Loading...

Info Full List of Custom Features and Recipes

Discussion in 'Help Desk' started by axxxy, Oct 20, 2012.

Thread Status:
Not open for further replies.
  1. axxxy

    axxxy Retired Staff Forum Legend

    Joined:
    Dec 4, 2011
    Messages:
    277
    Likes Received:
    84
    Trophy Points:
    0
    All original vanilla content is available up to 1.13c followed by our customized changes:
    Everything that is not listed on this page is unchanged from the original game.


    Experience Rate
    Level 1-70: 10x
    Level 71-85: 5x
    Level 86-91: 3x
    Level 92-99: 1x


    Modified Items
    Andariel's Visage removed fire pierce, added 5-15 fire resistance
    Swirling Crystal removed teleport, added level 15 vigor aura when equipped
    Templar's Might 3 class skill levels ,1 teleport, 20 fhr, 10-20 all attributes, 10-20 all resistances, 170%-200% ED
    Tyrael's Might 1-2 all skills, 1 teleport, 15 frw, indestructible, slain monsters rest in peace, 10-20 all attributes, 10-20 all resistances, 120%-150% ED
    The Grandfather deadly strike 20%, open wounds 20%, 10-20 all attributes, 10-15 lifesteal, 150%-250% ED
    Phoenix runeword no longer casts Firestorm on hit. It has been replaced with Fireball.
    Hellfire Torch no longer casts Firestorm on hit. It has been replaced with an additional 5% experience bonus.
    Plague hidden vanilla runeword has been enabled.
    Pattern hidden vanilla runeword has been enabled.
    Cosmetic aura obtainable through combining Standard of Heroes.
    Color dyes are a new visual customization option that can change the color of a weapon, shield, helmet or armor. https://i.imgur.com/l1CE9Ha.gif https://i.imgur.com/wwxV3NA.png
    Gem Bags are our newest addition in terms of custom features and they allow you to store multiple gems per bag, making trading safer and storing easier. A full guide is available here.

    We all know that some items like tyrael and templar are rare and their old attributes were just not worth the effort but with this custom modification, they now do!

    Dye potions can change the color of a weapon, shield, helmet or armor. They are only offered as rewards for various events at the moment and as an incentive to exceptional members.
    Patron members are eligible to receive dye potions as a reward if they are subscribed for longer periods of time https://www.patreon.com/join/diablogaming/checkout?rid=5568341
    Color dyes will look best on a full plate armor (Example: Sacred Armor, Ancient Armor, Gothic Plate, Kraken Shell, etc) and not so good on leather armors.


    Runes
    ONE [1] rune can be downgraded or divided into two lower runes with the following mentions:
    Zod => Cham + Jah
    Cham => Jah + Ber
    Jah => Ber + Sur
    Ber => Sur + Sur
    Sur => Lo + Lo
    Lo => Ohm + Ohm
    Ohm => Vex + Vex and so on.
    Every rune up to Ber can break into two equal lower level runes.

    TWO [2] of any same level runes can be upgraded to next higher level rune.
    Example: EL+EL => ELD and so on.


    Gems
    ONE of any quality gem can be upgraded to the next level until it reaches perfect quality.
    You only need one gem not three.

    Example:
    ONE [1] Chipped Amethyst => Flawed Amethyst => Amethyst => Flawless Amethyst=> Perfect Amethyst
    ONE [1] Flawed Amethyst => Amethyst => Flawless Amethyst => Perfect Amethyst
    ONE [1] Amethyst => Flawless Amethyst => Perfect Amethyst
    ONE [1] Flawless Amethyst => Perfect Amethyst



    Rune Words
    The Arreat Summit - Items: Rune Words: Original
    The Arreat Summit - Items: Rune Words: 1.10 Rune Words
    The Arreat Summit - Items: Rune Words: 1.11 Rune Words
    Plague Rune Word => 1 Cham Rune + 1 Fal Rune + 1 Um Rune + 3 Socket Weapon
    Pattern Rune Word => 1 Tal Rune + 1 Ort Rune + 1 Tir Rune + 3 Socket Claw


    Crafted Items
    The Arreat Summit - Items: Crafted Items
    The Arreat Summit - Items: The Horadric Cube


    Socketed Normal Items
    1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor => Socketed Body Armor of the same type
    1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon => Socketed Weapon of the same type
    1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm => Socketed Helm of the same type
    1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield => Socketed Shield of the same type


    Socketed Superior Items
    1 Ist Rune + 1 Pul Rune + 1 Perfect Topaz + Superior Armor => Random Socketed Superior Armor
    1 Gul Rune + 1 Fal Rune + 1 Perfect Amethyst + Superior Weapon => Random Socketed Superior Weapon
    1 Um Rune + 1 Ko Rune + 1 Perfect Sapphire + Superior Helm => Random Socketed Superior Helm
    1 Mal Rune + 1 Lem Rune + 1 Perfect Ruby + Superior Shield => Random Socketed Superior Shield


    Uber Keys
    Two or more same type uber keys can be stacked into a keychain.

    Example:
    1 Key of Destruction + 1 Key of Destruction = Keys of Destruction (Quantity: 2)
    1 Key of Destruction + 1 Key of Destruction + 1 Key of Destruction = Keys of Destruction (Quantity: 3) and so on.


