%CONTINUE%
    // RUNES
    // Indicators: Yellow (1-19), Red (20-26), Purple (27-33)
    // Minimap: Red (20-26), Purple (27-33)
    ItemDisplay[RUNE<20]: %GRAY%(#%RUNENUM%) %YELLOW%%RUNENAME% Rune ($%PRICE%)
    ItemDisplay[RUNE>19 AND RUNE<27]: %GRAY%(#%RUNENUM%) %RED%%MAP%%RUNENAME% Rune %YELLOW%($%PRICE%)
    ItemDisplay[RUNE>27]: %GRAY%(#%RUNENUM%) %PURPLE%%MAP%%RUNENAME% Rune %YELLOW%($%PRICE%)
    
    // RUNEWORDS
    ItemDisplay[RW]: %NAME%%MAP%%CONTINUE%
    
    // Unidentified Uniques - Show up Orange on Minimap
    // Elite - Armors
    // Helms - Circlets
    ItemDisplay[UNI !ID uap]: %ORANGE%%MAP%(Shako) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uhm]: %ORANGE%%MAP%(Steel or Nightwing's) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID usk]: %ORANGE%%MAP%(Andys) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID urn]: %ORANGE%%MAP%(Crown of Ages) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID ci2]: %ORANGE%%MAP%(Kira's Guardian) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID ci3]: %ORANGE%%MAP%(Griffon's Eye) %GOLD%%NAME%%CONTINUE%
    // Armor
    ItemDisplay[UNI !ID uui]: %ORANGE%%MAP%(Ormus') %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID utu]: %ORANGE%%MAP%(Gladiators Bane) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID upl]: %ORANGE%%MAP%(Arkaine's Valor) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uld]: %ORANGE%%MAP%(Leviathan) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uul]: %ORANGE%%MAP%(Steel Carapace) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uar]: %ORANGE%%MAP%(%GREEN%Templars%WHITE% or %BLUE%Tyrael's%ORANGE%) %GOLD%%NAME%%CONTINUE%
    // Shields
    ItemDisplay[UNI !ID uml]: %ORANGE%%MAP%(Blackoak) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uit]: %ORANGE%%MAP%(Stormshield) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID upk]: %ORANGE%%MAP%(Spike Thorn) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uow]: %ORANGE%%MAP%(Medusa's Gaze) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID ush]: %ORANGE%%MAP%(Head Hunter's Glory) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uts]: %ORANGE%%MAP%(Spirit Ward) %GOLD%%NAME%%CONTINUE%
    // Gloves
    ItemDisplay[UNI !ID uvg]: %ORANGE%%MAP%(Dracul's Grasp) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID umg]: %ORANGE%%MAP%(Soul Drainer) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uhg]: %ORANGE%%MAP%(Steelrend) %GOLD%%NAME%%CONTINUE%
    // Boots
    ItemDisplay[UNI !ID uvb]: %ORANGE%%MAP%(Sandstorm Trek) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID umb]: %ORANGE%%MAP%(Marrowwalk) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uhb]: %ORANGE%%MAP%(Shadow Dancer) %GOLD%%NAME%%CONTINUE%
    // Belts
    ItemDisplay[UNI !ID ulc]: %ORANGE%%MAP%(Arachnid Mesh) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID uvc]: %ORANGE%%MAP%(Nosferatu's Coil) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID umc]: %ORANGE%%MAP%(Verdungo's Hearty Cord) %GOLD%%NAME%%CONTINUE%
    
    // Elite - Weapons (Excluding: Axes & Maces)
    // Bows
    ItemDisplay[UNI !ID 6l7]: %ORANGE%%MAP%(Eaglehorn) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 6sw]: %ORANGE%%MAP%(Widowmaker) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 6lw]: %ORANGE%%MAP%(Windforce) %GOLD%%NAME%%CONTINUE%
    // Crossbows
    ItemDisplay[UNI !ID 6hx]: %ORANGE%%MAP%(Hellrack) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 6rx]: %ORANGE%%MAP%(Gut Siphon) %GOLD%%NAME%%CONTINUE%
    // Daggers
    ItemDisplay[UNI !ID 7dg]: %ORANGE%%MAP%(Wizardspike) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7kr]: %ORANGE%%MAP%(Fleshripper) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7bl]: %ORANGE%%MAP%(Ghostflame) %GOLD%%NAME%%CONTINUE%
    // Javelins
    ItemDisplay[UNI !ID 7s7]: %ORANGE%%MAP%(Demon's Arch) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7gl]: %ORANGE%%MAP%(Wraith Flight) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7ts]: %ORANGE%%MAP%(Gargoyle's Bite) %GOLD%%NAME%%CONTINUE%
    // Polearms
    ItemDisplay[UNI !ID 7o7]: %ORANGE%%MAP%(Bonehew) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7s8]: %ORANGE%%MAP%(The Reaper's Toll) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7pa]: %ORANGE%%MAP%(Tomb Reaver) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7wc]: %ORANGE%%MAP%(Stormspire) %GOLD%%NAME%%CONTINUE%
    // Scepters
    ItemDisplay[UNI !ID 7sc]: %ORANGE%%MAP%(Heaven's Light %WHITE%or%ORANGE& The Redeemer) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7ws]: %ORANGE%%MAP%(Astreon's Iron Ward) %GOLD%%NAME%%CONTINUE%
    // Spears
    ItemDisplay[UNI !ID 7sr]: %ORANGE%%MAP%(Arioc's Needle) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7br]: %ORANGE%%MAP%(Viperfork) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7p7]: %ORANGE%%MAP%(Steel Pillar) %GOLD%%NAME%%CONTINUE%
    // Staves
    ItemDisplay[UNI !ID 6cs]: %ORANGE%%MAP%(Ondal's Wisdom) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 6ws]: %ORANGE%%MAP%(Mang Song's Lesson) %GOLD%%NAME%%CONTINUE%
    // Swords
    ItemDisplay[UNI !ID 7sm]: %ORANGE%%MAP%(Djinn Slayer) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7sb]: %ORANGE%%MAP%(Bloodmoon) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7cr]: %ORANGE%%MAP%(Lightsabre %WHITE%or%ORANGE% Azurewrath) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7ls]: %ORANGE%%MAP%(Frostwind) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7gs]: %ORANGE%%MAP%(Flamebellow) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7b7]: %ORANGE%%MAP%(Doombringer) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7gd]: %ORANGE%%MAP%(The Grandfather) %GOLD%%NAME%%CONTINUE%
    // Throwing
    ItemDisplay[UNI !ID 7bk]: %ORANGE%%MAP%(Warshrike) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7ta]: %ORANGE%%MAP%(Gimmershred) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7b8]: %ORANGE%%MAP%(Lacerator) %GOLD%%NAME%%CONTINUE%
    // Wands
    ItemDisplay[UNI !ID 7bw]: %ORANGE%%MAP%(Boneshade) %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID 7gw]: %ORANGE%%MAP%(Death's Web) %GOLD%%NAME%%CONTINUE%
    
    // RARES, SETS AND UNIQUES
    // Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    // Minimap: Gold (EXC/ELT Uniques), Green (EXC/ELT Sets), Yellow (ELT Rares)
    ItemDisplay[UNI NORM]: %GRAY%1 - %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (EXC OR ci2)]: %YELLOW%2 - %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (ELT OR rin OR amu OR jew OR ci3)]: %ORANGE%3 - %GOLD%%NAME%%CONTINUE%
    ItemDisplay[SET (NORM OR rin)]: %GRAY%1 - %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET (EXC OR ci0)]: %YELLOW%2 - %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET (ELT OR amu OR ci3)]: %ORANGE%3 - %GREEN%%NAME%%CONTINUE%
    //Rare Rings, Amulets, Circlets, Coronets, Tiara, & Diadem
    ItemDisplay[RARE (rin OR amu OR ci0 OR ci1 OR ci2 OR ci3)]:%RED%! %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE !NORM !EXC]: %NAME%%YELLOW%%MAP%%CONTINUE%
    ItemDisplay[SET !NORM]: %NAME%%GREEN%%MAP%%CONTINUE%
    ItemDisplay[UNI !NORM]: %NAME%%GOLD%%MAP%%CONTINUE%
    
    // CHARMS AND JEWELS
    // Minimap: Blue (Magic), Yellow (Rare), Gold (Unique)
    ItemDisplay[!UNI (cm1 OR cm2 OR cm3 OR jew)]: %NAME%%BLUE%%MAP%%WHITE%%CONTINUE%
    ItemDisplay[RARE jew]: %NAME%%YELLOW%%MAP%%WHITE%%CONTINUE%
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR jew)]: %NAME%%GOLD%%MAP%%WHITE%%CONTINUE%
    // // White Items, Eths, and Socketables
    // Ebug bases
    // Body Armor
    ItemDisplay[EQ2 !SUP ETH ELT DEF>700]: %NAME%%MAP%%CONTINUE%
    // Insight and Infinity bases (excludes CV and OA)
    ItemDisplay[WP8 ELT !7vo !7o7 !SUP ETH SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %NAME%%MAP%%CONTINUE%
    // Exile and Spirit bases (Paladin)
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 (SOCK=0 OR SOCK=4)]: %NAME%%MAP%%CONTINUE%
    // Spirit Bases (Elite Shields and Swords)
    ItemDisplay[WP3 EQ3 ELT ETH NMAG (SOCK=0 OR SOCK=4)]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP3 EQ3 ELT !ETH NMAG (SOCK=0 OR SOCK=4)]: %NAME%%MAP%%CONTINUE%
    // Faith bases
    ItemDisplay[CL7 ELT NMAG !SUP SOCK=0 CLSK0=3]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL7 ELT NMAG SOCK=4 CLSK0=3]: %NAME%%MAP%%CONTINUE%
    // Grief bases
    ItemDisplay[7cr NMAG SOCK=5]: %NAME%%MAP%%CONTINUE%
    // EBOTD bases
    ItemDisplay[(7gd OR 7wa OR 7h7 OR 7gm) NMAG ETH (SOCK=0 OR SOCK=6)]: %NAME%%MAP%%CONTINUE%
    // Death bases
    ItemDisplay[7fb NMAG !SUP ETH SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[7fb NMAG ETH SOCK=5]: %NAME%%MAP%%CONTINUE%
    // Insight bases
    ItemDisplay[WP8 !RARE !SUP SOCK=4]: %NAME%%MAP%%CONTINUE%
    // White bases
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG !SOCK=1 SK84>1 SK93>1]: %NAME%%MAP%%CONTINUE%
    // HOTO base
    ItemDisplay[fla NMAG SOCK=4]: %WHITE%%NAME%%MAP%%CONTINUE%
    // Exceptional and Elite Weapons/Armor
    ItemDisplay[NMAG (EXC OR ELT)]: %RED%!%WHITE% - %NAME%%CONTINUE%
    
    // Misc Items
    // BO Sticks
    ItemDisplay[WEAPON (TABSK34>2)]: %WHITE%[%PURPLE%BO%WHITE%] %BLUE%%NAME%%CONTINUE
    // Eth Items
    ItemDisplay[ETH]: %GRAY%(Eth) %NAME%%CONTINUE%
    
    
    // All Items [ilvl] NAME [Sockets] (Price)]
    ItemDisplay[]: (L%ILVL%) %NAME% %GRAY%[%SOCKETS%] %YELLOW%($%PRICE%)
     

    Attached Files:

    • BH.cfg
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  8. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
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    Trophy Points:
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    Name: Slippitty's Config
    Author: Slippitty
    Info: Config v3.3 for BH v0.1.5s
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //Slippitty's Config v3.3 for BH v0.1.5s
    //Item Codes can be found here:
    //http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    
    //mHax Configuration File
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        False, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Remove Shake:        True, None
    Display Level Names:    True, None
    RevealMode:        1
    
    //Skill Warnings: set true to warn when effect expires from the player
    //The effect numbers can be found here:
    //http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Skill Warning[16]:    True        // enchant
    Skill Warning[32]:    True        // battle orders
    Skill Warning[101]:    False        // holy shield
    Skill Warning[149]:    False        // oak sage
    Skill Warning[151]:    False        // cyclone armor
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        False
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats:    VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        False, VK_9
    Looting Enabled:    False, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    //Item Display Configuration
    Advanced Item Display:    True, None
    
    //Dangerous Monsters
    //Gloams, Dolls & Nith Vipers
    Monster Color[118]:      0x9B
    Monster Color[119]:      0x9B
    Monster Color[120]:      0x9B
    Monster Color[121]:      0x9B
    Monster Color[212]:      0x9B
    Monster Color[213]:      0x9B
    Monster Color[214]:      0x9B
    Monster Color[215]:      0x9B
    Monster Color[216]:      0x9B
    Monster Color[597]:      0x9B
    Monster Color[639]:      0x9B
    Monster Color[640]:      0x9B
    Monster Color[641]:      0x9B
    Monster Color[690]:      0x9B
    Monster Color[691]:      0x9B
    Monster Color[733]:      0x9B
    
    // GEMS
    // Indicators: Colour coded (eg. Purple for Amethysts)
    
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: o %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
    
