Loading...

Announcement Patch #14: Class Balances, New Runewords, New Level 85 Areas and More

Discussion in 'Announcements' started by Gix, Oct 15, 2023.

Thread Status:
Not open for further replies.
  1. MythoS

    MythoS Senior Member

    Joined:
    Sep 2, 2009
    Messages:
    137
    Likes Received:
    81
    Trophy Points:
    28
    If you stopped crying join my druid army next ladder. I want to make full druid party and it will be rly fun times
     
  2. Time2D2

    Time2D2 Well-Known Member

    Joined:
    Aug 21, 2016
    Messages:
    268
    Likes Received:
    426
    Trophy Points:
    63

    upload_2023-10-18_22-16-24.png

    I bet someone is already working on alignment problem?
     
    Last edited: Oct 19, 2023
  3. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,565
    Likes Received:
    5,223
    Trophy Points:
    113

    One of the files was not updated, run Diablo II Launcher.exe or repatch your client and overwrite the files if you used the manual method.
     
  4. Duduloi

    Duduloi Well-Known Member

    Joined:
    Aug 18, 2018
    Messages:
    312
    Likes Received:
    282
    Trophy Points:
    63

    "Increased Unique monster density in the new level 85 areas"

    Could you be as kind to confirm if monster density is apply also to "old" 85 areas like Pits of Chaos ?
     
  5. Faltenrudel

    Faltenrudel Member

    Joined:
    Apr 7, 2017
    Messages:
    20
    Likes Received:
    16
    Trophy Points:
    3
    Oh Lord now i come back to Europebattle, and now i can Play a ZooDudu, happy nice
     
  6. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,565
    Likes Received:
    5,223
    Trophy Points:
    113

    Only to the new mentioned areas so they match the density of the regular level 85 areas.
     
    Kefflar32, BQND and MythoS like this.
  7. JmeN

    JmeN Active Member

    Joined:
    Oct 24, 2013
    Messages:
    14
    Likes Received:
    49
    Trophy Points:
    13
    Thank you for keeping the community alive especially for old players that miss the feeling of playing the true diablo 2.
     
    vossuedbx, kiwifruit, MythoS and 3 others like this.
  8. Time2D2

    Time2D2 Well-Known Member

    Joined:
    Aug 21, 2016
    Messages:
    268
    Likes Received:
    426
    Trophy Points:
    63

    Do we still have time to request new feature/propose improvements? If so, can you please consider to enable the next features?
    • auto gold pick up
    • allow multiple torches/annis in stash
    • allow multiple horadric cubes in stash
    • update holy bolt to damage demons/animals
    • remove shared cooldown for druid fire skills
    • as an alternative to Sunder Charms please cap Fire/Cold/Poison Monster immunity at 100. So players will be able to play other builds in addition to light/hammer/CE
    • transform the next areas into 85
      • Cows
      • Halls of Vaught
      • Halls Of Pain
      • Flayer Jungle
      • Tall Rasha's Tomb
      • Dry Hills
      • Sewers
      • Tristram
     
    NonStopbg, Manhart and Faltenrudel like this.
  9. kiwifruit

    kiwifruit Game Master

    Joined:
    Apr 17, 2020
    Messages:
    2,980
    Likes Received:
    1,603
    Trophy Points:
    113

    Time2D2 likes this.
  10. 69metal69

    69metal69 Member

    Joined:
    Jul 26, 2023
    Messages:
    7
    Likes Received:
    0
    Trophy Points:
    1
    got a few questions about changes of dr2 that i dont find on the patch notes that are important (at least for me)

    1: there would by a change about how NHD work like d2r, that make a few builds viable for example wake of fire trapsin
    2: other important thing, fast cast skills go to by implemented or we still need to use the skills like old school?
    3: i dont know why implement the mosaic runewords without the most important thing of that that is ''not consume charges on finish move''

    and thats all, i know that sunder and terror zone dont go to by implemented, that sound like something hard to make.

    thx for me and sorry if i write a few things wrong, i dont speak english.
     