    Cosmetic Auras
    25 Standard of Heroes => Fist Aura Charm
    50 Standard of Heroes => Evil Aura Charm
    75 Standard of Heroes => Fire Aura Charm


    Misc
    D2R Runewords, L85 Areas, Balances, Recipes
    Blizzlike concept, improved gameplay
    Integrated Anti-Cheat System
    Widescreen resolution support
    Increased drop rates
    Increased experience gain
    Increased gambling odds slightly
    Full mercenary equipment available
    Multiboxing and maphack are allowed
    Increased cube, stash and inventory size
    Characters do not expire from lack of use
    You may socket superior items in the cube
    Act 1 Mercenaries can now equip Crossbows
    You may create up to 18 characters per account
    Stash gold limit has been increased to 30 million
    You may downgrade or break down runes into lower ones
    You may stack and unstack uber keys, saving a lot of space
    You may socket items indefinetly after completing larzuk quest
    Charm inventory, use charms without sacrificing inventory space
    Uber Diablo spawns in your own game by selling one SoJ to Akara
    You may open the cow portal indefinitely even after killing cow king
    Several items have been modified to provide a better game balance
    Nihlathak portal remains open indefinitely after completing the quest
    Several cube recipes have been modified to provide an easier gameplay
    Gem bags that allow you to store multiple gems are being sold by Akara
    Significantly increased the max quantity of Arrows and Bolts
    Significantly increased the max quantity of Throwing Weapons and Javelins
    Increased the max quantity of Keys, Tome of Identify and Tome of Town Portal
    Bow skills excluding strafe, normal attacks will no longer consume arrows or bolts
     
    DeeChan, Atox, forevamore and 18 others like this.
  2. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    A little surprise that will go live on friday.
    - Ability of stacking keys up to 200 (default value was 12)
     
    DiabloDan likes this.
  3. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    Cleaned all previous comments and closed the thread in order to keep only the patch notes from here on.
     
  4. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    PATCH #10

    • Fixed random client crashes caused by the file integrity checker
    • Fixed a minor memory leak bug and optimized response rate
    • Improved auto-update module
    • Improved anti-cheat heartbeat module
    • Implementing new anti-cheat heuristic shield
    • Fixed stash size in classic, it now matches expansion stash size
    • Fixed visual position of stash gold in classic mode
     
  5. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    PATCH #11

    • Improved security module and coding structure
    • Introducing new items that will make gems trading so much easier: gem bags that can hold up to 2000 gems in a single bag and gems remover, you can find these at Akara (guide available here)
    • Stash gold limit has been increased to 33.554.431
    • Indefinite Larzuk socketing: no more creating dozens of unnecessary mule characters to socket your items, the quest reward will remain permanently active
    • Reworked grandfather sword: still worthy but much more balanced (affects only the new drops)
    • Introducing 3 new cosmetic auras that are obtainable through combining Standard of Heroes inside of your horadric cube
    • Three new recipes are available and they require individually 25, 50 and 75 standard of heroes to obtain the new cosmetic auras
     
  6. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    PATCH #12

    • Widescreen Resolution support has been added https://i.imgur.com/WN19kqE.jpg
    • All tools have been updated to their latest versions http://europebattle.net/d2/tools
    • BH Maphack has been updated to the latest version. Supports item stats ranges display.
    • Deckard Cain has been placed conveniently near the stash in Act 5, Harrogath as in vanilla server.
    • Gem bags have been significantly improved.
    • All gem types and qualities can now be stored in one bag. BH Maphack one-click to remove them.
    • You can now cube up to 80 gems of any quality in a single transmute. Requires the same gem type.
    • Gems extracted from the bag will be automatically upgraded to perfect quality, no need to upgrade each gem individually anymore.
    • Gem bags now display the total number of gems https://i.imgur.com/XeWLTWH.png
    • Color dyes have been added. Dyes are a new visual customization option https://i.imgur.com/5ByaYE2.gif
    • A dye potion can change the color of a weapon, shield, helmet or armor. They are only offered as rewards for various events at the moment and as an incentive to exceptional members.
    • Color dyes will look best on a full plate armor (Example: Sacred Armor, Ancient Armor, Gothic Plate, Kraken Shell, etc) and not so good on leather armors.
    • Increased the max quantity of Keys, Tome of Identify and Tome of Town Portal from 200 to 250
    • Significantly increased the max quantity of Throwing Weapons, Javelins, Arrows and Bolts.
    • Fixed vanilla font that made the number 5 look like a 6 in game.
    • Hidden vanilla runewords Pattern and Plague have been enabled https://diablo.gamepedia.com/Plague_(Diablo_II_Rune_Word)
    • Phoenix runeword no longer casts Firestorm on hit. It has been replaced with Fireball. Applies to new drops only.
    • Hellfire Torch no longer casts Firestorm on hit. It has been replaced with an additional 5% experience bonus. Applies to new drops only.
    • Act 1 Mercenaries can now equip Crossbows.
    • Increased gambling odds.
    • Increased jewels drop rate.
    • Increased set items drop rate.
    • The gambling window will now show more items in order to better utilize the remaining empty space.
    • Fixed a vanilla bug which caused melee monsters with mana burn to reduce the player's mana by 256 times more than intended.
    • Bow skills will no longer consume arrows or bolts. This excludes Strafe and Normal attacks.
    • Fixed a vanilla bug concerning Amazon’s Dodge, Evade and Avoid skills by no longer triggering a dodge animation which means it will no longer interrupt the character (reverted)
     