    //Optional - Add map indicators for flawless gems.
    //ItemDisplay[GEMLEVEL=4]: %BLUE%%MAP%
    
    //RUNES
    //El -> Fal: Grey Indicator, Orange text, no map icon
    //Lem -> Gul: Red Indicator, Orange text, red map icon
    //Vex -> Zod: Purple Indicator, Orange text, purple map icon
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    //Add Indicators
    //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    //Uniques
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    //Set Items
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    //Add ethereality, sockets, ilvl to the name
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
    
    //Optional Customization Section
    //Add custom shit here or don't
    
    
    //End customization
    
    //Minimap Socketables
    
    //Runewords
    ItemDisplay[RW]: %NAME%%MAP%
    
    //Wirt's Leg
    ItemDisplay[leg]: %NAME%
    
    //4k Fort Base
    ItemDisplay[NMAG DEF>1328 ETH !RW SOCK=4 !SUP EQ2]: %RED%0 %PURPLE%%NAME%%MAP%
    
    //Ebug Bases >750 Defense
    ItemDisplay[NMAG ETH DEF>750 SOCK=0 !SUP EQ2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Elite Eth Infinity/Insight Bases
    ItemDisplay[NMAG ETH SOCK=0 !SUP  ELT WP8 !7vo !7o7]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG ETH SOCK=4 ELT WP8 !7vo !7o7]: %RED%0 %WHITE%%NAME%%MAP%
    
    //+3 BO Barb Hats
    ItemDisplay[NMAG !ETH ILVL>25 SK149>2 !SOCK=1 !SOCK=2 CL2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Paladin Shields >39@ non-eth, >29@ Eth
    ItemDisplay[NMAG ETH RES>29 SOCK=0 !SUP ELT CL3]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH RES>39 (SOCK=0 OR SOCK=4) ELT CL3]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH RES>39 (SOCK=0 OR SOCK=4) CL3]: %RED%0 %WHITE%%NAME%
    
    //Superior Enigma & COH Bases
    ItemDisplay[NMAG ED>14 !ETH !SOCK=1 !SOCK=2 xtp]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2) uui]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2) utp]: %RED%0 %WHITE%%NAME%%MAP%
    
    //15ed Monarch Spirit
    ItemDisplay[NMAG ED>14 !ETH !SOCK=1 !SOCK=2 !SOCK=3 uit]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Chaos Bases
    //Mind Blast + 3LS
    ItemDisplay[NMAG !ETH (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3) (9tw OR 7tw)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Fade + 3Venom
    ItemDisplay[NMAG !ETH (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3) (9tw OR 7tw OR 9lw OR 7lw)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Weapon Block + 3Venom
    ItemDisplay[NMAG !ETH (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3) (9tw OR 7tw OR 9lw OR 7lw)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Faith Bases
    ItemDisplay[NMAG SOCK=4 TABSK0>2 (amc OR amb)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG ED>14 SOCK=4 (6cb OR 6s7)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
    ItemDisplay[NMAG ED>9 ETH SOCK=4 (7wa OR 7fb OR 7gd)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
    ItemDisplay[NMAG ED>9 ETH (SOCK=0 OR SOCK=5) (7wa OR 7fb OR 7gd)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Blade BotD Bases 10+ ED
    ItemDisplay[NMAG ED>9 ETH SOCK=6 (7wa OR 7gd)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //EBotD War Pike/GPA
    ItemDisplay[NMAG ED>9 ETH (SOCK=0 OR SOCK=6) (7p7 OR 7h7)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //FoH Sticks
    ItemDisplay[NMAG (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5) (wsp OR 9ws OR 7ws)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Holy Shield CTA
    ItemDisplay[NMAG SK117>0 (SOCK=0 OR SOCK=5) (wsp OR 9ws OR 7ws)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base +3 Spirit and +3 Spear
    ItemDisplay[NMAG (SK84>2 AND SK93>2) !SOCK=1 WP12 !wnd !ywn !9wn]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Optional White Items
    
    //Leaf Base: +3 Enchant
    //ItemDisplay[NMAG SK52>2 SOCK=2 WP11]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Memory Base: +3 Energy Shield
    //ItemDisplay[NMAG SK58>2 SOCK=4 WP11]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Staff CTA Base: +3 Energy Shield
    //ItemDisplay[NMAG SK58>2 SOCK=5 WP11]: %RED%0 %WHITE%%NAME%%MAP%
    
    //0/4/5/6 Socket Eth Crystal Swords
    //ItemDisplay[NMAG ETH !SOCK=1 !SOCK=2 !SOCK=3 crs]: %RED%0 %WHITE%%NAME%%MAP%
    
    //0/4/5 Socket Eth Flails
    //ItemDisplay[NMAG ETH !SOCK=1 !SOCK=2 !SOCK=3 fla]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Insight Golem Bases
    //ItemDisplay[NMAG SOCK=4 WP8]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Imbue Diadems
    //ItemDisplay[NMAG !ETH SOCK=0 ci3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base 3spirit OR 3spear     
    //ItemDisplay[NMAG (SK84>2 OR SK93>2) !SOCK=1 WP12 !wnd !ywn !9wn]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Gothic Plate Enigma Bases
    //ItemDisplay[NMAG ED>14 SOCK=3 gth]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Merc Faith Bases
    //ItemDisplay[NMAG ED>14 SOCK=0 (6cb OR 6hb)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Magic Items
    
    //Circlets
    ItemDisplay[MAG !ETH !ID EQ7]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Monarchs
    ItemDisplay[MAG !ETH !ID uit]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Barb Hats
    ItemDisplay[MAG !ID CL2]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Sorc Orbs
    ItemDisplay[MAG !ID CL6]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Zon Javas
    ItemDisplay[MAG !ID (am5 OR ama OR amf)]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Assassin Claws
    ItemDisplay[MAG !ETH !ID (9lw OR 9tw OR 7tw OR 7lw)]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Gosu Magic Items
    ItemDisplay[MAG FBR=30 SOCK=4 uit]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[MAG LIFE>80 SOCK=4 EQ2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[MAG FHR=24 SOCK=4 EQ2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[IAS=40 TABSK2=6 (am5 OR ama OR amf)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[IAS=40 (TABSK2=3 AND CLSK0=2) (am5 OR ama OR amf)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(TABSK34>2 AND SK149>2) CL2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(TABSK48>2 AND SK271>2) CL5]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(CLSK6>1 AND SK271>1) CL5]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[(TABSK48>1 AND SK271>1) CL5]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[(TABSK8>2 AND SK52>2 AND SK61>0) CL6]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(TABSK8>2 AND SK52>2) CL6]: %PURPLE%0 %NAME%%MAP%
    
    //Rare Items
    
    //Rings, Amulets, Jewels, & Circlets
    ItemDisplay[RARE (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Gloves & Boots
    ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Druid Pelts
    ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Amazon Javelins
    ItemDisplay[(am5 OR ama OR amf) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Assassin Claws
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Add map indicators for Unique and Set items.
    
    //Unique Hats
    ItemDisplay[UNI !ID urn]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI SOCK=2 urn]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ci3]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa OR urn)]: %NAME%%GOLD%%MAP%
    
    //Body Armor
    ItemDisplay[UNI !ETH !ID ILVL>86 uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI RES>19 uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xea OR uui OR upl OR uar)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
    
    //Shields
    ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
    
    //Gloves
    ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
    
    //Boots
    ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
    
    //Belts
    ItemDisplay[UNI !ETH ulc]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH ulc]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI !ETH umc]: %NAME%%GOLD%%MAP%
    
    //Weapons
    ItemDisplay[UNI ETH !ID 7pa]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH 7pa SOCK=3]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH 7wa]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
    
    //Misc Uniques
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
    
    //Set Equips
    ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
    
    //Display small charms, grand charms and jewels on the map
    ItemDisplay[(cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2]: %NAME%
    
    //Uber Keys on the Map
    ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
    
    //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 5000.
    ItemDisplay[GOLD<5000]:
    ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
    ItemDisplay[isc]: %GREEN%+ %WHITE%ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]: %RED%+ %WHITE%H1
    ItemDisplay[hp2]: %RED%+ %WHITE%H2
    ItemDisplay[hp3]: %RED%+ %WHITE%H3
    ItemDisplay[hp4]: %RED%+ %WHITE%H4
    ItemDisplay[hp5]: %RED%+ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%+ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%+ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%+ %WHITE%M3
    ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    ItemDisplay[ear]:
    
    //Item Filter
    //Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
    //Normal Non-Magic Exceptions: Runewords, Broadsword, Crystal Sword, Flail, War Scepter, Ancient Armor, Gothic Plate
    //Normal Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets
    //Exceptional Non-Magic Exceptions: Runewords, Greater Claws, Greater Talons, Mage Plate, Divine Scepter
    //Exceptional Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets
    //Filtered Non-Magic Elite: Daggers, Throwing Weapons, Javelins, Crossbows, Gloves, Boots, Belts
    //Filtered Magic Elite: Unidentified - Daggers, Throwing Weapons, Javelins, Crossbows, Helms, Gloves Boots, Belts
    
    ItemDisplay[INF !leg]:
    ItemDisplay[NORM NMAG !RW !bsd !crs !fla !wsp !aar !gth !leg]:
    ItemDisplay[NORM MAG !ID !WP11 !WP12 !WP13 !CL6 !EQ7]:
    ItemDisplay[EXC NMAG !RW !9lw !9tw !xtp !9ws]:
    ItemDisplay[EXC MAG !ID !WP11 !WP12 !WP13 !CL6 !EQ7]:
    ItemDisplay[ELT NMAG !RW (WP4 OR WP5 OR WP6 OR WP10 OR EQ4 OR EQ5 OR EQ6)]:
    ItemDisplay[ELT MAG !ID (WP4 OR WP5 OR WP6 OR WP10 OR EQ1 OR EQ4 OR EQ5 OR EQ6)]:
     

    Attached Files:

    • BH.cfg
      File size:
      14.4 KB
      Views:
      10
    Last edited: Mar 1, 2021
  9. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: Slippitty's Config
    Author: Slippitty
    Info: Config v3.3 lite for BH v0.1.5s
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //Slippitty's Config v3.3 lite for BH v0.1.5s
    //Item Codes can be found here:
    //http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    
    //mHax Configuration File
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        False, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Remove Shake:        True, None
    Display Level Names:    True, None
    RevealMode:        1
    
    //Skill Warnings: set true to warn when effect expires from the player
    //The effect numbers can be found here:
    //http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Skill Warning[16]:    True        // enchant
    Skill Warning[32]:    True        // battle orders
    Skill Warning[101]:    False        // holy shield
    Skill Warning[149]:    False        // oak sage
    Skill Warning[151]:    False        // cyclone armor
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        False
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats:    VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    //Item Display Configuration
    Advanced Item Display:    True, None
    
    //Dangerous Monsters
    //Gloams, Dolls & Nith Vipers
    Monster Color[118]:      0x9B
    Monster Color[119]:      0x9B
    Monster Color[120]:      0x9B
    Monster Color[121]:      0x9B
    Monster Color[212]:      0x9B
    Monster Color[213]:      0x9B
    Monster Color[214]:      0x9B
    Monster Color[215]:      0x9B
    Monster Color[216]:      0x9B
    Monster Color[597]:      0x9B
    Monster Color[639]:      0x9B
    Monster Color[640]:      0x9B
    Monster Color[641]:      0x9B
    Monster Color[690]:      0x9B
    Monster Color[691]:      0x9B
    Monster Color[733]:      0x9B
    
    // GEMS
    // Indicators: Colour coded (eg. Purple for Amethysts)
    
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: o %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
    
    //Optional - Add map indicators for flawless gems.
    //ItemDisplay[GEMLEVEL=4]: %BLUE%%MAP%
    
    //RUNES
    //El -> Fal: Grey Indicator, Orange text, no map icon
    //Lem -> Gul: Red Indicator, Orange text, red map icon
    //Vex -> Zod: Purple Indicator, Orange text, purple map icon
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    //Add Indicators
    //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    //Uniques
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    //Set Items
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    //Add ethereality, sockets, ilvl to the name
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
    
    //Optional Customization Section
    //Add custom shit here or don't
    
    
    //End customization
    
    //Minimap Socketables
    
    //Runewords
    ItemDisplay[RW]: %NAME%%MAP%
    
    //Wirt's Leg
    ItemDisplay[leg]: %NAME%
    
    //4k Fort Base
    ItemDisplay[NMAG DEF>1328 ETH !RW SOCK=4 !SUP EQ2]: %RED%0 %PURPLE%%NAME%%MAP%
    
    //Ebug Bases >750 Defense
    ItemDisplay[NMAG ETH DEF>750 SOCK=0 !SUP EQ2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Elite Eth Infinity/Insight Bases
    ItemDisplay[NMAG ETH SOCK=0 !SUP  ELT WP8 !7vo !7o7]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG ETH SOCK=4 ELT WP8 !7vo !7o7]: %RED%0 %WHITE%%NAME%%MAP%
    
