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Atox BH Config

Discussion in 'General Discussions' started by Atox, Jan 13, 2022.

  1. Atox

    Atox Senior Game Master Moderator

    Joined:
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    Hi all
    I had been asked on numerous occasions to share my BH config the only reason I didn't do it till now is that it's not finished.
    I will update it constantly so keep an eye on this thread for the latest version.
    //Metadata[description]: Medium BH Config
    //Metadata[author]: Bulleti edited by Atox

    //Maphack Configuration

    //Chat colors
    //1 = Red
    //2 = Green/null
    //3 = Blue
    //4 = Gold/unique
    //5 = Grey
    //6 = Black (unreadable)
    //7 = Dark yellow
    //8 = Orange
    //9 = Yellow
    //10 = Dark green
    //11 = Purple
    //12 = Slightly less darker green
    //13 = White

    //Chat color

    Whisper Color[*chat1]: 8
    Whisper Color[*chat2]: 8
    Whisper Color[*chat3]: 8
    Whisper Color[*chat4]: 8
    Whisper Color[*hc]: 7
    Show Monster Resistance: 1000
    LK Chest Lines: 105

    Missile Color[Player]: 0x87
    Missile Color[Neutral]: 0x0A
    Missile Color[Partied]: 0x84
    Missile Color[Hostile]: 0x5B

    Monster Color[Normal]: 0x5B
    Monster Color[Minion]: 0x60
    Monster Color[Champion]: 0x91
    Monster Color[Boss]: 0x87
    //Manaburn Monster Color: 0xAB

    Monster Line[479]: 0x9B // shenk
    Monster Line[706]: 0x9B // uber izual
    Monster Line[707]: 0x9B // lilith
    Monster Line[708]: 0x9B // uber duriel

    //Dangerous Monsters
    //Gloams & Dolls
    Monster Color[118]: 0x9B
    Monster Color[119]: 0x9B
    Monster Color[120]: 0x9B
    Monster Color[121]: 0x9B
    Monster Color[212]: 0x9B
    Monster Color[213]: 0x9B
    Monster Color[214]: 0x9B
    Monster Color[215]: 0x9B
    Monster Color[216]: 0x9B
    Monster Color[597]: 0x9B
    Monster Color[639]: 0x9B
    Monster Color[640]: 0x9B
    Monster Color[641]: 0x9B
    Monster Color[690]: 0x9B
    Monster Color[691]: 0x9B
    Monster Color[733]: 0x9B


    //Skill tab preferences. Basic true/false switch. Adjust to whatever you personally like (affects labels on skillers)
    SkillsList[0]: True // Amazon
    SkillsList[1]: True // Sorceress
    SkillsList[2]: True // Necromancer
    SkillsList[3]: True // Paladin
    SkillsList[4]: True // Barbarian
    SkillsList[5]: True // Druid
    SkillsList[6]: True // Assassin
    TabSkillsList[0]: False // Amazon Bow
    TabSkillsList[1]: False // Amazon Passive
    TabSkillsList[2]: True // Amazon Javelin
    TabSkillsList[8]: True // Sorceress Fire
    TabSkillsList[9]: True // Sorceress Lightning
    TabSkillsList[10]: True // Sorceress Cold
    TabSkillsList[16]: False // Necromancer Curses
    TabSkillsList[17]: True // Necromancer Poison & Bone
    TabSkillsList[18]: True // Necromancer Summoning
    TabSkillsList[24]: True // Paladin Combat
    TabSkillsList[25]: False // Paladin Offensive
    TabSkillsList[26]: False // Paladin Defensive
    TabSkillsList[32]: False // Barbarian Combat
    TabSkillsList[33]: False // Barbarian Masteries
    TabSkillsList[34]: True // Barbarian Warcries
    TabSkillsList[40]: False // Druid Summoning
    TabSkillsList[41]: False // Druid Shapeshifting
    TabSkillsList[42]: True // Druid Elemental
    TabSkillsList[48]: True // Assassin Traps
    TabSkillsList[49]: False // Assassin Shadow Disciplines
    TabSkillsList[50]: False // Assassin Martial Arts

    //Maphack Configuration
    Reveal Map: True, None
    Show Monsters: True, None
    Show Missiles: True, None
    Show Chests: True, VK_0
    Force Light Radius: True, None
    Remove Weather: True, None
    Infravision: True, None
    Remove Shake: True, None
    Display Level Names: True, None
    Reveal Mode:1
    Low TP Warning: 3
    Show Difficulty: False
    Show Gameserver: False
    Apply CPU Patch: False, None
    Use TP Tome: VK_E
    Include Fixed Stats: True, None

    Reload Config: VK_NUMPAD9
    Stats on Right: False, None

    //Skill Warnings: set true to warn when effect expires from the player
    Skill Warning[16]: True // Enchant
    Skill Warning[14]: True // Bone Armor
    Skill Warning[10]: True // Frozen Armor
    Skill Warning[32]: True // battle orders
    Skill Warning[101]: True // holy shield
    Skill Warning[149]: False // oak sage
    Skill Warning[151]: False // cyclone armor
    Skill Warning[157]: False // burst of speed
    Skill Warning[158]: False // blade shield
    Skill Warning[159]: False // fade

    //Screen Info Configuration
    AutomapInfo[0]: EuropeBattle.Net
    AutomapInfo[1]: Game: %GAMENAME%
    AutomapInfo[2]: Password: %GAMEPASS%
    AutomapInfo[3]: %LEVEL%
    AutomapInfo[4]: Difficulty: %GAMEDIFF%
    AutomapInfo[5]: %GAMETIME%
    //AutomapInfo[6]: %REALTIME%

    // Experience Display
    Experience Meter: True, VK_NUMPAD7

    // Controls how many frames to recycle the minimap doodads for
    Minimap Max Ghost: 0

    //Quest Drop Warning for Mephisto/Diablo/Baal quests
    Quest Drop Warning: False

    //Gamefilter Configuration
    GameListRefresh: 15000

    //Bnet Configuration
    Autofill Last Game: True
    Autofill Next Game: True
    Autofill Last Password: True
    Autofill Description: True
    Fail To Join: 4000

    //Character Configuration
    Character Stats: VK_8

    //Item Configuration
    Show Ethereal: True, None
    Show Sockets: True, None
    Show iLvl: True, None
    Show Rune Numbers: True, None
    Alt Item Style: True, None
    Color Mod: False, None
    Shorten Item Names: False, None
    Show Players Gear: VK_R
    Display Messages: True, None

    Draw Path: True, None
    Draw Destination: True, None
    CP to cave: False, None

    Path Color: 97
    Next Color: 0x97
    Other Color: 0x0A
    WP Color: 0x84
    Prev Color: 0x5B
    Other Extra Color: 0xA8

    Allow Unknown Items: True, None
    Suppress Invalid Stats: True, None

    //Party Configuration
    Party Enabled: True, VK_9
    Looting Enabled: True, VK_7

    //Using Potions in Inventory
    // Use Healing Potion: False, VK_V
    // Use Mana Potion: False, VK_G


    //Item Display Configuration
    Advanced Item Display: True, None

    //IDN adds a text warning when an item marked with a box on the map drops. Requires AID (Advanced Item Display).
    Item Drop Notifications: True, None




    _________________________________________________________________________________________________________________

    MISC STUFF
    _________________________________________________________________________________________________________________


    // Minimal Config by Fap

    ItemDisplay[GEM>0 GEMTYPE=1]: %PURPLE%O %GREEN%Amethyst%MAP-7D% //Amethysts
    ItemDisplay[GEM>0 GEMTYPE=2]: %WHITE%O %GREEN%Diamond%MAP-7D% //Diamonds
    ItemDisplay[GEM>0 GEMTYPE=3]: %GREEN%O %GREEN%Emerald%MAP-7D% //Emeralds
    ItemDisplay[GEM>0 GEMTYPE=4]: %RED%O %GREEN%Ruby%MAP-7D% //Rubies
    ItemDisplay[GEM>0 GEMTYPE=5]: %BLUE%O %GREEN%Sapphire%MAP-7D% //Sapphires
    ItemDisplay[GEM>0 GEMTYPE=6]: %YELLOW%O %GREEN%Topaz%MAP-7D% //Topazes
    ItemDisplay[GEM>0 GEMTYPE=7]: %GRAY%O %GREEN%Skull%MAP-7D% //Skulls



    //Shorter name
    //ItemDisplay[SUP 7cr]: Sup Phase Blade%CONTINUE%
    //ItemDisplay[SUP utp]: Sup Archon Plate%CONTINUE%
    //ItemDisplay[SUP fla !RW]: Sup Flail%CONTINUE%
    //ItemDisplay[SUP 7vo]: Sup Colossus Voulge%CONTINUE%


    //Add ethereality, sockets, ilvl, superiority, weapon speed to the name


    ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]:[15%] %NAME%%CONTINUE%
    ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]:[15%][3AR] %NAME%%CONTINUE%
    ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
    ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
    //ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
    //ItemDisplay[!RUNE>0 !GEM>0]: %NAME% [L%ILVL%] %CONTINUE%
    ItemDisplay[!RUNE>0 !GEM>0]: %NAME%%CONTINUE% [L%ILVL%] //(%PRICE%)






    //Shorten item names, ignore junk
    ItemDisplay[tsc CLVL>70]: //%GREEN%**%WHITE%TP
    ItemDisplay[isc CLVL>70]: //%GREEN%**%WHITE%ID
    ItemDisplay[vps CLVL<12]: %NAME%
    ItemDisplay[vps]: //Ignore stamina potions
    ItemDisplay[yps]: //%GREEN%o %WHITE%Antidote
    ItemDisplay[wms]: //Ignore Thawing potion
    ItemDisplay[gps]: //Ignore Rancid Gas potion
    ItemDisplay[ops]: //Ignore Oil potion
    ItemDisplay[gpm]: //Ignore Choking Gas potion
    ItemDisplay[opm]: //Ignore Exploding potion
    ItemDisplay[gpl]: //Ignore Strangling Gas potion
    ItemDisplay[opl]: //Ignore Fulminating potion

    //Level based filters. Add double slash // in front of each line you want to disable. This means you'll always see these pots. Minor to Super, HP to Mana.
    ItemDisplay[hp1 CLVL>10]:
    ItemDisplay[hp2 CLVL>15]:
    ItemDisplay[hp3 CLVL>20]:
    ItemDisplay[hp4 CLVL>35]:
    ItemDisplay[hp5 CLVL>79]:
    ItemDisplay[mp1 CLVL>10]:
    ItemDisplay[mp2 CLVL>15]:
    ItemDisplay[mp3 CLVL>25]:
    ItemDisplay[mp4 CLVL>35]:
    ItemDisplay[mp5 CLVL>70]: //remove these two slashes in front of ItemDisplay on this line to hide super mana pots past level 70
    ItemDisplay[rvs CLVL>90]: //Same, but baby juvs and level 60
    ItemDisplay[tsc CLVL>90]:
    ItemDisplay[isc CLVL>90]:
    ItemDisplay[key CLVL>90]:

    ItemDisplay[hp1]: %RED%* H%WHITE%1
    ItemDisplay[hp2]: %RED%* H%WHITE%2
    ItemDisplay[hp3]: %RED%* H%WHITE%3
    ItemDisplay[hp4]: %RED%* H%WHITE%4
    ItemDisplay[hp5]: %RED%* H%WHITE%5
    ItemDisplay[mp1]: %BLUE%* M%WHITE%1
    ItemDisplay[mp2]: %BLUE%* M%WHITE%2
    ItemDisplay[mp3]: %BLUE%* M%WHITE%3
    ItemDisplay[mp4]: %BLUE%* M%WHITE%4
    ItemDisplay[mp5]: %BLUE%* M%WHITE%5
    ItemDisplay[rvs]: %PURPLE%Baby JUV
    ItemDisplay[rvl]: %PURPLE%JUV
    ItemDisplay[aqv]:// %WHITE%Shooty Things //add two slashes in front of %WHITE% on this line to hide arrows, like you see for Bolts
    ItemDisplay[cqv]: //%WHITE%Bolts
    ItemDisplay[key]: Key

    //Pings pandemonium keys
    ItemDisplay[pk1 OR pk2 OR pk3]: %ORANGE%%NAME%%MAP-20%%BORDER-00%%LINE-9D%%NOTIFY-8%

    //Act 2 rush instructions
    ItemDisplay[vip OR msf]: %ORANGE%Talk to Drognan before going arcane sanctuary. %TAN%%NAME%

    //Ignore small gold stacks, progressive system.
    ItemDisplay[CLVL>19 CLVL<40 GOLD<20]:
    ItemDisplay[CLVL>39 CLVL<60 GOLD<50]:
    ItemDisplay[CLVL>59 CLVL<80 GOLD<1000]:
    ItemDisplay[CLVL>79 GOLD<2000]:
    ItemDisplay[CLVL>90 GOLD<4000]:

    //Highest priority so leg is always visible
    ItemDisplay[leg]: %ORANGE%%NAME%%MAP%

    _________________________________________________________________________________________________________________

    CUSTOM STUFF
    _________________________________________________________________________________________________________________

    //Add in your custom additions here, so they are easy to copy and paste to a different file.
    //Even if it touches a same item already in this config, yours will take priority.
    //

    _________________________________________________________________________________________________________________

    RESET STUFF
    _________________________________________________________________________________________________________________

    //Labels Lore bases for CLVL<70
    //ItemDisplay[NMAG !INF CLVL<40 SOCK=2 (cap OR skp OR hlm OR fhl OR msk OR bhm) !RW]: %ORANGE%Lore %GRAY%%NAME%

    //Labels Stealth bases for CLVL<30
    ItemDisplay[NMAG !INF CLVL<30 (qui OR lea OR hla OR stu OR brs) SOCK=2 !RW]: %ORANGE%Stealth %GRAY%%NAME%

    //Labels Rhyme/Splendor bases for CLVL<60
    ItemDisplay[NMAG !INF CLVL<60 (buc OR sml OR lrg OR bsh OR spk OR xsh) SOCK=2 !RW]: %ORANGE%Rhyme/Splendor %GRAY%%NAME%

    //Labels Larzukable swords for Spirit for CLVL<60
    //ItemDisplay[NMAG !INF SOCK=0 ILVL>25 (bsd OR lsd) CLVL<61]: %ORANGE%Larzuk gives 4s %WHITE%%NAME%

    //Exception for a 3 socket Mask for CLVL<61
    ItemDisplay[NMAG !INF SOCK=3 msk CLVL<60]: %NAME%

    //Exception for a 3 socket Large Shield
    ItemDisplay[NMAG !INF SOCK=3 lrg CLVL<60]: %NAME%

    //Exception for a 0/4 socket Voulge
    ItemDisplay[NMAG !INF ETH (SOCK=4 OR SOCK=0) vou CLVL<60]: %NAME%

    //Exception for a 2 socket Grim Shield
    ItemDisplay[NMAG !INF SOCK=2 xsh CLVL<81]: %NAME%

    //Exception for 4s ethereal polearms + ping until CLVL60
    ItemDisplay[NMAG WP8 !ELT ETH SOCK=4 !RW CLVL<61] :%ORANGE%Insight%GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%

    //Progressive filter for typically high gold selling items (wands, scepters, staves, circlets, body armor, belts (Thanks, Grover)
    ItemDisplay[(WP12 OR WP13 OR WP11 OR EQ7 OR EQ6 OR EQ2) !ELT (MAG OR NMAG) CLVL<30]: %NAME%


    _________________________________________________________________________________________________________________

    RUNE STUFF
    _________________________________________________________________________________________________________________

    //Pings Rals. Enable by removing double slash. Orange notification text.
    //ItemDisplay[RUNE=8]: %RUNENUM% - %ORANGE%%RUNENAME%%BORDER-00%%MAP-62%%NOTIFY-8%

    //Alters basic display of runes - add drop notification for runes over Fal
    //Runes : Runes up to Fal orange. White notif text.
    ItemDisplay[RUNE<21]: %YELLOW%%RUNENUM% %RUNENAME%
    //ItemDisplay[RUNE=32]: %RUNENUM% - %PURPLE%Some cow poop %BORDER-9B%%MAP-00%%DOT-9B%%PX-9B%%LINE-9B%%NOTIFY-b% //Adjusts name for Cham to better fit its value

    //RUNES : Runes Lem to Gul Red, box on map. Red notif text.
    //ItemDisplay[(RUNE>19 AND RUNE<26)]: %RUNENAME% %RED%%RUNENUM%%BORDER-00%%MAP-62%%NOTIFY-1%

    //RUNES : Show a purple box on map for rune Vex and higher. notif text.
    ItemDisplay[RUNE>20]: %PURPLE%%RUNENUM%%WHITE% - %ORANGE%%RUNENAME%%BORDER-68%%MAP-00%%DOT-68%%PX-9B%%LINE-9B%%NOTIFY-8%

    _________________________________________________________________________________________________________________

    UNIQUE STUFF
    _________________________________________________________________________________________________________________

    //Anni, torch and Gheed's. Golden notif text.
    ItemDisplay[!ID UNI cm1]: %WHITE%o %TAN%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%
    ItemDisplay[!ID UNI cm3]: %WHITE%ooo %TAN%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%
    ItemDisplay[!ID UNI cm2]: %WHITE%oo %TAN%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%

    //Drop notification for unique rings, amulets or jewels
    ItemDisplay[UNI !ID (rin OR amu OR jew)]:%PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-A5%%LINE-A5%%NOTIFY-4%

    //Ping literally every unique item
    //ItemDisplay[!ID UNI NORM]: %GRAY%0 %GOLD%%NAME%%MAP%%NOTIFY-4% //Normal
    //ItemDisplay[!ID UNI EXC]: %RED%0 %GOLD%%NAME%%MAP%%NOTIFY-4% //Exceptional
    //ItemDisplay[!ID UNI ELT]: %PURPLE%0 %GOLD%%NAME%%MAP%%NOTIFY-4% //Elite

    // ** Unidentified Uniques (Stolen and heavily edited. Thanks, EvilDread's old config from 2017)
    // Helms / Circlets
    ItemDisplay[UNI (!ID uap)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Shako
    ItemDisplay[UNI (!ID uhm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Steel or Nightwing's
    ItemDisplay[UNI (ETH !ID usk)]: %PURPLE%ooo %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //ETH Andy
    ItemDisplay[UNI (!ID usk)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Andy
    ItemDisplay[UNI (!ID urn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Crown of Ages
    ItemDisplay[UNI (!ID ci2)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Kira's Guardian
    ItemDisplay[UNI (!ID ci3)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //Griffon's Eye
    ItemDisplay[UNI (!ID xh9)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Vampire Gaze
    ItemDisplay[UNI (!ID uh9)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Giant Skull
    //ItemDisplay[UNI (!ID xhm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Valk Wing

    // Armor
    ItemDisplay[UNI (!ID uui)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Ormus
    //ItemDisplay[UNI (!ID utu)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Gladiators Bane
    ItemDisplay[UNI (!ID upl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Arkaine's Valor
    ItemDisplay[UNI (!ID uld)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Leviathan
    ItemDisplay[UNI (!ID uul)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Steel Carapace
    ItemDisplay[UNI (!ID uar)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%LINE-68%%NOTIFY-4% //Templars or Tyrone's Mite
    ItemDisplay[UNI (!ID xea)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Skin of the Vipermagi
    ItemDisplay[UNI (!ID xhn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Shaftstop

    // Shields
    ItemDisplay[UNI (!ID uit)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Stormshield
    ItemDisplay[UNI (!ID ush)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Head Hunter's Glory
    ItemDisplay[UNI (!ID xml)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Moser's
    //ItemDisplay[UNI (!ID xsh)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Lidless

    // Gloves
    ItemDisplay[UNI (!ID lgl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Bloodfist
    ItemDisplay[UNI (!ID uvg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Dracul's Grasp
    ItemDisplay[UNI (!ID umg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Soul Drainer
    ItemDisplay[UNI (!ID uhg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Steelrend
    ItemDisplay[UNI (!ID mgl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Chance Guards
    ItemDisplay[UNI (!ID tgl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Magefist

    // Boots
    ItemDisplay[UNI (ETH !ID uvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //ETH Sandstorm Trek
    ItemDisplay[UNI (!ID uvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Sandstorm Trek
    ItemDisplay[UNI (!ID umb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Marrowwalk
    ItemDisplay[UNI (!ID uhb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Shadow Dancer
    ItemDisplay[UNI (!ID xhb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Gore Rider
    ItemDisplay[UNI (!ID xtb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //War Traveler
    ItemDisplay[UNI (!ID xlb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Infernostride
    ItemDisplay[UNI (!ID lbt)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Hotspur
    ItemDisplay[UNI (!ID tbt)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Goblin Toe
    ItemDisplay[UNI (!ID xmb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Silkweave
    ItemDisplay[UNI (!ID xvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Waterwalk