  7. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    PATCH #13

    • A new launcher has been released and you can now select different launch settings through it and keep your game client up to date http://d2.rocks/tools/EuropeBattleInstaller.exe
    • Charm Inventory has been added, stack your charms without sacrificing inventory space.
    • Character inventory screen has been increased by an additional two rows.
    • Mercenary inventory graphics updated to fit the one ring usage.
    • Gem bag graphics have been updated.
    • Stacking uber keys is now possible via the following recipe: place two or more same type uber keys in the cube to stack them. Cube the stack alone for unstacking https://i.imgur.com/iDjlFTQ.jpg
    • Jerhyn has been placed outside of the Palace in Lut Gholein to avoid confusion for not talking to Drognan before entering the arcane; a very common situation during fast pace rushes.
    • Nihlathak's Temple portal now remains open indefinitely even after taking the waypoint to the Halls of Pain and completing the quest.
    • Ladder only runewords have been enabled on non-ladder as well, together with the unique items and cube recipes. The smaller non-ladder community will love this.
    • Maximum stash gold will be reduced from 33M to 30 Million (has not been applied yet). In case you have over 30M gold in your stash, make sure to reduce that number before the ladder reset.
    • Manual server selection option has been added, some of you probably figured this one out since last year but now it's officially implemented in the client-side too https://i.imgur.com/nMkv4GL.jpg
    • More regional servers have been added as we expand to other continents as well such as Asia, Oceania, South America and South Africa.
    • In order to connect to a specific server simply fill in the server number in the "Game Server Description" field. Example: GS 1, GS 2, etc https://i.imgur.com/sb9w6py.jpg
    • The system has been designed to accept any combination with or without spaces and it is case insensitive, you can also add your regular game description next to it https://i.imgur.com/d6sd7HN.jpg
    • A list of the currently available regions can be found here https://i.imgur.com/apvd9cd.jpg Note: Some servers are still being deployed.
    • Not selecting a server will still route you to the closest available location, manual regional server choice is purely Optional in case you experience high latency.
    • DDRAW video mode has been added, settings can be made straight from the new launcher as well as for Glide video mode.
    • BH Maphack has been updated to the latest version. Supports the latest inventory changes and widescreen resolution items movement.
    • All tools have been updated to their latest versions and their stability has been greatly improved http://europebattle.net/d2/tools
    • In case you are unable to run the new "Diablo II Launcher.exe", make sure your operating system is not missing essential files for day-to-day applications.
    • Microsoft Visual C++ 2015-2019 Redistributable packages can be downloaded from here and here.
    • Microsoft .NET Framework can be downloaded from here. In case you are asked to use an older version .NET Framework 4.0 it can be downloaded from here.
     
  8. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,512
    Likes Received:
    5,092
    Trophy Points:
    113

    PATCH #14

    GENERAL CHANGES
    • Increased stash size by +50%
    • Act 2 - Maggot Lairs are now wider
    • Added new informative banner images inside the game
    • Knockback has been removed from the Bul Kathos’ Sacred Charge 2-Handed Sword
    • Replaced Waterwalk (Sharkskin Boots) +100 Defense vs. Missile with +20% Faster Block Rate
    • Monster curses will not overwrite active Shrine buffs anymore
    • You can now have more than one active Shrine buff at the same time, stacking on your character


    CLASS BALANCE

    Impale
    • This skill now slows the target by a percentage for a duration

    Fend

    • Attack Speed increased by 100%

    Power Strike

    • Removed synergy from Lightning Fury skill
    • Lightning Bolt synergy increased from +10% to +14%
    • Charged Strike synergy increased from +10% to +14%
    • Lightning Strike synergy increased from +10% to +14%

    Charged Strike

    • Removed synergy from Lightning Fury skill
    • Power Strike synergy increased from +10% to +14%
    • Lightning Bolt synergy increased from +10% to +14%
    • Lightning Strike synergy increased from +10% to +14%

    Lightning Strike

    • Removed synergy from Lightning Fury
    • Power Strike synergy increased from +8% to +11%
    • Lightning Bolt synergy increased from +8% to +11%
    • Charged Strike synergy increased from +8% to +11%

    Poison Javelin

    • This skill’s damage scaling at high levels has been slightly adjusted

    Plague Javelin

    • Poison duration is now fixed at 3 seconds
    • Poison Javelin synergy increased from +10% to +14%
    • Casting Delay reduced from 4 seconds to 1 second

    Inner Sight

    • This skill’s radius has increased by 35%

    Slow Missiles

    • This skill’s radius has increased by 35%

    Valkyrie

    • Casting Delay reduced from 6 seconds to 0.6 seconds

    Freezing Arrow

    • Mana Cost per level reduced from +0.5 to +0.25

    Magic Arrow

    • Increased the amount of physical damage converted to magic damage for the base level and per level

    Guided Arrow

    • Damage bonus per level increased from +5% to +7%

    Strafe

    • Removed the 25% weapon damage reduction from this skill
    • Now also gives increased Attack Rating with +30% baseline and +9% per level

    Fire Arrow

    • Mana Cost no longer increases per level

    Exploding Arrow

    • Damage scaling increased by about 50% for higher skill levels
    • Fire Arrow synergy increased from +12% to +14%
    • Mana Cost per level reduced from +0.5 to +0.25

    Immolation Arrow

    • Average Fire Damage per second scaling increased by about 100%
    • Mana Cost per level reduced from +0.5 to +0.25