  11. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,565
    Likes Received:
    5,223
    Trophy Points:
    113

    @69metal69, if there are changes that cannot be found in the patch notes that means they are not available in the legacy version but only in D2R. Stuff like the "No Hit Delay" or local cooldowns over global cooldowns are hardcoded features specific to D2R and the same goes for the "not consume charges on finishing move" attribute. Indeed, mosaic is a mediocre runeword without the latter, but that attribute remains too overpowered and the assassin received a boost anyway. The replacement attribute (Poison Damage) that matches the other elements can be subject to change in the future, and ideas on this are welcome in the suggestions category.
     
  12. R2D2V2

    R2D2V2 Active Member

    Joined:
    Feb 1, 2018
    Messages:
    35
    Likes Received:
    2
    Trophy Points:
    8
    Power Strike
    • Removed synergy from Lightning Fury skill
    Charged Strike
    • Removed synergy from Lightning Fury skill
    Lightning Strike
    • Removed synergy from Lightning Fury skill
    __________________"""________________

    Bone Spear
    • Teeth synergy increased from 7% to 8%
    • Bone Wall synergy increased from 7% to 8%
    • Bone Spear synergy increased from 7% to 8%
    • Bone Prison synergy increased from 7% to 8%

    Bone Spirit
    • Teeth synergy increased from 6% to 8%
    • Bone Wall synergy increased from 6% to 8%
    • Bone Spear synergy increased from 6% to 8%
    • Bone Prison synergy increased from 6% to 8%
    someone loves necromancers and hates javazon
     
  13. ameth

    ameth Senior Member

    Joined:
    Jun 28, 2018
    Messages:
    524
    Likes Received:
    159
    Trophy Points:
    43

    Not true. Both classes have been boosted.
     
    Gix and Kefflar32 like this.
  14. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,565
    Likes Received:
    5,223
    Trophy Points:
    113

    That's literally a boost @R2D2V2, together with the other increased synergies. Basically, skill synergy reliance on “Lightning Fury” is being freed up, which makes the lightning melee skills a cheaper skill point alternative to build around.
     
  15. R2D2V2

    R2D2V2 Active Member

    Joined:
    Feb 1, 2018
    Messages:
    35
    Likes Received:
    2
    Trophy Points:
    8
    ok gentlemens, you convinced me.then I propose to change the multiple shot skill, make it like strafe in terms of damage, otherwise there is no point in changing the strafe skill and no one will use multiple shot
     
  16. Gix

    Gix Founder

    Joined:
    Jan 1, 2005
    Messages:
    54,565
    Likes Received:
    5,223
    Trophy Points:
    113

    • Pushed a fix on all servers for the Hustle Runeword (Weapon) as it wasn't casting BoS correctly on strike, the fix will take effect when the servers restart later on.
     
    kiwifruit and MythoS like this.
  17. Light86

    Light86 Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    466
    Likes Received:
    840
    Trophy Points:
    93

    Well, maybe you noticed yet that the Max Gold in stash view is not correct. It views the max gold as in battle.net but you can stash up to 30M.
    Not a big deal though but maybe you want to fix it.
     
  18. R2D2V2

    R2D2V2 Active Member

    Joined:
    Feb 1, 2018
    Messages:
    35
    Likes Received:
    2
    Trophy Points:
    8
    will you change the skill descriptions of the skills that you changed, or will you leave them unchanged?
     
  19. MythoS

    MythoS Senior Member

    Joined:
    Sep 2, 2009
    Messages:
    137
    Likes Received:
    81
    Trophy Points:
    28
    Update client first and join a game you will have answer for your own questions
     
  20. R2D2V2

    R2D2V2 Active Member

    Joined:
    Feb 1, 2018
    Messages:
    35
    Likes Received:
    2
    Trophy Points:
    8
    will you edit the changes to this skill or not?

    client has updated
     

    Attached Files:

    • 2.png
      2.png
      File size:
      1.8 MB
      Views:
      45
  • Loading...
    Thread Status:
    Not open for further replies.
    Loading...