    // Belts
    ItemDisplay[UNI (!ID ulc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //Arachnid Mesh
    ItemDisplay[UNI (!ID ETH uvc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Nosferatu's Coil
    ItemDisplay[UNI (!ID umc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Verdungo's Hearty Cord
    ItemDisplay[UNI (!ID zhb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Thundergod's Vigor
    ItemDisplay[UNI (!ID ztb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Snowclash
    ItemDisplay[UNI (!ID zlb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //String of Ears
    ItemDisplay[UNI (!ID zvb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Razortail
    ItemDisplay[UNI (!ID lbl)]: %Grey%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4%

    //Weapons
    //Axes
    //ItemDisplay[UNI (!ID !ETH 72a)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Rune Master
    ItemDisplay[UNI (!ID ETH 72a)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Rune Master
    ItemDisplay[UNI (!ID 7wa)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Death Cleaver

    // Bows
    //ItemDisplay[UNI (!ID 6l7)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Eaglehorn
    //ItemDisplay[UNI (!ID 6sw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Widowmaker
    //ItemDisplay[UNI (!ID 6lw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Windforce

    // Daggers
    //ItemDisplay[UNI (!ID 7dg)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Wizardspike
    //ItemDisplay[UNI (!ID 7kr)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Fleshripper
    //ItemDisplay[UNI (!ID 7bl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Ghostflame
    //ItemDisplay[UNI (!ID dgr)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Gull

    // Maces
    ItemDisplay[UNI (!ID 7fl)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Horizon's Tornado or Stormlash
    ItemDisplay[UNI (ETH !ID 7gm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Earth Shifter
    ItemDisplay[UNI (!ETH !ID 7gm)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Earth Shifter or Cranium Basher
    //ItemDisplay[UNI (!ID 9sp)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Fleshrender

    // Polearms
    ItemDisplay[UNI ETH !ID 7s8]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //ETH Reaper's Toll
    //ItemDisplay[UNI !ETH !ID 7s8]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Reaper's Toll
    //ItemDisplay[UNI !ID 7pa]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Tomb Reaver
    ItemDisplay[UNI !ID ETH 7pa]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //ETH Tomb Reaver
    //ItemDisplay[UNI !ID 7wc]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Stormspire

    // Scepters
    ItemDisplay[UNI (!ID 7sc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Heaven's Light or The Redeemer
    ItemDisplay[UNI (!ID 7ws)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Astreon's Iron Ward

    // Staves
    ItemDisplay[UNI (!ID 6cs)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Ondal's Wisdom
    ItemDisplay[UNI (!ID 6ws)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //Mang Song's Lesson
    ItemDisplay[UNI (!ID 8ls)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Ribcracker

    // Swords
    //ItemDisplay[UNI (!ID 7cr)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Lightsabre or Azurewrath
    //ItemDisplay[UNI (!ID 9fc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Blade of Ali Baba

    // Throwing
    //ItemDisplay[UNI (!ID 7bk ETH)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Warshrike
    //ItemDisplay[UNI (!ID 7bk) !ETH]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Warshrike
    ItemDisplay[UNI (!ID 7b8 ETH)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Lacerator
    ItemDisplay[UNI (!ID 7b8 !ETH)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Lacerator

    //Javelins
    ItemDisplay[UNI (ETH !ID 7s7)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Demon's Arch
    ItemDisplay[UNI (!ID 7gl)]: %ORANGE%It's always ETH %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Wraith Flight
    ItemDisplay[UNI (ETH !ID 7ts)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Gargoyle's Bite

    // Wands
    //ItemDisplay[UNI (!ID 7bw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Boneshade
    ItemDisplay[UNI (!ID 7gw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //Death's Web
    ItemDisplay[UNI (!ID ETH 9wn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Suicide Branch
    //ItemDisplay[UNI (!ID !ETH 9wn)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Suicide Branch

    // CLASS ITEM UNIQUES
    ItemDisplay[UNI (!ID pae)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Dragonscale
    ItemDisplay[UNI (!ID pa9)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Herald Of Zakarum
    ItemDisplay[UNI (!ID pac)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Alma Negra
    ItemDisplay[UNI (!ID dre)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Ravenlore
    ItemDisplay[UNI (!ID drb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Cerebus' Bite
    ItemDisplay[UNI (!ID dra)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Jalal's Mane
    ItemDisplay[UNI (!ID drd)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Spirit Keeper
    ItemDisplay[UNI (!ID oba)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //The Oculus
    ItemDisplay[UNI (!ID obc)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Eschuta's Temper
    ItemDisplay[UNI (!ID obf)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //Death's Fathom
    ItemDisplay[UNI (!ID baa)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Arreat's Face
    ItemDisplay[UNI (!ID bac)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Wolfhowl
    ItemDisplay[UNI (!ID bad)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Demonhorn's Edge
    ItemDisplay[UNI (!ID bae)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Halaberd's Reign
    ItemDisplay[UNI (!ID nea)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Homunculus
    ItemDisplay[UNI (!ID nef)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //Darkforce Spawn
    ItemDisplay[UNI (!ID nee)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Boneflame
    //ItemDisplay[UNI (!ID 7cs)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Shadow Killer
    //ItemDisplay[UNI (!ID ETH 9tw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //ETH Bartuc's Cut-Throat
    //ItemDisplay[UNI (!ID !ETH 9tw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Bartuc's Cut-Throat
    //ItemDisplay[UNI (!ID 7wb)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Jade Talon
    //ItemDisplay[UNI (!ID 7lw)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Firelizard's Talons
    //ItemDisplay[UNI (!ID am7)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Lycander's Aim
    ItemDisplay[UNI (!ID ETH ama)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-68%%PX-00%%LINE-68%%NOTIFY-b% //ETH Titan's Revenge
    ItemDisplay[UNI (!ID !ETH ama)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Titan's Revenge
    //ItemDisplay[UNI (!ID amf)]: %PURPLE%o %GOLD%%NAME%%BORDER-00%%MAP-0C%%NOTIFY-4% //Thunderstroke

    //Show all remaining uniques (Add ID next to UNI to skip all unlisted unidentified uniques, but see already identified ones)
    ItemDisplay[UNI]: %NAME%

    _________________________________________________________________________________________________________________

    SET STUFF
    _________________________________________________________________________________________________________________

    ItemDisplay[SET !ID amu]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Amulets
    //ItemDisplay[SET !ID rin]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Rings
    ItemDisplay[SET (!ID xtb)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Aldur's Advance (Boots)
    ItemDisplay[SET (!ID 7gd)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Bul-Kathos' Sacred Charge (Colossus Blade)
    ItemDisplay[SET (!ID 7wd)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Bul-Kathos' Tribal Guardian (Mythical Sword)
    ItemDisplay[SET (!ID urn)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Griswold's Valor (Hat)
    ItemDisplay[SET (!ID 7ws)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Griswold's Redemption (Weapon)
    ItemDisplay[SET (!ID paf)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Griswold's Honor (Shield)
    ItemDisplay[SET (!ID uar)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Immortal King's Soul Cage (Chest)
    ItemDisplay[SET (!ID xmb)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Natalya's Soul (Chest)
    ItemDisplay[SET (!ID xhm)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Guillaume's Face (Hat)
    ItemDisplay[SET (!ID oba)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Tal Rasha's Lidless Eye (Weapon)
    ItemDisplay[SET (!ID uth)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Tal Rasha's Guardianship (Chest)
    ItemDisplay[SET (!ID ci3)]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //M'avina's True Sight (Hat)
    ItemDisplay[SET xmg]: %NAME%%GREEN%%MAP-84%%BORDER-00%%NOTIFY-2% //Trang-Oul's Claw


    //Set Item quality indicator (remove slashes from all lines before ItemDisplay to enable)
    ItemDisplay[!ID SET NORM]: %GRAY%0 %GREEN%%NAME%
    ItemDisplay[!ID SET EXC]: %RED%0 %GREEN%%NAME%
    ItemDisplay[!ID SET ELT]: %PURPLE%0 %GREEN%%NAME%%MAP%
    ItemDisplay[!ID SET rin]: %GRAY%0 %GREEN%%NAME%
    ItemDisplay[!ID SET amu]: %PURPLE%0 %GREEN%%NAME%

    _________________________________________________________________________________________________________________

    RARE STUFF
    _________________________________________________________________________________________________________________

    //Rare Ethereal Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants etc. map pings
    ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR 9lw OR 9tw OR 7lw OR 9lw)]: %RED%0 %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%

    //Rare item pings. Remove double slash to enable. Does not affect visibility.
    ItemDisplay[RARE !ID (am5 OR ama OR amf)]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare any amazon javelin ping
    ItemDisplay[RARE !ID EQ4]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare gloves ping
    ItemDisplay[RARE !ID CL2]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare Barb Helms
    ItemDisplay[RARE !ID CL6]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Sorc Orbs
    ItemDisplay[RARE !ID EQ5]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare boots ping
    ItemDisplay[RARE !ID rin]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare ring ping
    ItemDisplay[RARE !ID amu]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare amulet ping
    ItemDisplay[RARE !ID jew]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare jewel ping
    ItemDisplay[RARE !ID EQ7]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare circlet/coronet/tiara/diadem ping
    ItemDisplay[RARE !ID ETH]: %RED%o %YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9% //Rare any ethereal ping
    ItemDisplay[(am5 OR ama OR amf) IAS>29 (TABSK2=3 AND CLSK0=2)]: %YELLOW%%NAME% //+5/30-40 rare Amazon javelins
    ItemDisplay[ID (MAG OR RARE) (9lw OR 9tw OR 7lw OR 7tw) SK271>2 CLSK6>1]: %ORANGE%++ %YELLOW%%NAME% //+2 Assassin & +3 LS claws
    ItemDisplay[RARE FRW>10 FRES+CRES+LRES>59 EQ5]: %ORANGE%+ %YELLOW%%NAME% //Label for tri-res FRW boots
    ItemDisplay[WEAPON RARE FOOLS ED>199 IAS>10]: %ORANGE%+ %YELLOW%%NAME% //Label for likely good rare weapons

    //Labels for amulets
    ItemDisplay[amu RARE (GOODTBSK=2 OR GOODCLSK=2) FCR>9 (STR>4 OR LIFE>30 OR RES>9 OR MANA>50)]: %ORANGE%+ %YELLOW%%NAME%
    ItemDisplay[amu RARE (GOODCLSK=2 OR GOODTBSK=2) FCR>9 LIFE+MANA>70 STR>9]: %ORANGE%+ %YELLOW%%NAME%
    ItemDisplay[amu !MAG !RARE (GOODTBSK=2 OR GOODCLSK=2) FCR>10 (STR>4 OR LIFE>30 OR RES>9 OR MANA>50)]: %RED%+ %ORANGE%%NAME%
    ItemDisplay[amu !MAG !RARE (GOODCLSK=2 OR GOODTBSK=2) FCR>10 LIFE+MANA>70 STR>9]: %RED%+ %ORANGE%%NAME%
    ItemDisplay[amu !MAG !RARE (GOODCLSK=2 OR GOODTBSK=2) FCR=20]: %RED%+ %ORANGE%%NAME%