    //+3 BO Barb Hats
    ItemDisplay[NMAG !ETH ILVL>25 SK149>2 !SOCK=1 !SOCK=2 CL2]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Paladin Shields >39@ non-eth, >29@ Eth
    ItemDisplay[NMAG ETH RES>29 SOCK=0 !SUP ELT CL3]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH RES>39 (SOCK=0 OR SOCK=4) ELT CL3]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH RES>39 (SOCK=0 OR SOCK=4) CL3]: %RED%0 %WHITE%%NAME%
    
    //Superior Enigma & COH Bases
    ItemDisplay[NMAG ED>14 !ETH !SOCK=1 !SOCK=2 xtp]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2) uui]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG !ETH (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2) utp]: %RED%0 %WHITE%%NAME%%MAP%
    
    //15ed Monarch Spirit
    ItemDisplay[NMAG ED>14 !ETH !SOCK=1 !SOCK=2 !SOCK=3 uit]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Chaos Bases
    //Mind Blast + 3LS
    ItemDisplay[NMAG !ETH (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3) (9tw OR 7tw)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Fade + 3Venom
    ItemDisplay[NMAG !ETH (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3) (9tw OR 7tw OR 9lw OR 7lw)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Weapon Block + 3Venom
    ItemDisplay[NMAG !ETH (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3) (9tw OR 7tw OR 9lw OR 7lw)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Faith Bases
    ItemDisplay[NMAG SOCK=4 TABSK0>2 (amc OR amb)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[NMAG ED>14 SOCK=4 (6cb OR 6s7)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
    ItemDisplay[NMAG ED>9 ETH SOCK=4 (7wa OR 7fb OR 7gd)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
    ItemDisplay[NMAG ED>9 ETH (SOCK=0 OR SOCK=5) (7wa OR 7fb OR 7gd)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Berserker Axe/Colossus Blade BotD Bases 10+ ED
    ItemDisplay[NMAG ED>9 ETH SOCK=6 (7wa OR 7gd)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //EBotD War Pike/GPA
    ItemDisplay[NMAG ED>9 ETH (SOCK=0 OR SOCK=6) (7p7 OR 7h7)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //FoH Sticks
    ItemDisplay[NMAG (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5) (wsp OR 9ws OR 7ws)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Holy Shield CTA
    ItemDisplay[NMAG SK117>0 (SOCK=0 OR SOCK=5) (wsp OR 9ws OR 7ws)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base +3 Spirit and +3 Spear
    ItemDisplay[NMAG (SK84>2 AND SK93>2) !SOCK=1 WP12 !wnd !ywn !9wn]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Optional White Items
    
    //Leaf Base: +3 Enchant
    //ItemDisplay[NMAG SK52>2 SOCK=2 WP11]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Memory Base: +3 Energy Shield
    //ItemDisplay[NMAG SK58>2 SOCK=4 WP11]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Staff CTA Base: +3 Energy Shield
    //ItemDisplay[NMAG SK58>2 SOCK=5 WP11]: %RED%0 %WHITE%%NAME%%MAP%
    
    //0/4/5/6 Socket Eth Crystal Swords
    //ItemDisplay[NMAG ETH !SOCK=1 !SOCK=2 !SOCK=3 crs]: %RED%0 %WHITE%%NAME%%MAP%
    
    //0/4/5 Socket Eth Flails
    //ItemDisplay[NMAG ETH !SOCK=1 !SOCK=2 !SOCK=3 fla]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Insight Golem Bases
    //ItemDisplay[NMAG SOCK=4 WP8]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Imbue Diadems
    //ItemDisplay[NMAG !ETH SOCK=0 ci3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //White Base 3spirit OR 3spear     
    //ItemDisplay[NMAG (SK84>2 OR SK93>2) !SOCK=1 WP12 !wnd !ywn !9wn]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Gothic Plate Enigma Bases
    //ItemDisplay[NMAG ED>14 SOCK=3 gth]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Merc Faith Bases
    //ItemDisplay[NMAG ED>14 SOCK=0 (6cb OR 6hb)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Magic Items
    
    //Circlets
    ItemDisplay[MAG !ETH !ID EQ7]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Monarchs
    ItemDisplay[MAG !ETH !ID uit]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Barb Hats
    ItemDisplay[MAG !ID CL2]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Sorc Orbs
    ItemDisplay[MAG !ID CL6]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Zon Javas
    ItemDisplay[MAG !ID (am5 OR ama OR amf)]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Assassin Claws
    ItemDisplay[MAG !ETH !ID (9lw OR 9tw OR 7tw OR 7lw)]: %RED%0 %BLUE%%NAME%%MAP%
    
    //Gosu Magic Items
    ItemDisplay[MAG FBR=30 SOCK=4 uit]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[MAG LIFE>80 SOCK=4 EQ2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[MAG FHR=24 SOCK=4 EQ2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[IAS=40 TABSK2=6 (am5 OR ama OR amf)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[IAS=40 (TABSK2=3 AND CLSK0=2) (am5 OR ama OR amf)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(TABSK34>2 AND SK149>2) CL2]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(TABSK48>2 AND SK271>2) CL5]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(CLSK6>1 AND SK271>1) CL5]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[(TABSK48>1 AND SK271>1) CL5]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[(TABSK8>2 AND SK52>2 AND SK61>0) CL6]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(TABSK8>2 AND SK52>2) CL6]: %PURPLE%0 %NAME%%MAP%
    
    //Rare Items
    
    //Rings, Amulets, Jewels, & Circlets
    ItemDisplay[RARE (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Gloves & Boots
    ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Druid Pelts
    ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Amazon Javelins
    ItemDisplay[(am5 OR ama OR amf) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Assassin Claws
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Add map indicators for Unique and Set items.
    
    //Unique Hats
    ItemDisplay[UNI !ID urn]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI SOCK=2 urn]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ci3]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa OR urn)]: %NAME%%GOLD%%MAP%
    
    //Body Armor
    ItemDisplay[UNI !ETH !ID ILVL>86 uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI RES>19 uar]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xea OR uui OR upl OR uar)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
    
    //Shields
    ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
    
    //Gloves
    ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
    
    //Boots
    ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
    
    //Belts
    ItemDisplay[UNI !ETH ulc]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH ulc]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI !ETH umc]: %NAME%%GOLD%%MAP%
    
    //Weapons
    ItemDisplay[UNI ETH !ID 7pa]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH 7pa SOCK=3]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH 7wa]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
    ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
    ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
    
    //Misc Uniques
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
    
    //Set Equips
    ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
    
    //Display small charms, grand charms and jewels on the map
    ItemDisplay[(cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2]: %NAME%
    
    //Uber Keys on the Map
    ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
    
    //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 5000.
    ItemDisplay[GOLD<5000]:
    ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
    ItemDisplay[isc]: %GREEN%+ %WHITE%ID
    ItemDisplay[hp1]: %RED%+ %WHITE%H1
    ItemDisplay[hp2]: %RED%+ %WHITE%H2
    ItemDisplay[hp3]: %RED%+ %WHITE%H3
    ItemDisplay[hp4]: %RED%+ %WHITE%H4
    ItemDisplay[hp5]: %RED%+ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%+ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%+ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%+ %WHITE%M3
    ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
     

    Attached Files:

    • BH.cfg
      File size:
      13.1 KB
      Views:
      9
    Last edited: Mar 1, 2021
  10. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: mHax's Config
    Author: mHax
    Info: Revision 5.0
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //mHax Configuration File (Revision 5.0)
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        True, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Display Level Names:    True, None
    RevealMode:        0
    
    //Skill Warnings: set true to warn when effect expires from the player
    //The skill numbers can be found here:
    //http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Skill Warning[16]:    True        // enchant
    Skill Warning[32]:    True        // battle orders
    Skill Warning[101]:    True        // holy shield
    Skill Warning[149]:    True        // oak sage
    Skill Warning[151]:    True        // cyclone armor
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        False
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats:    VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    
    
    // Fog's Custom Config (Revision 5.0) for BH v0.1.5
    // Shoutout to underbent for updates of BH and a great wiki
    
    // Item Display Configuration
    Advanced Item Display:    True, None
    
    // Potion, scroll and misc. renaming
    
    ItemDisplay[tsc]: %BLUE%o %WHITE%TP
    ItemDisplay[isc]: %RED%o %WHITE%ID
    ItemDisplay[vps]: ¥ Stamina
    ItemDisplay[yps]: %GREEN%¥ %WHITE%Antidote
    ItemDisplay[wms]: %YELLOW%¥ %WHITE%Thawing
    ItemDisplay[gps]: %GREEN%¥ %WHITE%Rancid
    ItemDisplay[ops]: %ORANGE%¥ %WHITE%Oil
    ItemDisplay[gpm]: %GREEN%¥ %WHITE%Choking
    ItemDisplay[opm]: %ORANGE%¥ %WHITE%Exploding
    ItemDisplay[gpl]: %GREEN%¥ %WHITE%Strangling
    ItemDisplay[opl]: %ORANGE%¥ %WHITE%Fulminating
    ItemDisplay[hp1]: %RED%¥ %WHITE%H1
    ItemDisplay[hp2]: %RED%¥ %WHITE%H2
    ItemDisplay[hp3]: %RED%¥ %WHITE%H3
    ItemDisplay[hp4]: %RED%¥ %WHITE%H4
    ItemDisplay[hp5]: %RED%¥ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%¥ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%¥ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%¥ %WHITE%M3
    ItemDisplay[mp4]: %BLUE%¥ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%¥ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%¥ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%¥ %WHITE%R2
    ItemDisplay[aqv]: %GRAY%¥ %WHITE%Arrows
    ItemDisplay[cqv]: %GRAY%¥ %WHITE%Bolts
    ItemDisplay[key]: %GRAY%¥ %WHITE%Key
    
    // Ignore all inferior items
    
    ItemDisplay[INF]:
    
    // GEMS
    // Indicators: Colour coded (eg. Purple for Amethysts)
    // Minimap: None
    
    ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: o %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
    
    // RUNES
    // Indicators: Grey (1-19), Red (20-26), Purple (27-33)
    // Minimap: Red (20-26), Purple (27-33)
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>27]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    // RARES, SETS AND UNIQUES
    // Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    // Minimap: Gold (EXC/ELT Uniques), Green (EXC/ELT Sets), Yellow (ELT Rares)
    
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (EXC OR ci2)]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI (ELT OR rin OR amu OR jew OR ci3)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[SET (NORM OR rin)]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET (EXC OR ci0)]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET (ELT OR amu OR ci3)]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[RARE (rin OR amu OR ci0 OR ci1 OR ci2 OR ci3)]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    
    ItemDisplay[RARE !NORM !EXC]: %NAME%%YELLOW%%MAP%%CONTINUE%
    ItemDisplay[SET !NORM]: %NAME%%GREEN%%MAP%%CONTINUE%
    ItemDisplay[UNI !NORM]: %NAME%%GOLD%%MAP%%CONTINUE%
    
    // CHARMS AND JEWELS
    // Indicators: None (White ilvl)
    // Minimap: Blue (Magic), Yellow (Rare), Gold (Unique)
    
    ItemDisplay[!UNI (cm1 OR cm2 OR cm3 OR jew)]: %NAME%%BLUE%%MAP%%WHITE% [L%ILVL%]
    ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR jew)]: %NAME%%GOLD%%MAP%%WHITE% [L%ILVL%]
    
    // SOCKETABLES
    // Indicators: None
    // Minimap: White
    
    // Ebug bases
    ItemDisplay[EQ2 !SUP ETH ELT DEF>700]: %NAME%%MAP%%CONTINUE%
    // Insight and Infinity bases (excludes CV and OA)
    ItemDisplay[WP8 ELT !7vo !7o7 !SUP ETH SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %NAME%%MAP%%CONTINUE%
    // Exile and Spirit bases
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 (SOCK=0 OR SOCK=4)]: %NAME%%MAP%%CONTINUE%
    // Faith bases
    ItemDisplay[CL7 ELT NMAG !SUP SOCK=0 CLSK0=3]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL7 ELT NMAG SOCK=4 CLSK0=3]: %NAME%%MAP%%CONTINUE%
    // Grief bases
    ItemDisplay[7cr NMAG SOCK=5]: %NAME%%MAP%%CONTINUE%
    // EBOTD bases
    ItemDisplay[(7gd OR 7wa OR 7h7 OR 7gm) NMAG ETH (SOCK=0 OR SOCK=6)]: %NAME%%MAP%%CONTINUE%
    // Death bases
    ItemDisplay[7fb NMAG !SUP ETH SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[7fb NMAG ETH SOCK=5]: %NAME%%MAP%%CONTINUE%
    // Insight bases
    ItemDisplay[WP8 SOCK=4]: %NAME%%MAP%%CONTINUE%
    // White bases
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG !SOCK=1 SK84>1 SK93>1]: %NAME%%MAP%%CONTINUE%
    
    // RUNEWORDS
    // Indicators: None
    // Minimap: White
    
    ItemDisplay[RW]: %NAME%%MAP%%CONTINUE%
    
    // ETHEREALITY, SOCKETS AND ILVL
    
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%]
     

    Attached Files:

    • BH.cfg
      File size:
      6.9 KB
      Views:
      15
    Last edited: Mar 1, 2021
  11. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: mHax's Config
    Author: mHax
    Info: Revision 4.0
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //mHax Configuration File (Revision 4.0)
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        False, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Display Level Names:    True, None
    RevealMode:        0
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        True
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats        VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    // Fog's Custom Config (Revision 4.0) for BH v0.1.4
    // Shoutout to underbent for updates of BH and a great wiki
    
    // Item Display Configuration
    Advanced Item Display:    True, None
    
    // Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming
    
    ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP
    ItemDisplay[isc]: %GREEN%¥ %WHITE%ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]: %RED%¥ %WHITE%H1
    ItemDisplay[hp2]: %RED%¥ %WHITE%H2
    ItemDisplay[hp3]: %RED%¥ %WHITE%H3
    ItemDisplay[hp4]: %RED%¥ %WHITE%H4
    ItemDisplay[hp5]: %RED%¥ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%¥ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%¥ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%¥ %WHITE%%M3
    ItemDisplay[mp4]: %BLUE%¥ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%¥ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%¥ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%¥ %WHITE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    
    // Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
    // Exceptions:
    // Flail, Crystal Sword, Broad Sword, Mage Plate (primarily for runeword visibility)
    // Magical Wands, Staves, Scepters and Orbs (nice vendor trash)
    // 15sup Gothic Plates, Memory/Leaf bases
    
    
    ItemDisplay[SUP !ETH ED>14 gth]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=0 SK52>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=0 SK58>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    
    ItemDisplay[INF]:
    ItemDisplay[NORM NMAG !bsd !crs !fla]:
    ItemDisplay[NORM MAG !WP11 !WP12 !WP13 !CL6]:
    ItemDisplay[EXC NMAG !xtp]:
    ItemDisplay[EXC MAG !WP11 !WP12 !WP13 !CL6]:
    
    // Minimap for following:
    // Ebug bases, 0os/4os eth TH/CA/GPA, Paladin Spirit and Exile bases
    
    ItemDisplay[EQ2 !SUP ETH ELT DEF>750]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP8 ELT !7vo !7o7 !7wc !SUP ETH SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP8 ELT !7vo !7o7 !7wc ETH SOCK=4]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %NAME%%MAP%%CONTINUE%
    
    // GEMS
    // Colour coded indicator, truncated name
    
    // Amethysts
    ItemDisplay[gcv]: %PURPLE%o %WHITE%Chipped
    ItemDisplay[gfv]: %PURPLE%o %WHITE%Flawed
    ItemDisplay[gsv]: %PURPLE%o %WHITE%Normal
    ItemDisplay[gzv]: %PURPLE%o %WHITE%Flawless
    ItemDisplay[gpv]: %PURPLE%o %WHITE%Perfect
    
    // Topazes
    ItemDisplay[gcy]: %YELLOW%o %WHITE%Chipped
    ItemDisplay[gfy]: %YELLOW%o %WHITE%Flawed
    ItemDisplay[gsy]: %YELLOW%o %WHITE%Normal
    ItemDisplay[gly]: %YELLOW%o %WHITE%Flawless
    ItemDisplay[gpy]: %YELLOW%o %WHITE%Perfect
    
    // Sapphires
    ItemDisplay[gcb]: %BLUE%o %WHITE%Chipped
    ItemDisplay[gfb]: %BLUE%o %WHITE%Flawed
    ItemDisplay[gsb]: %BLUE%o %WHITE%Normal
    ItemDisplay[glb]: %BLUE%o %WHITE%Flawless
    ItemDisplay[gpb]: %BLUE%o %WHITE%Perfect
    
    // Emeralds
    ItemDisplay[gcg]: %GREEN%o %WHITE%Chipped
    ItemDisplay[gfg]: %GREEN%o %WHITE%Flawed
    ItemDisplay[gsg]: %GREEN%o %WHITE%Normal
    ItemDisplay[glg]: %GREEN%o %WHITE%Flawless
    ItemDisplay[gpg]: %GREEN%o %WHITE%Perfect
    
    // Rubies
    ItemDisplay[gcr]: %RED%o %WHITE%Chipped
    ItemDisplay[gfr]: %RED%o %WHITE%Flawed
    ItemDisplay[gsr]: %RED%o %WHITE%Normal
    ItemDisplay[glr]: %RED%o %WHITE%Flawless
    ItemDisplay[gpr]: %RED%o %WHITE%Perfect
    
    // Diamonds
    ItemDisplay[gcw]: o Chipped
    ItemDisplay[gfw]: o Flawed
    ItemDisplay[gsw]: o Normal
    ItemDisplay[glw]: o Flawless
    ItemDisplay[gpw]: o Perfect
    
    // Skulls
    ItemDisplay[skc]: %GRAY%o %WHITE%Chipped
    ItemDisplay[skf]: %GRAY%o %WHITE%Flawed
    ItemDisplay[sku]: %GRAY%o %WHITE%Normal
    ItemDisplay[skl]: %GRAY%o %WHITE%Flawless
    ItemDisplay[skz]: %GRAY%o %WHITE%Perfect
    
    // RUNES
    // El -> Fal: Grey Indicator, Orange text, no map icon
    // Lem -> Vex: Red Indicator, Orange text, red map icon
    // Ohm -> Zod: Purple Indicator, Orange text, purple map icon
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>27]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    // Display rares, sets and uniques on the map with indicators
    // Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci2]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci1]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI rin]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI jew]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI amu]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci3]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    ItemDisplay[UNI !NORM]: %NAME%%GOLD%%MAP%%CONTINUE%
    
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci0]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci3]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    ItemDisplay[SET !NORM]: %NAME%%GREEN%%MAP%%CONTINUE%
    
    ItemDisplay[RARE rin]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE amu]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci0]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci1]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci2]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    
    ItemDisplay[RARE !NORM !EXC]: %NAME%%YELLOW%%MAP%%CONTINUE%
    
    // Display charms and jewels on the map, and white ilvl
    
    ItemDisplay[cm1]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[cm2]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[cm3]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[jew]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    
    // Add ethereality, sockets, ilvl to the name
    
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%]
     

    Attached Files:

    • BH.cfg
      File size:
      8.1 KB
      Views:
      5
    Last edited: Mar 1, 2021
  12. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: mHax's Config
    Author: mHax
    Info: Revision 3.4
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //mHax Configuration File (Revision 3.4)
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        False, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Display Level Names:    True, None
    RevealMode:        0
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        False
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats        VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    // Fog's Custom Config (Revision 3.4) for BH v0.1.4
    // Shoutout to underbent for updates of BH and a great wiki
    
    // Item Display Configuration
    Advanced Item Display:    True, None
    
    // Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming
    
    ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP
    ItemDisplay[isc]: %GREEN%¥ %WHITE%ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]: %GREEN%¤ %RED%H1
    ItemDisplay[hp2]: %GREEN%¤ %RED%H2
    ItemDisplay[hp3]: %GREEN%¤ %RED%H3
    ItemDisplay[hp4]: %GREEN%¤ %RED%H4
    ItemDisplay[hp5]: %GREEN%¤ %RED%H5
    ItemDisplay[mp1]: %GREEN%¤ %BLUE%M1
    ItemDisplay[mp2]: %GREEN%¤ %BLUE%M2
    ItemDisplay[mp3]: %GREEN%¤ %BLUE%M3
    ItemDisplay[mp4]: %GREEN%¤ %BLUE%M4
    ItemDisplay[mp5]: %GREEN%¤ %BLUE%M5
    ItemDisplay[rvs]: %GREEN%¤ %PURPLE%R1
    ItemDisplay[rvl]: %GREEN%¤ %PURPLE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    
    // Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
    // Exceptions:
    // Flail, Crystal Sword, Broad Sword, Mage Plate (primarily for runeword visibility)
    // Magical Wands, Staves, Scepters and Orbs (nice vendor trash)
    // 15sup Gothic Plates, Memory/Leaf bases
    
    
    ItemDisplay[SUP !ETH ED>14 gth]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=0 SK52>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=0 SK58>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %NAME% (%SOCKETS%) [L%ILVL%]
    
    ItemDisplay[INF]:
    ItemDisplay[NORM NMAG !bsd !crs !fla]:
    ItemDisplay[NORM MAG !WP11 !WP12 !WP13 !CL6]:
    ItemDisplay[EXC NMAG !xtp]:
    ItemDisplay[EXC MAG !WP11 !WP12 !WP13 !CL6]:
    
    // Minimap for following:
    // Ebug bases, 0os/4os eth TH/CA/GPA, Paladin Spirit and Exile bases
    
    ItemDisplay[EQ2 !SUP ETH ELT DEF>750]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP8 ELT !7vo !7o7 !7wc !SUP ETH SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[WP8 ELT !7vo !7o7 !7wc ETH SOCK=4]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %NAME%%MAP%%CONTINUE%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %NAME%%MAP%%CONTINUE%
    
    // GEMS
    // Colour coded indicator, truncated name
    
    // Amethysts
    ItemDisplay[gcv]: %PURPLE%o %WHITE%Chipped
    ItemDisplay[gfv]: %PURPLE%o %WHITE%Flawed
    ItemDisplay[gsv]: %PURPLE%o %WHITE%Normal
    ItemDisplay[gzv]: %PURPLE%o %WHITE%Flawless
    ItemDisplay[gpv]: %PURPLE%o %WHITE%Perfect
    
    // Topazes
    ItemDisplay[gcy]: %YELLOW%o %WHITE%Chipped
    ItemDisplay[gfy]: %YELLOW%o %WHITE%Flawed
    ItemDisplay[gsy]: %YELLOW%o %WHITE%Normal
    ItemDisplay[gly]: %YELLOW%o %WHITE%Flawless
    ItemDisplay[gpy]: %YELLOW%o %WHITE%Perfect
    
    // Sapphires
    ItemDisplay[gcb]: %BLUE%o %WHITE%Chipped
    ItemDisplay[gfb]: %BLUE%o %WHITE%Flawed
    ItemDisplay[gsb]: %BLUE%o %WHITE%Normal
    ItemDisplay[glb]: %BLUE%o %WHITE%Flawless
    ItemDisplay[gpb]: %BLUE%o %WHITE%Perfect
    
    // Emeralds
    ItemDisplay[gcg]: %GREEN%o %WHITE%Chipped
    ItemDisplay[gfg]: %GREEN%o %WHITE%Flawed
    ItemDisplay[gsg]: %GREEN%o %WHITE%Normal
    ItemDisplay[glg]: %GREEN%o %WHITE%Flawless
    ItemDisplay[gpg]: %GREEN%o %WHITE%Perfect
    
    // Rubies
    ItemDisplay[gcr]: %RED%o %WHITE%Chipped
    ItemDisplay[gfr]: %RED%o %WHITE%Flawed
    ItemDisplay[gsr]: %RED%o %WHITE%Normal
    ItemDisplay[glr]: %RED%o %WHITE%Flawless
    ItemDisplay[gpr]: %RED%o %WHITE%Perfect
    
    // Diamonds
    ItemDisplay[gcw]: o Chipped
    ItemDisplay[gfw]: o Flawed
    ItemDisplay[gsw]: o Normal
    ItemDisplay[glw]: o Flawless
    ItemDisplay[gpw]: o Perfect
    
    // Skulls
    ItemDisplay[skc]: %GRAY%o %WHITE%Chipped
    ItemDisplay[skf]: %GRAY%o %WHITE%Flawed
    ItemDisplay[sku]: %GRAY%o %WHITE%Normal
    ItemDisplay[skl]: %GRAY%o %WHITE%Flawless
    ItemDisplay[skz]: %GRAY%o %WHITE%Perfect
    
    // RUNES
    // El -> Fal: Grey Indicator, Orange text, no map icon
    // Lem -> Vex: Red Indicator, Orange text, orange map icon
    // Ohm -> Zod: Purple Indicator, Orange text, orange map icon
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>27]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    // Display rares, sets and uniques on the map with indicators
    // Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci2]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci1]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI rin]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI jew]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI amu]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci3]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    ItemDisplay[UNI]: %NAME%%GOLD%%MAP%%CONTINUE%
    
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci0]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci3]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    ItemDisplay[SET]: %NAME%%GREEN%%MAP%%CONTINUE%
    
    ItemDisplay[RARE rin]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE amu]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci0]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci1]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci2]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    
    ItemDisplay[RARE]: %NAME%%YELLOW%%MAP%%CONTINUE%
    
    // Display charms and jewels on the map
    
    ItemDisplay[cm1]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[cm2]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[cm3]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[jew]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    
    // Add ethereality, sockets, ilvl to the name
    
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%]
     

    Attached Files:

    • BH.cfg
      File size:
      8.1 KB
      Views:
      3
    Last edited: Mar 1, 2021
  13. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: mHax's Config
    Author: mHax
    Info: Lite Revision 2.0
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //mHax Configuration File (Lite Revision 2.0)
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        False, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Display Level Names:    True, None
    RevealMode:        0
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        True
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats        VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    // Fog's Custom Config (Lite Revision 2.0) for BH v0.1.4
    // Shoutout to underbent for updates of BH and a great wiki
    