    Fist of Fire
    • Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level

    Claws of Thunder

    • Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level

    Blades of Ice

    • Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level

    Tiger Strike

    • Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level

    Cobra Strike

    • Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level

    Phoenix Strike

    • Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level

    Dragon Claw

    • Damage bonus per level increased from 5% to 15%

    Dragon Tail

    • Damage bonus per level increased from 10% to 20%

    Dragon Flight
    • Casting Delay removed
    • Damage bonus per level increased from 25% to 35%

    Fade

    • Tooltip updated to now show the physical damage resist reduction

    Venom

    • Buff Duration scaling per level changed from 4 seconds to 12 seconds

    Shadow Warrior

    • Casting Delay reduced from 6 seconds to 0.6 seconds

    Shadow Master

    • Casting Delay reduced from 6 seconds to 0.6 seconds

    Note: The Assassin's trap skills now benefit from -% to Enemy Resistance.


    Shock Web
    • Removed synergy from Death Sentry skill
    • Charged Bolt Sentry synergy increased from +11% to +17%
    • Lightning Sentry synergy increased from +11% to +17%

    Charged Bolt Sentry

    • Removed synergy from Death Sentry skill
    • Fire Blast synergy increased from +6% to +9%
    • Lightning Sentry synergy increased from +6% to +9%

    Lightning Sentry

    • Removed synergy from Death Sentry skill
    • Shock Web synergy increased from +12% to +18%
    • Charged Bolt Sentry synergy increased from +12% to +18%

    Fire Blast

    • Removed synergy from Death Sentry skill
    • Shock Web synergy increased from +9% to +11%
    • Charged Bolt Sentry synergy increased from +9% to +11%
    • Wake of Fire synergy increased from +9% to +11%
    • Lightning Sentry synergy increased from +9% to +11%
    • Wake of Inferno Sentry synergy increased from +9% to +11%

    Wake of Fire

    • Fire Blast synergy increased from +8% to +10%
    • Wake of Inferno synergy increased from +8% to +10%

    Wake of Inferno

    • Removed synergy from Death Sentry
    • Fire Blast synergy increased from +10% to +18%
    • Wake of Fire synergy increased from +7% to +18%

    Blade Sentinel

    • Casting Delay reduced from 2 seconds to 1 second
    • Missile speed increased by 20%
    • Weapon Damage increased from 37% to 75%
    • Blade Fury synergy added: +10% Damage per level
    • Blade Shield synergy added: +10% Damage per level

    Blade Fury

    • Blade Sentinel synergy added: +10% Damage per level
    • Blade Shield synergy added: +10% Damage per level
    • Attack rating increased by 10% per level

    Blade Shield

    • Duration baseline value increased from 20 seconds to 120 seconds
    • Duration scaling per level increased from 5 seconds to 12 seconds
    • Weapon Damage increased from 25% to 75%
    • Blade Sentinel synergy added: +10% Damage per level
    • Blade Fury synergy added: +10% Damage per level
    • Tooltip updated to now display Radius

    Howl
    • Tooltip updated to now display Radius

    Battle Cry

    • Tooltip updated to now display Radius

    War Cry

    • Damage increased by about 30%
    • Tooltip updated to now display Radius
    • War Cry's mana cost now increases by only 0.75 per level instead of 1

    Shout

    • Duration baseline increased from 20 seconds to 30 seconds (matching Battle Orders)
    • Tooltip updated to now display Radius

    Battle Orders

    • Tooltip updated to now display Radius

    Battle Command

    • Duration baseline increased from 5 seconds to 30 seconds (matching Battle Orders)
    • Tooltip updated to now display Radius

    Grim Ward

    • Radius baseline value increased
    • Now also Slows and increases Damage Taken for nearby enemies.
    • Find Potion synergy added: +5% Damage Taken per level

    Sword Mastery

    • Increased base attack rating bonus from 28% to 40%

    Axe Mastery

    • Increased base attack rating bonus from 28% to 40%

    Mace Mastery

    • Increased base attack rating bonus from 28% to 40%

    Polearm Mastery

    • Increased base attack rating bonus from 28% to 40%

    Spear Mastery

    • Increased base attack rating bonus from 28% to 40%

    Throwing Mastery

    • Increased base attack rating bonus from 30% to 44%
    • Added chance to pierce

    Leap

    • Baseline minimum distance increased
    • Tooltip updated to now display Knockback Radius

    Leap Attack

    • Damage baseline increased from 100% to 200%
    • Attack Rating baseline increased from 50% to 100%
    • Attack Rating per level increased from 15% to 20%
    • Increased mana cost of Leap Attack from 9 to 10

    Berserk

    • Shout synergy replaced with Battle Orders

    Double Throw

    • Added damage bonus with 16% baseline and 8% damage increase per level

    Frenzy

    • Increased Stamina synergy added: +0.4 Seconds per Level

    Molten Boulder
    • Missile speed increased by 100%. Missile range decreased by 50% (The overall travel length remains the same)
    • Casting Delay reduced from 2 seconds to 1 second
    • Volcano synergy increased from 10% to 12%

    Volcano

    • Molten Boulder synergy increased from 12% to 16%
    • Tooltip updated to now show Volcano duration