    //Labels for rings
    ItemDisplay[rin RARE STR=0 DEX=0 LIFE=0 MANA=0 FCR=10]: %RED%Yesn't %YELLOW%%NAME%
    ItemDisplay[rin RARE (STR>9 OR DEX>9) (LIFE>24 OR MANA>44 OR LIFE+MANA>54) FCR=10]: %RED%+ %YELLOW%%NAME%

    //Labels for circlets etc.
    ItemDisplay[EQ7 RARE FCR=20 (CLSK3>1 OR CLSK2>1 OR CLSK5=2 OR TABSK42>1 OR TABSK24>1 OR TABSK17>1)]: %ORANGE%+ %YELLOW%%NAME%
    ItemDisplay[EQ7 RARE FRW>19 FCR=20 (CLSK2=2 OR TABSK17>1)]: %ORANGE%++ %YELLOW%%NAME%
    ItemDisplay[EQ7 RARE STR>14 FRW>19 FCR=20 (CLSK2=2 OR TABSK17>1)]: %ORANGE%+++ %YELLOW%%NAME%

    //Labels for class specifics
    ItemDisplay[RARE CL1 (CLSK5=2 OR TABSK42=2) SK245>1]: %ORANGE%Maybe %YELLOW%%NAME% //+4-5 tornado pelts
    ItemDisplay[CL6 RARE SK52=3 TABSK8=2]: %ORANGE%Maybe %YELLOW%%NAME% //+5 enchant orbs with +2 fire skills
    ItemDisplay[CL6 RARE SK52=3 CLSK1=2]: %ORANGE%Maybe %YELLOW%%NAME% //+5 enchant orbs with +2 sorc skills

    _________________________________________________________________________________________________________________

    COMMUNITY STUFF
    _________________________________________________________________________________________________________________



    //
    ItemDisplay[!ID CL1 RARE ILVL>70]: %ORANGE%Maybe? %YELLOW%%NAME%

    //
    ItemDisplay[RARE FRW=30 LREQ<31 xhb]: %ORANGE%0%YELLOW%%NAME%
    ItemDisplay[crs ETH NMAG SOCK=0]: %ORANGE%0%GRAY%%NAME%
    ItemDisplay[9cr ETH NMAG SOCK=0]: %ORANGE%0%GRAY%%NAME%
    ItemDisplay[7tw ETH NMAG SOCK=0]: %ORANGE%0%GRAY%%NAME%
    ItemDisplay[9tw ETH NMAG SOCK=0]: %ORANGE%0%GRAY%%NAME%
    ItemDisplay[NMAG SOCK=3 CL2 LREQ<31 SK151>2]: %ORANGE%0%GRAY%%NAME%
    ItemDisplay[NMAG SOCK=0 CL2 LREQ<31 SK151>2]: %ORANGE%0%WHITE%%NAME%

    //
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=0 SK74=3 SK66<4 !RW]: %ORANGE%0%GRAY%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=2 SK74=3 SK66<4 !RW]: %ORANGE%0%WHITE%%NAME%%MAP-20%%BORDER-00%%NOTIFY-5%

    //
    //ItemDisplay[NMAG 6rx SOCK=4 ED>1]: %ORANGE%0%GRAY%%NAME%%MAP-1F%%BORDER-00%
    //ItemDisplay[NMAG (cst OR bst OR wst OR 8cs OR 8bs OR 8ws OR 6cs OR 6bs OR 6ws) (SOCK=4 OR SOCK=0) SK58>2 SK46>2 (SK40 OR SK50 OR SK60)!RW]: %ORANGE%Memory%GRAY%%NAME%%MAP-1F%%BORDER-00%
    //ItemDisplay[NMAG (wst OR 8ws OR 6ws) (SOCK=5 OR SOCK=0) SK58>2 SK46>2 (SK40 OR SK50 OR SK60)!RW]: %ORANGE%CTA%GRAY%%NAME%%MAP-1F%%BORDER-00%

    //
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0]: %ORANGE%Pelt %YELLOW%%NAME%
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0 SK244>0]: %ORANGE%Pelt %YELLOW%%NAME%
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0 SK234>0]: %ORANGE%Pelt %YELLOW%%NAME%
    ItemDisplay[RARE CL1 (CLSK5=2) SK249>0 SK247>0]: %ORANGE%Pelt %YELLOW%%NAME%
    _________________________________________________________________________________________________________________

    MAGIC STUFF
    _________________________________________________________________________________________________________________

    ItemDisplay[MAG !ID CL5]: %ORANGE%ID this =>%BLUE%%NAME%
    ItemDisplay[RARE !ID CL5]:%YELLOW%%NAME%%BORDER-00%%MAP-62%%DOT-A8%%NOTIFY-9%
    ItemDisplay[!ID MAG rin]: //Hide magic rings add %NAME% for dispaly
    ItemDisplay[!ID MAG amu]: //Hide magic amulets add %NAME% for dispaly
    ItemDisplay[!ID MAG jew]: %BLUE%%NAME%%MAP-91%%BORDER-20%%NOTIFY-3% //Pings magic jewels
    ItemDisplay[!ID MAG EQ7]: %BLUE%%NAME%%MAP-97%%BORDER-20%%NOTIFY-3% //Pings magic circlet family
    //ItemDisplay[MAG 7wa]: %ORANGE%Craft me %BLUE%%NAME%%MAP% //Zerkers for crafting
    ItemDisplay[ID MAG (9lw OR 9tw OR 7lw OR 7tw) SK271>2 TABSK48>2]: %ORANGE%Legendary %BLUE%%NAME% //+3 Traps & +3 LS Claws
    ItemDisplay[ID MAG (9lw OR 9tw OR 7lw OR 7tw) TABSK48>2]: %ORANGE% 3 Traps%BLUE%%NAME% //+3 Traps
    ItemDisplay[(am5 OR ama OR amf) IAS>29 TABSK2>4]: %ORANGE%Legendary %BLUE%%NAME% //+5-6/30-40 Magic Amazon javelins
    ItemDisplay[MAG (WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6) TABSK34=3]: %ORANGE%3 to Warcries //+3 Warcries weapons
    ItemDisplay[MAG EQ2 SOCK=4 LIFE>79]: %ORANGE%Maybe %PURPLE%%NAME% //Jeweler's X of LIFE chests
    ItemDisplay[MAG EQ2 SOCK=4 FHR>23]: %ORANGE%Maybe %PURPLE%%NAME% //Jeweler's X of FHR chests
    ItemDisplay[MAG EQ4 TABSK2=3 IAS=20]: %ORANGE%++ %BLUE%%NAME% //+3 Javelin 20% IAS gloves
    ItemDisplay[MAG EQ4 TABSK2=2 IAS=20]: %ORANGE%+ %BLUE%%NAME% //+2 Javelin 20% IAS gloves

    //Label for ILVL 60+ orbs and barb hats (+3 skill tree capable)
    ItemDisplay[MAG !ID CL6 ILVL>59]: %ORANGE%ID this =>%BLUE%%NAME%
    ItemDisplay[MAG !ID CL2 ILVL>59]: %ORANGE%ID this =>%BLUE%%NAME%%BORDER-20%%MAP-97%%NOTIFY-3%

    //Highlight possible JMoDs and display emotions when it's not
    ItemDisplay[MAG uit !ID]: %ORANGE%Is it a JMOD? %BLUE%%NAME%%BORDER-20%%MAP-9D%%NOTIFY-3%
    ItemDisplay[MAG uit ID SOCK=3]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID FRES>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID CRES>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID PRES>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID LRES>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID LIFE>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID MANA>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID STR>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID !SOCK=4]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG uit ID FHR>1 SOCK=4]: %ORANGE%Maybe %BLUE%%NAME%
    ItemDisplay[MAG uit ID RES>1]: %ORANGE%FeelsBadMan %BLUE%%NAME%

    //Unid SC and GC map ping (and LC without ping. In case you're insane, add %MAP% after the 4th line)
    ItemDisplay[!ID MAG cm1]: %WHITE%o %ORANGE%%NAME%%MAP-65%%BORDER-00%%NOTIFY-8%
    ItemDisplay[!ID MAG cm3 ILVL>49]: %WHITE%ooo %ORANGE%%NAME%%MAP-65%%BORDER-00%%NOTIFY-8%
    ItemDisplay[!ID MAG cm3]: %WHITE%oo %BLUE%%NAME%
    ItemDisplay[MAG !ID cm2]: %WHITE%o %BLUE%%NAME%

    //Label for better skillers and other GCs. Consult the list on top to remove skill tabs from the "Yesn't" label. TABSK17=1 means Necro summoning, for example.
    ItemDisplay[MAG cm3 GOODTBSK=1 LIFE=45]: %ORANGE%Epic %BLUE%%NAME%
    ItemDisplay[MAG cm3 GOODTBSK=1 (LIFE>29 LIFE<45)]: %ORANGE%+++ %BLUE%%NAME%
    ItemDisplay[MAG cm3 GOODTBSK=1 ((LIFE>1 LIFE<30) OR FHR>1)]: %ORANGE%++ %BLUE%%NAME%
    ItemDisplay[MAG cm3 TABSK2=1 FRW=7]: %ORANGE%++ %BLUE%%NAME%
    ItemDisplay[MAG cm3 GOODTBSK=1]: %ORANGE%+ %BLUE%%NAME%
    ItemDisplay[MAG cm3 (TABSK0=1 OR TABSK1=1 OR TABSK16=1 OR TABSK18=1 OR TABSK2=15 OR TABSK26=1 OR TABSK32=1 OR TABSK33=1 OR TABSK40=1 OR TABSK41=1 OR TABSK49=1 OR TABSK50=1)]: %ORANGE%Bad one %BLUE%%NAME%
    ItemDisplay[MAG cm3 LIFE>39 (TABSK0=1 OR TABSK1=1 OR TABSK16=1 OR TABSK18=1 OR TABSK2=15 OR TABSK26=1 OR TABSK32=1 OR TABSK33=1 OR TABSK40=1 OR TABSK41=1 OR TABSK49=1 OR TABSK50=1)]: %ORANGE%RIP %BLUE%%NAME%
    ItemDisplay[MAG cm3 MANA+LIFE>69]: %ORANGE%Maybe %BLUE%%NAME%
    ItemDisplay[MAG cm3 ILVL>90]: %ORANGE%"reroll" %BLUE%%NAME%