    // Item Display Configuration
    Advanced Item Display:    True, None
    
    // Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming
    
    ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP
    ItemDisplay[isc]: %GREEN%¥ %WHITE%ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]: %RED%¥ %WHITE%H1
    ItemDisplay[hp2]: %RED%¥ %WHITE%H2
    ItemDisplay[hp3]: %RED%¥ %WHITE%H3
    ItemDisplay[hp4]: %RED%¥ %WHITE%H4
    ItemDisplay[hp5]: %RED%¥ %WHITE%H5
    ItemDisplay[mp1]: %BLUE%¥ %WHITE%M1
    ItemDisplay[mp2]: %BLUE%¥ %WHITE%M2
    ItemDisplay[mp3]: %BLUE%¥ %WHITE%%M3
    ItemDisplay[mp4]: %BLUE%¥ %WHITE%M4
    ItemDisplay[mp5]: %BLUE%¥ %WHITE%M5
    ItemDisplay[rvs]: %PURPLE%¥ %WHITE%R1
    ItemDisplay[rvl]: %PURPLE%¥ %WHITE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    
    // GEMS
    // Colour coded indicator, truncated name
    
    // Amethysts
    ItemDisplay[gcv]: %PURPLE%o %WHITE%Chipped
    ItemDisplay[gfv]: %PURPLE%o %WHITE%Flawed
    ItemDisplay[gsv]: %PURPLE%o %WHITE%Normal
    ItemDisplay[gzv]: %PURPLE%o %WHITE%Flawless
    ItemDisplay[gpv]: %PURPLE%o %WHITE%Perfect
    
    // Topazes
    ItemDisplay[gcy]: %YELLOW%o %WHITE%Chipped
    ItemDisplay[gfy]: %YELLOW%o %WHITE%Flawed
    ItemDisplay[gsy]: %YELLOW%o %WHITE%Normal
    ItemDisplay[gly]: %YELLOW%o %WHITE%Flawless
    ItemDisplay[gpy]: %YELLOW%o %WHITE%Perfect
    
    // Sapphires
    ItemDisplay[gcb]: %BLUE%o %WHITE%Chipped
    ItemDisplay[gfb]: %BLUE%o %WHITE%Flawed
    ItemDisplay[gsb]: %BLUE%o %WHITE%Normal
    ItemDisplay[glb]: %BLUE%o %WHITE%Flawless
    ItemDisplay[gpb]: %BLUE%o %WHITE%Perfect
    
    // Emeralds
    ItemDisplay[gcg]: %GREEN%o %WHITE%Chipped
    ItemDisplay[gfg]: %GREEN%o %WHITE%Flawed
    ItemDisplay[gsg]: %GREEN%o %WHITE%Normal
    ItemDisplay[glg]: %GREEN%o %WHITE%Flawless
    ItemDisplay[gpg]: %GREEN%o %WHITE%Perfect
    
    // Rubies
    ItemDisplay[gcr]: %RED%o %WHITE%Chipped
    ItemDisplay[gfr]: %RED%o %WHITE%Flawed
    ItemDisplay[gsr]: %RED%o %WHITE%Normal
    ItemDisplay[glr]: %RED%o %WHITE%Flawless
    ItemDisplay[gpr]: %RED%o %WHITE%Perfect
    
    // Diamonds
    ItemDisplay[gcw]: o Chipped
    ItemDisplay[gfw]: o Flawed
    ItemDisplay[gsw]: o Normal
    ItemDisplay[glw]: o Flawless
    ItemDisplay[gpw]: o Perfect
    
    // Skulls
    ItemDisplay[skc]: %GRAY%o %WHITE%Chipped
    ItemDisplay[skf]: %GRAY%o %WHITE%Flawed
    ItemDisplay[sku]: %GRAY%o %WHITE%Normal
    ItemDisplay[skl]: %GRAY%o %WHITE%Flawless
    ItemDisplay[skz]: %GRAY%o %WHITE%Perfect
    
    // RUNES
    // El -> Fal: Grey Indicator, Orange text, no map icon
    // Lem -> Vex: Red Indicator, Orange text, red map icon
    // Ohm -> Zod: Purple Indicator, Orange text, purple map icon
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>27]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    // Display rares, sets and uniques with indicators
    // Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci1]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci2]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI rin]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI jew]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI amu]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci3]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci0]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci3]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    ItemDisplay[RARE rin]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE amu]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci0]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci1]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci2]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    
    // Display charms and jewels with white ilvl
    
    ItemDisplay[cm1]: %NAME%%WHITE% [L%ILVL%]
    ItemDisplay[cm2]: %NAME%%WHITE% [L%ILVL%]
    ItemDisplay[cm3]: %NAME%%WHITE% [L%ILVL%]
    ItemDisplay[jew]: %NAME%%WHITE% [L%ILVL%]
    
    // Add ethereality, sockets, ilvl to the name
    
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%]
     

    Attached Files:

    • BH.cfg
      File size:
      6.7 KB
      Views:
      2
    Last edited: Mar 1, 2021
  14. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: mHax's Config
    Author: mHax
    Info: Revision 2
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //mHax Configuration File (Revision 2)
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        True, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Display Level Names:    True, None
    RevealMode:        0
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        False
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats        VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    // Fog's Custom Config (Revision 2) for BH v0.1.4
    // Shoutout to underbent for updates of BH and a great wiki
    
    // Item Display Configuration
    Advanced Item Display:    True, None
    
    // Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming
    
    ItemDisplay[tsc]: %GREEN%~~~%WHITE%TP
    ItemDisplay[isc]: %GREEN%~~~%WHITE%ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]: %GREEN%~~~%RED%H1
    ItemDisplay[hp2]: %GREEN%~~~%RED%H2
    ItemDisplay[hp3]: %GREEN%~~~%RED%H3
    ItemDisplay[hp4]: %GREEN%~~~%RED%H4
    ItemDisplay[hp5]: %GREEN%~~~%RED%H5
    ItemDisplay[mp1]: %GREEN%~~~%BLUE%M1
    ItemDisplay[mp2]: %GREEN%~~~%BLUE%M2
    ItemDisplay[mp3]: %GREEN%~~~%BLUE%M3
    ItemDisplay[mp4]: %GREEN%~~~%BLUE%M4
    ItemDisplay[mp5]: %GREEN%~~~%BLUE%M5
    ItemDisplay[rvs]: %GREEN%~~~%PURPLE%R1
    ItemDisplay[rvl]: %GREEN%~~~%PURPLE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    
    // Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
    // Exceptions:
    // Flail, Crystal Sword, Broad Sword, Mage Plate (primarily for runeword visibility)
    // Magical Wands, Staves and Orbs (nice vendor trash)
    
    ItemDisplay[INF]:
    ItemDisplay[NORM NMAG !bsd !crs !fla]:
    ItemDisplay[NORM MAG !WP11 !WP12 !CL6]:
    ItemDisplay[EXC NMAG !xtp]:
    ItemDisplay[EXC MAG !WP11 !WP12 !CL6]:
    
    // Show all gems as orange
    
    ItemDisplay[GEM>0]: %ORANGE%%NAME%
    
    // Show all runes as purple and display Lem+ on the map
    
    ItemDisplay[RUNE<20]: %PURPLE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %PURPLE%%RUNENAME% Rune (%RUNENUM%)%MAP%
    
    // Display rares, sets and uniques on the map
    
    ItemDisplay[UNI]: %NAME%%GOLD%%MAP%%CONTINUE%
    ItemDisplay[SET]: %NAME%%GREEN%%MAP%%CONTINUE%
    ItemDisplay[RARE]: %NAME%%YELLOW%%MAP%%CONTINUE%
    
    // Display charms and jewels on the map
    
    ItemDisplay[cm1]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[cm2]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[cm3]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    ItemDisplay[jew]: %NAME%%WHITE% [L%ILVL%]%BLUE%%MAP%
    
    // Add ethereality, sockets, ilvl to the name
    
    ItemDisplay[ETH]: Eth %NAME%%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%]%CONTINUE%
     

    Attached Files:

    • BH.cfg
      File size:
      4.3 KB
      Views:
      3
    Last edited: Mar 1, 2021
  15. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,496
    Likes Received:
    5,063
    Trophy Points:
    113

    Name: mHax's Config
    Author: mHax
    Info: Lite Revision 1
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Code:
    //mHax Configuration File (Lite Revision 1)
    
    //Maphack Configuration
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    Reveal Map:        True, None
    Show Monsters:        True, None
    Show Missiles:        False, None
    Force Light Radius:    True, None
    Remove Weather:        True, None
    Infravision:        True, None
    Display Level Names:    True, None
    RevealMode:        0
    
    //Screen Info Configuration
    AutomapInfo[0]:        Game Name: %GAMENAME%
    AutomapInfo[1]:        Game Password: %GAMEPASS%
    AutomapInfo[2]:        %LEVEL%
    AutomapInfo[3]:        Difficulty: %GAMEDIFF%
    AutomapInfo[4]:        Ip: %GAMEIP%
    AutomapInfo[5]:        %GAMETIME%
    AutomapInfo[6]:        %REALTIME%
    
    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning:    False
    
    //Gamefilter Configuration
    GameListRefresh:    60000
    
    //Bnet Configuration
    Show Last Game:        False
    Fail To Join:        4000
    
    //Character Configuration
    Character Stats        VK_8
    
    //Item Configuration
    Show Ethereal:        True, None
    Show Sockets:        True, None
    Show iLvl:        True, None
    Show Rune Numbers:    True, None
    Alt Item Style:        True, None
    Color Mod:        False, None
    Shorten Item Names:    False, None
    Show Players Gear:    VK_0
    
    //AutoTele Configuration
    Display Messages:    True, None
    Draw Path:        True, None
    Draw Destination:    True, None
    CP to cave:        False, None
    Fast Teleport:        False, None
    
    Next Tele:        VK_NUMPAD0
    Other Tele:        VK_NUMPAD1
    Waypoint Tele:        VK_NUMPAD2
    Prev Tele:        VK_NUMPAD3
    
    Path Color:        97
    Next Color:        0x97
    Other Color:        0x0A
    WP Color:        0x84
    Prev Color:        0x5B
    
    //Party Configuration
    Party Enabled:        True, VK_9
    Looting Enabled:    True, VK_7
    
    //Using Potions in Inventory
    Use Healing Potion:    False, VK_NUMPADMULTIPLY
    Use Mana Potion:    False, VK_NUMPADSUBTRACT
    
    //Spam Filter Configuration
    Log Chat:        False, None
    Log Blocks:        False, None
    Enabled:        False, None
    Autosave:        False, None
    Log File:        chatlog.txt
    Update URL:     
    Token DB:        tokens.db
    
    // Fog's Custom Config (Revision 3) for BH v0.1.4
    // Shoutout to underbent for updates of BH and a great wiki
    
    // Item Display Configuration
    Advanced Item Display:    True, None
    
    // Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming
    
    ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP
    ItemDisplay[isc]: %GREEN%¥ %WHITE%ID
    ItemDisplay[vps]:
    ItemDisplay[yps]:
    ItemDisplay[wms]:
    ItemDisplay[gps]:
    ItemDisplay[ops]:
    ItemDisplay[gpm]:
    ItemDisplay[opm]:
    ItemDisplay[gpl]:
    ItemDisplay[opl]:
    ItemDisplay[hp1]: %GREEN%¤ %RED%H1
    ItemDisplay[hp2]: %GREEN%¤ %RED%H2
    ItemDisplay[hp3]: %GREEN%¤ %RED%H3
    ItemDisplay[hp4]: %GREEN%¤ %RED%H4
    ItemDisplay[hp5]: %GREEN%¤ %RED%H5
    ItemDisplay[mp1]: %GREEN%¤ %BLUE%M1
    ItemDisplay[mp2]: %GREEN%¤ %BLUE%M2
    ItemDisplay[mp3]: %GREEN%¤ %BLUE%M3
    ItemDisplay[mp4]: %GREEN%¤ %BLUE%M4
    ItemDisplay[mp5]: %GREEN%¤ %BLUE%M5
    ItemDisplay[rvs]: %GREEN%¤ %PURPLE%R1
    ItemDisplay[rvl]: %GREEN%¤ %PURPLE%R2
    ItemDisplay[aqv]:
    ItemDisplay[cqv]:
    ItemDisplay[key]:
    
    // GEMS
    // Colour coded indicator, truncated name
    
    // Amethysts
    ItemDisplay[gcv]: %PURPLE%o %WHITE%Chipped
    ItemDisplay[gfv]: %PURPLE%o %WHITE%Flawed
    ItemDisplay[gsv]: %PURPLE%o %WHITE%Normal
    ItemDisplay[gzv]: %PURPLE%o %WHITE%Flawless
    ItemDisplay[gpv]: %PURPLE%o %WHITE%Perfect
    
    // Topazes
    ItemDisplay[gcy]: %YELLOW%o %WHITE%Chipped
    ItemDisplay[gfy]: %YELLOW%o %WHITE%Flawed
    ItemDisplay[gsy]: %YELLOW%o %WHITE%Normal
    ItemDisplay[gly]: %YELLOW%o %WHITE%Flawless
    ItemDisplay[gpy]: %YELLOW%o %WHITE%Perfect
    