    Armageddon

    • Casting Delay has been removed for this skill
    • Physical Damage significantly increased
    • Volcano synergy changed to increase Physical Damage instead of Fire Damage, and increased from 14% to 18%
    • Removed the Hurricane skill requirement
    • Increased the missile damage radius by 33%
    • Increased the missile drop rate by about 30%

    Arctic Blast

    • Removed synergy from Hurricane
    • Base damage and level scaling increased by ~100%

    Cyclone Armor

    • Can now be cast while in Werewolf or Werebear form

    Twister

    • Damage scaling increased by 50%
    • Stun Duration increased by ~100%

    Hurricane

    • Casting Delay removed
    • Can now be cast while in Werewolf or Werebear form

    Rabies

    • Attack Rating bonus increased from +7% to +10% per level
    • Poison Creeper synergy increased from 18% to 20%

    Fury

    • Attack Rating bonus increased from +7% to +10% per level
    • Attack Speed increased by 40%

    Werebear

    • Damage bonus per level increased from 8% to 15%
    • Base defense value increased from 25% to 40%
    • Defense bonus per level increased from 6% to 10%

    Maul

    • Now grants +3% attack speed per charge
    • Damage bonus per level increased from 20% to 30%
    • Attack Rating bonus increased from +20% to +40% baseline, and +10% to +15% per level

    Shock Wave

    • Maul synergy increased from 5% to 10%

    Fire Claws

    • Damage increased by 75%
    • Removed synergy from Fissure
    • Removed synergy from Volcano

    Note: Druids can now have spirit wolves, dire wolves, and bears all summoned at the same time.


    Oak Sage

    • Physical Damage Resist in Normal Difficulty increased from 0% to 25%
    • Physical Damage Resist in Nightmare Difficulty reduced from 100% to 25%
    • Physical Damage Resist in Hell Difficulty increased from 0% to 25%

    Heart of the Wolverine

    • Physical Damage Resist in Normal Difficulty increased from 0% to 25%
    • Physical Damage Resist in Nightmare Difficulty reduced from 100% to 25%
    • Physical Damage Resist in Hell Difficulty increased from 0% to 25%

    Spirit of Barbs

    • Aura no longer returns a percentage of damage when hit. Now the aura will deal a flat amount of damage when the aura-effected targets are attacked.
    • Physical Damage Resist in Normal Difficulty increased from 0% to 25%
    • Physical Damage Resist in Nightmare Difficulty reduced from 100% to 25%
    • Physical Damage Resist in Hell Difficulty increased from 0% to 25%

    Raven

    • Attack Rating bonus per level increased from 15% to 30%
    • Tooltip updated to now display Attack Rating bonus
    • Damage level scaling significantly increased
    • Summon Spirit Wolf synergy added: +12% Damage per level
    • Summon Dire Wolf synergy added: +12% Damage per level
    • Summon Grizzly synergy added: +12% Damage per level

    Summon Spirit Wolf

    • Attacks now deal cold damage and chill for a duration
    • Damage level scaling increased by 10%
    • Base Life increased by about 80%
    • Life now increases by 10% per level
    • Updated the tooltip to display each synergy bonus value

    Summon Dire Wolf

    • Damage level scaling increased by 30%
    • Base Life increased by about 90%
    • Life synergy reduced from 25% to 15% (This is because the base life was increased, and Spirit Wolf and Grizzly now gain Life per level)
    • Updated the tooltip to display each synergy bonus value

    Summon Grizzly

    • Base Life increased by ~15%
    • Life now increases by 10% per level
    • Updated the tooltip to display each synergy bonus value

    Poison Creeper

    • Poison damage level scaling significantly increased
    • Life scaling increased by 100%
    • Rabies synergy added: +10% Poison Damage per level

    Carrion Vine

    • Life recovery has been reworked to be +1% Healing per level, instead of using a diminishing calculation ranging from 3%-12%

    Solar Creeper

    • Mana recovery has been reworked to be +3% Mana baseline with +1% Mana per level, instead of using a diminishing calculation ranging from 1%-8%

    Raise Skeletal Mage
    • Percentage HP per level increased from 7% to 10%
    • Poison total damage scaling increased by about 750%. Poison duration no longer scales and now lasts 4 seconds
    • Cold damage scaling increased by about 50%
    • Lightning damage scaling increased by about 5%
    • The tooltip will now properly display the Life scaling per level

    Blood Golem

    • Attack damage increased by about 20%
    • 20% reduction in mana cost applied per level
    • Now gains Max Life per level
    • Damage scaling per level has been increased

    Iron Golem

    • Thorns no longer return a percentage of damage when hit. Now thorns will deal a flat amount of damage when the aura-effected targets are attacked

    Fire Golem

    • 20% reduction in mana cost applied per level
    • Holy Fire damage increased by an average of 50%
    • Fire attack damage increased by an average of 30%

    Bone Armor

    • Damage Absorbed per level increased from 10 to 15

    Bone Spear

    • Teeth synergy increased from 7% to 8%
    • Bone Wall synergy increased from 7% to 8%
    • Bone Spear synergy increased from 7% to 8%
    • Bone Prison synergy increased from 7% to 8%

    Bone Spirit

    • Teeth synergy increased from 6% to 8%
    • Bone Wall synergy increased from 6% to 8%
    • Bone Spear synergy increased from 6% to 8%
    • Bone Prison synergy increased from 6% to 8%

    Weaken

    • Damage reduction now scales based on level, from just 33%, to now 33% and +1% per level