    //Small charm labels
    ItemDisplay[MAG cm1 LIFE>16 (LRES>9 OR FRES>9 OR CRES>9 OR PRES>9)]: %ORANGE%++ %BLUE%%NAME% //17+ LIFE and 10+ RES small charms
    ItemDisplay[MAG cm1 RES>2 LIFE>15]: %ORANGE%++ %BLUE%%NAME% //16+ LIFE and @3+ small charms
    ItemDisplay[MAG cm1 MANA+LIFE>29]: %ORANGE%++ %BLUE%%NAME% //MANA+LIFE=30+ small charms
    ItemDisplay[MAG cm1 FRES=11]: %RED%RES %WHITE%+ %BLUE%%NAME% //11 fire res small charms
    ItemDisplay[MAG cm1 PRES=11]: %GREEN%RES %WHITE%+ %BLUE%%NAME% //11 poison res small charms
    ItemDisplay[MAG cm1 CRES=11]: %BLUE%RES %WHITE%+ %BLUE%%NAME% //11 cold res small charms
    ItemDisplay[MAG cm1 LRES=11]: %YELLOW%RES %WHITE%+ %BLUE%%NAME% //11 lightning res small charms
    ItemDisplay[MAG cm1 MFIND=7 LIFE>17]: %ORANGE%++ %BLUE%%NAME% //MF lifers
    ItemDisplay[MAG cm1 RES>2]: %ORANGE%++ %BLUE%%NAME% // @3+ small charms
    ItemDisplay[MAG cm1 LIFE=20]: %ORANGE%+ %BLUE%%NAME% // 20 Life Small Charms


    //Tiaras etc.
    ItemDisplay[EQ7 MAG FCR=20 SOCK=2 (CLSK3=2 OR CLSK2=2 OR CLSK5=2 OR TABSK42>1 OR TABSK24>1 OR TABSK17>1)]: %ORANGE%Yes %BLUE%%NAME%
    ItemDisplay[EQ7 MAG FRW=30 SOCK=3]: %ORANGE%Yes %BLUE%%NAME%
    ItemDisplay[EQ7 MAG FCR=20 (TABSK17=3 OR TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK24=3 OR TABSK34=3 OR TABSK42=3 OR TABSK48)]: %ORANGE%Yes %BLUE%%NAME%
    ItemDisplay[EQ7 MAG FCR=20 (CLSK3=2 OR CLSK2=2 OR CLSK5=2 OR TABSK42>1 OR TABSK24>1 OR TABSK17>1)]: %ORANGE%Maybe %BLUE%%NAME%

    //Labels for class specifics
    ItemDisplay[CL6 MAG SK52=2 TABSK8=3]: %ORANGE%++ %BLUE%%NAME% //+5 Enchant orbs with +3 fire skills
    ItemDisplay[CL6 MAG SK52=3 TABSK8=2]: %ORANGE%+ %BLUE%%NAME% //+5 Enchant orbs with +2 fire skills
    ItemDisplay[CL6 MAG SK52=3 CLSK1=2]: %ORANGE%+ %BLUE%%NAME% //+5 Enchant orbs with +2 sorc skills
    ItemDisplay[CL6 MAG SK52=3 TABSK8=3]: %ORANGE%+++ %BLUE%%NAME% //+6 Enchant orbs
    ItemDisplay[CL6 MAG SK49=2 TABSK8=3]: %ORANGE%+ %BLUE%%NAME% //+6 Lightning orbs
    ItemDisplay[CL6 MAG SK49=2 TABSK8=3 FCR=10]: %ORANGE%++ %BLUE%%NAME% //+6 Lightning orbs with 10% FCR
    ItemDisplay[CL6 MAG SK49=2 TABSK8=3 FCR=20]: %ORANGE%+++ %BLUE%%NAME% //+6 Lightning orbs with 20% FCR
    ItemDisplay[CL2 MAG TABSK34=3 SK149=3]: %ORANGE%+++ %BLUE%%NAME% //+6 BO hats

    //Label for undesirable orbs and hats
    ItemDisplay[MAG ID CL6]: %ORANGE%FeelsBadMan %BLUE%%NAME%
    ItemDisplay[MAG ID CL2]: %ORANGE%FeelsBadMan %BLUE%%NAME%

    //Normal magical exceptions (Pelts, orbs, barb hats, circlets, zon javelins) - (Change EQ4 to !EQ4 to hide gloves)
    ItemDisplay[NORM MAG (CL1 OR CL6 OR CL2 OR EQ7 OR am5 OR EQ4)]: %NAME%

    //Exceptional magical exceptions (Pelts, orbs, barb hats, circlets, zon javelins, -20/-30 wsm claws) - (Change EQ4 to !EQ4 to hide gloves)
    ItemDisplay[EXC MAG (CL1 OR CL6 OR CL2 OR EQ7 OR EQ4 OR ama OR 9tw OR 9lw)]: %NAME%

    //Elite magical exceptions (Pelts, orbs, barb hats, circlets, zon javelins, -20/-30 wsm claws, zerkers) - (Change EQ4 to !EQ4 to hide gloves)
    ItemDisplay[ELT MAG (CL1 OR CL6 OR CL2 OR EQ7 OR EQ4 OR amf OR 7tw OR 7lw OR 7wa)]: %NAME%
    _________________________________________________________________________________________________________________

    WHITE STUFF
    _________________________________________________________________________________________________________________

    //White tiaras and diadems (imbue) (replace parentheses with EQ7 to include circlets and coronets)
    ItemDisplay[NMAG (ci2 OR ci3) SOCK=0]: %ORANGE%Imbue %WHITE%%NAME%

    //Ignore inferior items except tiaras and diadems
    ItemDisplay[INF]:

    //Highlight spirt monarch base
    ItemDisplay[NMAG uit SOCK=0 !RW]: %ORANGE%Spirit %WHITE%%NAME%
    ItemDisplay[NMAG uit SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG uit ED>9 SOCK=0 !RW]: %ORANGE%Spirit %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[ETH NMAG uit SOCK=0 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[ETH NMAG uit SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG uit ED>9 SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%

    //Matriarchal and Grand Matron bows (and blade bow for merc faith)
    ItemDisplay[(amb OR amc) !RW SOCK=4 NMAG TABSK0=3]: %ORANGE%Faith/Ice %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG (6hb OR 6cb) SOCK=4]: %ORANGE%Merc Faith %GRAY%%NAME%%NOTIFY-5%

    //Polearms with cube recipe (ETH Elite 0s)
    ItemDisplay[WP8 ETH ELT NMAG (SOCK=0 AND !SUP) !7o7 !RW]: %ORANGE%Amn Ral %PURPLE%o %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%

    //Eth superior and normal unsocketed CVs
    ItemDisplay[ETH NMAG SUP SOCK=0 7vo !RW]: %ORANGE%Larzuk Ins/Inf %GRAY%%NAME%
    ItemDisplay[ETH NMAG SOCK=0 7vo !RW]: %ORANGE%Larzuk Ins/Inf %GRAY%%NAME%

    //Poleaxes (ETH Elite 4s)
    ItemDisplay[WP8 ETH ELT NMAG SOCK=4 !RW]: %ORANGE%Insi/Infi %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-8%

    //Golem Insight bases
    ItemDisplay[WP8 NMAG SOCK=4 !RW] :%ORANGE%Golem Insight%GRAY%%NAME%

    //Staff CTA Base: +3 Energy Shield
    ItemDisplay[WP11 NMAG SOCK=5 SK58=3 !RW]: %ORANGE%CTA %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%

    //Wands with PNova/BSpear/BSpirit capable of 2os
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=2 (SK84=3 OR SK93=3 OR SK92=3) !RW]: %ORANGE%White %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[WP12 !wnd !9wn !ywn NMAG SOCK=0 (SK84=3 OR SK93=3 OR SK92=3) !RW]: %ORANGE%White %WHITE%%NAME%%MAP-20%%BORDER-00%

    //Leaf chant/memory bases
    ItemDisplay[NMAG (sst OR lst OR cst OR bst OR wst OR 8ss OR 8ls OR 8cs OR 8bs OR 8ws OR 6ss OR 6ls OR 6cs OR 6bs OR 6ws) SOCK=2 SK52>2 !RW]: %ORANGE%Leaf %WHITE%%NAME%%MAP-20%%BORDER-00%%NOTIFY-5%
    ItemDisplay[NMAG (cst OR bst OR wst OR 8cs OR 8bs OR 8ws OR 6cs OR 6bs OR 6ws) SOCK=4 SK58>2 !RW]: %ORANGE%Memory %WHITE%%NAME%%MAP-20%%BORDER-00%%NOTIFY-5%

    //Body armor (cube recipe for ebug)
    ItemDisplay[EQ2 ELT ETH NMAG !SUP !RW DEF>666 SOCK=0]: %ORANGE%Tal Thul %YELLOW%o %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%

    //Normal 0/3 socket chests
    ItemDisplay[(brs OR ltp OR aar OR ful OR gth) !ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(brs OR ltp OR aar OR ful OR gth) ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(brs OR ltp OR aar OR ful OR gth) !ETH NMAG SOCK=0 !SUP !RW]: %ORANGE%Base %WHITE%%NAME%
    ItemDisplay[(brs OR ltp OR aar OR ful OR gth) ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%

    //Exceptional 0/3 socket chests
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=0 ED>9 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(xtp OR xrs) ETH NMAG SOCK=0 ED>9 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(xtp OR xrs) ETH NMAG SOCK=3 ED>9 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=3 ED>9 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(xtp OR xrs) !ETH NMAG SOCK=0 !RW]: %ORANGE%Base %WHITE%%NAME%

    //Elite 0/3 socket chests (Only pings superior. Add %MAP% to 2nd line's end to ping non-superior.)
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH ED>9 NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH NMAG SOCK=3 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH NMAG SOCK=0 !RW]: %ORANGE%Base %GRAY%%NAME%


    //Elite 0/4 socket chests (Only pings superior. Add %MAP% to 3rd line's end to ping non-superior.)
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH ED>9 NMAG SOCK=0 !RW]: %ORANGE%Base %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH ED>9 NMAG SOCK=4 !RW]: %ORANGE%Base %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH NMAG SOCK=4 !RW]: %ORANGE%Base %GRAY%%NAME%
    ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) !ETH NMAG SOCK=0 !RW]: %ORANGE%Base %GRAY%%NAME%