    // Sapphires
    ItemDisplay[gcb]: %BLUE%o %WHITE%Chipped
    ItemDisplay[gfb]: %BLUE%o %WHITE%Flawed
    ItemDisplay[gsb]: %BLUE%o %WHITE%Normal
    ItemDisplay[glb]: %BLUE%o %WHITE%Flawless
    ItemDisplay[gpb]: %BLUE%o %WHITE%Perfect
    
    // Emeralds
    ItemDisplay[gcg]: %GREEN%o %WHITE%Chipped
    ItemDisplay[gfg]: %GREEN%o %WHITE%Flawed
    ItemDisplay[gsg]: %GREEN%o %WHITE%Normal
    ItemDisplay[glg]: %GREEN%o %WHITE%Flawless
    ItemDisplay[gpg]: %GREEN%o %WHITE%Perfect
    
    // Rubies
    ItemDisplay[gcr]: %RED%o %WHITE%Chipped
    ItemDisplay[gfr]: %RED%o %WHITE%Flawed
    ItemDisplay[gsr]: %RED%o %WHITE%Normal
    ItemDisplay[glr]: %RED%o %WHITE%Flawless
    ItemDisplay[gpr]: %RED%o %WHITE%Perfect
    
    // Diamonds
    ItemDisplay[gcw]: o Chipped
    ItemDisplay[gfw]: o Flawed
    ItemDisplay[gsw]: o Normal
    ItemDisplay[glw]: o Flawless
    ItemDisplay[gpw]: o Perfect
    
    // Skulls
    ItemDisplay[skc]: %GRAY%o %WHITE%Chipped
    ItemDisplay[skf]: %GRAY%o %WHITE%Flawed
    ItemDisplay[sku]: %GRAY%o %WHITE%Normal
    ItemDisplay[skl]: %GRAY%o %WHITE%Flawless
    ItemDisplay[skz]: %GRAY%o %WHITE%Perfect
    
    // RUNES
    // El -> Fal: Grey Indicator, Orange text, no map icon
    // Lem -> Vex: Red Indicator, Orange text, orange map icon
    // Ohm -> Zod: Purple Indicator, Orange text, orange map icon
    
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>27]: %PURPLE%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)%MAP%
    ItemDisplay[RUNE>19]: %RED%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)%MAP%
    
    // Display rares, sets and uniques with indicators
    // Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
    
    ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci2]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci1]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci2]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI rin]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI jew]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI amu]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ci3]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci0]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ci3]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    
    ItemDisplay[RARE rin]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE amu]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci0]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci1]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci2]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE%
    
    // Display charms and jewels on the map
    
    ItemDisplay[cm1]: %NAME%%WHITE% [L%ILVL%]
    ItemDisplay[cm2]: %NAME%%WHITE% [L%ILVL%]
    ItemDisplay[cm3]: %NAME%%WHITE% [L%ILVL%]
    ItemDisplay[jew]: %NAME%%WHITE% [L%ILVL%]
    
    // Add ethereality, sockets, ilvl to the name
    
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    ItemDisplay[]: %NAME% [L%ILVL%]
     

    Attached Files:

    • BH.cfg
      File size:
      6.7 KB
      Views:
      5
    Last edited: Mar 1, 2021
  16. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
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    Name: TimmyDeezNuts's Config
    Author: TimmyDeezNuts
    Info: A lot of things are hidden, double check so you don't miss something you're looking for
    Filter Link: http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/page-3#post-834967
    Code:
    //--------------------------------------------------------------//
    //          LoliSquad's Advanced Item Display Config
    //              Version 2.0 by TimmyDeezNuts
    //                 forum.europebattle.net
    //                
    //               
    //---------------------|ItemDisplay Readme|---------------------//
    //                   
    //    A lot of things are hidden, double check so you don't
    //           miss something you're looking for
    //                
    //         If you have questions post on the forums
    //                 
    //    Add Indicators to item names for class, sockets, ED, etc
    //   Indicators: Gray(Normal), Red(Exceptional), Purple(Elite)
    //--------------------------------------------------------------//
    
    //Screen Info Configuration
    AutomapInfo[0]:         Game Name: %GAMENAME%
    AutomapInfo[1]:         Game Password: %GAMEPASS%
    AutomapInfo[2]:         %LEVEL%
    AutomapInfo[3]:         Difficulty: %GAMEDIFF%
    AutomapInfo[4]:         Ip: %GAMEIP%
    AutomapInfo[5]:         %GAMETIME%
    AutomapInfo[6]:         %REALTIME%
    
    
    //Maphack Configuration
    Reveal Map:             True, None
    Show Monsters:          True, None
    Show Missiles:          False, None
    Force Light Radius:     True, None
    Remove Weather:         True, None
    Infravision:            True, None
    Remove Shake:           True, None
    Display Level Names:    True, None
    RevealMode:             1
    
    //Missile Colors
    Missile Color[Player]:   0x97
    Missile Color[Neutral]:  0x0A
    Missile Color[Partied]:  0x84
    Missile Color[Hostile]:  0x5B
    
    //Monster Colors
    Monster Color[Normal]:   0x5B
    Monster Color[Minion]:   0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]:     0x84
    
    //Show Dangerous Monsters on map
    //Gloams, Dolls & Nith Vipers
    Monster Color[118]:      0x9B
    Monster Color[119]:      0x9B
    Monster Color[120]:      0x9B
    Monster Color[121]:      0x9B
    Monster Color[212]:      0x9B
    Monster Color[213]:      0x9B
    Monster Color[214]:      0x9B
    Monster Color[215]:      0x9B
    Monster Color[216]:      0x9B
    Monster Color[597]:      0x9B
    Monster Color[639]:      0x9B
    Monster Color[640]:      0x9B
    Monster Color[641]:      0x9B
    Monster Color[690]:      0x9B
    Monster Color[691]:      0x9B
    Monster Color[733]:      0x9B
    
    
    //Pathing config
    Draw Destination:       True, None
    Next Color:             0x97
    Other Color:            0x0A
    WP Color:               0x84
    Prev Color:             0x5B
    
    
    //Warns about quests drops for Mephisto/Diablo/Baal
    Quest Drop Warning:     True, None
    
    //Shows exp/hour above exp bar
    Show Exp Meter:               True, None
    
    //Game filter config
    GameListRefresh:        60000
    
    //Client config
    Show Last Game:         True
    Fail To Join:           4000
    
    //Auto-Party and Auto-Loot corpse on HC
    Party Enabled:          True, None
    Looting Enabled:        True, None
    
    //Use potions from inventory
    Use Healing Potion:     False, VK_NUMPADMULTIPLY
    Use Mana Potion:        False, VK_NUMPADSUBTRACT
    
    //Hotkey to reload this file??
    Reload Config File:         VK_HOME
    
    //Hotkey to show a detailed breakdown of character stats
    Character Stats:        VK_8
    
    //Skill Warnings: set true to warn when effect expires from the player
    //The effect numbers can be found here:
    //http://forum.europebattle.net/threads/bh-maphack-configuration-guide.540603/
    Skill Warning[16]:      True            // enchant
    Skill Warning[32]:      True            // battle orders
    Skill Warning[101]:     True            // holy shield
    Skill Warning[149]:     False           // oak sage
    Skill Warning[151]:     False           // cyclone armor
    Skill Warning[157]:     True            // burst of speed
    Skill Warning[158]:     True            // blade shield
    Skill Warning[159]:     True            // fade
    
    
    //Item Configuration
    Show Ethereal:          True, None
    Show Sockets:           True, None
    Show iLvl:              True, None
    Show Rune Numbers:      True, None
    Alt Item Style:         True, None
    Color Mod:              False, None
    Shorten Item Names:     False, None
    
    //Hotkey to show other players' gear
    Show Players Gear:      VK_0
    
    //AID allows for advanced customization of item names. Overrides Item Config above.
    Advanced Item Display:  True, None
    //IDN adds a text warning when an item marked with a box on the map drops. Requires AID.
    Item Drop Notifications: True, None
    
    //--------------------------|Display Settings|------------------------//
    
    //Uniques
    ItemDisplay[UNI NORM !(stu OR vgl OR mgl OR tgl OR tbt OR tbl)]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI NORM (stu OR vgl OR mgl OR tgl OR tbt OR tbl)]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID (rin OR amu)]: %RED%0 %GOLD%%NAME%%CONTINUE%
    ItemDisplay[UNI !ID jew]: %RED%0 %GOLD%%NAME%%CONTINUE%
    
    //Sets
    ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
    ItemDisplay[SET amu]: %RED%0 %GREEN%%NAME%%CONTINUE%
    
    //Runewords
    ItemDisplay[RW]: %RED%%NAME%%MAP%
    
    //ED and ED|AR
    ItemDisplay[SUP ED=15 AR=3 !(EQ4 OR EQ5 OR EQ6 OR EQ7 OR WP4 OR WP5 OR WP6 OR WP10 OR WP12)]: [15%][3AR] %NAME%%CONTINUE%
    ItemDisplay[SUP ED=15 AR<3 !(EQ4 OR EQ5 OR EQ6 OR EQ7 OR WP4 OR WP5 OR WP6 OR WP10 OR WP12)]: [15%] %NAME%%CONTINUE%
    
    //Ethereal
    ItemDisplay[ETH NMAG]: %TAN%%NAME%(Eth)%CONTINUE%
    ItemDisplay[ETH !NMAG]: %NAME%(Eth)%CONTINUE%
    
    //Sockets
    ItemDisplay[SOCK>0]: %NAME%(%SOCKETS%)%CONTINUE%
    
    //Price
    ItemDisplay[]: %NAME%[L%ILVL%][$%PRICE%]%CONTINUE%
    //ItemDisplay[]: %NAME%[L%ILVL%]%CONTINUE%
    
    
    //--------------------------------|LLD|------------------------------//
    
    
    //---------|LVL 9|---------//
    
    //Death Gloves|Belt
    ItemDisplay[(lgl OR lbl) SET !ID]: %GREEN%0 %GREEN%%NAME%%MAP%
    
    //Amulets|Rings
    ItemDisplay[amu RARE (AR>0 OR REPLIFE>0 OR LIFE>5 OR STR>0 OR DEX>0) LVLREQ<10]: %GREEN%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[rin RARE (AR>50 AND (REPLIFE>0 OR LIFE>0 OR STR>0 OR DEX>0)) LVLREQ<10]: %GREEN%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[rin RARE (STR>0 AND DEX>0) LVLREQ<10]: %GREEN%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[rin RARE (REPLIFE>0 AND LIFE>0) LVLREQ<10]: %GREEN%0 %ORANGE%%NAME%%MAP%
    
    //Rondache ED|AR
    ItemDisplay[pa2 NMAG !ETH (AR>100 AND ED>60) ((ILVL>25 SOCK=0) OR SOCK=4)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Eth Helms
    ItemDisplay[(crn OR bhm) RARE ETH]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //10-15 Life LCs
    ItemDisplay[cm2 (LIFE>12 AND LIFE<16)]: %GREEN%0 %BLUE%%NAME%
    ItemDisplay[cm2 (LIFE>9 AND LIFE<13)]: %RED%0 %BLUE%%NAME%
    
    //Crown|Mask with 3os
    ItemDisplay[(crn OR msk) NMAG ED<15 ((ILVL>40 SOCK=0) OR SOCK=3)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[(crn OR msk) SUP ED=15 ((ILVL>40 SOCK=0) OR SOCK=3)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Ancient Armor|Gothic Plate with 4os
    ItemDisplay[(aar OR gth) NMAG ED<15 ((ILVL>25 SOCK=0) OR SOCK=4)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[(aar OR gth) SUP ED=15 ((ILVL>25 SOCK=0) OR SOCK=4)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Breat Plate with 3os
    ItemDisplay[brs NMAG ED<15 SOCK=3]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[brs SUP ED=15 SOCK=3]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Eth Rare Throwing Spears
    ItemDisplay[tsp RARE ETH !ID]: %GREEN%0 %YELLOW%%NAME%%MAP%
    
    //Sac Scepter
    ItemDisplay[wsp NMAG ED<15 SK96=3]: %RED%0 %WHITE%%NAME%
    ItemDisplay[wsp SUP ED=15 SK96=3]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[wsp NMAG (SK96=3 AND (SK98>0 OR SK104>0))]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //Smite Scepter
    ItemDisplay[wsp NMAG ED<15 SK97=3]: %RED%0 %WHITE%%NAME%
    ItemDisplay[wsp SUP ED=15 SK97=3]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[wsp NMAG (SK97=3 AND (SK98>0 OR SK104>0))]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //---------|LVL 18|---------//
    
    //Amulets|Rings
    ItemDisplay[amu RARE (TABSK1=1 OR TABSK2=1 OR TABSK8=1 OR TABSK10=1 OR TABSK17=1 OR TABSK24=1 OR TABSK33=1 OR TABSK42=1 OR TABSK49=1) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%
    ItemDisplay[amu RARE TABSK1=1 REPLIFE>5 LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%
    ItemDisplay[rin RARE FCR=10 (REPLIFE>0 OR MANA>20) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%
    ItemDisplay[rin RARE MANA>25 (REPLIFE>0 OR DEX>3 OR STR>3) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%
    ItemDisplay[rin RARE AR>90 (REPLIFE>0 OR MANA>25) LVLREQ<19]: %GREEN%0 %YELLOW%%NAME%
    