    Decrepify

    • Tooltip updated to now show the status changes

    Holy Fire
    • Resist Fire Synergy increased from 18 to 21%
    • Damage level scaling increased to 70%
    • Salvation synergy increased from 6% to 10%

    Thorns

    • Now deals a flat amount of damage when attacked in addition to returning a percentage of damage taken to the enemy when hit

    Sacrifice

    • Damage to self now reduces per level, from 8% to 8%-1%

    Conversion

    • Maximum conversion chance increased from 50% to 90%

    Holy Bolt

    • Removed synergy Blessed Hammer
    • Damage increased by 50%
    • Prayer synergy increased from 15% to 20%

    Fist of the Heavens

    • Casting Delay reduced from 1 second to 0.4 seconds

    Frost Nova
    • Damage level scaling increased by about 25%

    Frozen Armor

    • Base duration increased from 120 seconds to 144 seconds

    Shiver Armor

    • Damage level scaling increased by about 25%
    • Base duration increased from 120 seconds to 144 seconds

    Chilling Armor

    • Damage level scaling increased by about 200%
    • Duration bonus per level increased from 6 seconds to 12 seconds
    • Chill length bonus per level for level 16+ increased from 1 second to 2 seconds (matching Shiver Armor)
    • Defense baseline increased from 45% to 60%
    • Defense bonus per level increased from 5% to 7%
    • Frozen Armor damage synergy increased from 7% to 9%
    • Chilling Armor damage synergy increased from 7% to 9%

    Nova

    • Static Field synergy added: +5% Lightning Damage per level
    • Nova mana cost reduced. The initial mana cost is now 13 from 15

    Thunder Storm

    • Static Field synergy added: +7% Lightning Damage per level
    • Duration baseline increased from 32 seconds to 144 seconds
    • Duration bonus per level increased from 8 seconds to 24 seconds
    • Tooltip updated to now display Radius

    Inferno

    • Base damage and level scaling increased by about 75%
    • Warmth synergy increased from 13% to 16%
    • Mana Cost baseline reduced from 7 Mana per second to 4 Mana per second
    • Range baseline increased by 75%

    Blaze

    • Damage scaling increased by about 60%
    • Warmth synergy increased from 4% to 6%
    • Removed synergy from Fire Wall
    • Now also increases Run/Walk Speed by 2% per level
    • Tooltip now also displays Blaze duration

    Hydra

    • Casting delay removed
    • Limited max number of Hydra groups to 6



    RUNE WORDS

    Insight

    • Now can also be used with Bows and Crossbows
    Infinity
    • Can now be used by Spears and Amazon Spears
    Obedience
    • Can now be used by Spears and Amazon Spears
    Pride
    • Can now be used by Spears and Amazon Spears

    Note: The current Plague and Pattern rune words have been renamed to Plague (Legacy) and Pattern (Legacy), their new alternatives are available.

    New Rune Word: Plague
    Allowed Items: Sword, Claws, Daggers
    Rune Order: Cham + Shael + Um
    Code:
        20% Chance to cast level 12 Lower Resist when struck
        25% Chance to cast level 15 Poison Nova on striking
        Level 13-17 Cleansing Aura When Equipped (varies)
        +1-2 All Skills
        +20% Increased Attack Speed
        +220-320% Enhanced Damage (varies)
        -23% To Enemy Poison Resistance
        0.3% (0-29.7) Deadly Strike (Based on Character Level)
        +25% Chance of Open Wounds
        Freezes Target +3
    

    New Rune Word: Pattern
    Allowed Items: Claw
    Rune Order: Tal + Ort + Thul
    Code:
        +30% Faster Block Rate
        +40-80% Enhanced Damage (varies)
        10% Bonus to Attack Rating
        Adds 17-62 Fire Damage
        Adds 1-50 Lightning Damage
        Adds 3-14 Cold Damage
        +75 Poison Damage Over 5 Seconds
        +6 to Strength
        +6 to Dexterity
        All Resistances +15
    

    New Rune Word: Unbending Will
    Allowed Items: Sword
    Rune Order: Fal + Io + Ith + Eld + El + Hel
    Code:
        18% Chance to cast Level 18 Taunt on striking
        +3 To Combat Skills (Barbarian Only)
        +20-30% Increased Attack Speed (varies)
        +300-350% Enhanced Damage (varies)
        +9 To Maximum Damage
        +50 To Attack Rating
        +75% Damage to Undead
        +50 Attack Rating Against Undead
        8-10% Life Stolen Per Hit (varies)
        Prevent Monster Heal
        +10 To Strength
        +10 To Vitality
        Damage Reduced By 8
        +1 Light Radius
        Requirements -20%
    

    New Rune Word: Wisdom
    Allowed Items: Helm
    Rune Order: Pul + Ith + Eld
    Code:
        +33% Piercing Attack
        +15-25% Bonus to Attack Rating (varies)
        4-8% Mana Stolen Per Hit (varies)
        +30% Enhanced Defense
        +10 Energy
        15% Slower Stamina Drain
        Cannot Be Frozen
        +5 Mana After Each Kill
        15% Damage Taken Goes to Mana
    