    //Making sure we see ebugged armor
    ItemDisplay[EQ2 ETH NMAG SOCK=4 !RW DEF>600]: %ORANGE%Fort %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[EQ2 ETH NMAG SOCK=3 !RW DEF>600]: %ORANGE%Treachery %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[EQ2 ETH NMAG SOCK=2 !RW DEF>600]: %ORANGE%Prudence %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[EQ2 ETH NMAG SOCK=1 !RW DEF>600]: %ORANGE%RIP %GRAY%%NAME%
    ItemDisplay[EQ2 ETH NMAG SOCK=0 !RW DEF>600]: %ORANGE%Larzuk %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%

    //Paladin shields
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=4 !SUP !RW DEF>285]: %ORANGE%Exile %GRAY%%NAME%%NOTIFY-5%
    ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0 !SUP !RW]: %ORANGE%Tal Amn %RED%o %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 (SOCK=0 OR SOCK=4) !RW]: %ORANGE%Spirit %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[CL3 ELT !ETH NMAG RES>39 SOCK=0 !RW]: %ORANGE%Spirit %GRAY%%NAME%%MAP-1F%%BORDER-00%
    ItemDisplay[CL3 !ETH !ELT NMAG RES>39 SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME%
    ItemDisplay[CL3 !ETH !ELT NMAG RES>39 SOCK=0 !RW]: %ORANGE%Spirit %WHITE%%NAME%
    ItemDisplay[CL3 !ETH NMAG RES>39 SOCK=3 !RW]: %ORANGE%Sanctuary %GRAY%%NAME%

    //Barb helms with +3 BO
    ItemDisplay[CL2 SOCK=3 NMAG SK149>2 !RW]: %ORANGE%Delirium %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5%
    ItemDisplay[CL2 SOCK=0 NMAG SK149>2 !RW]: %ORANGE%Delirium %WHITE%%NAME%

    //Druid pelts with +3 tornado (Enabled because Deuscrim)
    ItemDisplay[CL1 SOCK=3 NMAG SK245>2 !RW]: %ORANGE%Delirium %GRAY%%NAME%

    //Paladin scepters (foh sticks, HS CTA)
    ItemDisplay[(wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %ORANGE%FoH Stick %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(wsp OR 9ws OR 7ws) (SK117>0) (SOCK=0 OR SOCK=5)]: %ORANGE%CTA %WHITE%%NAME%%MAP-20%%BORDER-00%
    ItemDisplay[(wsp OR 9ws OR 7ws) (SK121>2 AND SK118>2) (SOCK=0 OR SOCK=5)]: %ORANGE%FoH Stick %WHITE%%NAME%%MAP-20%%BORDER-00%

    //Rift bases
    ItemDisplay[NMAG (wsp OR 9ws OR 7ws) SOCK=4 !RW]: %ORANGE%Rift %GRAY%%NAME%

    //Cube recipe weapon labels
    ItemDisplay[NMAG !SUP SOCK=0 !ETH (7wa OR 7cr OR amb OR amc OR 7gd)]: %ORANGE%Amn Ral %PURPLE%o %WHITE%%NAME%
    ItemDisplay[NMAG !SUP SOCK=0 ETH (7wa OR 7gd)]: %ORANGE%Amn Ral %PURPLE%o %GRAY%%NAME%

    //Add exceptions to more commonly used bases like flails, CS etc.
    ItemDisplay[NMAG NORM WP9 SOCK=3 !RW]: %ORANGE%Edge %GRAY%%NAME% //Labels normal quality Edge bases
    ItemDisplay[NMAG (fla OR crs) SOCK=5 !RW]: %ORANGE%CTA %GRAY%%NAME% //Labels CTA CS/Flail bases
    ItemDisplay[NMAG fla SOCK=4 !RW]: %ORANGE%Hoto %GRAY%%NAME% //Labels Hoto bases
    ItemDisplay[NMAG !ETH SOCK=5 7wa !RW]: %ORANGE%Grief/Beast %GRAY%%NAME% //Labels Beast/Grief zerker bases
    ItemDisplay[NMAG (7cr OR 7gd) !ETH SOCK=5 !RW]: %ORANGE%Grief %GRAY%%NAME% //Labels Grief bases
    ItemDisplay[NMAG 6lw ED>10 SOCK=6 !RW]: %ORANGE%BoTD %GRAY%%NAME% //Labels superior 6 socket Hydra Bow BoTD bases
    ItemDisplay[NMAG ETH (7p7 OR 7gd OR 7gm OR 7m7 OR 7gi OR 7ga OR 7h7) SOCK=0 ED>9 !RW]: %ORANGE%BoTD %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-1% //Pings on superior unsocketed BoTD bases
    ItemDisplay[NMAG ETH (7p7 OR 7gd OR 7gm OR 7m7 OR 7gi OR 7ga OR 7h7) SOCK=6 !RW]: %ORANGE%BoTD %GRAY%%NAME% //Labels BoTD bases
    ItemDisplay[NMAG !ETH SOCK=6 ED>9 (7cr OR 7wa OR 7gd)]: %ORANGE%Last Wish %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5% //Pings on LW bases
    ItemDisplay[NMAG NORM (hbw OR cbw) SOCK=4 !RW]: %ORANGE%Harmony %GRAY%%NAME% //Labels low req Harmony bases
    ItemDisplay[NMAG ETH (7fb OR 7gd) SOCK=5 !RW]: %ORANGE%Death %GRAY%%NAME% //Labels two-handed sword Death bases
    ItemDisplay[NMAG ETH 7wa SOCK=5 !RW]: %ORANGE%Death %GRAY%%NAME% //Labels zerker Death bases
    ItemDisplay[NMAG (fla OR 9fl) SOCK=3 !RW]: %ORANGE%Black %GRAY%%NAME% //Labels Black flail/knout bases
    ItemDisplay[NMAG ETH (72h OR 7gs OR 7b7 OR 7fb OR 7gd OR 7cm) SOCK=4 !RW]: %ORANGE%Oath %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5% //Pings on (two-handed) Oath bases
    ItemDisplay[NMAG ETH (72a OR crs) SOCK=3 !RW]: %ORANGE%CMoon %GRAY%%NAME%%MAP-1F%%BORDER-00%%NOTIFY-5% //Pings on CMoon Eth ettin axe and CS bases
    ItemDisplay[NMAG ETH ELT WP8 SOCK=5 !RW]: %ORANGE%Obedience %GRAY%%NAME% //Labels (merc) Obedience bases
    ItemDisplay[NMAG ETH (72h OR 7gs OR 7b7 OR 7fb OR 7gd OR 7cm) SOCK=3 !RW]: %ORANGE%Lawbringer %GRAY%%NAME% //Labels Act 5 merc compatible eth Lawbringer bases
    ItemDisplay[NMAG crs SOCK=6 !RW]: %ORANGE%Sex-ist, get it? %GRAY%%NAME% //Label for 6 socket crystal sword for isting needs.
    ItemDisplay[NMAG !ETH 7wa SOCK=4 !RW]: %ORANGE%Famine %GRAY%%NAME% //Label for zerker Famine bases
    //ItemDisplay[NMAG (bsd OR crs) SOCK=4 !RW]: %ORANGE%Spirit %GRAY%%NAME% //Labels Spirit sword bases
    ItemDisplay[NMAG ETH ((bsd ILVL>25) OR (crs ILVL>25 ILVL<41) SOCK=0 !RW]: %ORANGE%Larzuk Spirit %GRAY%%NAME%%WHITE%%MAP% //Labels Larzukable ethereal Spirit sword bases
    ItemDisplay[NMAG SOCK=0 ILVL>25 ILVL<41 (crs OR fla)]: %ORANGE%Larzuk gives 4s %WHITE%%NAME% //Labels Larzukable spirit CS and HoTO Flails

    //Plague Claw Base Lite Sentry
    ItemDisplay[NMAG (7tw OR 9tw) (SK271>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Plague LS++%GRAY%%NAME%%MAP-1F%%BORDER-00% //Fastest speed
    ItemDisplay[(7wb OR 9lw OR 7lw) NMAG (SK271>2) (SOCK=0 OR SOCK=3)] %ORANGE%Plague LS+%GRAY%%NAME%%MAP-1F%%BORDER-00% //Medium speed
    ItemDisplay[(9ar OR 7qr OR 7ar) NMAG (SK271>2) (SOCK=0 OR SOCK=3)] %ORANGE%Plague LS%GRAY%%NAME%%MAP-1F%%BORDER-00% //Slowest speed
    ItemDisplay[(7tw OR 7lw OR 7ar OR 7qr OR 7wb OR 9tw OR 9lw OR 9ar) NMAG (SK278>2) (SOCK=0 OR SOCK=3)] %ORANGE%Plague Venom%GRAY%%NAME%%MAP-1F%%BORDER-00% //Venom prebuff

    //Chaos Bases
    ItemDisplay[!ETH NMAG 7tw SK273>0 SK271>2 (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos %GRAY%%NAME%%MAP-1F%%BORDER-00% //Mind Blast + 3LS
    ItemDisplay[!ETH NMAG 7tw SK267>0 SK278>2 (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos %GRAY%%NAME%%MAP-1F%%BORDER-00% //Fade + 3Venom
    ItemDisplay[!ETH NMAG 7tw SK263>0 SK278>2 (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos %GRAY%%NAME%%MAP-1F%%BORDER-00% //Weapon Block + 3Venom

    //Venom Base for Chaos
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK273>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //Mind Blast + Venom
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK271>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //LS + Venom
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //Fade + 3Venom
    ItemDisplay[!ETH NMAG (7ar OR 7qr OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %ORANGE%Chaos/Plague %GRAY%%NAME%%MAP-1F%%BORDER-00% //Weapon Block + 3Venom

    //Unlabeled bases people have asked for
    ItemDisplay[NMAG 7cr SOCK=4]: %NAME% //4 socket Phase Blade
    ItemDisplay[NMAG 7cr]: %NAME% //Unsocketed Phase Blade
    ItemDisplay[NMAG 7ls SOCK=4 ETH]: %NAME% //4 socket ethereal Cryptic Sword
    _________________________________________________________________________________________________________________

    FILTER STUFF
    _________________________________________________________________________________________________________________

    //filter out most useless white items like gloves, boots etc. and almost all blues