    //Charge|Might|Zeal Scepter
    ItemDisplay[wsp NMAG (SK107=3 OR SK106=3 OR SK98=3) ((ILVL>25 SOCK=0) OR SOCK=5)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[wsp NMAG (SK107>0 AND SK106>0 AND SK98>0) ((ILVL>25 SOCK=0) OR SOCK=5)]: %GREEN%0 %WHITE%%NAME%%GRAY%%MAP%
    
    //Conc helm
    ItemDisplay[CL2 NMAG SK113=3 ((ILVL>25 SOCK=0) OR SOCK3)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Crown Shield ED|AR
    ItemDisplay[pa5 NMAG !ETH AR>100 ((ILVL>25 SOCK=0) OR SOCK=4)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //Rare Belt
    ItemDisplay[EQ6 (FHR>16 AND (LIFE>30 AND LIFE<41) AND (REPLIFE>0 AND REPLIFE<6))]: %GREEN%0 %ORANGE%%NAME%
    
    //Life SC
    ItemDisplay[cm1 (LIFE>10 AND (MANA>0 OR DEF>0 OR AR>0)) LVLREQ<19]: %GREEN%0 %BLUE%%NAME%
    ItemDisplay[cm1 LIFE=15 LVLREQ<19]: %GREEN%0 %BLUE%%NAME%
    
    //Dmg LC|GC
    ItemDisplay[cm2 (MAXDMG=3 AND (STR=5 OR DEX=5))]: %GREEN%0 %BLUE%%NAME%
    ItemDisplay[cm3 (MAXDMG=6 AND (LIFE>17 OR STR=6 OR DEX=6))]: %GREEN%0 %BLUE%%NAME%
    
    //Mana GC
    ItemDisplay[cm3 (FRW=7 AND (MANA>25 AND MANA<34))]: %GREEN%0 %BLUE%%NAME%
    ItemDisplay[cm3 (FHR=12 AND (MANA>25 AND MANA<34))]: %GREEN%0 %BLUE%%NAME%
    ItemDisplay[cm3 (LIFE>18 AND (MANA>25 AND MANA<34))]: %GREEN%0 %BLUE%%NAME%
    
    
    //------------------------|Runeword Bases|----------------------//
    
    
    //---------|Armor|---------//
    
    //Enigma - LP|MP|Dusk|WH|WF|AP
    ItemDisplay[(ltp OR xtp OR uui OR uea OR utu OR utp) NMAG ED<15 SOCK=3]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[(ltp OR xtp OR uui OR uea OR utu OR utp) SUP ED=15 SOCK=3]: %PURPLE%0 %RED%%NAME%%MAP%
    
    //CoH/Forti - Dusk|WH|SH|WF|GH|AP
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) NMAG ED<15 SOCK=4)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) SUP ED=15 (SOCK=0 OR SOCK=4)]: %PURPLE%0 %RED%%NAME%%MAP%
    
    //Monarch 4os
    ItemDisplay[uit NMAG ED<15 !ETH SOCK=4)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[uit SUP ED=15 !ETH (SOCK=0 OR SOCK=4)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Troll Nest|Hyperion 3os
    ItemDisplay[(ush OR urg) SUP ED=15 !ETH SOCK=3)]: %RED%0 %WHITE%%NAME%
    
    //---------|Weapons|---------//
    
    //Merc Polearms - CV|Thresher|CA|GPA|GT
    ItemDisplay[WP8 ELT !7o7 SUP ED=15 ETH (SOCK=0 OR SOCK=4)]: %PURPLE%0 %TAN%%NAME%%MAP%
    ItemDisplay[WP8 ELT !7o7 NMAG ED<15 ETH (SOCK=0 OR SOCK=4 OR SOCK=5)]: %RED%0 %TAN%%NAME%%MAP%
    
    //Faith Bows - GMB|MB
    ItemDisplay[(amc OR amb) SUP ED=15 TABSK0=3 SOCK=4]: %PURPLE%0 %WHITE%%NAME%%MAP%
    ItemDisplay[(amc OR amb) NMAG ED<15 TABSK0=3 SOCK=4]: %RED%0 %WHITE%%NAME%
    
    //Merc Faith Bows - Diamond|Great|Blade
    ItemDisplay[(6s7 OR 6cb OR 6hb) SUP ED=15 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Grief - BA|PB 10+ ED
    ItemDisplay[(7wa OR 7cr) SUP ED>9 !ETH SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Oath - BA|CS|CB 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) SUP ED>9 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Death - BA|CS|CB 10+ ED
    ItemDisplay[(7wa OR 7fb OR 7gd) SUP ED>9 ETH SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
    
    //BOTD - BA/CB/War Pike 10+ ED
    ItemDisplay[(7wa OR 7gd OR 7p7) SUP ED>9 ETH (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //CTA|HOTO
    ItemDisplay[(crs OR fla) NMAG !ETH (SOCK=4 OR SOCK=5)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[(crs OR fla) NMAG ETH (SOCK=4 OR SOCK=5)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Rift Scepter
    ItemDisplay[wsp SOCK=4]: %GRAY%0 %WHITE%%NAME%
    
    
    //-------------------------------|Class Specific|----------------------------//
    
    
    //---------|Amazon|---------//
    
    //6/40 Javas
    ItemDisplay[(am5 OR ama OR amf) IAS=40 TABSK2=6]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2=3 AND CLSK0=2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //Rare Eth Javas
    ItemDisplay[(am5 OR ama OR amf) RARE ETH !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //---------|Assassin|---------//
    
    //Magic Claws
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) MAG !ID]: %RED%0 %BLUE%%NAME%
    
    //Rare Claws
    ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%
    
    //Chaos Bases
    ItemDisplay[(9tw OR 7tw) NMAG !ETH (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[(9tw OR 7tw OR 9lw OR 7lw) NMAG !ETH (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[(9tw OR 7tw OR 9lw OR 7lw) NMAG !ETH (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Trap Claws
    ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
    
    //Buff Claws
    ItemDisplay[CL5 (TABSK49>1 AND SK279>1)]: %RED%0 %NAME%%MAP%
    ItemDisplay[CL5 (TABSK49>1 AND SK278>1)]: %RED%0 %NAME%%MAP%
    
    //---------|Barbarian|---------//
    
    //Magic helm
    ItemDisplay[CL2 !NORM MAG !ID]: %RED%0 %BLUE%%NAME%
    
    //6BO helm
    ItemDisplay[CL2 MAG (TABSK34=3 AND SK149=3)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //Rare BO helm
    ItemDisplay[CL2 RARE (CLSK4=2 AND SK149=3)]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Delirium BO helm
    ItemDisplay[CL2 NMAG SK149>2 ((ILVL>25 SOCK=0) OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Delirium BO helm + Shout|Command|Speed|Res|IronSkin
    ItemDisplay[CL2 NMAG (SK149=3 AND (SK138>0 OR SK155>0 OR SK148>0 OR SK153>0 OR SK145>0)) ((ILVL>25 SOCK=0) OR SOCK=3)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //BO sticks
    ItemDisplay[WEP SK149=3]: %GREEN%0 %NAME%%MAP%
    
    //---------|Druid|---------//
    
    //Rare Pelts
    ItemDisplay[CL1 RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Delirium Tornado pelt
    ItemDisplay[CL1 NMAG SK245>2 ((ILVL>25 SOCK=0) OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Delirium Tornado pelt + Hurricane|Cyclone Armor|Grizzy
    ItemDisplay[CL1 NMAG (SK245>2 AND (SK250>0 OR SK235>0 OR SK247>0)) ((ILVL>25 SOCK=0) OR SOCK=3)]: %GREEN%0 %WHITE%%NAME%%MAP%
    
    //---------|Necromancer|---------//
    
    //Rhyme Shield Spirit|Spear
    ItemDisplay[CL4 NMAG CL4 (SK84=3 OR SK93=3) !SOCK=1]: %RED%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[CL4 NMAG CL4 (SK84=3 AND SK93=3) !SOCK=1]: %PURPLE%0 %ORANGE%%NAME%%%MAP%
    
    //White Wand Spirit|Spear
    ItemDisplay[WP12 !(wnd OR ywn OR 9wn) NMAG (SK84=3 OR SK93=3) !SOCK=1]: %RED%0 %WHITE%%NAME%%GRAY%%MAP%
    ItemDisplay[WP12 !(wnd OR ywn OR 9wn) NMAG (SK84=3 AND SK93=3) !SOCK=1]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //---------|Paladin|---------//
    
    //FoH Sticks
    ItemDisplay[(wsp OR 9ws OR 7ws) NMAG SK121=3 ((ILVL>25 SOCK=0) OR SOCK=5)]: %RED%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[(wsp OR 9ws OR 7ws) NMAG (SK121>0 AND SK123>0) ((ILVL>25 SOCK=0) OR SOCK=5)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //Paladin Shields
    ItemDisplay[CL3 !NORM NMAG ETH (RES>39 AND RES<45) (SOCK=0 OR SOCK=4)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[CL3 !NORM NMAG ETH RES=45 (SOCK=0 OR SOCK=4)]: %RED%0 %WHITE%%NAME%%MAP%
    ItemDisplay[CL3 ELT NMAG !ETH (RES>39 AND RES<45) (SOCK=0 OR SOCK=4)]: %GRAY%0 %WHITE%%NAME%
    ItemDisplay[CL3 ELT NMAG !ETH RES=45 (SOCK=0 OR SOCK=4)]: %RED%0 %WHITE%%NAME%%MAP%
    
    //Holy Shield Scepter
    ItemDisplay[WEP SK117=3]: %RED%0 %WHITE%%NAME%%MAP%
    
    //---------|Sorceress|---------//
    
    //Fire orbs
    ItemDisplay[CL6 ((CLSK1=2 OR TABSK8=3) AND (SK47>2 AND SK61>0))]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL6 ((CLSK1=2 OR TABSK8=3) AND SK47=3)]: %PURPLE%0 %NAME%%MAP%
    
    //Light orbs
    ItemDisplay[CL6 (TABSK9>1 AND (SK52>2 AND SK61>0))]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL6 (TABSK9>1 AND SK52>2)]: %PURPLE%0 %NAME%%MAP%
    
    //Cold orbs
    ItemDisplay[CL6 (TABSK10>1 AND (SK52>2 AND SK61>0))]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[CL6 (TABSK10>1 AND SK52>2)]: %PURPLE%0 %NAME%%MAP%
    
    //Memory ES Staff
    ItemDisplay[WP11 NMAG SK58=3 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
    
    //CTA ES Staff
    ItemDisplay[WP11 NMAG SK58=3 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
    
    
    //---------------------------------|MF/GF|-------------------------------------//
    
    
    //MF Ring
    ItemDisplay[rin MFIND>30]: %RED%0 %NAME%%MAP%
    
    //MF Amulet
    ItemDisplay[amu MFIND>30]: %RED%0 %NAME%%MAP%
    
    //MF SC
    ItemDisplay[cm1 MFIND=7]: %GREEN%0 %BLUE%%NAME%%MAP%
    
    //GF GC
    ItemDisplay[cm3 GFIND=40]: %GREEN%0 %BLUE%%NAME%%MAP%
    
    
    //---------------------------------|Crafting|-------------------------//
    
    
    //Magic Ring|Amulet
    ItemDisplay[(amu OR rin) MAG !ID]: %GRAY%0 %BLUE%%NAME%
    
    //Gloves
    ItemDisplay[(xvg OR uvg OR xmg OR umg) MAG !ID !ETH]: %GRAY%0 %BLUE%%NAME%
    
    //Belts
    ItemDisplay[(zvb OR uvc) MAG !ID !ETH]: %GRAY%0 %BLUE%%NAME%
    
    
    //---------------------------------|Imbues|-------------------------//
    
    
    //Diadems
    ItemDisplay[ci3 NMAG]: %RED%0 %WHITE%%NAME%
    
    //Eth BA/ColS/WarPike/Java
    ItemDisplay[(7wa OR 7fb OR 7p7 OR amf) NMAG ETH]: %RED%0 %TAN%%NAME%
    
    
    //----------------------------------|Misc|----------------------------//
    
    
    //Magic circles
    ItemDisplay[EQ7 MAG !ID !ETH]: %RED%0 %BLUE%%NAME%%MAP%
    
    //JMOD
    ItemDisplay[uit MAG SOCK=4 FBR=30]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //Jeweler Armors
    ItemDisplay[EQ2 MAG LIFE>80 SOCK=4]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    ItemDisplay[EQ2 MAG FHR=24 SOCK=4]: %PURPLE%0 %ORANGE%%NAME%%MAP%
    
    //Rare Ring|Amulet|Jewel|Circle
    ItemDisplay[(rin OR amu OR jew OR EQ7) RARE]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Rare Gloves|Boots|Belts
    ItemDisplay[(EQ4 OR EQ5 OR EQ6) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    //Eth Rare WarAxe|BA|CryS|ColS|ColB
    ItemDisplay[(wax OR 7wa OR crs OR 7fb OR 7gd) RARE ETH !ID]: %RED%0 %YELLOW%%NAME%%MAP%
    