    New Rune Word: Obsession
    Allowed Items: Staff
    Rune Order: Zod + Ist + Lem + Lum + Io + Nef
    Code:
        Indestructible
        24% Chance to cast level 10 Weaken when struck
        +4 To All Skills
        +65% Faster Cast Rate
        +60% Faster Hit Recovery
        Knockback
        +10 To Vitality
        +10 To Energy
        Increase Maximum Life 15-25% (varies)
        Regenerate Mana 15-30% (varies)
        All Resistances +60-70 (varies)
        75% Extra Gold from Monsters
        30% Better Chance of Getting Magic Items
    

    New Rune Word: Flickering Flame
    Allowed Items: Helm
    Rune Order: Nef + Pul + Vex
    Code:
        Level 4-8 Resist Fire Aura When Equipped (varies)
        +3 To Fire Skills
        -10-15% to Enemy Fire Resistance (varies)
        +30% Enhanced Defense
        +30 Defense Vs. Missile
        +50-75 To Mana (varies)
        Half Freeze Duration
        +5% To Maximum Fire Resist
        Poison Length Reduced by 50%
    

    New Rune Word: Mist
    Allowed Items: Bow & Crossbow
    Rune Order: Cham + Shael + Gul + Thul + Ith
    Code:
        Level 8-12 Concentration Aura When Equipped (varies)
        +3 To All Skills
        20% Increased Attack Speed
        +100% Piercing Attack
        +325-375% Enhanced Damage (varies)
        +9 To Maximum Damage
        20% Bonus to Attack Rating
        Adds 3-14 Cold Damage
        Freeze Target +3
        +24 Vitality
        All Resistances +40
    

    New Rune Word: Bulwark
    Allowed Items: Helm
    Rune Order: Shael + lo + Sol
    Code:
        +20% Faster Hit Recovery
        +4-6% Life stolen per hit
        +75-100% Enhanced Defense
        +10 to Vitality
        Increase Maximum Life 5%
        Replenish Life +30
        Damage Reduced by 7
        Physical Damage Received Reduced by 10-15%
    

    New Rune Word: Cure
    Allowed Items: Helm
    Rune Order: Shael + lo + Tal
    Code:
    Level 1 Cleansing Aura when Equipped
    +20% Faster Hit Recovery
    +75-100% Enhanced Defense
    +10 to Vitality
    Increase Maximum Life 5%
    Poison Resist +40-60%
    Poison Length Reduced by 50%

    New Rune Word: Ground
    Allowed Items: Helm
    Rune Order: Shael + lo + Ort
    Code:
        +20% Faster Hit Recovery
        +75-100% Enhanced Defense
        +10 to Vitality
        Increase Maximum Life 5%
        Lightning Resist +40-60%
        Lightning Absorb +10-15%
    

    New Rune Word: Hearth
    Allowed Items: Helm
    Rune Order: Shael + lo + Thul
    Code:
        +20% Faster Hit Recovery
        +75-100% Enhanced Defense
        +10 to Vitality
        Increase Maximum Life 5%
        Cold Resist +40-60%
        Cold Absorb +10-15%
        Cannot be Frozen
    

    New Rune Word: Temper
    Allowed Items: Helm
    Rune Order: Shael + lo + Ral
    Code:
        +20% Faster Hit Recovery
        +75-100% Enhanced Defense
        +10 to Vitality
        Increase Maximum Life 5%
        Fire Resist +40-60%
        Fire Absorb +10-15%
    

    New Rune Word: Hustle
    Allowed Items: Any Weapon or Armor item
    Rune Order: Shael + Ko + Eld
    Code:
        Armor:
            +65% Faster Run/Walk
            +40% Increased Attack Speed
            +20% Faster Hit Recovery
            +6 to Evade
            +10 to Dexterity
            50% Slower Stamina Drain
            +All Resistances +10
    
        Weapon:
            5% Chance to cast level 1 Burst of Speed on striking
            Level 1 Fanaticism Aura
            +30% Increased Attack Speed
            +180-200% Enhanced Damage
            +75% Damage to Undead
            +50 to Attack Rating against Undead
            +10 to Dexterity
    

    New Rune Word: Mosaic
    Allowed Items: Claw
    Rune Order: Mal + Gul + Amn
    Code:
        +2 to Martial Arts (Assassin only)
        +20% Increased Attack Speed
        +200-250% Enhanced Damage
        +20% Bonus to Attack Rating
        7% Life Steal
        +8-15% to Cold Skill Damage
        +8-15% to Lightning Skill Damage
        +8-15% to Fire Skill Damage
        +8-15% to Poison Skill Damage
        Prevent Monster Heal
    

    New Rune Word: Metamorphosis
    Allowed Items: Helm
    Rune Order: lo + Cham + Fal
    Code:
        +100% Chance to cast Mark of the Wolf on striking
        +100% Chance to cast Mark of the Bear on striking
        +5 to Shape Shifting Skills (Druid only)
        +25% Chance of Crushing Blow
        +50-80% Enhanced Defense
        +10 to Strength
        +10 to Vitality
        All Resistances +10
        Cannot be Frozen
    
    Mark of the Wolf:
        +30% Bonus to Attack Rating
        Increase Maximum Life 40%
    
    Mark of the Bear:
        +25% Attack Speed
        Physical Damage Received Reduced by 20%
    


    NEW HORADRIC CUBE RECIPES
    • 1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Set Weapon => Exceptional Version of Set Weapon
    • 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Set Weapon => Elite Version of Set Weapon
    • 1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Set Armor => Exceptional Version of Set Armor
    • 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Set Armor => Elite Version of Set Armor