    //Unwanted axes
    ItemDisplay[!RW NORM NMAG (hax OR axe OR 2ax OR mpi OR wax OR lax OR bax OR btx OR gax OR gix)]:
    ItemDisplay[!RW EXC NMAG (9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi)]:
    ItemDisplay[!RW ELT NMAG (7ha OR 7ax OR 7mp OR 7la OR 7ba OR 7bt)]:
    ItemDisplay[!ID NORM MAG (hax OR axe OR 2ax OR mpi OR wax OR lax OR bax OR btx OR gax OR gix)]:
    ItemDisplay[!ID EXC MAG (9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi)]:
    ItemDisplay[!ID ELT MAG (7ha OR 7ax OR 72a OR 7mp OR 7la OR 7ba OR 7bt OR 7ga OR 7gi)]:

    //Maces
    ItemDisplay[!RW NORM NMAG (clb OR spc OR mac OR mst OR whm OR mau OR gma)]:
    ItemDisplay[!RW EXC NMAG (9cl OR 9sp OR 9ma OR 9mt OR 9wh OR 9m9 OR 9gm)]:
    ItemDisplay[!RW ELT NMAG (7cl OR 7sp OR 7ma OR 7mt OR 7wh OR 7m7)]:
    ItemDisplay[!ID NORM MAG (clb OR spc OR mac OR mst OR whm OR mau OR gma OR fla)]:
    ItemDisplay[!ID EXC MAG (9cl OR 9sp OR 9ma OR 9mt OR 9wh OR 9m9 OR 9gm OR 9fl)]:
    ItemDisplay[!ID ELT MAG (7cl OR 7sp OR 7ma OR 7mt OR 7wh OR 7m7 OR 7fl OR 7gm)]:

    //Swords
    ItemDisplay[!RW NORM NMAG (ssd OR scm OR sbr OR flc OR lsd OR wsd OR 2hs OR clm OR gis OR bsw OR flb OR gsd)]:
    ItemDisplay[!RW EXC NMAG (9ss OR 9sm OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9fb OR 9gs OR 9gd OR 9b9)]:
    ItemDisplay[!RW ELT NMAG (7ss OR 7sm OR 7sb OR 7fc OR 7bs OR 7ls OR 7wd OR 72h)]:
    ItemDisplay[!ID NORM MAG (ssd OR scm OR sbr OR flc OR lsd OR wsd OR 2hs OR clm OR gis OR bsw OR flb OR gsd OR crs OR bsd)]:
    ItemDisplay[!ID EXC MAG (9ss OR 9sm OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9fb OR 9gs OR 9b9 OR 9gd)]:
    ItemDisplay[!ID ELT MAG (7ss OR 7sm OR 7sb OR 7fc OR 7cr OR 7bs OR 7ls OR 7wd OR 72h OR 7cm OR 7fb OR 7gs OR 7gd OR 7b7)]:

    //Daggers
    ItemDisplay[!RW NORM NMAG (dgr OR dir OR kri OR bld)]:
    ItemDisplay[!RW EXC NMAG (9dg OR 9di OR 9kr OR 9bl)]:
    ItemDisplay[!RW ELT NMAG (7dg OR 7di OR 7kr OR 7bl)]:
    ItemDisplay[!ID NORM MAG (dgr OR dir OR kri OR bld)]:
    ItemDisplay[!ID EXC MAG (9dg OR 9di OR 9kr OR 9bl)]:
    ItemDisplay[!ID ELT MAG (7dg OR 7di OR 7kr OR 7bl)]:

    //Throwing
    ItemDisplay[!RW NORM NMAG (tkf OR tax OR bkf OR bal)]:
    ItemDisplay[!RW EXC NMAG (9tk OR 9ta OR 9bk OR 9b8)]:
    ItemDisplay[!RW ELT NMAG (7tk OR 7ta OR 7bk OR 7b8)]:
    ItemDisplay[!ID NORM MAG (tkf OR tax OR bkf OR bal)]:
    ItemDisplay[!ID EXC MAG (9tk OR 9ta OR 9bk OR 9b8)]:
    ItemDisplay[!ID ELT MAG (7tk OR 7ta OR 7bk OR 7b8)]:

    //Javelins
    ItemDisplay[!RW NORM NMAG (jav OR pil OR ssp OR glv OR tsp)]:
    ItemDisplay[!RW EXC NMAG (9ja OR 9pi OR 9s9 OR 9gl OR 9ts)]:
    ItemDisplay[!RW ELT NMAG (7ja OR 7pi OR 7s7 OR 7gl OR 7ts)]:
    ItemDisplay[!ID NORM MAG (jav OR pil OR ssp OR glv OR tsp)]:
    ItemDisplay[!ID EXC MAG (9ja OR 9pi OR 9s9 OR 9gl OR 9ts)]:
    ItemDisplay[!ID ELT MAG (7ja OR 7pi OR 7s7 OR 7gl OR 7ts)]:

    //Spears
    ItemDisplay[!RW NORM NMAG (spr OR tri OR brn OR spt OR pik)]:
    ItemDisplay[!RW EXC NMAG (9sr OR 9tr OR 9br OR 9st OR 9p9)]:
    ItemDisplay[!RW ELT NMAG (7sr OR 7tr OR 7br OR 7st OR (!ETH 7p7))]:
    ItemDisplay[!ID NORM MAG (spr OR tri OR brn OR spt OR pik)]:
    ItemDisplay[!ID EXC MAG (9sr OR 9tr OR 9br OR 9st OR 9p9)]:
    ItemDisplay[!ID ELT MAG (7sr OR 7tr OR 7br OR 7st OR 7p7)]:

    //Polearms
    ItemDisplay[!RW NORM NMAG (SOCK=0 OR SOCK=6 OR SOCK=5) (bar OR vou OR scy OR pax OR hal OR wsc)]:
    ItemDisplay[!RW EXC NMAG (SOCK=0 OR SOCK=6 OR SOCK=5) (9b7 OR 9vo OR 9s8 OR 9pa OR 9h9 OR 9wc)]:
    ItemDisplay[!RW !ETH ELT NMAG (SOCK=0 OR SOCK=5) (7o7 OR 7vo OR 7s8 OR 7pa OR 7h7 OR 7wc)]:
    ItemDisplay[!ID NORM MAG (bar OR vou OR scy OR pax OR hal OR wsc)]:
    ItemDisplay[!ID EXC MAG (9b7 OR 9vo OR 9s8 OR 9pa OR 9h9 OR 9wc)]:
    ItemDisplay[!ID ELT MAG (7o7 OR 7vo OR 7s8 OR 7pa OR 7h7 OR 7wc)]:

    //Bows
    ItemDisplay[!RW NORM NMAG (lbw OR sbb OR lbb OR swb OR lwb)]:
    ItemDisplay[!RW EXC NMAG (8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw)]:
    ItemDisplay[!RW ELT NMAG (6sb OR 6lb OR 6s7 OR 6l7 OR 6sw)]:
    ItemDisplay[!ID NORM MAG (sbw OR hbw OR lbw OR cbw OR sbb OR lbb OR swb OR lwb)]:
    ItemDisplay[!ID EXC MAG (8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw)]:
    ItemDisplay[!ID ELT MAG (6sb OR 6hb OR 6lb OR 6cb OR 6s7 OR 6l7 OR 6sw OR 6lw)]:

    //Crossbows
    ItemDisplay[!RW NORM NMAG (lxb OR mxb OR hxb OR rxb)]:
    ItemDisplay[!RW EXC NMAG (8lx OR 8mx OR 8hx OR 8rx)]:
    ItemDisplay[!RW ELT NMAG (6lx OR 6mx OR 6hx OR 6rx)]:
    ItemDisplay[!ID NORM MAG (lxb OR mxb OR hxb OR rxb)]:
    ItemDisplay[!ID EXC MAG (8lx OR 8mx OR 8hx OR 8rx)]:
    ItemDisplay[!ID ELT MAG (6lx OR 6mx OR 6hx OR 6rx)]:

    //Staves
    ItemDisplay[!RW NORM NMAG ((SOCK=0 OR SOCK=6) sst OR lst OR cst OR bst OR wst)]:
    ItemDisplay[!RW EXC NMAG ((SOCK=0 OR SOCK=6) 8ss OR 8ls OR 8cs OR 8bs OR 8ws)]:
    ItemDisplay[!RW ELT NMAG ((SOCK=0 OR SOCK=6) 6ss OR 6ls OR 6cs OR 6bs OR 6ws)]:
    ItemDisplay[!ID NORM MAG (sst OR lst OR cst OR bst OR wst)]:
    ItemDisplay[!ID EXC MAG (8ss OR 8ls OR 8cs OR 8bs OR 8ws)]:
    ItemDisplay[!ID ELT MAG (6ss OR 6ls OR 6cs OR 6bs OR 6ws)]:

    //Wands
    ItemDisplay[!RW NORM NMAG (wnd OR ywn OR bwn OR gwn)]:
    ItemDisplay[!RW EXC NMAG (9wn OR 9yw OR 9bw OR 9gw)]:
    ItemDisplay[!RW ELT NMAG (7wn OR 7yw OR 7bw OR 7gw):
    ItemDisplay[!ID NORM MAG (wnd OR ywn OR bwn OR gwn)]:
    ItemDisplay[!ID EXC MAG (9wn OR 9yw OR 9bw OR 9gw)]:
    ItemDisplay[!ID ELT MAG (7wn OR 7yw OR 7bw OR 7gw)]:

    //Scepters
    ItemDisplay[!RW NORM NMAG (scp OR gsc OR (wsp SOCK=0))]:
    ItemDisplay[!RW EXC NMAG (9sc OR 9qs OR (9ws SOCK=0))]:
    ItemDisplay[!RW ELT NMAG (7sc OR 7qs OR (7ws SOCK=0))]:
    ItemDisplay[!ID NORM MAG (scp OR gsc OR wsp)]:
    ItemDisplay[!ID EXC MAG (9sc OR 9qs OR 9ws)]:
    ItemDisplay[!ID ELT MAG (7sc OR 7qs OR 7ws)]:

    //Claws
    ItemDisplay[!RW NORM NMAG (ktr OR wrb OR axf OR ces OR clw OR btl OR skr)]:
    ItemDisplay[!RW EXC NMAG (9ar OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr)]:
    ItemDisplay[!RW ELT NMAG (7ar OR 7wb OR 7xf OR 7cs OR 7lw OR 7qr OR 7tw)]:
    ItemDisplay[!ID NORM MAG (ktr OR wrb OR axf OR ces OR clw OR btl OR skr)]:
    ItemDisplay[!ID EXC MAG (9ar OR 9wb OR 9xf OR 9cs OR 9qr)]:
    ItemDisplay[!ID ELT MAG (7ar OR 7wb OR 7xf OR 7cs OR 7qr)]:

    //Orbs
    ItemDisplay[!RW NORM NMAG (ob1 OR ob2 OR pb3 OR ob4 OR ob5)]:
    ItemDisplay[!RW EXC NMAG (ob6 OR ob7 OR ob8 OR ob9 OR oba)]:
    ItemDisplay[!RW ELT NMAG (obb OR obc OR obd OR obe OR obf)]:
    //ItemDisplay[!ID NORM MAG (ob1 OR ob2 OR pb3 OR ob4 OR ob5)]:
    //ItemDisplay[!ID EXC MAG (ob6 OR ob7 OR ob8 OR ob9 OR oba)]:
    //ItemDisplay[!ID ELT MAG (obb OR obc OR obd OR obe OR obf)]:

    //Zon weapons
    ItemDisplay[!RW NORM NMAG (am1 OR am2 OR am3 OR am4 OR am5)]:
    ItemDisplay[!RW EXC NMAG (am6 OR am7 OR am8 OR am9 OR ama)]:
    ItemDisplay[!RW ELT NMAG (amd OR ame OR amf OR ((amb OR amc) TABSK0<3))]:
    ItemDisplay[!ID NORM MAG (am1 OR am2 OR am3 OR am4)]:
    ItemDisplay[!ID EXC MAG (am6 OR am7 OR am8 OR am9)]:
    ItemDisplay[!ID ELT MAG (amb OR amc OR amd OR ame)]:

    //Hats
    ItemDisplay[!RW NORM NMAG CLVL>41 (cap OR skp OR hlm OR fhl OR ghm OR crn OR msk OR bhm)]:
    ItemDisplay[!RW EXC NMAG (xap OR xkp OR xlm OR xhl OR xhm OR xrn OR xsk OR xh9)]:
    ItemDisplay[!RW ELT NMAG (uap OR ukp OR ulm OR uhl OR uhm OR urn OR usk OR uh9)]:
    ItemDisplay[!ID NORM MAG (cap OR skp OR hlm OR fhl OR ghm OR crn OR msk OR bhm)]:
    ItemDisplay[!ID EXC MAG (xap OR xkp OR xlm OR xhl OR xhm OR xrn OR xsk OR xh9)]:
    ItemDisplay[!ID ELT MAG (uap OR ukp OR ulm OR uhl OR uhm OR urn OR usk OR uh9)]:

    //Body armor
    ItemDisplay[!RW NORM NMAG (rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ful OR aar OR ltp)]:
    ItemDisplay[!RW EXC NMAG (xui OR xea OR xla OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul OR xar)]:
    ItemDisplay[!RW ELT NMAG !SUP !ETH (ung OR ucl OR uhn OR upl OR uld OR uth OR uul OR (!SUP uar) OR ult)]:
    ItemDisplay[!ID NORM MAG (qui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ful OR aar OR ltp)]:
    ItemDisplay[!ID EXC MAG (xui OR xea OR xla OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul OR xar OR xtp)]:
    ItemDisplay[!ID ELT MAG (uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp)]:

    //Shields
    ItemDisplay[!RW NORM NMAG (buc OR sml OR lrg OR kit OR tow OR gts OR bsh OR spk)]:
    ItemDisplay[!RW EXC NMAG (xuc OR xml OR xrg OR xit OR xow OR xts OR xsh OR xpk)]:
    ItemDisplay[!RW ELT NMAG (uuc OR uml OR urg OR uow OR uts OR ush OR upk)]:
    ItemDisplay[!ID NORM MAG (buc OR sml OR lrg OR kit OR tow OR gts OR bsh OR spk)]:
    ItemDisplay[!ID EXC MAG (xuc OR xml OR xrg OR xit OR xow OR xts OR xsh OR xpk)]:
    ItemDisplay[!ID ELT MAG (uuc OR uml OR urg OR uow OR uts OR ush OR upk)]:

    //Gloves
    ItemDisplay[!RW NORM NMAG (lgl OR vgl OR mgl OR tgl OR hgl)]:
    ItemDisplay[!RW EXC NMAG (xlg OR xvg OR xmg OR xtg OR xhg)]:
    ItemDisplay[!RW ELT NMAG (ulg OR uvg OR umg OR utg OR uhg)]:
    //ItemDisplay[!ID NORM MAG (lgl OR vgl OR mgl OR tgl OR hgl)]:
    //ItemDisplay[!ID EXC MAG (xlg OR xvg OR xmg OR xtg OR xhg)]:
    //ItemDisplay[!ID ELT MAG (ulg OR uvg OR umg OR utg OR uhg)]:

    //Boots
    ItemDisplay[!RW NORM NMAG (lbt OR vbt OR mbt OR tbt OR hbt)]:
    ItemDisplay[!RW EXC NMAG (xlb OR xvb OR xmb OR xtb OR xhb)]:
    ItemDisplay[!RW ELT NMAG (ulb OR uvb OR umb OR utb OR uhb)]:
    ItemDisplay[!ID NORM MAG (lbt OR vbt OR mbt OR tbt OR hbt)]:
    ItemDisplay[!ID EXC MAG (xlb OR xvb OR xmb OR xtb OR xhb)]:
    ItemDisplay[!ID ELT MAG (ulb OR uvb OR umb OR utb OR uhb)]:

    //Belts
    ItemDisplay[!RW NORM NMAG (lbl OR vbl OR mbl OR tbl OR hbl)]:
    ItemDisplay[!RW EXC NMAG (zlb OR zvb OR zmb OR ztb OR zhb)]:
    ItemDisplay[!RW ELT NMAG (ulc OR uvc OR umc OR utc OR uhc)]:
    ItemDisplay[!ID NORM MAG (lbl OR vbl OR mbl OR tbl OR hbl)]:
    ItemDisplay[!ID EXC MAG (zlb OR zvb OR zmb OR ztb OR zhb)]:
    ItemDisplay[!ID ELT MAG (ulc OR uvc OR umc OR utc OR uhc)]:

    //Pelts
    ItemDisplay[!RW NORM NMAG dr1 OR dr2 OR dr3 OR dr4 OR dr5]:
    ItemDisplay[!RW EXC NMAG (dr6 OR dr7 OR dr8 OR dr9 OR dra)]:
    ItemDisplay[!RW ELT NMAG (drb OR drc OR drd OR dre OR drf)]:
    ItemDisplay[!ID NORM MAG dr1 OR dr2 OR dr3 OR dr4 OR dr5]:
    ItemDisplay[!ID EXC MAG (dr6 OR dr7 OR dr8 OR dr9 OR dra)]:
    ItemDisplay[!ID ELT MAG (drb OR drc OR drd OR dre OR drf)]:

    //Barb hats
    ItemDisplay[!RW NORM NMAG (ba1 OR ba2 OR ba3 OR ba4 OR ba5)]:
    ItemDisplay[!RW EXC NMAG (ba6 OR ba7 OR ba8 OR ba9 OR baa)]:
    ItemDisplay[!RW ELT NMAG (bab OR bac OR bad OR bae OR baf)]:
    //ItemDisplay[!ID NORM MAG (ba1 OR ba2 OR ba3 OR ba4 OR ba5)]:
    //ItemDisplay[!ID EXC MAG (ba6 OR ba7 OR ba8 OR ba9 OR baa)]:
    //ItemDisplay[!ID ELT MAG (bab OR bac OR bad OR bae OR baf)]:

    //Pala shields
    ItemDisplay[!RW NORM NMAG RES<30 (pa1 OR pa2 OR pa3 OR pa4 OR pa5)]:
    ItemDisplay[!RW EXC NMAG RES<30 (pa6 OR pa7 OR pa8 OR pa9 OR paa)]:
    ItemDisplay[!RW ELT NMAG ((ETH SUP) OR !ETH) RES<30 (pab OR pac OR pad OR pae OR paf)]:
    ItemDisplay[!ID NORM MAG (pa1 OR pa2 OR pa3 OR pa4 OR pa5)]:
    ItemDisplay[!ID EXC MAG (pa6 OR pa7 OR pa8 OR pa9 OR paa)]:
    ItemDisplay[!ID ELT MAG (pab OR pac OR pad OR pae OR paf)]:

    //Necro heads
    ItemDisplay[!RW NORM NMAG (ne1 OR ne2 OR ne3 OR ne4 OR ne5)]:
    ItemDisplay[!RW EXC NMAG (ne6 OR ne7 OR ne8 OR ne9 OR nea)]:
    ItemDisplay[!RW ELT NMAG (neb OR nec OR ned OR nee OR nef)]:
    ItemDisplay[!ID NORM MAG (ne1 OR ne2 OR ne3 OR ne4 OR ne5)]:
    ItemDisplay[!ID EXC MAG (ne6 OR ne7 OR ne8 OR ne9 OR nea)]:
    ItemDisplay[!ID ELT MAG (neb OR nec OR ned OR nee OR nef)]:

    //Filter for ethereal and superior (non-ebuggable) armor, shields and hats
    ItemDisplay[!RW ELT NMAG ETH SUP (CL1 OR CL3 OR CL7 OR EQ2 OR EQ7 OR EQ1 OR (EQ3 !uit) !leg)]:


    //Filtering useless socket amount weapons and making sure exceptions don't pop up unintended
    ItemDisplay[NMAG SOCK=1 !leg]:
    ItemDisplay[NMAG !ETH !RW (SOCK=6 OR SOCK=4) (7gd OR 72a OR 7cm OR 72h OR 7gs OR 7b7 OR 7fb OR 7cr OR 6ls OR 6cs OR 6bs OR 6ws)]:
    ItemDisplay[NMAG SOCK=2 !RW (!cap !skp !hlm !fhl !msk !bhm !wnd !ywn !bwn !gwn !9wn !9yw !9bw !9gw !7wn !7bw !7gw !leg)]:
    ItemDisplay[NMAG !ETH SOCK=0 CLVL>70 (7ga OR 7gm OR crs OR fla OR sbw OR bsd OR 9fl OR cbw OR 72h OR 7cm OR 7gs OR 7b7 OR uea OR 72a OR qui OR lea OR hla OR stu OR 6hb OR 7fl OR 6cb OR (7gd SUP) OR uui OR uea OR ula OR utu OR urs OR utp OR 7bw OR 7yw OR ci0 OR ci1 OR (7wn (ETH OR !ETH)))]:
    ItemDisplay[NMAG !RW SOCK=3 (!fla !72a !9fl !crs !7cr WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6 OR WP7 OR WP8 OR WP9 OR WP10 OR WP11 OR WP12 OR WP13) !RW]:
    //ItemDisplay[NMAG !RW WEAPON]:





    Item Close Notifications:True, None
    Item Detailed Notifications:True, None
    Cheers.
     
    Last edited: Jan 21, 2022
    Time2D2, Kefflar32, sportyj and 4 others like this.
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