    
    //--------------------------------|UNIQUE|------------------------------//
    
    
    //Normal armors
    ItemDisplay[EQ1 NORM UNI !ID]:
    ItemDisplay[EQ2 NORM UNI !ID]:
    ItemDisplay[EQ3 NORM UNI !ID]:
    //Bloodfist|Chancies|Magefist|Frostburn
    ItemDisplay[(EQ4 NORM !(vgl OR mgl OR tgl OR hgl)) UNI !ID]:
    //Hotspur|Goblin Toe
    ItemDisplay[(EQ5 NORM !(lbt OR tbt)) UNI !ID]:
    //Goldwrap
    ItemDisplay[EQ6 NORM !tbl UNI !ID]:
    
    //Exceptional armors
    //Crown of Thieves|Vamp Gaze
    ItemDisplay[(EQ1 EXC !(xrn OR xh9)) UNI !ID]:
    //Viper|Shaft|Skullder|GAngel
    ItemDisplay[(EQ2 EXC !(xea OR xhn OR xpl OR xlt)) UNI !ID]:
    ItemDisplay[EQ3 EXC UNI !ID]:
    //Lavagout
    ItemDisplay[EQ4 EXC !xtg UNI !ID]:
    //Waterwalks|War Travs|Gores|Inferno
    ItemDisplay[(EQ5 EXC !(xbv OR xtb OR xhb OR xlb)) UNI !ID]:
    //All belts shown except Glooms Trap
    ItemDisplay[(EQ6 EXC !(zlb OR zvb OR ztb OR zhb)) UNI EQ6 !ID]:
    
    //Elite armors - these are hidden
    //Steel Shade
    ItemDisplay[ulm UNI !ID]:
    //Steel Carapace
    ItemDisplay[uul UNI !ID]:
    //Blackoak Shield, Spike Thorn
    ItemDisplay[(uml OR upk) UNI !ID]:
    
    //Normal weapons
    ItemDisplay[WP1 NORM UNI !ID]:
    ItemDisplay[WP2 NORM UNI !ID]:
    ItemDisplay[WP3 NORM UNI !ID]:
    ItemDisplay[WP4 NORM UNI !ID]:
    ItemDisplay[WP5 NORM UNI !ID]:
    ItemDisplay[WP6 NORM UNI !ID]:
    ItemDisplay[WP7 NORM UNI !ID]:
    ItemDisplay[WP8 NORM UNI !ID]:
    ItemDisplay[WP9 NORM UNI !ID]:
    ItemDisplay[WP10 NORM UNI !ID]:
    ItemDisplay[WP11 NORM UNI !ID]:
    ItemDisplay[WP12 NORM UNI !ID]:
    ItemDisplay[WP13 NORM UNI !ID]:
    
    //Exceptional weapons
    ItemDisplay[WP1 EXC UNI !ID]:
    ItemDisplay[WP2 EXC UNI !ID]:
    ItemDisplay[WP3 EXC UNI !ID]:
    ItemDisplay[WP4 EXC UNI !ID]:
    ItemDisplay[WP5 EXC UNI !ID]:
    ItemDisplay[WP6 EXC UNI !ID]:
    ItemDisplay[WP7 EXC UNI !ID]:
    ItemDisplay[WP8 EXC UNI !ID]:
    ItemDisplay[WP9 EXC UNI !ID]:
    ItemDisplay[WP10 EXC UNI !ID]:
    ItemDisplay[WP11 EXC UNI !ID]:
    ItemDisplay[WP12 EXC UNI !ID]:
    ItemDisplay[WP13 EXC UNI !ID]:
    
    //Elite weapons - these will show
    //Death Cleaver
    ItemDisplay[WP1 ELT !7wa UNI !ID]:
    //Scourges|Thundermauls
    ItemDisplay[(WP2 ELT !(7fl OR 7gm)) UNI !ID]:
    //PB|GF
    ItemDisplay[(WP3 ELT !(7cr OR 7gd)) UNI !ID]:
    //Warpike|Winged Harpoon
    ItemDisplay[(WP6 OR WP7 ELT !(7p7 OR 7ts)) UNI !ID]:
    
    //Charms|Rings|Amus|Jewels
    ItemDisplay[(cm1 OR cm2 OR cm3 OR rin OR amu OR jew) UNI]: %NAME%%GOLD%%MAP%
    
    
    //---------------------------------|MERC GEAR|----------------------------------//
    
    
    //Eth Helms - Andy|Gaze|Bone Visage
    ItemDisplay[(usk OR xh9 OR uh9) UNI ETH]: %NAME%%GOLD%%MAP%
    
    //Eth Armors - Shaftstop|Skullder|GBane
    ItemDisplay[(xhn OR xpl OR utu) UNI ETH]: %NAME%%GOLD%%MAP%
    
    //Eth 15ed Armors
    ItemDisplay[EQ2 SUP ETH ED=15 SOCK=4]: %RED%0 %NAME%%MAP%
    
    //Eth Gloves - Dracs|Lavagout
    ItemDisplay[(uvg OR xtg) UNI ETH]: %NAME%%MAP%
    
    //Eth Boots - Gores|Goblin Toes
    ItemDisplay[(xhb OR tbt) UNI ETH]: %NAME%%MAP%
    
    //Eth Belts - Dungo|NosCoil|String
    ItemDisplay[(umc OR uvc OR zlb) UNI ETH]: %NAME%%MAP%
    
    
    //---------------------------------|GG DROPS|-----------------------------------//
    
    
    //Helms - Griffon|CoA|Eth Arreats
    ItemDisplay[(ci3 OR urn) UNI]: %NAME%%ORANGE%%MAP%
    ItemDisplay[baa UNI ETH]: %NAME%%ORANGE%%MAP%
    
    //Armor - TM
    ItemDisplay[uar UNI]: %NAME%%ORANGE%%MAP%
    
    //Shields - Eth Hoz|Eth Homunc
    ItemDisplay[(pa9 OR nea) UNI ETH]: %NAME%%ORANGE%%MAP%
    
    //Gloves - Steelrends
    ItemDisplay[uhg UNI]: %NAME%%GOLD%%MAP%
    
    //Boots - Dancers|Eth Treks
    ItemDisplay[uhb UNI]: %NAME%%ORANGE%%MAP%
    ItemDisplay[uvb UNI ETH]: %NAME%%ORANGE%%MAP%
    
    //Belts - Arach
    ItemDisplay[ulc UNI]: %NAME%%ORANGE%%MAP%
    
    //Weapons - Grandfather
    ItemDisplay[7gd UNI]: %NAME%%ORANGE%%MAP%
    
    //Weapons - Eth Titans|Cleaver|Tomb Reaver|Reapers Toll|Lacerator|Warshrike
    ItemDisplay[(ama OR 7wa OR 7pa) UNI ETH]: %NAME%%ORANGE%%MAP%
    ItemDisplay[(7s8 OR 7b8 OR 7bk) UNI ETH]: %NAME%%GOLD%%MAP%
    
    //Weapons - Death Web|Shard
    ItemDisplay[(7gw OR obf) UNI]: %NAME%%ORANGE%%MAP%
    
    //Griswold Armor|Shield|Weapon
    ItemDisplay[(urn OR paf OR 7ws) SET]: %NAME%%GREEN%%MAP%
    
    //IK Armor
    ItemDisplay[uar SET]: %NAME%%GREEN%%MAP%
    
    //Tals Armor|Set Amu
    ItemDisplay[(uth OR amu) SET]: %NAME%%GREEN%%MAP%
    
    //Mavs Circle
    ItemDisplay[ci3 SET]: %NAME%%GREEN%%MAP%
    
    
    //-----------------------------------------------------------------------------------------------------//
    //-----------------------------------------|HIDDEN|----------------------------------------------------//
    //-----------------------------------------------------------------------------------------------------//
    
    
    //------------------------------|WHITE|-----------------------------//
    
    //Inferior
    ItemDisplay[INF]:
    
    //White trash
    ItemDisplay[!leg NMAG (SOCK=1 OR SOCK=2)]:
    ItemDisplay[(EQ4 OR EQ5 OR EQ6 OR WP4 OR WP5 OR WP6 OR WP7 OR WP10 OR CL6) NMAG]:
    ItemDisplay[(EQ1 OR EQ2 OR EQ3) !(ltp OR xtp OR uui OR uea OR utu OR utp OR ula OR urs) NMAG !RW]:
    ItemDisplay[(WP1 OR WP2 OR WP3 OR WP8 OR WP9) !leg !ELT NMAG !RW]:
    ItemDisplay[(WP1 OR WP2 OR WP3 OR WP8 OR WP9) !leg ELT NMAG !SUP !RW]:
    
    //-----------------------------|MAGIC|-------------------------------//
    
    //Armor - crafting gloves|belts|monarch|ward
    ItemDisplay[(EQ1 OR EQ2 OR EQ5) MAG !ID]:
    ItemDisplay[EQ3 !(uit OR uts) MAG !ID]:
    ItemDisplay[EQ4 !(xvg OR uvg OR xmg OR umg) MAG !ID]:
    ItemDisplay[EQ6 !(zvb OR uvc) MAG !ID]:
    
    //Weapons - claws|javas|orbs
    ItemDisplay[WEAPON !CL5 !CL6 !WP6 MAG !ID]:
    
    //-----------------------------|RARE|-------------------------------//
    
    //Armors - class specific|gloves|boots|belts|circles
    ItemDisplay[ARMOR !(CL1 OR CL2 OR CL3 OR CL4 OR EQ4 OR EQ5 OR EQ6 OR EQ7) RARE !ETH !ID]:
    
    //Weapons - class specific|java|wand|scepter
    ItemDisplay[WEAPON !(CL5 OR CL6 OR CL7 OR WP6 OR WP12 OR WP13) RARE !ETH !ID]:
    
    //-----------------------------|SET|-------------------------------//
    
    //Normal sets
    ItemDisplay[!(vbt OR ba5 OR lgl OR lbl) NORM SET !ID]:
    
    
    //-----------------------------------------------------------------------------------------------------//
    //-----------------------------------------|MISC|------------------------------------------------------//
    //-----------------------------------------------------------------------------------------------------//
    
    
    //Gems
    //Indicators: Color coded (eg. Purple for Amethysts)
    //1 Amethyst, 2 Diamond, 3 Emerald, 4 Ruby, 5 Sapphire, 6 Topaz, 7 Skull
    
    ItemDisplay[GEMTYPE=1]: %PURPLE% %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=2]: %WHITE%¥ %GEMLEVEL%
    ItemDisplay[GEMTYPE=3]: %GREEN%¥ %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=4]: %RED%¥ %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=5]: %BLUE%¥ %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=6]: %YELLOW%¥ %WHITE%%GEMLEVEL%
    ItemDisplay[GEMTYPE=7]: %GRAY%¥ %WHITE%%GEMLEVEL%
    
    //Runes - Lem+ shows on minimap
    ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
    
    //Wirt's Leg
    ItemDisplay[leg]: %NAME%
    
    //Charms|Jewels - Large charms show on ground only
    ItemDisplay[(cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
    ItemDisplay[cm2]: %RED%0 %BLUE%%NAME%
    
    //Uber Keys
    ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
    
    //Potions|Scrolls|Gold
    ItemDisplay[GOLD<5000]:
    ItemDisplay[tsc]: %GREEN%•%WHITE%TP
    ItemDisplay[isc]: %GREEN%•%WHITE%ID
    ItemDisplay[hp1]:     //Hp Pots 1-4 hidden
    ItemDisplay[hp2]:
    ItemDisplay[hp3]:
    ItemDisplay[hp4]:
    ItemDisplay[hp5]: %RED%•%WHITE%H
    ItemDisplay[mp1]:     //Mana Pots 1-4 hidden
    ItemDisplay[mp2]:
    ItemDisplay[mp3]:
    ItemDisplay[mp4]:
    ItemDisplay[mp5]: %BLUE%•%WHITE%M
    ItemDisplay[rvs]: %PURPLE%•%WHITE%R¹   //Rejuv 1-2
    ItemDisplay[rvl]: %PURPLE%•%WHITE%R²
    ItemDisplay[aqv]:   //Arrow
    ItemDisplay[cqv]:   //Bolt
    ItemDisplay[key]:   //Key
    ItemDisplay[vps]:     //Stamina Potion
    ItemDisplay[yps]:     //Antidote Potion
    ItemDisplay[wms]:     //Thawing Potion
    ItemDisplay[gps]:     //Rancid Gas Potion
    ItemDisplay[ops]:     //Oil Potion
    ItemDisplay[gpm]:     //Choking Gas Potion
    ItemDisplay[opm]:     //Exploding Potion
    ItemDisplay[gpl]:     //Strangling Gas Potion
    ItemDisplay[opl]:     //Fulminating Potion
     

    Attached Files:

    • BH.cfg
      File size:
      25.4 KB
      Views:
      31
    Last edited: Mar 1, 2021
    sphinx25 likes this.
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