    SET ITEM BONUS CHANGES

    Arcanna's Tricks
    • Increased +25 Mana to +50 Mana (2 Items)
    • Added Regenerate Mana 12% (3 Items)
    • Added +1 to All Skills (Full Set)

    Arctic Gear

    • Changed 6-14 Cold Damage to +2-198 to Maximum Cold Damage (+2 Per Character Level) (Full Set)

    Bul-Kathos' Children

    • Increased +20 Fire Damage to +200 Fire Damage (Full Set)
    • Increased +25 Defense to +200 Defense (Full Set)
    • Added 10% Life Stolen Per Hit (Full Set)
    • Added +20% Deadly Strike (Full Set)

    Cathan's Traps

    • Added Regenerate Mana 16% (2 Items)

    Civerb's Vestments

    • Increased Fire Resist +15% to Fire Resist +25% (2 Items)
    • Added 25% Bonus to Attack Rating (Full Set)
    • Added +50 Defense (Full Set)

    Cow King's Leathers

    • Added +100 Defense (Full Set)
    • Added +100 to Life (Full Set)
    • Added +1 To All Skills (Full Set)

    Infernal Tools

    • Added Maximum Mana 20% (Full Set)
    • Added Cannot Be Frozen (Full Set)

    Iratha's Finery

    • Added +24% Piercing Attack (3 Items)

    Milabrega's Regalia

    • Added Cannot Be Frozen (3 Items)
    • Added +2-198 To Lightning Damage (+2 Per Character Level) (2 Items)

    Naj's Ancient Vestige

    • Added 1-148% Better Chance of Getting Magic Items (+1.5 Per Character Level) (2 Items)
    • Increased Replenish Life +10 to Replenish Life +20 (Full Set)
    • Added +2 To Fire Skills (Full Set)
    • Added Increased Maximum Life 12% (Full Set)

    Sazabi's Grand Tribute

    • Added Poison Length Reduced by 75% (2 Items)
    • Added +1 To All Skills (Full Set)
    • Added Damage Reduced by 16% (Full Set)

    Vidala's Rig

    • Added 7% Mana Stolen Per Hit (2 Items)
    • Changed Adds 15-20 Cold Damage to +1-148 to Maximum Cold Damage (+1.5 Per Character Level) (Full Set)


    LEVEL AREA CHANGES
    • Increased Unique monster density in the new level 85 areas
    • Monster Levels in the following areas have been increased for Hell Difficulty:
    Code:
    Act 1 – Underground Passage Level 2
    Act 2 – Stony Tomb Level 1
    Act 2 – Stony Tomb Level 2
    Act 3 – Arachnid Lair
    Act 3 – Swampy Pit Level 1
    Act 3 – Swampy Pit Level 2
    Act 3 – Swampy Pit Level 3
    Act 3 – Disused Fane
    Act 3 – Ruined Temple
    Act 3 – Forgotten Reliquary
    Act 3 – Sewer Levels 1
    Act 5 – Abaddon
    Act 5 – Pit of Acheron
    Act 5 – Infernal Pit
    Act 5 – Drifter Cavern
    Act 5 – Icy Cellar


    MERCENARIES

    Act 1 - Rogue Archer

    • Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
    Cold Arrow
    • Added Freezing Arrow
    Fire Arrow
    • Added Explosion Arrow

    Act 2 - Desert Mercenary

    • Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
    Thorns (Combat - Nightmare)
    • Thorns aura level scaling increased and will now continue scaling up beyond the highest-level threshold up to max level

    Act 3 - Iron Wolf

    • Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
    • Life baseline and scaling increased by about 25% (Now has Life similar to the Rogue Archer)
    • Defense baseline and scaling increased by about 40% (Now has defense closer to the Rogue Archer)
    • Resistances baseline and scaling increased by about 20% (Now has the highest resistances baseline compared to other mercenaries)
    Cold
    • Now casts Glacial Spike more often
    • Glacial Spike level scaling increased
    • Swapped Frozen Armor for Chilling Armor
    Fire
    • Removed Inferno
    • Added Fire Bolt
    • Increased chance of the Iron Wolf casting Fire Ball
    • Added Enchant
    Lightning
    • Added Static Field
    • Charged Bolt level scaling increased
    • Increased chance of the Iron Wolf casting Lightning

    Act 5 - Barbarian Warrior

    • Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary
    • Life baseline scaling increased (Now has the most life compared to other mercenaries)
    • Defense baseline and scaling increased and the scaling at higher levels was reduced (Now has the highest defense baseline compared to other mercenaries)
    Axe Barbarian (Combat)
    • A new ferocious Barbarian is available for hire from Qual-Kehk. These warriors can use one single-handed axes. Utilizing the Frenzy, Taunt, and Iron Skin abilities, they lure enemies in and unleash a fierce barrage of attacks
    Two-handed (Offensive)
    • Bash level scaling increased and will no longer be capped at level 80
    • Stun level scaling increased and will no longer be capped at level 80
    • Added Battle Cry
     
  • Loading...
    Similar Threads - Full List Custom
    1. Duduloi
      Replies:
      0
      Views:
      1,351
    2. ryz
      Replies:
      4
      Views:
      1,786
    3. aethyllnor
      Replies:
      2
      Views:
      3,177
    4. baronbiker
      Replies:
      13
      Views:
      3,949
    5. DJ_Rogerinho
      Replies:
      3
      Views:
      2,047
    Thread Status:
    Not open for further replies.
    Loading...